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Everything posted by king_beast88
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looks like smokey and hunter.
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because it is not significant enough. say you do get a symbol to appear just like the drug icons that show when a layer drugs, no one is gonna stop shooting you if anything they will all shoot at you now. if you in a team death match and this happens and you cost youre team the win beacuse you were typing they will now kill you too. same if youre typing and flagger passess by but you dont see him because you were typing. this is what everyone means. and programming even a small thing would divert programming from 2.0 more than likely so this isnt significant enough for that.
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ive never seen a topic like that if it exist it should be sticky.
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i assumed he was serious i hope he was anyway and i dont think it was his map. it was a different one "easier one" stecky would have to make his maps himself as it looks complicated to reproduce so maybe they will give out the software to a few more people and make them mapmakers and allow them to upload their maps for aproval because 2.0 isnt out just yet there is time for a few more 1.0 maps.
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i mean it as general consensious "if i spelled that right". con-sense-ious i bet that is spelled wrong. anyway ive played with some railgun users that dont play like that but i do play that way and most teams im on that have railgun users on it play like that.
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:lol: true maybe they will pick up one of these i think one map has already. id like to see you're map with secret passage and secret room way before any teleporting platform map. since it has a better chance of at least being thumbed up.
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like say there are just slightly raised silver square on the concrete platforms. it just a random idea i doubt tanki would even fathom teleporting youre tank around on a map.
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tanks and rainbows dont go together... how about a map where must drive your tank on a platform which will teleport you around different platforms which float and there is no other way across. i know you can't teleport in tanki but maybe it could be done with the spawn code. imaging your racing with the flag trying to capture it and a railgun fires at you instead of death you teleport to another platform. :twisted:
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i dont agree with and indicator. no rules to war. i and many others kill chat ducks or people upside down or on thier side. if you really wanted protection the only feasible way would be to ghost when chatting but this would be abused and i do chat when i battle but i wait till i respawnfrom death or i find a somewhat safe place to chat stategy.
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:lol: dont be so humble, your maps are very well designed and i would lobby for this to made because it is very good change of pace from the usual maps tanki has.
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New Map (AGAIN, Yes I know, I create TOO much maps...(that are AWESOME)
king_beast88 replied to r_Superkid330 in Archive
maybe they could rotate in 2.0? and i thought this. bra, flying spaceships docked, and last those plates you spin on a stick. -
you do realize all upgrades and price are subject to change for 2.0?, at least thats my understanding.
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New Map (AGAIN, Yes I know, I create TOO much maps...(that are AWESOME)
king_beast88 replied to r_Superkid330 in Archive
this looks like a giant "hope i dont get in trouble for this" bra.... any way it be cool if the giant circles rotated that wouuld be awesome. -
i always shoot hornets i dont like them. as flaggers if they arent damaged on the way to youre base then those who protect the flags probably wont kill them if they drug.
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does only that one clan have this? either way the rest of my suggestion was the big idea tracking who is online in youre clan what server thier on if their in battle to jump in battle with them, a way to view clan info in game, like next posted clan battle or adoption of new paint. and if just logging in to know if youre clan is in battle. or for entire clan to practice on a map ect.
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i knew this would come up...no i am only a master sergeant and play on monday and tuesday, twice a week so i dont meet most of english clans requirements that ive seen anyway.
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i assume you mean the chat window already in the battle menu that would work too just as well i just thought an entire menu might be better like the seperation between battles and garage for clans since you could just click between them. but its just an idea to grow clans in 1.0 the idea ball can keep rolling with other suggestions to make it better.
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Suggestion for interface for clans in 1.0
king_beast88 replied to king_beast88 in Suggestion for interface for clans in 1.0 Archive
Ok so i am of the understanding clans are still w.i.p for most so maybe this suggestion will help to get it in 1.0 by using battle menu as a coding start point or some of idea can be appplied to 2.0. move topic if need be. ok so here is suggestion between battles and garage button there is a clan button clicking this will take you to clan menu. using the gui from battle menu. chat window is replaced with clan chat window allowing all online clan members to communicate across servers between each other. the battles window is replaced with a window with two tabs online members and clan info. clicking online members would show online users name/rank/server they are on and if in battle or not. clicking that user if in battle will show the current battle info for that map where the battle info window is usually located allowing you to jump in and help. clicking clan info will instead show well clan info and change battle info to show any current clan battle so players can monitor battle or whatever. -
i like all three of them. the windows in each building are great for pots shots for offense or defense, as i assume their accessible and windows are right height for turrets to shoot through. and the lay of the map is great for all the different tanks/turrets on tanki. the more players on each map the more intense the battles will be imop very nice work indeed, seems we have a lot of map maker talents arising.
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this should be in offtopic forum and what difference does it make? it will be plausible in 2.0 to tell personal info. king_beast88 is really....... king_beast88. so get use to personal info it will be in 2.0
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i have seen isida druggers own people no doubt but i rarely drug unless supply drops. i play in matches probably up to 5 ranks higher than me in average ranks on field. i dont wont to get pwned i usually come in top 5 out of ten. that is my reluctance to get isdia i like the points it can bring but will m-0 keep me in the top score in a firefight?
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ok now i see that explains when i kill steal and destroy a higher rank with my rail it may go up more than destroying someon closer to my rank.
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Googlesketchup Map designs (please post map designs here)
king_beast88 replied to chriswu in Archive
i dont see how the map making would be so difficult for 2.0 most games use a map editor once the models are done being made for ease of use to make new maps. i hope 2.0 will still have fun maps and not just jaw droppping graphics maps with crashed planes and trains not that im complaining but simple designed maps are good too. -
Googlesketchup Map designs (please post map designs here)
king_beast88 replied to chriswu in Archive
:?: is you scale of 1-10 set as 1 being highest or 10 highest? because i voted 10 assuming 10 meant highest, just to clarify if it is was vice versa.
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