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Patch Update #675 - Released 14th January 2022


Marcus
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On 1/13/2022 at 10:44 PM, Marcus said:

 

  • Common containers have been updated

    • Updated rarity group chances

      • The chance to get a COMMON item is 50%

      • The chance to get an UNCOMMON item is 34%

      • The chance to get a RARE item is 10%

      • The chance to get an EPIC item is 5%

      • The chance to get a LEGENDARY item is 1%

      • EXOTIC items are no longer found in common containers

    • Updated the list of items available from common containers

      • Removed gold boxes, Premium Pass, skins, and sets of supplies

      • Added legendary augments that were only available in Ultra Containers

      • Added shot effects and paints that were only available in Ultra Containers or Challenges

      • Added base modifications of all turrets, hulls, and drones (except Brutus and Crisis)

    • Updated the different ways of getting common containers

      • Special mission to rank up now rewards you with 1 common container

      • Special daily mission for Premium Pass owners now rewards you with 1 common container

      • Crystals and supplies have now been replaced with 1 common container in the daily mission prizes

    • (Note) It will now be much easier to get updated common containers after this update, and you will have access to new turret augments from common containers. 

No wonder tanki is dead

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On 1/13/2022 at 4:14 PM, Marcus said:

 

  • Striker:

    • Striker’s «Stunning Missiles» augment:

      • The «Stun» effect duration decreased from 2 to 0.5 s.; 

      • Aiming time reduction increased from 50% to 80%;

      • Salvo reload time increased by 40%;

    • (Note) The previous version of the stunning Striker could immobilize a target too easily. We have replaced the Stun status effect with the Micro-stun status effect, similar to the one that the new Twins augment gives.

 

As a player who had been using Striker as the main turret, I'm extremely disappointed ☹️

Paladin seems to be getting a nerf too! Oh... Aghast...?

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53 minutes ago, PEW_PEW_YO_MOMMA said:

@Shadows_3000 The new stun striker is actually amazeballs:>

I agree, new stun striker is more annoying in terms of stun, with now huge decrease in its locking time, it will continue to stun the player till the time he dies. Vulcan, shaft, rail etc. are frequently at disadvantage in front of this Micro stun.

@Shadows_3000 Don't worry, it's a fun augment to play with ^^

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Well...it seems garbage containers will stay. At least the fair thing would be to make daily challenges even easier to complete (I know sometimes 3 can be done with one battle, but still...). Also some may say " WhAt AbOuT tHe StArS yOu Get, ThEy ArE aMaZiNg BlA,bLa,bla,bla,bla,bla".

 

Drastic nerf in container prizes should come together with easier daily tasks.

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20 minutes ago, nikunj04 said:

I agree, new stun striker is more annoying in terms of stun, with now huge decrease in its locking time, it will continue to stun the player till the time he dies. Vulcan, shaft, rail etc. are frequently at disadvantage in front of this Micro stun.

@Shadows_3000 Don't worry, it's a fun augment to play with ^^

Also, i find it very fun thing to do, is when i see a crusader player with his OD ready, im waiting him to shoot at me, and just before, i lock him and stun him with striker so his OD is wasted and he must rage against me XD its a very fun augment.

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On 1/16/2022 at 11:03 AM, Akame said:

I think they want to monetise premium even more; except premium as of now doesn't really offer much, 1 measly container a day is rubbish. Maybe having it so Premium gives you access to a premium mission tab which awards 1 ultra container each, mission difficulty the same as daily missions. So 6 missions a day would be maybe something to help make premium better?
Only ways to get premium right now are to buy them via money, tk in the showcase, or with 100d premium from the ultra containers exotic reward; but I would prefer to get 1m crys over it.

Scratch this; soon literally by money only (and maybe bp bundle that may have like 3-5d premium) :kekpat:

Also enjoy the low crystal value of supplied from the containers.

Spoiler

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We stand to make around on average 33.8% less crystal value of supplies and around 65.1% less crystals from the current containers than the previous ones.

Aside a few getting fairly lucky, majority of the playerbase is certainly feeling the drop in value, it is that obvious.

I personally don't think the addition of Legendary augments warranted a such harsh and sly rewarding change. We are not blind tanki. The brutality behind this cannot be hidden behind a 1 way mirror.

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On 1/20/2022 at 4:46 AM, stat.padder said:

Well...it seems garbage containers will stay. At least the fair thing would be to make daily challenges even easier to complete (I know sometimes 3 can be done with one battle, but still...). Also some may say " WhAt AbOuT tHe StArS yOu Get, ThEy ArE aMaZiNg BlA,bLa,bla,bla,bla,bla".

 

Drastic nerf in container prizes should come together with easier daily tasks.

Weekly tasks too.

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