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king_beast88

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Everything posted by king_beast88

  1. king_beast88

    Oppressor for 2.0

    Hang on guys I never suggested I was changing the price. I just wanted to show why I chose the first prices i posted. Because dicator m-0 - titan m-0 is 130 which is what i used to come up with 880 for the oppressor/emperor. @ happyhour where did you get xp into the price? I have leveled up quite fast and not made a lot of crystal in the process because. I'm gonna buy isdia and dicator m-0 with my money not the crystals I have collected just under a 1000 total. Sometimes you just don't come in the top 3 in ranks, but you still get exp. Is that what you mean? Ok did the math using wasp/dictator and applied it to mammoth using the subtractable of 20 I get exact turn ratio as mentioned originally. Using the divsional from it 1.25 1.2 1.18 1.14 this is result turn ratio m-0 175 m-1 183 m-2 200 m-3 228.87 so the first posted turn ratio is what it'll stay as it is sensible to me. other options are m-0 130 - 120 m-1 140 - 130 m-2 160 - 150 m-3 190 - 180
  2. king_beast88

    Gold Boxes!

    I have a queation what do you have to do to get these to drop I understand the drop method for the normal boxes. Is it a high number of kills for lead player or is it points? just curious.
  3. king_beast88

    Oppressor for 2.0

    Ok for all wanting the price to go up this is for you. hornet 450 1350 4000 10000 viking 600 1800 5400 16200 mammoth 750 2250 6800 20400 orginal oppressor/emperor 880 2650 8000 24500 now using the titan dicator formula 7.5 5 5 "number with remainder" oppressor/emperor 5625 11250 34000 113333 only question is is this right? its is a huge increase "yes i used calculator" the above original figure seems right to me. So thought I won'tt chage figure but dev's can decide what it should be. any players with hornet id like to hear your thoughts on hornet speed with nitro statics appreciated it'll help "not saying i'll chage it though".
  4. king_beast88

    Whats your opinion?

    I think is a great idea 2 reasons. 1 we can watch marshals pwn people and drools over their equipment that we havent yet got. 2 we can watch other players and learn from them how they work as a team or how the sittback with thunder and blow you off the map. and if this can be put in the game now can be done soon before 2.0? plz? with artillery shells on top of it :mrgreen:
  5. king_beast88

    New Game Mode - SuRvIvAl ( UpGraDE 2.0) ( EDIT )

    I would be for playing this if it were maybe like this. Match dosen't start till full. If you leave you can't get back in. If spot is open on team player dosen't spawn in till round is over. All games either have a rounds &/or time limit. Round ends when one team ifs completly killed. power ups and crystal drop normal as other settings on maps friendly fire might not need be though... Players ghost until round ends when killed. Cyrstal should befigured same as team ctf more deaths equal higher reward i.e short games small money.
  6. king_beast88

    Oppressor for 2.0

    No need to rush art after all this is for 2.0 :-o I'll see about refiguring the price using a 7.5 factor with mammoth. But the health, speed & mass, I believe you should stay the same. I dunno about turn rate If it goes down any it wont be very much at all. Thoughts on the turn ratio people "people who use hornet with nitro would know im sure" Just enough to keep from flipping without weapons knockback or ramming or nitro or plain crazy drivers.
  7. king_beast88

    Oppressor for 2.0

    :shock: :mrgreen: I want that as a drop top on my pick up truck lol
  8. king_beast88

    Oppressor for 2.0

    Ok last of my thoughts on this topic less I reply, I saw the russian blog where they are showing off the 2.0 weapons and tanks how the models look and thought this is what the oppressor should look like so.... This would just be a rough base to work with. If it dosent work say so ill edit the link.
  9. king_beast88

    Oppressor for 2.0

    @ happyhour i agree we dont need this to be an mmorpg but there remains this, there will be 9 turrets in 2.0 and only 7 tank bodies. players already use differnent gear on different levels i.e thier turret choice. Viking is owning the maps in my opinion and if a new tank gets made for 2.0 not neccessarily my tank idea oppressor. Not everyone will get the new tank only the high ranks that are buyers who will get it either way immediatly. Others will have to play to get git it and even if it is imbalanced slightly one player is always outnumber in this game.
  10. king_beast88

    Oppressor for 2.0

    I dunno about everyone wanting the price increased the next tier of chassis after what ever tank they choose to make hopefully for 2.0 to go along with shaft will be higher priced as i figure their going to go up into the general ranks for sum upgrades. The dev's will determine the price and everyting else I'm sure save for the draft of this tank which will probably not be hovering but what "seemefly" comes up with more than likely it'll be more sensible. But any designs would be cool to post people. Save for hovering i called dibs first.
  11. @ chriswu I am a sergeant major been playing about a month and i'll tell you how i did it...... kill steal on team games!
  12. king_beast88

    Oppressor for 2.0

    O and I named it oppressor cuz it's the synonym of dicator i.e hornet wasp titan mammoth hunter viking. but the name can be whatever i think we all just want a new tank to go with shaft if the name don't change.
  13. king_beast88

    Oppressor for 2.0

    @ seemefly i'd like to see you're design even if it dosen't hover "I can dream can't I". Yes dictator did imbalance and still dose somewhat. I just thought the viking needed some compition. The health dosen't make it it overpowerd people drug anyway and in groups it would now seem. It may be too fast someone use thier math and fix it I stand by my formula using titan/wasp/dicator. It is meant to imbalance the next tier of things need a base. Where did freeze come into this? I can kill freeze users drugging so no big deal really, it is annoying though.
  14. king_beast88

    Oppressor for 2.0

    why not? it dosent have to have pretty graphics of floating just appear to float and not dodge bullets just cause it floats. Just something new like isdia nano bots. If it would'nt work their seriously should be a contest to help determine the next tank in the contest forum and the russian one too I bet they got some ideas. Im tired of viking being everywhere.
  15. king_beast88

    Oppressor for 2.0

    Here is a link to a realistic looking hovering tank no sta wars b.s http://tvtropes.org/pmwiki/pmwiki.php/Main/HoverTank if it isnt correct link ill have to post again not from smart phone.
  16. king_beast88

    Tanki 2.0 upgrade ranks

    Thanks for the answer but i hope to be a warrant officer at least by then.
  17. king_beast88

    Oppressor for 2.0

    True the price is off I my math for it didnt pan out when I posted it but I figured the rank my off set plus 2.0 prices are schedualed to change :( so the math would too. The turn ratio is what the increase seemed to be from the wasp to the dicator true it may be too fast. but I don't know stand still turn ratio from moving ratio. but I assume the dicator was fast too before the hornet which is a 10 so 11.5 is too fast cosidering hornet with nitro. O its supposed to have 1400 mass i figured that up to. And youre not starting with an m-3 dictator youre starting with the m-0 mammoth just like the titan with the dicatator. True I'm sure their 1000's so please make a new tank with one of these ideas I'll look for a pic but it be way cooler if this could be in the contest part of the forum and everyone just find some cool pics and the winner take credit for the design or a contest for the specs too.
  18. king_beast88

    Oppressor for 2.0

    Before you skip this and troll me... I took the specs from the titan and wasp instead of making up figures as they seem to be combined to make the dicatator, and used it with the mammoth and it came out like this with the use of a little math. Seems about right I think. So the specs of this tank is based on it. This tank is what could be the 2.0 of the dictator and would go great with the shaft for pwnage if there is not already a 2.0 of the dicator is so no need to dwelve into this to much. Just for fun but I'm sure some lieutenants and higher would like. this maybe an admin or mod will see this and pass it to a dev. Name: Oppressor M-0 M- 1 M-2 M-3 Health 130 142 165 200 Speed 8.0 8.5 9.5 11.5 Maneuvering 160 170 190 220 Price 880 2650 8000 24500 Rank 3rd L. 2nd L. 1st L. Capt. p.s it be cool if it hovered off the ground.
  19. king_beast88

    Tanki 2.0 upgrade ranks

    I am under the assumption that in 2.0 all rank requirements for turrets/chassis will change. Since all items will be refunded and we must rebuy what ever we want. Will I be able to buy the exacts upgrade for my turrrets/chassis that I already have or will i rank up just to get the same equipent I already own? I am a master sergeant for the moment btw.
  20. king_beast88

    New Tank (Idea)

    :?: sigh lost in translation... it was a rib.
  21. king_beast88

    New Tank (Idea)

    @ SalvadorSTM lol only bubble to be bust is you're tank by my railgun unless you create a gyrocopter tank chassis. How's that for for new, o the possibilities maybe a nuke firing gun should be suggested too.
  22. king_beast88

    New Tank (Idea)

    :shock: people do realize the odds of them making new user suggested stuff is very low. Also they probably alreay have stuff in mind for 2.0 just like new turret is the shaft and is very hushed so a new body probablyis hush too.
  23. king_beast88

    Tanki tactical maneuvers

    maybe call it"tank-a-long" like a tag-a-long pun.
  24. king_beast88

    Should guns have zooms?

    This is not accurate stating if you miss with a rail gun you're dead. Skill dictates you move after firing wether you missed or not taking cover is essential, besides only another rail has strongest possibilty to kill you in one hit I have taken shots from smokey, thunder, & richochet and survived to take a second shot. You can see far enough across the largest maps to shoot from one side to the other and make a hit even if they move just predict their path. Scopes will only restrict you're view if first person and if like a rearview mirror will be too small for good.
  25. Just another way for lag to occur if the buildings change models due to how much damage has occured. Easier To just have the buildings look damaged from the start although it be nice to be blast the wall providing them cover out from under them with a hail of railgun fire :twisted:
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