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Patch Update #675 - Released 14th January 2022


Marcus
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Added shot effects and paints that were only available in Ultra Containers or Challenges -> does this mean that mysterious red shot effect for vulcan is coming into normal containers ?????

Also, shard should not be abandoned to reward mobile players that are suffering from delayed update and big lag on friday..

Premium account removed :(( how will i be able to get infinite premium account now :/

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Wait, maybe I have missed something, but, how are we supposed to get supplies now if those are no longer found in containers nor in daily missions?

 

Maybe it is intended as "set of supplies" for example 100 or 250 of all?

Edited by 2shots2kills
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  • Removed gold boxes, Premium Pass, skins, and sets of supplies

will miss dropping gold boxes in mm , also premium is gone Hopefully ut's have them. Ig tanki wants us to spend crystals got from containers to buy supplies from garage or shop.

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Updated Ultra Containers

  • Updated rarity group chances

    • The chance to get a COMMON item is <1%

Hopefully I will stop getting all whites now , got 14 whites out of 16 from new year's ut's

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Firebird’s «Incendiary mix» augment:

  • No longer affects energy consumption;

My prediction is that this is what everyone using firebird will use, by far #1 alt for firebird now 

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Freeze:

  • Ordinary damage increased from 450-900 to 500-1000;

  • Critical damage decreased from 1800-3600 to 1500-3000;

This does not nerf freeze to ground , so nice and reasonable ig

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Tesla:

  • Chain lightning reload increased from 0.9 to 1 (s);

  • Tesla’s «Endothermic lightning» augment:

    • Lightning ball damage decrease changed from -50% to -75%;

    • Lightning ball warmup time doubled;

  • Tesla’s «Superconducting discharge» augment:

    • Lightning ball damage decrease changed from -50% to -75%;

    • Lightning ball warmup time doubled;

  • Tesla’s «Armour-piercing discharge» augment:

    • Lightning ball damage decrease changed from -50% to -75%;

    • Lightning ball warmup time doubled;

  • Tesla’s «Jamming discharge» augment:

    • Lightning ball damage decrease changed from -50% to -75%;

    • Lightning ball warmup time doubled;

The dev saw one guy's ut opening and he had commented , the prophecy is true!

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Paladin:

  • Critical damage protection during overdrive disabled.

Much needed nerf

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  • Hull augments:

    • Prices of «Lightweight Construction» and «Heavyweight Construction» augments are now at 245 000 crystals instead of 4990 Tankoins.

good news for parkour fans!

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4 minutes ago, 2shots2kills said:

Wait, maybe I have missed something, but, how are we supposed to get supplies now if those are no longer found in containers nor in daily missions?

the update meant to remove supplies kits and not remove all of them in other words the ''100''-''250 of all supplies'' is removed

check test server it's lowered :sad:

Edited by fghjkl54
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3 minutes ago, 2shots2kills said:

Wait, maybe I have missed something, but, how are we supposed to get supplies now if those are no longer found in containers nor in daily missions?

Set of supploes are removed, not supplies, set are 250 for all supplies or 100 of all supplies, whatever was the number.

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1 minute ago, fghjkl54 said:

the update meant to remove supplies kits and not remove all of them in other words the ''100''-''250 of all supplies'' is removed

Yeah I realized it later, I got worried. You never know when to expect the worst. 

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Finally a good nerf for Paladin and tesla, we still need nerf for freeze. Also when you're going to add JGR to pro battle?

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Like the Paladin nerf and freeze nerf and tesla status augment nerfs.

Not happy about the free daily container being removed, also removal of all supplies is unecessary, some people do depend on containers for supplies (below legend grinders mostly) and also legend ranks on repairs. Would appreciate if at least repair kit is back in the normal container as common rarity or updation of weekly containers with more supplies. I find myself buying repair too often when I grind in tanki and thats a lot of cry.

Also now if i get a common item from ultra container am i supposed to flex now?

Edited by Thankxtu

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3 minutes ago, gio_the_killer said:

Freeze's "Toxic mix" also needs a nerf, critical damage should be removed for this augment.

Not the critical damage but the freezing effect should be removed for this augment so that it wont be able to nerf the damage.

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I wish mysterious red shot effect for vulcan and violeNt gauss will go under the epic rarity of normal containers, if so, i would get them really soon as there are almost nothing left in that category.

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1 hour ago, Marcus said:
    • ecial daily mission for Premium Pass owners now rewards you with 1 common container

    • Crystals and supplies have now been replaced with 1 common container in the daily mission prizes

  • (Note) It will now be mu

A bit sad about the supplies out of cont but most of the changes are good. 

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Looks like a good patch with needed balances in game.

 

Now that paladin crit dmg buff removed players should be able to take it out much easier which is good news for my rail, no need to change my weapon if I find a annoying 1 in match.

 

Finally, freeze nerf. Easily most annoying thing in matches for me, I don't use the status augments for tesla much so I didn't care much about the nerf.

 

I'll save my opinion on container changes until they're in game and I get to test it over span of a week or so.

 

Overall nice looking patch imo.

 

 

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Does it mean that we can't collect shards from daily missions and after the battles we finished on mobile? 

Someone explain these things, please...

Thank you in advance! 

Edited by adjunktus

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1 hour ago, Abellia said:

The new Stunning Missiles might seem like it's not going to be good anymore,

It was just "good"? Not OP nor broken?  Weird

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Just now, asem.harbi said:

It was just "good"? Not OP nor broken?  Weird

Incredibly annoying and mechanically broken, but there are still plenty of augments equal to it, so I don't know if I can say it's OP or broken - if everything is broken, nothing is.

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Does that mean as of tomorrow we will not be able to draw premium from the previously collected daily containers we currently have in our garage?

Or does that only affect the daily containers from tomorrow onward?

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Very Disappointing Patch Update. Game will die soon.

2 hours ago, Marcus said:
    • Updated the list of items available from common containers

      • Removed gold boxes, Premium Pass, skins, and sets of supplies

Non-buyers after reading this: Am I a joke to you?
 

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I kind of like the changes you did. However the only things I do not like about the changes are these. 

4 hours ago, Marcus said:
    • EXOTIC items are no longer found in common containers

  • Updated the list of items available from common containers

    • Removed gold boxes, Premium Pass, skins, and sets of supplies

Why remove premiums and sets of supplies. Maybe Ill understand removing premiums from  containers for economic reasons, but removing sets of supplies? Why take the approach of removing sets of supplies? To me I would actually find supplies more important now since drones are made into a requirement. Also removing exotics from regular containers.....REALLY DISSAPOINTED...I really want the skins for turrets and hulls I don't have and earn them from regular containers and also 1 million crystals. Now I would have to wait and see if I would get 1 mill in UCs. 

Edited by MysticBlood
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4 hours ago, Marcus said:
    •  

  • Paladin:

    • Critical damage protection during overdrive disabled.

    • (Note) The idea behind Paladin’s overdrive was that Crusader’s overdrive would be the main counter to it. Unfortunately, much fewer players use Crusader than Paladin

Rather bold of you to omit that not only are there fewer Crusaders, the icicle has been plagued with many bugs every since its release more than a year ago. Icicles not dealing full damage to one-shot them. Icicles spawning away from the Crusader itself. Icicles losing their hitbox when going through recently dead tanks. Icicles that simply fly through the Paladin and other hulls and just not hitting them. 

 

It's been more than a year. It's time for Crusader's Overdrive to be fixed. 

 

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11 minutes ago, MysticBlood said:

Why remove premiums and sets of supplies. Maybe Ill understand removing premiums from  containers for economic reasons, but removing sets of supplies? Why take the approach of removing sets of supplies? To me I would actually find supplies more important now since drones are made into a requirement. Also removing exotics from regular containers.....REALLY DISSAPOINTED...I really want the skins for turrets and hulls I don't have and earn them from regular containers and also 1 million crystals. Now I would have to wait and see if I would get 1 mill in UCs. 

I think they meant by removing sets of supplies as the supplies kits of 100 & 250 supplies of everything

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