Jump to content
EN
Play

Forum

Patch Update #680 - Released 4th March 2022


Marcus
 Share

Recommended Posts

16 minutes ago, LambSauce said:

So you like entering a battle and seeing that the enemy team is already ahead in points?

sir I find most battles when things happen like that , it ends up changing to them loosing in the end. only had a small amount of battles with winning start teams - to the end. most of these battles are not due to the scores but more to do with drones in use when others are not using them.

Share this post


Link to post
Share on other sites

14 minutes ago, numericable said:

So there is no point of using slugger now?

Seems like it, basically every augment is slugger now.

  • Agree 2

Share this post


Link to post
Share on other sites

40 minutes ago, Bydo said:

sir I find most battles when things happen like that , it ends up changing to them loosing in the end. only had a small amount of battles with winning start teams - to the end. most of these battles are not due to the scores but more to do with drones in use when others are not using them.

That's just the way things happened to work out for YOU - in that specific battle mode.

For many others - and especially in modes like Siege, Rugby or CTF where there are fewer overall caps - it matters a lot more.

Losing 1 minute of capping out of 14 is insignificant - considering battles at one point were only 7 minutes long.

If you buckle-up, I'm sure you can adjust.

  • Agree 3

Share this post


Link to post
Share on other sites

2 hours ago, NikmanGT said:

Seems like it, basically every augment is slugger now.

but at least sluger is compensated with min damage rang increase

Share this post


Link to post
Share on other sites

1 hour ago, TheCongoSpider said:

There is LESS of a reason now. Not that there is no point. 

What do you mean? For example, for an user that own only slugger, is it better for him to use nothing or slugger or you meant that there are just less reasons?

Share this post


Link to post
Share on other sites

20 minutes ago, numericable said:

you meant that there are just less reasons?

This. Slugger simply got the shorter end of the stick with the rework. You have a lot less reason to use Slugger over the other Hammers now, not that there is no reason at all to use it. It does seem weird that they only gave it +25% minimum damage range instead of +50%.

 

It's the same way for you last year where you would have had more reason to use EMP Hammer over Wyvern's Breath. That did not mean Wyvern's Breath by itself was bad. 

  • Agree 1

Share this post


Link to post
Share on other sites

On 3/5/2022 at 2:48 AM, Warpriest said:

You have no position to talk about this.

@wolverine848 has every right to share his views just like anyone else, buyer or not.

I no what you are trying to get across and I totally agree with your conclusion regarding the developers. They are very manipulative in what they do and I don't believe anything they say. Cash rules and balance has no place in THIS game.

On 3/5/2022 at 3:24 AM, wolverine848 said:

Seems to me you just have the inability to wait 60 seconds to play a game.  That's your problem.

I think you have the wrong assumption about him, he's just mad at the developers like 99 % of players, although I do believe he is going about it the wrong way.

 

On 3/5/2022 at 3:38 AM, Warpriest said:

with your lack of knowledge?

Nah you got that wrong, totally.

 

On 3/5/2022 at 3:38 AM, Warpriest said:

Among Legends, most of them have 9k GS,

Debatable.

 

On 3/5/2022 at 3:38 AM, Warpriest said:

What set them apart is the augments, drones and buyers only stuff they are using. Now remember, you get the exact same GS bonus regardless whether the player is using a rare augment or a legendary augment. So two 9999 GS player can end up very differently simply because one of them has Crisis and an AP augment while the other one has Brutus and a trash rare augment.

This I agree with.

 

On 3/5/2022 at 3:47 AM, Warpriest said:

What I don't like is the attitude of the Devs. They are trying to create an illusion that the game is balance and fun to everyone

True enough, but you only fall for their "illusion" if your a kid or not very bright in the grey matter department.     

Share this post


Link to post
Share on other sites

2 hours ago, YANUKFIN said:

True enough, but you only fall for their "illusion" if your a kid or not very bright in the grey matter department.  

Those vlogs are by far their most dangerous brainwashing tool. Whenever they make a really bad update and try to justify it. With the cheerful music and the positive sounding voices, they're easily able to manipulate anyone into thinking that they're gonna improve it.

That's one reason why I don't watch their vlogs anymore.

Share this post


Link to post
Share on other sites

56 minutes ago, BruhBruhThingThing said:

Those vlogs are by far their most dangerous brainwashing tool. Whenever they make a really bad update and try to justify it. With the cheerful music and the positive sounding voices, they're easily able to manipulate anyone into thinking that they're gonna improve it.

That's one reason why I don't watch their vlogs anymore.

And to be fair, if anyone actually believe the Devs are gonna balance the game in any meaningful ways, he/she is already one of those guys who fall into those illusions.

Take this update as an example, the delay is added. At a first glance, the battle is slightly more balance now, despite it barely has any impact to the entire picture. Yet, at the same time, a new OP, P2W augment is added. It is clear that that appearance of the augment is way more impactful than the delay. Overall, if we view this entire update as a single package, it causes the game even more unbalance. 

 

And a lot of of people here failed to understand that part.

Edited by Warpriest

Share this post


Link to post
Share on other sites

13 minutes ago, Warpriest said:

And a lot of of people here failed to understand that part.

What are you talking about?

Which specific posts suggests that players think the "delay" fix balances everything?  Not one post I've read suggests that. 

All people are saying is that the start-delay fixed one existing problem - players capping before defenders have loaded.  THAT's IT. 

 

  • Like 2
  • Agree 1

Share this post


Link to post
Share on other sites

1 hour ago, wolverine848 said:

What are you talking about?

Which specific posts suggests that players think the "delay" fix balances everything?  Not one post I've read suggests that. 

All people are saying is that the start-delay fixed one existing problem - players capping before defenders have loaded.  THAT's IT. 

 

Let me quote what I has written again. 

 

Taken from the last two sentences of what I have said.

1 hour ago, Warpriest said:

Overall, if we view this entire update as a single package, it causes the game even more unbalance. 

 

And a lot of of people here failed to understand that part.

 

When I said you can't see the full picture, I really mean it. 

Edited by NikmanGT
Kindly refrain from provoking others

Share this post


Link to post
Share on other sites

10 hours ago, Warpriest said:

Let me quote what I has written again. 

 

Taken from the last two sentences of what I have said.

 

When I said you can't see the full picture, I really mean it. 

You mentioned the delay update - then try to evaluate the overall update. You can't have it both ways.

Has nothing to do with "the full picture".  Most players DO understand there are lots of issues in the game.  Just because they support that specific update does not mean they think the game is fine. Stop trying to put words into players mouths. 

Next time just post the last 2 sentences IF that's really what you want to say.

 

You have been complaining about the delay update for two days, failing to understand that one specific item is an upgrade.

  • Like 2

Share this post


Link to post
Share on other sites

2 hours ago, wolverine848 said:

You mentioned the delay update - then try to evaluate the overall update. You can't have it both ways.

Has nothing to do with "the full picture".  Most players DO understand there are lots of issues in the game.  Just because they support that specific update does not mean they think the game is fine. Stop trying to put words into players mouths. 

Next time just post the last 2 sentences IF that's really what you want to say.

 

You have been complaining about the delay update for two days, failing to understand that one specific item is an upgrade.

Since you are reply to one specific post, stick to that only. If that's not the case quote the relevant posts.

 

As it is clear that you can't read, let me elaborate, line by line what have I written. The white text is my OP and the orange text are my elaborations. Just to make it easier who people who can't read properly.

14 hours ago, Warpriest said:

And to be fair, if anyone actually believe the Devs are gonna balance the game in any meaningful ways, he/she is already one of those guys who fall into those illusions.

You seem to completely ignored this line. Then just ignore this then

 

Take this update as an example, the delay is added.

Start giving examples, first by stating fact
 

At a first glance, the battle is slightly more balance now, despite it (the delay) barely has any impact to the entire picture (the game itself).

Elaborating in what degree does the delay impact the game in the positive way, which I thought we both agreed that it is minimal, as I have suggested here.

Yet, at the same time, a new OP, P2W augment is added.

Again, stating fact
 

It is clear that that appearance of the augment is way more impactful than the delay.
Opinions, although quite obvious

Overall, if we view this entire update (i.e. Patch Update #680) as a single package, it causes the game even more unbalance. 

Conclusion: the cost of the addition of the augment outweigh the benefits of the delay. Hence, overall, this update is negative, making the game even more unbalance. This is to justify the first line you have ignored. i.e. Devs will not actually balance the game in any meaningful ways, despite some updates appear to be positive at the first glance.

 

And a lot of of people here failed to understand that part.

I didn't explicitly mentioned anyone, but since you are so triggered and I have to spend this much effort to explain the situation. I guess you used to be (and hopefully not anymore) one of them.

Now it is your turn to explain to me

  1. Are there any contradictions here when I  "mentioned the delay update - then try to evaluate the overall update"?
  2. How is it not related to whether you able to view things in full picture. When you seemingly unable to see any changes other than the delay in this one single update? Not to mentioned that you made your judgement by just reading the last line of my post, imagining what I was trying to say in the text that you apparently ignored, and accusing me of things I didn't say at all.

 

Also, let me state my position again, in case you still can't read.

  1. The delay is a positive update, but the impact of it is minimal, almost non-existence. 
  2. I don't like how the Devs advertise it as if they have done a massive job on the delay and actually achieved soemthing.
  3. When combining all the changes on this patch note, it is negative, making the game even more unbalance. Because the negative impact of some other changes outweigh the positive ones.

Do I make myself clear?

 

I'm tired explaining this over and over again. I hope you can actually read this time (God please, !!!), or I have to go to "A for Apple, B for Ball" mode or simply giving up.

Edited by At_Shin
Please refrain from using profanity.
  • Haha 3

Share this post


Link to post
Share on other sites

1 hour ago, wolverine848 said:

You have been complaining about the delay update for two days, failing to understand that one specific item is an upgrade.

A wild notion of mine, but I think people that like to wrack up their KD's don't like the fact that since the objective modes won't start instantly, they can't rack up kills easily since the players are not distracted by objectives. This is just one of my theories why someone who doesn't do the objectives and just rack up kills does not like the delay time. Please don't take this seriously but I feel like this is the impression on what I am getting after reading these comments.  

Edited by MysticBlood
  • Agree 1

Share this post


Link to post
Share on other sites

1 hour ago, Warpriest said:

 

tl/dr:

 

16 minutes ago, MysticBlood said:

A wild notion of mine, but I think people that like to wrack up their KD's don't like the fact that since the objective modes won't start instantly, they can't rack up kills easily since the players are not distracted by objectives. This is just one of my theories why someone who doesn't do the objectives and just rack up kills does not like the delay time. Please don't take this seriously but I feel like this is the impression on what I am getting after reading these comments.  

I think this person just has no patience - needs instant gratification and can't wait 60 seconds to play a game.

Or...

Can't see the forest for the trees.  Sure there's PLENTY wrong with the game.  I've posted many complaints.  But not acknowledging that one specific change is beneficial is just ignorant.

But hey - that's just my opinion.

Edited by At_Shin
Removed quoted contents. Also, removed capitals.
  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites

15 minutes ago, MysticBlood said:

A wild notion of mine, but I think people that like to wrack up their KD's don't like the fact that since the objective modes won't start instantly, they can't rack up kills easily since the players are not distracted by objectives. This is just one of my theories why someone who doesn't do the objectives and just rack up kills does not like the delay time. Please don't take this seriously but I feel like this is the impression on what I am getting after reading these comments.  

Actually, it is somewhat agreeable, for people who like to KD farm from the beginning would not pay much respect to this update. Now people may think, why not?  This update brings a better version of MM than the previous one ! Because this update is taking away the privilege of those people who like to take free and easy kills from the start of the match.

For the rest of the Gentlemen, please calm yourselves.....

Share this post


Link to post
Share on other sites

This battle delay has been good for me cuz I generally load after 30-50 sec of battle start so it feels good to enter and not see 0-1 or 0-2 score in ctf or 0-3 in juggernaut. Before the update I used to be consistently in top 3 in team and after the update it has remained the same, so overall battle parameters haven't changed much , just that you  get a chance to fight by joining before the team is already lost. 

  • Like 2
  • Agree 3

Share this post


Link to post
Share on other sites

7 hours ago, MysticBlood said:

A wild notion of mine, but I think people that like to wrack up their KD's don't like the fact that since the objective modes won't start instantly, they can't rack up kills easily since the players are not distracted by objectives. This is just one of my theories why someone who doesn't do the objectives and just rack up kills does not like the delay time. Please don't take this seriously but I feel like this is the impression on what I am getting after reading these comments.  

Ah, no, it doesn't work the way you describe.

  1. During the delay, it is expected to see teams are NOT getting filled. You can't boost your K/D when not many people are loaded in.
  2. The delay is actually doing harm to Magnum campers, although minimal, since at the beginning everyone is scattered and that situation stays for a minute. Instead of in Siege mode, you just blindly fire a shot toward the point and you get a kill.
  3. That's 1 min out of 15 min. It barely affects anything.
  4. Most importantly, if I'm one of the people you are referring to (I do like boost my K/D, because why not?). Then I can confidently tell you that not only I'm able to maintain my average 3+ K/D, it is actually keep rising when I'm playing MM.

But yeah, I sometimes see players still shooting the guy on the bridge instead of running to the objective once it is loaded in. And I have no idea why...

 

7 hours ago, wolverine848 said:

tl/dr:

Given your TL:DR apparently getting censored, let me remind you what I was thinking about this patch notes (not just the delay, the entire update). Hopely, that can stop your imagination.

8 hours ago, Warpriest said:

Also, let me state my position again, in case you still can't read.

  1. The delay is a positive update obviously, but the impact of it is minimal, almost non-existence. 
  2. I don't like how the Devs advertise it as if they have done a massive job on the delay and actually achieved something.
  3. When combining all the changes on this patch note, it is negative, making the game even more unbalance. Because the negative impact of some other changes outweigh the positive ones.

 

Edited by Warpriest

Share this post


Link to post
Share on other sites

But anyway, it is meaningless for this debate to continue. On one hand, the Devs won't change anything regardless how this debate ends up. On the hand, we have fools who are trying to put words into people's months. When being asked to read the whole thing before commenting, he apparently think it is not necessary. "You are my enemy because your view is stupid and you don't agree with me. I'm on the right side and I have win this argument, whatever it means" is what they are thinking. There is no way anyone can continue this discussion with people having an attitude like this.

Edited by Warpriest
  • Haha 1

Share this post


Link to post
Share on other sites

On 3/3/2022 at 8:17 PM, BruhBruhThingThing said:

I myself have questions that need answers:

1) Will players have to load into the lobby phase of the battle and then again to get into the actual battle?

 

2) Will that lobby time mean that players will now only have 14 minutes to play the actual battle?

 

3) Will players entering late have to go through this process regardless of how much time is left of the battle?

Ok, I have waited more time for everyone to get more accustomed to the delay. Now I would like if someone answers my questions posted above.

Share this post


Link to post
Share on other sites

23 minutes ago, BruhBruhThingThing said:

Ok, I have waited more time for everyone to get more accustomed to the delay. Now I would like if someone answers my questions posted above.

The following answers are based on how the delay is currently implemented:

  1. No.
  2. Yes
  3. No

Essentially, the delay is fairly simple. For the first minute of MM battle, all objectives will not spawn and kills will not contribute to points and funds.

Edited by Warpriest
  • Thanks 1

Share this post


Link to post
Share on other sites

On 3/6/2022 at 10:14 PM, Incorp said:

Just realised the mobile ad update meant crystals to change missions...

Oh, woe is me, woe is me.....

I love how everyone is squabbling more on delays and stuff vs this which imo is more important to talk about. I feel you man.

  • Agree 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...