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Let's Discuss Shaft!


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Poll on Shaft  

41 members have voted

  1. 1. Which gaming style do you prefer when playing with Shaft?

    • Attack
      16
    • Defence
      16
    • Support
      27
    • Parkour
      1
  2. 2. Which Shaft augments do you prefer?

    • Short band Emitters
      8
    • Light Capacitors
      6
    • Heavy Capacitors
      6
    • Rapid-fire Mode
      12
    • Armor-Piercing Sight
      8
    • Healing Emiiters
      19
    • Adrenaline
      4
    • Standard
      5
  3. 3. Which skin for Shaft do you prefer?

    • Standard
      16
    • XT
      25


Recommended Posts

15 minutes ago, At_Shin said:

@TheCongoSpider 

What is the max damage you dealt while using the adrenaline augment for shaft?

To my memory, 4074. 

 

1 minute ago, mjmj5558 said:

Why?

Every other hull besides Ares rocks a lot when I go into sniping mode at full speed. On PC it's manageable for me to aim while it's rocking but I can't do that on mobile. Also, it usually takes more than 2 seconds for me to actually shoot a target (especially when I'm under fire) so with my circumstances, I might as well have more damage/play more reserved with Adrenaline or Stock. This was why I used to use Heavy Capacitors over Light Capacitors when I was staring off. I always did better with Heavy Capacitors on mobile. 

 

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4 hours ago, Potdindy said:

What are your favorite ways to run shaft. Hull, augment, game mode etc.

Favorite way to run Shaft is with Light-Capacitors with Hornet - also my main combination on this account - regularly use it with Hunter when I need more armor and stability. Preferably play in TDM and CTF, both gamemodes being least dynamic and I can allow myself to full-time snipe rather than being distracted by the team's goal. 

Occasionally I use RFM with Hornet and Booster, only when I want to play really aggressively or when I'm kill-farming for missions or premium etc. 
In TJR, my main combination is Heavy-Capacitors with any hull to OHKO Juggernauts. Both are cliche combinations, but they do work

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19 hours ago, At_Shin said:

Now, I am only the messenger of this news so don't get angry at me:

Tanki developers know of the problems keyboard players face while using shaft. They said, however, that as Shaft with mouse controls works perfectly as it did in the flash version. Hence, fixing shaft for keyboard controls is on low priority right now.

That's why, I advise you to try out mouse controls while keyboard controls are bad.

dude what r u talking about???
im using mouse btw and never use keybord!!
im talking about when u shoot in sniper mode the hull stops like 2 sec till the camera comes back and the hull start to move very slowly...
i said that hundreds of times and sent gifs and explained that
this bug come when that useless hull come "ares"

why no one noticed that???????

Edited by Madao00
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anyway im gonna just passed this cuz i dont think anyone cares even shaft player
and with weak hornet and these AP Aug its impossible to play with shaft
u have to play and shut ur mouth if u dont like it leave the game... simple right!

Edited by Madao00
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Quick scoping can be tough but ive been using shaft and wasp as my goto combo lately for all modes and almost always get mid to top scores with a good kd.

With fast hulls you gotta go either lcs or rfm but both work really well. The bomb with wasp is great bc you can punish those players who chase after you. Also lets you get huge kills in siege mode

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15 hours ago, At_Shin said:

I was not aware of this bug. I play shaft on the mobile app. Feel free to report this bug here

Is it really a bug though? I mentioned that change in this very thread a few months back when it was implemented, and I was told that's how the camera works in Flash, so I assumed it was a deliberate change. (Note that I wouldn't complain if it was reverted though, being able to move as soon as you shoot is convenient.)

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2 minutes ago, Catbird said:

Is it really a bug though? I mentioned that change in this very thread a few months back when it was implemented, and I was told that's how the camera works in Flash, so I assumed it was a deliberate change. (Note that I wouldn't complain if it was reverted though, being able to move as soon as you shoot is convenient.)

I was about to say. I had understood that this 'change' was intended rather than it being a bug. Doesn't exclude the fact that it is an annoying feature, because I don't like it

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So, I've become more and more convinced that rfm is really good. I have always been a fan of LCs but rfm lately just creates a much more enaging gameplay style. Every battle is super intense and rewards good play. The ability to quickly kill opponents from up close is so good.

Edit: And it gets around the more difficult scoping in html

Edited by Potdindy
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On 11/24/2020 at 7:32 AM, Potdindy said:

So, I've become more and more convinced that rfm is really good. I have always been a fan of LCs but rfm lately just creates a much more enaging gameplay style. Every battle is super intense and rewards good play. The ability to quickly kill opponents from up close is so good.

Edit: And it gets around the more difficult scoping in html

Maybe RFM requires Booster or a highly micro-upgraded Shaft, because whenever I use RFM, I just barely do not enough damage to actually kill a tank in 3 shots.

Edited by GrayWolf8733
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Let's make it clear that RFM is not for a real sniper player, RFM is for those who want to enjoy the 'Hammer' playstyle. Playing with LC is more satisfying than using what i call the 'triple tap'.

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5 minutes ago, II-HELLBLAZER-II said:

i have not play this game for a long time can somebody help me to understand how to deal full dmg in arcade mode because most of the time im doing less than 100 dmg .

Shaft arcade?  You have to be really close.  They nerfed the ranges for arcade damage.

And maybe your target has the Defender drone that absorbs a ton of damage.

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first thank u for the fast reply.

and no sometimes im real close and there isnt any kind of dekense in my targets.

i remember shooting someone close few times and everytime i got something different one time i dealt above 300 dmg and the next shot it did blow 100.

im rly confused  it wasnt like this few years ago. i rly liked to push and brawl with shaft but now im afraid to get close tu much bcuz mine does barely any damage.

Edited by II-HELLBLAZER-II

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