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Patch Update #663 - Released 24th September 2021


Marcus
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Just now, Proficient said:

@fire_shoter I do not believe a chance to Magnum will happen for a very long time. As Magnum was left untouched for a long time. IT IS MAINLY BECAUSE OF THOSE MORTAR USERS. They had no choice to nerf it; to combat the absurd about of mortar users that you see in every game.  

yea but they had to nerf only mortar ( give it +5 sec reload). But they nerfed whole magnum totally, why did they touch basic magnum

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6 minutes ago, Yveltal9 said:

Hello, sorry for disturbing you, but I don't understand the update of Juggernaut, so can you explain me a little bit?

Now Juggernaut's critical shots deal 2x more damage but the chance to hit a critical shot is 1%. It's a good  update in my opinion because you can protect yourself from critical shots with Armadillo or spectrum modules but nothing can protect you from Juggernaut's regular shots. So to sum it up, this update made Juggernaut a bit stronger.

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@fire_shoter When Magnum's reload was balance, mortar users can place more mines due to the fact the Magnum's reload time was not long as it is now. Even if they do nerf Mortar some way; it will not deter them from using magnum because they can place and scatter mines all over the map. That is why they will not decrease the reload time. If mortar were to be removed that is when I can see a buff coming to magnum, at least for the reload time

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1 hour ago, Proficient said:

Hopper got nerfed again.The maneuverability isnt the same. Why did they not include this?

It was always like this dude, plus, the changes aren't in the game yet. Now you see, Hopper is pretty whack. People love to say Hopper is OP, but they don't understand the pain with turning with this Hull. There are many times where you drive full speed, but then you need to make a rotation or reverse, but Hopper drifts continuously for a second or two, before you can actually make the change in direction. 

 

4 hours ago, Marcus said:
  • It means that Titan and Ares will be as slow as Mammoth.

  • In the future, we will make hulls of the same class have the same standard speed, just like we have the same health points number.

  • We change it to make adding new hulls not break the game balance, and the old hulls won't be better or worse in a class due to the speed parameter.;

This is HORRID. The Hull will no longer be unique, and is solely based off of hitbox and Overdrives. HORRID.

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4 hours ago, Marcus said:
  • Speed of all heavy hulls is now from 5 to 6 m/s:

    • It means that Titan and Ares will be as slow as Mammoth.

    • In the future, we will make hulls of the same class have the same standard speed, just like we have the same health points number.

    • We change it to make adding new hulls not break the game balance, and the old hulls won't be better or worse in a class due to the speed parameter.

Oh no... I upgraded Ares over Mammoth just for the speed. (Okay the OD is cool but Mammoth's is just as cool.) Seriously? Does this mean you'll nerf Wasp? or buff Hornet and Hopper? I liked being fast!

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12 minutes ago, yellowghetto said:

 

Sry bro when you and mystic said viking was OP I tried it out and now I'm hooked. Playing CP charges it up pretty quick, but as I'm only using tesla mk5 it's not OP too much. Anyways I'm still using it currently as I'm too lazy to change the hulls.

Edited by At_Shin
Removed quoted contents.
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1 minute ago, Incorp said:

Sry bro when you and mystic said viking was OP I tried it out and now I'm hooked. Playing CP charges it up pretty quick, but as I'm only using tesla mk5 it's not OP too much. Anyways I'm still using it currently as I'm too lazy to change the hulls.

Dude. Get your gear to Mk7-Mk8 and then play with Viking again. It is the most overused Hull with the most OP OD

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I'm happy about this hull speed change because some hulls were  OP like viking, fastest medium hull while some other hulls were UP such as Crusader or hunter, and soon Paladin will have to best OD in the game along with the viking speed? So, atleast, it will make a balance, in the OG time when hull of the same class didnt have the same armor it was okay to not give them the same speed aswell, but if they have the same armor, speed should be the same too.

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5 hours ago, Marcus said:

Added a shader to emulate shining tank parts;

Finally graphics update!

I'm not sure if Marcus translated this correctly, but I think a more correct translation would be "glowing" instead of "shining"

I think the LEDs in the tanks will glow.

uteeDIJ.jpg

Edited by nidjo
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19 minutes ago, nidjo said:

Finally graphics update!

I'm not sure if Marcus translated this correctly, but I think a more correct translation would be "glowing" instead of "shining"

I think the LEDs in the tanks will glow.

uteeDIJ.jpg

Will forward, thanks.

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20 minutes ago, nidjo said:

I'm not sure if Marcus translated this correctly, but I think a more correct translation would be "glowing" instead of "shining"

I think the LEDs in the tanks will glow.

You are correct; that's what the RU patch notes suggest.

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1 hour ago, yellowghetto said:

This is HORRID. The Hull will no longer be unique, and is solely based off of hitbox and Overdrives. HORRID.

Next up, hulls of same class will have the same weight, and later, the same hit box regardless of appearance. :ph34r:

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3 hours ago, fire_shoter said:

yea but they had to nerf only mortar ( give it +5 sec reload). But they nerfed whole magnum totally, why did they touch basic magnum

I think it must do less splash (because it place mines).

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Welp time to see more viking users in the near future.......promoting viking...

 

2 hours ago, EmeraldCat said:

This patch update is nice, but I got to ask, why is Viking the default hull now instead of Hunter?

Probally to create more harmful viking users. XD 

Edited by Marekos1111
Kindly refrain from using inappropriate language.
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8 minutes ago, MysticBlood said:

Welp time to see more viking users in the near future.......promoting viking...

 

Probally to create more cancerous viking users. XD 

Hopefully that's not true.

Hopefully there's a valid reason for it. XD

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Just now, EmeraldCat said:

Hopefully that's not true.

Hopefully there's a valid reason for it. XD

There is no such thing as a valid reason to promote more vikings than the overuse it already has. XD

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1 minute ago, MysticBlood said:

There is no such thing as a valid reason to promote more vikings than the overuse it already has. XD

Who knows? Maybe in the near future, Viking will get its Overdrive nerfed.?

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