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theFiringHand
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Hey devs, how about changing your server host and investing in some friggin’ DDoS protection? How about taking some simple steps to reassure players that the game won’t crash any minute?

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On 6/16/2022 at 1:54 PM, DaringDeer said:

You've never been able to hide your drone from other people.  The settings only apply to what you see.

Can anybody else confirm this?  

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So what "brilliant" mind at Tanki thought that it is nice to have the stupid music come on automatically at the login screen? I am using the client and although I have in the setting the music turned down all the way, when I log off, it comes back again! Oh, and of course after so many years you still cannot use the Right Click to paste the user name and the Password in the login screen using the client. Only Ctrl-V and Ctlr-C works.  But what am I asking here? they cannot fix the bugs that hinder the game like randomly the tank disappearing after you change equipment.  But hey, Ultra containers are here so we can get more speed boost and useless paint to go along with the useless augments like "lightweight construction" for hulls that we do not even have!  

Edited by jjg_the_dark
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On 6/13/2022 at 4:10 AM, Nephilim said:

@rebar619 I brought this up also just recently. I dread getting a "be on the winning team" quest because it usually means having to play 10+ games for this to happen. I can't believe I'm that unlucky, it's surely a poor matching algorithm. Thanks for mentioning this huge problem again.

You are lucky if you do this in 10+games. I have missions like that on every account that I have that I carry over for a month or so and I am not even half way there! 99% of the time I get dumped in an already badly losing team and the battle ends within a few minutes of entering! Not even a chance to get 1 star! But hey, Ultra containers are here! whoooohoooo!

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50 minutes ago, max6782 said:

But some buyers was crying that helios is weak because player killed him using brain and skill, so after looking on statistics we decide to buff it! Good luck on the battlefield!

Trust me, nobody cried Helios is weak, unless sarcastically.

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58 minutes ago, max6782 said:

Yes i was sarcastic but why it was buffed? can you tell me logical reason except that its to milk players again with even more overpowered augment now.

No, I can not.

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The disappointing "celebration" and related mayhem are seemingly over, Tanki. I'd like my 13 Ultra Containers now, please.  Or is not getting them the "surprise?"

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I am generally not one to speak pure negativity but honestly, you've gone too far. I cannot believe that the person responsible for the advertising posts for this game hasn't died in the [cough cough] of shame yet - you people are legitimately advertising the worst iteration of these "affordable" offers on your facebook. The fact the consolidated probability to even get Scorpion from those lootboxes without any guarantee (other than thinning out the exotic pool) is less than 0.1% just wasn't enough for you, you HAD TO increase the price. Because really, the containers are all that matters with these UC offers, and what does it look like now? You get 10 more containers, but must pay NINE THOUSAND tankoins more. And let me tell you - to unlock Scorpion on the test server, I had to burn through 2600 ultra containers. All this for an item that will become accessible to everyone in 2-3 months, not to mention you are free to nerf it to the ground at any moment. And yes, in theory the shop is supposedly locked on the test server, but you don't need to be some "hacker extraordinare" to unlock it. All it takes is to pull up the console and switch one setting to "true", and most people on the test server know how to do it. If this is the level of safety measures a 13 year old game that expects you to pay a small fortune to be competitive or to be graciously bestowed with a new toy they are "in a hurry to please you" with takes, it suddenly becomes no wonder that these DDoS attacks happened. Not to mention how poorly they handled it in regards to the Tanki Fund. At this point I'm convinced that this entire DDoS attack had been pulled off by a single especially unlucky customer whom felt scammed by how this game releases new exclusive content and NERFS IT A FEW DAYS LATER (check when the Jamming Field got released, and when did it get nerfed, losing it's range and projectile speed boost) This is NOT acceptable, you people are out of your goddamn minds, and you won't receive a single penny more from me. Enough is enough - if you cannot learn to respect the little playerbase you have left, then what you deserve will eventually come to you - that is, you'll lose every last one paying customer. It won't happen all of the sudden of course, but... that day shall come sooner than you seem to believe unless you make some major changes. Orrr your game simply gets banned in more countries, since your take on gacha is as toxic as it gets lolz. I won't provide feedback on balance updates either, as it's clearly of zero use. You made it perfectly clear that you don't give a damn when you nerfed a practically dead augment and BUFFED HELIOS, THE SOLE MOST OVERPOWERED THING IN THE GAME.

Edited by Kazareen
EDIT: Grammar fix.
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4 hours ago, max6782 said:

Yes i was sarcastic but why it was buffed? can you tell me logical reason except that its to milk players again with even more overpowered augment now.

Assuming there is no asanine analytic that shows Helios is underperforming, the best case scenario is a preparation for a nerf. They love to give strong things unnecessary buffs only to counter that buff with a nerf a week or two later. They do some changes in steps, slowly changing the way an augment or turret is played. These changes to the Ricochet augments have had Destabilised Plasma receive 1 ricochet for some reason, and allowed the status augments to replicate specifically Destabilised Plasma. Helios getting a ricochet is probably a going to be useful after whatever nerf they decide to give it. 

 

Isida had its critical hit rate significantly nerfed a few months ago for no reason. Seeing that it wasn't "overpowered" outside of Vampire Nanobots, it is safe to assume it is preperation for a future rework that will have it deal increased critical damage. Or, they will just change around the critical hit rate to suit whatever new settings they're goinna use and the non-Vampire Isidas would have suffered for months unnecessarily. 

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2 hours ago, Kazareen said:

 And let me tell you - to unlock Scorpion on the test server, I had to burn through 2600 ultra containers. All this for an item that will become accessible to everyone in 2-3 months

The Test Server drop rates are not wholly indicative of the real server. They are able to change the drop rates on the test server to anything they want, as evidenced in the past with certain Ultra Containers givving tons of Legendaries/Exotics in certain pulls or the first opened UC giving a pre-determined reward. 

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Please, can the NOT-SO-BRIGHT person at Tanki that decided the video on the main page should play during our battles tell us why this is happening? It s not enough to content with buyers, lag and disconnects, now we have some non-english speaking person describe in bad accent a battle that we have no interest attending. While you give us a lot of laughs with your incompetence, now you have take it a bit too far! (yes I pressed the pause button on the video BEFORE I selected a battle, but it still came on during the battle) Are you that dumb to just provide a link so we can chose to go there?

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3 hours ago, TheCongoSpider said:

The Test Server drop rates are not wholly indicative of the real server. They are able to change the drop rates on the test server to anything they want, as evidenced in the past with certain Ultra Containers givving tons of Legendaries/Exotics in certain pulls or the first opened UC giving a pre-determined reward. 

That does not change the fact that the chance to get Scorpion if you don't have any of the other exclusive items is 0,05% which is ridiculously low and taking 2600 attempts to get there does not seem that out of the expected boundary. After all, even if you do hit an exotic, you might just get something else, and since you can't get the 1M crystals out of there, you may open thousands of them and not get what you want.

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3 minutes ago, Kazareen said:

That does not change the fact that the chance to get Scorpion if you don't have any of the other exclusive items is 0,05% which is ridiculously low and taking 2600 attempts to get there does not seem that out of the expected boundary. After all, even if you do hit an exotic, you might just get something else, and since you can't get the 1M crystals out of there, you may open thousands of them and not get what you want.

We do not know the exact probabilities of intra-rarity rewards.

 

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59 minutes ago, TheCongoSpider said:

We do not know the exact probabilities of intra-rarity rewards.

 

If they were favorable to the community in any way, I sincerely doubt they'd keep them a secret unless they are indeed insane (and that is why they buffed Helios). Heck, they didn't even bother to disclose the odds for years. In any case, why would you assume the best case scenario with a company that employs the most predatory variant of the gacha business model in the gaming industry possible? No guarantee, zero form of standarisation. Just pure lottery with semi-transparent odds. If you think the way Alternativa chose to monetise their game these days is healthy and in no way detrimental to its longevity as well as popularity, you are sorely mistaken. In most other countries that do regulate such games, nerfing an item that one has obtained from a loot crate is simply illegal and can get you sued. And that's not even the core of my issue. Regardless, my point is that I do not see why would you defend them with a "maybe", given their track record.

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20 minutes ago, Kazareen said:

If they were favorable to the community in any way, I sincerely doubt they'd keep them a secret unless they are indeed insane (and that is why they buffed Helios). Heck, they didn't even bother to disclose the odds for years. In any case, why would you assume the best case scenario with a company that employs the most predatory variant of the gacha business model in the gaming industry possible? No guarantee, zero form of standarisation. Just pure lottery with semi-transparent odds. If you think the way Alternativa chose to monetise their game these days is healthy and in no way detrimental to its longevity as well as popularity, you are sorely mistaken. In most other countries that do regulate such games, nerfing an item that one has obtained from a loot crate is simply illegal and can get you sued. And that's not even the core of my issue. Regardless, my point is that I do not see why would you defend them with a "maybe", given their track record.

The only people who defend Tanki are the Tanki employees and no one else! There is no sane player not connected with Tanki that will defend such incompetence and greed.

 

10 hours ago, max6782 said:

Who it was idea to make new turret lock on trough the wall?? This is literally hack. But im not surprised because we already have paladin aka hovering hack that is invisible for developers: we see nothing wrong here. 

But some buyers was crying that helios is weak because player killed him using brain and skill, so after looking on statistics we decide to buff it! Good luck on the battlefield!

Let me give you a clue who decided this: It is the arrogant Russian guy with the glasses and the ponytail that goes by the handle HAZEL-RAH or OPEX-RAH. The guy who single handed ruined what it used to be a very decent game with the potential to become great. But hey, take heart: ULTRA containers are herr~ Now you have an even greater chance of getting more useless items that you do not need. You know like Nigeria , Iran or Germany paint or more Speed boosts to go along with the few hundred thousands you already have!

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30 minutes ago, Kazareen said:

, my point is that I do not see why would you defend them with a "maybe", given their track record.

@TheCongoSpider Is in no way "defending" the developers. 

He may not berate them with my intensity (justifiably so) he takes a more non aggressive, sober, lets wait and see diplomatic approach.

No matter how much you point out that the developers have "ONCE AGAIN" forsaken all balance in favour of a quick buck, it seems this buyer friendly trend is here to stay.

The developers have no scruples and certainly no sense of fair play when it comes to the players who without, there would be no TO.

Greed is now a by-word when describing the developers along with no-balance.

The buyers though they would never freely admit it have no will power, saying that the game needs buyers to thrive. 

CATCH 22 springs to mind. 

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10 minutes ago, Kazareen said:

Regardless, my point is that I do not see why would you defend them with a "maybe", given their track record.

I am not defending them; I am stating a fact. Players often pull numbers out of their rear when giving their feedback on things they can't conveniently record and quantify, myself included. On things that can be quantified, like the drop rates of  each rarity of your sample of containers, it is advised you should, on the real servers, not the test servers. If you want to find credible drop rates of a sample of containers, you do not use the test servers. 

Despite how I may sound, there are many things I do not like about the current Tanki. The biggest one which encapsulates most of my grievances being what you've mentioned earlier, a lack of transparency with the playerbase. 

 

If the quote was referring to my explanation to max6782 about why Helios may have been buffed in the last patch, I am stating the pattern of changes they have abided by for the past year or two. Thunder and Ares being two recent examples. We will never truly know the reasons for changes (outside of additional notes at the end of certain adjustments) unless they start being transparent with their stats, i.e win rates, play rates, kill rates, etc.. The best we can do is infer to the best of our capabilities why a change was made. A conclusion for a dubious change is usually seen in the subsequent weeks after a change. A problem with that is many players' patience have surely run thin by now.

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I see people talking about drop rates from conts and how they can show wrong rates and stuff here is some explanations i tried to explain it so even normal people can undarstand it.

Container Drop rates, Are they real or not? What could Tanki face if they lied about Container Drop rates?

Spoiler

 

Them announcing that drop rates on conts are x% for this drop means that THESE ARE THE REAL DROP RATES. I can say that its the case with 99,9% certainty.

Them faking drop rates would get them in some BIG TIME legal trouble if someone got access to the database and saw that the drop rates are different, even if its 0,00001% smaller. Here is an example from one of the most successful Gacha Game in history Dokkan Battle. In Dokkan there was this Banner (Banners are things where you try and get new characters very similar to containers) and with new update there was a bug where drop rates would be different for every player (drop rates were easily accessible to all players 24/7) even thought the drop rates were BARELY worse or even sometimes BETTER people started talking about that and it caught attention of devs. devs after hearing these news INSTANTLY (like couple mins later) put the game in emergency maintenance that was the longest maintenance in the games history (i think it was 40ish hours so the bug was serious) after fixing the bug EVERYBODY got their Premium Currency refunded that they spent on that banner and got absolutely CRAZY compensation. in tanki it would be like 5k tankoins for everybody. so  Tanki version of that would be you open conts for this X item and then you get your conts refunded with 5k tankoins for FREE just because its drop rates were off by like 0,01%. Them doing nothing about the drop rates would force devs of the game to either pay some big time fine or being forced to shut down the game.

 

Nerfing/Buffing Container Exclusive items. What kind of problems it could cause to Tanki?

 

Spoiler

Then another thing where tanki devs are crossing red line is NERFING/BUFFING premium Loot box (container exclusive) items. You can easily make the case that its their way of avoiding cancer that plagues Gacha Games its Power Creep. I mean what would you rather? For them to randomly buff/nerf exotic augments or for Helios for example to be powercrept by another exotic augment that releases a month later? And by powercrept i mean Helios after a year becomes a baby compared to exotic augments of this new era. i don't know about you but i would rather have this random nerf thing. But this random nerfing can get them potentially sued. And its obvious tanki is trying to avoid powercreep route... so they pushed themselves into the corner.

 

Edited by Kimura
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7 hours ago, Kazareen said:

At this point I'm convinced that this entire DDoS attack had been pulled off by a single especially unlucky customer whom felt scammed by how this game releases new exclusive content and NERFS IT A FEW DAYS LATER (check when the Jamming Field got released, and when did it get nerfed, losing it's range and projectile speed boost) 

Glad I'm not the only one who thought this ??

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2 hours ago, TheCongoSpider said:

Despite how I may sound, there are many things I do not like about the current Tanki. The biggest one which encapsulates most of my grievances being what you've mentioned earlier, a lack of transparency with the playerbase.

I see. I mistook your clarification for their defense. Sorry about that. As Yanukfin said, reading through your posts... you do maintain a cold and impartial outlook; the community does need people like you in order not to jump to the other extreme and just attack the devs even when something that happens truly was out of their control - I used to think that way too, however...

 

2 hours ago, TheCongoSpider said:

A problem with that is many players' patience have surely run thin by now.

Indeed, this happened in my case today. All of the devs' recent misconduct combined with whatever sample data I gathered from the test server boiled over and my first post here today was born from that.
As for the last part of your post... no, I did not target that quote at you nor anyone on the forum for that matter. I am aware of the pattern you speak of, though it still doesn't make all that much sense on the devs part since, just now, they drastically changed how all the legendary ricochet augments as well as destabilised plasma work. Or the Magnum rework. I do not quite understand when is it okay to make a lot of sudden changes at once and when do they see it fit to drag it out over a few weeks, but I suppose we will never know.

Edited by Kazareen
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