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5 minutes ago, wild001 said:

Finally a challenge i can skip,

I have full collection of titan immu, and i got railgun LC as well. I got vulcan shot effect as well.

And nice that it is long shot telsa, not telsa stun, as that is the one i like, so i dont need to spend 700 coin on a single item i like

Yeah I have stun tesla and it´s my favourite tesla augment.

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LOL i knew they would SKIP isida ahah, atleast matchmaking won't be broke again .

Shot effect mysterious red, why putting my baby in challenge after i asked for it 100k time and got it from containers...now everyone will get it and it will lose its rarity...

Matrix paint, same treatment as mysterious red, why putting it? It is a special themed paint, it need to remain special, its like putting synesthesia. That paint won't be rare anymore :(((

For the skin, railgun legacy it is very good even if i have it, why? Because it means the next skin is going to be HORNET legacy ?? 

Tesla electroturret lol atleast they respected what i said about not putting a slow lightning ball augment, I dont have this augment. How many damage does the lightning ball do, 2k (old damage) or 800 damage (current damage of the lightning ball)?

Conclusion: this challenge is very bad again because it has too many exclusive items that everyone will get now, matrix and mysterious red. Electroturret is kind of useless now, remember guys when i said they put a good paint when the augment is useless and vice-versa? That's what happened. Hard skip for this challenge as i have everything except electroturret.

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22 minutes ago, numericable said:

Because it means the next skin is going to be HORNET legacy

Hope so, I desperately need Hornet LC to match with many LC skins now.

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Honestly, I'm glad it's Electroturret. I personally have the AP Discharge and that thing is now USELESS on large distances due to that stupid 75% dmg penalty (which was the entire point of the triple speed augs for Tesla, no?) and not much better in close range since it lasts mere 2s and can be easily wiped off. At least we'll get to annoy snipers with electro balls, hehe.

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1 hour ago, numericable said:

For the skin, railgun legacy it is very good even if i have it, why? Because it means the next skin is going to be HORNET legacy ?? 

Aight bet

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17 minutes ago, Kazareen said:

Honestly, I'm glad it's Electroturret. I personally have the AP Discharge and that thing is now USELESS on large distances due to that stupid 75% dmg penalty (which was the entire point of the triple speed augs for Tesla, no?) and not much better in close range since it lasts mere 2s and can be easily wiped off. At least we'll get to annoy snipers with electro balls, hehe.

Why do you want and need electroturret if it has the same damage as AP tesla?

Is the reload shorter or something?

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50 minutes ago, Kazareen said:

@numericable No, it is not. Electroturret's ball deals the same damage as stock. AP discharge has a 75% damage penalty on the ball. It hits like a wet noodle.

Ah i see, so AP tesla has a lightning ball damage of 150 damage or something around ?

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@numericable Yup. It's doo-doo. Though, what if the devs suddenly turn around and decide to change it mid-challenge... Oy, @Opex-Rah sir, could you please divulge if there any plans to change Tesla's status augments before people start chasing after the Electroturret?

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1 hour ago, Kazareen said:

@numericable Yup. It's doo-doo. Though, what if the devs suddenly turn around and decide to change it mid-challenge... Oy, @Opex-Rah sir, could you please divulge if there any plans to change Tesla's status augments before people start chasing after the Electroturret?

Yes exactly thats what i fear, for now electroturret is still a trash augment but what if they buff it in some month and it become a beast. 

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3 hours ago, Kazareen said:

Honestly, I'm glad it's Electroturret. I personally have the AP Discharge and that thing is now USELESS on large distances due to that stupid 75% dmg penalty (which was the entire point of the triple speed augs for Tesla, no?) and not much better in close range since it lasts mere 2s and can be easily wiped off. At least we'll get to annoy snipers with electro balls, hehe.

I am going to let you down now by letting you know that 810 damage every 7 seconds is unfortunately not as much as you think it is.

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@Abellia Wrong, I know exactly how much it is. I played with the pre-nerf AP Tesla (lighting ball 1620 and AP had a 50% penalty back then), and that one dealt exactly that much. It is usable and sufficient to pester snipers. Won't kill anyone outright, but it will do its thing while you focus on the enemies in front of you. You also trade off lightning chains for higher burst damage. It's a mechanic that adds versatility, not turns Tesla into a long-ranged turret that can compete with Gauss or Shaft.

Edited by Kazareen
EDIT: Grammar fix.

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2 hours ago, numericable said:

Challenge is postponed guys, it will start monday.

Lol, but i cant hold anymore and claim some containers to open 15, lol

I think last challenge has biggest impact on game, ---- the freeze jam.

Before it, i rarely see people using jam immu, as most people use either Ap or emp imnu,

Now all users with trickster drone using jammer immu, including me, so are some other drone users.

In ctf, they either using AP immu or Jam immu, as Ap freeze and jam freeze can do continuous effects.

Most hull immu in challenge are jam immu, i already got 8 out of 11 jam immu. 2 month ago, i only have 1 jam immu

Edited by wild001

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It's good that this challenge does not contain very op stuff now I can save tankoins to take part in tanki esport fund which I guess would be in June . 

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3 hours ago, numericable said:

Challenge is postponed guys, it will start monday.

I hate that, I have saved my weeklies for this, extra 450 stars reduced ?

 

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23 hours ago, frederik123456 said:

New challenge here

Hmm pity they skipped isida...

They saw how many annoying and useless bots had Vampire isida. SGE was filled with vampire isidas that would do nothing for the team same for another team battles i would imagine, DM modes were filled with indestructible vampire isidas. Glad that toxic trash was skipped

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5 minutes ago, DokanPerfect said:

They saw how many annoying and useless bots had Vampire isida. SGE was filled with vampire isidas that would do nothing for the team same for another team battles i would imagine, DM modes were filled with indestructible vampire isidas. Glad that toxic trash was skipped

If it was already filled with them, skipping it in the BP wouldn´t make much difference. Nerf on the other hand...

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4 minutes ago, frederik123456 said:

If it was already filled with them, skipping it in the BP wouldn´t make much difference. Nerf on the other hand...

I meant there was a wave like 60% of people in MM had vampire now its like 1 guy in 2 battles. Nerf? lol sure how about we nerf already dead turrets/augments? with their logic i expect a BUFF for vampire isida not a nerf

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