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The stupidest sight in tanki today


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There was a Marshall named [edited] who became the Juggernaut and he had no idea what Healing Emitters are. They thought I was trolling and spamming shots on them ?! They charged and pinned me to a wall twice ?! They were oblivious to the fact that their hp was going up every time they got shot by me ?! Funniest . ?

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4 minutes ago, Fuchsia said:

There was a Marshall named nico### who became the Juggernaut and he had no idea what Healing Emitters are. They thought I was trolling and spamming shots on them ?! They charged and pinned me to a wall twice ?! They were oblivious to the fact that their hp was going up every time they got shot by me ?! Funniest ****. ?

Common sense I don't blame them in real??

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Everyone had negative KD in my team, and for those who wondering why am I not in the first position ? I simply joined when 5 mins have already passed.

unknown.png

2nd maxed GS player simply joined out of nowhere and with Helios, quickly rose through points table with no worries at all.....

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One of the stupidest things I have to get rid of, is the angry and hate. When someone kills me 3+ times in a row I just forgot the battle and put all of my concentration on him, quickly switch to Shaft and try to kill him for infinity.  This what make me lose a lot of battles and be in the lowest of scoreboard?

Played in Assault Berlin attacking team, and I was a very insistent to capture try after a try, lost all of them except a single try.  Automatically generated a hate towards the defenders especially a magnum that whenever I come near the base his impact-force make me lose control. But haven't changed to shaft this time just continued playing. Except in some of the tries I was ignoring the flag and directly go to the annoying defender.   Hope this post doesn't assign a black dot to my name, but just sharing some thoughts?

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The dumbest sight I ever see in TO are probably players who use hovering hulls but doesn't seem to understand that they need to use the mouse, or change to keyboard controls in the menu, to be able to turn the tank. So they drive around with the tank always pointed in one direction... yet they keep using the hovering hull through the entire match and seem to try to compensate for always being pointed in one direction when they fight, by trying to drive around the enemy to keep their front side towards them...

Edited by ekf

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On 3/6/2023 at 10:02 AM, Assasin-TO said:

Bro really said ''negative'' kd xD

Actually yes, I consider KD below 1 as negative because theoretically you cant have a negative number in your KD stats in the game. 

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On 3/6/2023 at 4:31 PM, NikmanGT said:

Actually yes, I consider KD below 1 as negative because theoretically you cant have a negative number in your KD stats in the game. 

That is more than my K/D :X

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On 3/6/2023 at 2:08 PM, Incorp said:

That is more than my K/D :X

Dont worry, I didnt post their names but posted the screenshot because of the poor performance of my team at that time.

Even if you have a KD below 1, whats most important is to contribute overall to your team in every way possible. Then KD matters less in the scenario.

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Pesty campers in Siege mode, typically using either Magnum or Scorpion, who never leave spawn the entire game and still managed to get a high score.

I blame both the Devs and the player for this.

 

Devs:

Intentionally making camper's life easier. What the hell is the two Mr. IgnoreAllCovers doing in this game? And how on earth does capping points worth less than going for kills in CP and Seige? This is a CAPTURE THE POINT mode god damn it. Not to mention a whole bunch of augments that managed to make  uncampable turrets into camping machines

 

Players:

Yeah, those decided to camp just to make their K/D look prettier (nobody cares) while ignoring the objective completely, watching his own team sunk and make the opponent's life harder

Oh and they usually Alt + F4 the moment people managed to get close and was about to end his miserable life.

Edited by Warpriest
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The typical camper in Siege mode who never leaves spawn and contributes nothing but his own K/D (which quite frankly no body cares).

5IN7aOt.png

 

This is how the game ends up.

o2UIL9Y.png

 

That only death is from me BTW. Thanks to Tanki's design on how hard it is to raid the enemy's spawn without getting killed. And as soon as he died once, he immediately switched protection against me. He is so afraid of getting killed that every time he saw me rushing toward him, he either solo-ult me or just run away despite having a significant advantage against me (50% reduced damage, many vs one, AP augment)

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On 3/20/2023 at 9:54 AM, Warpriest said:

snip

so sit in 1 predetermined spot for 45 seconds or whatever that time requirement is and serve as cannon fodder for someone else? Wait for someone to drop an OD on you and just keep dying just for the sake of capturing a worthless point? Yeah that's a pass for most normal people. The mode is just dumb. Don't blame the players for it. Seige, cp, and assault are just glorified TDM's

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On 3/21/2023 at 12:27 AM, SvinafellTroll said:

so sit in 1 predetermined spot for 45 seconds or whatever that time requirement is and serve as cannon fodder for someone else? Wait for someone to drop an OD on you and just keep dying just for the sake of capturing a worthless point? Yeah that's a pass for most normal people. The mode is just dumb. Don't blame the players for it. Seige, cp, and assault are just glorified TDM's

If you play Siege literally the way you mentioned, then yeah, you are screwed. That's not the way to play it. 

However, there is a clear difference between "I'm not on point because there are 3 enemies on it and I'm the only one on my team at this moment" vs "I'm gonna only playing Siege mode and will sit in spawn for the entire game to farm kills". And G-92 is the latter.

 

BTW, Assault is imbalance in nature, sure. But CP and Siege (I'm pretty sure it's copied from Overwatch) are fairly common modes in many PvP games. 

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The stupidest sight... it is not today, it is every day. 90% of "players" (that is a big word for them) are completely brainless. No clue whatsoever. Big hull on top of the flag moves away when enemy comes. Lot of useless magnum in the team which will obviously lose. Kids finding a way to hide and not caring about flags. Damaged hulls having isida coming, but running away from it. Attacking alone all time or always attacking without ever giving a look to the defense when respawning. Stealing armor or health box to isida, or isida stealing DD in defense to a rail/shaft. And the endless camping even when the last flag departed in enemy direction.  

And the "player" pausing for 10 minutes. Then one loses the temper to remark the awful "team" attitude and the slow-to-arrive way-less-than-gifted moderator bans me.

Every day...

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On 3/28/2023 at 7:36 PM, Gabe2607 said:

The stupidest sight... it is not today, it is every day. 90% of "players" (that is a big word for them) are completely brainless. No clue whatsoever. Big hull on top of the flag moves away when enemy comes. Lot of useless magnum in the team which will obviously lose. Kids finding a way to hide and not caring about flags. Damaged hulls having isida coming, but running away from it. Attacking alone all time or always attacking without ever giving a look to the defense when respawning. Stealing armor or health box to isida, or isida stealing DD in defense to a rail/shaft. And the endless camping even when the last flag departed in enemy direction.  

And the "player" pausing for 10 minutes. Then one loses the temper to remark the awful "team" attitude and the slow-to-arrive way-less-than-gifted moderator bans me.

Every day...

This happens on both teams usually so there's nothing to complain about. Both teams typically have less-helpful players. Obviously, the other team found a way to overcome this. It looks like  you were not able to :azn:

 

If you want to win, consider grouping so you have at least 1 reliable person on your team you can coordinate with 

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On 3/28/2023 at 9:43 PM, SvinafellTroll said:

This happens on both teams usually so there's nothing to complain about. Both teams typically have less-helpful players. Obviously, the other team found a way to overcome this. It looks like  you were not able to :azn:

 

If you want to win, consider grouping so you have at least 1 reliable person on your team you can coordinate with 

Thank you for your uncalled suggestion on how to win. You could have said that vegetables add fibers on a diet and it would have had the same pertinence to my post.  

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Playing a normal match. Flying trashcans arrive with their at this point literally legal hacks and start shooting me THROUGH BUILDINGS??? 

Their scorpion rockets hit me instantly (not 1...2..3..) so i have no time to react with repair kit. 
Want to kill a flying monkey from further than melee range? Well good look dealing with their sliding nonsense if youre using a turret that is not braindead like scorpion, gauss. 

A hopper with DEFENDER drone single-handedly tanks 6 members of my team constantly shooting him and has enough HP to get through entire massacre map and capture the flag? You're telling me my entire team could not deal 2000 damage? 3000 if he used repair?

Flying monkeys completely ruining another gold hunter event. 

Flying monkeys now get OP drone augments (don't worry driver being not OP is just the beginning) as if theyre not clearly OP already. But i guess most braindead buyers use flying monkey so tanki wants to milk their rotten brains. Can't blame them for chasing the bag. 

Don't believe me? Look at the tab when the match is almost over. 99% of the time TOP 3 is flying monkeys and it's clearly not just a skill or OP augment equipped.

I Don't lag too. So shooting through buildings etc. part is not because i have 9999ping or 0 fps.

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On 4/1/2023 at 2:34 AM, Kimura said:

Playing a normal match. Flying trashcans arrive with their at this point literally legal hacks and start shooting me THROUGH BUILDINGS??? 

Their scorpion rockets hit me instantly (not 1...2..3..) so i have no time to react with repair kit. 
Want to kill a flying monkey from further than melee range? Well good look dealing with their sliding nonsense if youre using a turret that is not braindead like scorpion, gauss. 

A hopper with DEFENDER drone single-handedly tanks 6 members of my team constantly shooting him and has enough HP to get through entire massacre map and capture the flag? You're telling me my entire team could not deal 2000 damage? 3000 if he used repair?

Flying monkeys completely ruining another gold hunter event. 

Flying monkeys now get OP drone augments (don't worry driver being not OP is just the beginning) as if theyre not clearly OP already. But i guess most braindead buyers use flying monkey so tanki wants to milk their rotten brains. Can't blame them for chasing the bag. 

Don't believe me? Look at the tab when the match is almost over. 99% of the time TOP 3 is flying monkeys and it's clearly not just a skill or OP augment equipped.

I Don't lag too. So shooting through buildings etc. part is not because i have 9999ping or 0 fps.

It has been done for a decade. Developers purposely make new equipment super strong. All kids run to buy the new equipment. Over time that equipment will be weakened and make space for new equipment to be sold. 

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On 4/4/2023 at 11:49 PM, Gabe2607 said:

It has been done for a decade. Developers purposely make new equipment super strong. All kids run to buy the new equipment. Over time that equipment will be weakened and make space for new equipment to be sold. 

Im waiting for years already for flying hulls not to be nerfed but to be playable against at least.

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On 3/17/2023 at 8:08 AM, Warpriest said:

Devs:

Intentionally making camper's life easier. What the hell is the two Mr. IgnoreAllCovers doing in this game? And how on earth does capping points worth less than going for kills in CP and Seige? This is a CAPTURE THE POINT mode god damn it. Not to mention a whole bunch of augments that managed to make  uncampable turrets into camping machines

 

My personal favorite is the assault game where no one brings flags and the other team has k/d ratios of 5+

Love.

It.

So.

Much.

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On 3/5/2023 at 8:39 PM, TheCongoSpider said:

Name a more iconic duo than a hard fought 1-point victory and a Juggernaut who thinks they're invincible and launches themself towards the enemies in the last 30 seconds. 

 

Screenshot-2023-03-05-13-55-05-078-com-t

 

Screenshot-2023-03-05-13-55-33-525-com-t

It just keeps happening. From 4-0 all the way to 6-6. Players just really do not want to win. 

 

Spoiler

Screenshot-2023-04-07-19-36-57-241-com-t

 

Screenshot-2023-04-07-19-38-48-615-com-t

 

Screenshot-2023-04-07-19-39-20-367-com-t

 

Screenshot-2023-04-07-19-39-32-761-com-t

 

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