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Maf
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Ever since Patch #732, I've had many of my shots not deal damage against fast-moving targets with Trickster or Crisis. Usually it happened it they were driving towards me or away from me in a nearly straight line but it also happens perpendicular. I've seen it happen with both projectile and hitscan turrets: Smoky, Thunder, Striker, Scorpion, Gauss, Shaft and Railgun. 

 

Here is an example:

 

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On 8/15/2023 at 9:56 PM, Bowser448 said:

A friend of mine shared a video with me where opening an ultra container crashed the game:

 

Trying to see the contents of Ultra containers before they load resources in the screen, can be a reason they crash it. Just wait 10-20 seconds more and they won't

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On 8/21/2023 at 4:33 PM, Innovator said:

Hello, I have a problem I experienced... 

I get No XP After Ranking Up ? No XP After Ranking Up (YouTube VIDEO)

Even if you reload the page, destroying a tank won't give you XP. To earn XP Points, you have to leave the battle and join in another one.

This is not a bug. This is intentional.

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This is a mobile bug that I have been encountering for a long time and a video was already made:

 

Here is another instance that I recorded:

https://youtu.be/a3BmUciLMwU

Don't think this one has been reported yet. Not sure if this is a visual glitch or a game breaking exploit. Whatever it is, it should be fixed.

Edited by Bowser448
Grammar

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On 8/23/2023 at 10:34 AM, Bowser448 said:

This is a mobile bug that I have been encountering for a long time and a video was already made:

 

Here is another instance that I recorded:

https://youtu.be/a3BmUciLMwU

Don't think this one has been reported yet. Not sure if this is a visual glitch or a game breaking exploit. Whatever it is, it should be fixed.

The bug is purely visual. Mobile is being transitioned to HTML5 so these bugs you find in the current app like this one won't be there. 

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Still same problem after maintenance  , changes in garage do not get recorded by the client in time , and it happens to many others i see ( resulting mainly in defense module not being equipped when back to battle , i notice as other tanks get the same 9699 gs ) .Accessing garage often in loading phase during battle too,  meaning losing a lot of time  there too lately  . Lots of "desync" so strifing  hulls do not get damage ( cause on my screen are there but with desync i 'm shooting elsewhere , they move faster then sync , always happened now is the worst  , damn i had to restar cause garage does not load and get stuck.. i flip everywhere out of nowhere  and meet walls i'm not supposed to be , it's at his Nadir 's playability gamewise  nowadays)
 

Edited by mrvomit

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On 1/13/2023 at 8:57 PM, MaximilliamtheGreat said:

I have noticed the presence of players whose names appear on the list of tanks of a match, but when you enter the game, their tanks are not there.

As a result, these "non-active"  tanks are completely altering the fairness of the game, since their presence counts for the game, but their actions is nonexistent.

I have printed screens that cover more than 30 minutes of a match with a tank named "XvX" appearing on the front list, but with ZERO points for more than 30 minutes! I was witnessing the problem and decided to do several screenshots. I did not enter the game myself, specially because it was impossible to enter to help that team since the total numbers of players had been reached.

But if I had managed to enter the game, I'd have realized that this same tank is NOT THERE. Nobody inside the game would know it  because the name of the tank appears in the initial list. 

I have been in situations where the list says we have 8 tanks, but only 7 players are in fact in combat. One of them is simply missing, non-active. The worst part is that instead of simply disappearing from the match after a few minutes, this "nonexistent" tank continues there for the entire match, preventing other players to join in and help. 

Please, fix this problem. It is happening in a daily basis. In the past, I would get very mad at players who would simply do nothing during battles. I used to curse then and for that reason I have been banned forever from the chat. However, this time it is a different problem. These non-active tanks ONLY appear on the initial list, taking a spot from another player, but their tanks are not in the battle.  I have a series of images that prove what happened earlier today: the first screenshot I took was from 6:34PM. The last screenshot was from 7:04PM. In other words, 30 minutes with zero points from "XvX". That player was certainly NOT in the game, so the team was actually playing with 7 tanks. The other team was playing with 8 tanks. Unfortunately, I cannot upload the images here. But I have them in my archive. If you wanted to email them to you, please let me know.

Thanks for your attention.

Maximilliamthegreat (a player who banned forever for trying to make the game better).

 

This says everything.  I played today and no visible tanks, except my tank.  This happened to me twice so far.  I don't remember when this last occurred, but this is real.  Having a good connection does not matter.   The gameplay is slow for us and does not work properly.

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the issue still is happening with garage .

when your in a battle then go to the garage to change equipment , but then return to the battle . most of the time your good to battle but so far its happened 2 times this week that after going into a battle / then garage , the system gives you an invisible tank when you return into a battle.

https://imgur.com/UWdc6Q9UWdc6Q9.png

 

 

New issue just happened today , Sept 4,

the star mission when collected , should it not be under the other completed mission? I have never seen this happen in my 10 years playing this game.

 

8FQ2wYN.png

 

Edited by Bydo

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So after the release of Magnum SP, I noticed a lot of Shaft shots not counting. After some testing, here is what I found:

Magnum SP has a larger hitbox for Shaft scoping specifically, thus making it essentially not hitable from certain angles.

This has ruined a few shots of mine already and should be fixed as I don't think that's what a skin was supposed to do.

Magnum SP testing from me and Vickoletta

 

@Opex-Rah :mellow:

 

 

Edited by PR0_STYL3
Text formatting
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On 9/5/2023 at 3:09 PM, PR0_STYL3 said:

So after the release of Magnum SP, I noticed a lot of Shaft shots not counting. After some testing, here is what I found:

Magnum SP has a larger hitbox for Shaft scoping specifically, thus making it essentially not hitable from certain angles.

This has ruined a few shots of mine already and should be fixed as I don't think that's what a skin was supposed to do.

Magnum SP testing from me and Vickoletta

 

@Opex-Rah :mellow:

 

 

The same problem occurred with Mammoth Ultra a long time ago I think. Hope it'll be easy to deal with then.

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lol??

my tank (like the image of the tank in the garage) being shown in battle.

oWkyDu8.png

Spoiler

was pretty annoying.

JAmvkwr.png

Bo6aQBi.png

DXhxQEV.png

Spoiler

i had the mind to beat kimmy's score (@Kimura) but God's plans ig XDDDD

 

Edited by totallyarmed
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On 9/6/2023 at 6:36 AM, totallyarmed said:

lol??

my tank (like the image of the tank in the garage) being shown in battle.

oWkyDu8.png

  Reveal hidden contents

was pretty annoying.

JAmvkwr.png

Bo6aQBi.png

DXhxQEV.png

  Reveal hidden contents

i had the mind to beat kimmy's score (@Kimura) but God's plans ig XDDDD

 

This happens a lot since a long time ago!?
Easy solved with a Page Refresh.?
Very annoying...?


By the way the opening of Weekly Containers continues to fail at the first attempt.?‍?

Sameway it is solved with a Page Refresh but very annoying as well...?

 

The No Damage and No Kills bugs are also solved with a Page Refresh.?‍?

This is more than annoying as we also spend lots of supplies and time for nothing!?

 

And sometimes it needs more than one forced Page Refresh to become effective!?

Edited by cx2014
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On 8/26/2023 at 12:38 AM, TheCongoSpider said:

When playing in Yorkshire DM a little after the server restart, this happened. 

 

 

You was just in a kind of Spectator Mode.

For sure no one saw you and you did No Damage and No Kills.

It should have been solved if you had tryied to reenter the game.

In the browser it could be easy done with a Page Refresh.

But in Mobile App I don't know if it can be done something as this.

Edited by cx2014

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On 9/8/2023 at 2:03 PM, cx2014 said:

This happens a lot since a long time ago!?
Easy solved with a Page Refresh.?

can't just refresh while you're the juggernaut, can you?

I was thinking that perhaps I could just ignore the other revolving tank and just play normally, but it blocked view and I got destroyed quickly. 

Even if I stayed in the battle after getting destroyed and reloaded the page, I was going to get stuck in that horrid loop of LoadExceptionChannelDisconnected or smth idc

this game needs fixing

 

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