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Is maxed Armadillo really worth a slot of protection?


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1 hour ago, asem.harbi said:

Wrong, you see players in the battles rarely someone change their combo. And for protections it's way lesser, it's very rare for me to see someone change their protection to the turret I use, even in the battles where I'm the first one.

You're playing some rather easy battles.

Edited by TheCongoSpider
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24 minutes ago, TheCongoSpider said:

You're playing some reather easy battles.

About this I wonder - how are you all fighting battles where you don't find people swapping against you when you're using meta drones with meta augs, meanwhile I'm out here playing Brutus + Adren Magnum/Adren Thunder and getting 7 prots taken out against me, when there are no other people using the same turret as I am? It's not like they use Thunder/Magnum prot to protect themselves, they're using status tesla/twins/freeze, and it's not that they start with the protection - they take it out after the start of the battle.


Anyone want to explain this?

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52 minutes ago, TheCongoSpider said:

You're playing some rather easy battles.

that's not true.  The players with OP combos  don't need to change - they do fine with the set-up they came in with.

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7 minutes ago, wolverine848 said:

that's not true.  The players with OP combos  don't need to change - they do fine with the set-up they came in with.

...I would wonder if you and/or your teammates were simply not presenting enough of a threat to them so they didn't take out protection against you, but considering I've had a full group swap to thunder protection against myself as the only thunder on my team, I don't know how that'd even be possible.

Seriously, what kinds of players are you fighting?

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Pre-battle, I set my modules based on what I am using and the mode I will be entering, and then within battle, I change my protection modules almost every time.  

If you are chilling and camping away from the action, it doesn't make as much of a difference.

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13 hours ago, Abellia said:

...I would wonder if you and/or your teammates were simply not presenting enough of a threat to them so they didn't take out protection against you, but considering I've had a full group swap to thunder protection against myself as the only thunder on my team, I don't know how that'd even be possible.

Seriously, what kinds of players are you fighting?

lots of 9999 players that end battles well under the limit.

I dont pretend to be the best player around but I'm hardly the worst.

These players have the OP-flavor of the month.  Why the heck are they gonna waste time in the garage when their Paladin-Freeze with Trickster or Defender or Booster are sailing away with the win?

Haven't equipped a Thunder module in 3 years.  Haven't had the need to.  So no idea why the noobs you are playing against are doing that.

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1 hour ago, wolverine848 said:

...

These players have the OP-flavor of the month.  Why the heck are they gonna waste time in the garage when their Paladin-Freeze with Trickster or Defender or Booster are sailing away with the win?

Haven't equipped a Thunder module in 3 years.  Haven't had the need to.  So no idea why the noobs you are playing against are doing that.

I can't remember any of these 9999 GS paladin XT+something OP(emp twins,freeze, tesla ap, vampire nanobts etc) simply ignoring my smoky for example, or any other turret on my main acc. They would equip armadillo + smoky module + even cryo immunity in rare occasions or emp immunity if I used that. There are some that only keep armadillo and immunity without smoky protection, but they are minority I dare say.

So these guys do enter garage. They probably won't enter to equip thunder protection if they have opponents with more dangerous weapons.

I also do not use thunder protection, I do not even have it. Turret is simply too weak, but a lot of players insist on using protection against it, which is weird and makes life for thunder users even harder. 

 

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19 hours ago, stat.padder said:

They probably won't enter to equip thunder protection if they have opponents with more dangerous weapons.

They have been switching to Thunder protection against me because I happen to be one of the players on the team that pose a threat to their swift domination alongside the more dangerous weapons, and looking at it from their perspective, I can't blame them. 

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16 hours ago, TheCongoSpider said:

They have been switching to Thunder protection against me because I happen to be one of the players on the team that pose a threat to their swift domination alongside the more dangerous weapons, and looking at it from their perspective, I can't blame them. 

 

I find that only the sweaty tryhards will bother switching, which is most of the playerbase at Legend these days.

But they won’t be able to do that when the devs remove equipment changing. Basically everyone will be a glass canon, dealing a lot of damage but lacking adequate protection in each encounter. Expect a lot more dying and respawning.

I know I keep flip-flopping on this but when you consider how small the playerbase is compared to a few months ago I believe removing equipment changing will be quite detrimental, even if it might work well in theory.

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49 minutes ago, LambSauce said:

I find that only the sweaty tryhards will bother switching, which is most of the playerbase at Legend these days.

But they won’t be able to do that when the devs remove equipment changing. Basically everyone will be a glass canon, dealing a lot of damage but lacking adequate protection in each encounter. Expect a lot more dying and respawning.

I know I keep flip-flopping on this but when you consider how small the playerbase is compared to a few months ago I believe removing equipment changing will be quite detrimental, even if it might work well in theory.

Oh I have no doubt it will be detrimental, at least for a little bit. It will be good for the game in the long run though, because it simultaneously removes an aspect of unfairness - which is good in practice! - but then it drags back the curtain on how drastic the problem with statuses, immunities, and protections is, and more people will inevitably start complaining about how they can't whip out their immunity against the 4 EMP augments on the enemy team - which is what people who didn't have multiple immunities had to face before. 

It introduces a problem to the paid playerbase that they do not have to deal with now. Now, logically speaking, who would protest such a change? The people who this will not change anything for? Or the people who this will change everything for?

Hell, the devs literally acknowledge this is why they want to change swapping...
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Edited by Abellia
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18 hours ago, TheCongoSpider said:

They have been switching to Thunder protection against me because I happen to be one of the players on the team that pose a threat to their swift domination alongside the more dangerous weapons, and looking at it from their perspective, I can't blame them. 

 

WoW in my above post you considered me a player of easy battles, but when it's you, you considered yourself as real threatening for enemy.  I just want to say, when it's VERY rare to see someone equip protection against me it doesn't mean that I'm very bad, at least there are some threatening player in my team use my same turret. But still very rare to see someone change.

1 hour ago, LambSauce said:

I find that only the sweaty tryhards will bother switching, which is most of the playerbase at Legend these days.

Even if all of Legends are on the real supposed average level of skills, not all of them see it as a good deal to bother.  I'm an average - most of the times I see it doesn't worth the effort to change, I mean the tire, but it may be more effective in battle.

18 hours ago, stat.padder said:

I also do not use thunder protection, I do not even have it. Turret is simply too weak, but a lot of players insist on using protection against it, which is weird and makes life for thunder users even harder. 

Many of thunder players just stick on you and continuously shooting you, most of them have a maxed upgrades + maxed booster, buyers or non buyers because most of them are only playing one combo. So it's SOMETIMES a good deal for me to use the protection, eventhough it's not a very important for me, I have it Mk6 and rarely use it.

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15 hours ago, asem.harbi said:

WoW in my above post you considered me a player of easy battles, but when it's you, you considered yourself as real threatening for enemy.  

...what? ?

 

By "easy* battles, I am referring to battles where enemies do not change their combos or protection modules. A "harder" battle in this case would be enemies changing their equipment to counter you. 

Edited by TheCongoSpider
chanting -> changing
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So lets clear this up shall we. All the high end players, paladin (hack) users with maxed everything use armadillo. I have seen this about a zillion times and the main users are clans who group and win battles in about 2/3 mins and they do it with ease. 

TO is P2W trash and these players exploit the huge amounts of money it takes to win 90% of all battles they go into.

Developers are greedy lowlifes and armadillo along with every other P2W crap they bring into the game will only become more common, which is fine if you have the cash. 

 

2 hours ago, Abellia said:

 because it simultaneously removes an aspect of unfairness - which is good in practice!

Not being able to switch protections in battle will only benefit those players who rarely did it to start with, (the maxed out I have everything I need because I'm a fool with cash to burn and just have to be on the winning team every time) An aspect of unfairness, lol. The whole game is biased and unfair to the majority of players, there is no part of TO that is fair because the developers put greed before balance, always have, always will, isn't that right hazel. 

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On 3/26/2022 at 5:27 AM, asem.harbi said:

Wrong, you see players in the battles rarely someone change their combo. And for protections it's way lesser, it's very rare for me to see someone change their protection to the turret I use, even in the battles where I'm the first one.

I would love to see what kind of endgame battles you're being put into. Here is one I just did. I'm using Thunder Crusader with the Engineer drone which all things considered, is a Brutus-tier drone for supply cooldowns and raw power. The battle starts, and one minute later. Two players on the enemy team swap to Thunder protection. 

IMG-20220328-104213.jpg 

 

30 seconds later, another player swaps to Thunder protection. 

IMG-20220328-104314.jpg

 

3 minutes later, another player swaps to Thunder protection. 

Spoiler

IMG-20220328-104812.jpg

 

 

Agit was Freeze Hornet, and changed to Hammer Hornet at the end.

Spoiler

Screenshot-2022-03-28-10-36-06-199-com-t

 

They had a Striker Mammoth Defender user join lateish into the battle. And you know what happened? To swapped to Magnum Viking. Killsurge on the enemy team was Vulcan Viking and swapped to Plasma Torch Ricochet Viking. Here is the final result. 

Spoiler

 

Screenshot-2022-03-28-10-36-30-725-com-t 

 

These things happen in almost every single battle I play. So I'm really curious as to what battles you're being put into where next to no one is changing their equipment or at the very least, their modules. 

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15 minutes ago, TheCongoSpider said:

one minute later. Two players on the enemy team swap to Thunder protection. 

 

30 seconds later, another player swaps to Thunder protection. 

 

3 minutes later, another player swaps to Thunder protection. 

Weird LOL

I played some battles with you, and you was very annoying and I'm one of who change their protection to a one against you.

20 minutes ago, TheCongoSpider said:

These things happen in almost every single battle I play. So I'm really curious as to what battles you're being put into where next to no one is changing their equipment or at the very least, their modules. 

I was indicating in my post that changing protections is rarer than changing equipment (as I see), definitely equipment changing is happening in every battle and I see ? alot in killboard.

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I rarlly see anybody with a maxed out armadillo module. Is it just because nobody has it. or is it not with upgrading. 

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25 minutes ago, artc said:

I rarlly see anybody with a maxed out armadillo module. Is it just because nobody has it. or is it not with upgrading. 

Generally, upgrade costs increase exponentially for each upgrade while their value still the same.  In modules, every upgrade step is 1%, so the very first upgrades who start with 1000 crystals are very valuable, while the last upgrade from 49-50% in armadillo is 300K.  So for me 45% for modules is a good stop point.

Edited by firety31
this the second time I write because the topic get moved and my post gone
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First of all, how are you NOT BROKE after fully micro-upgrading Armadillo?!?!?!

I'll definitely max my Armadillo before my seventy-eighth birthday. I hope.

Anyway, I use Armadillo as my fourth module — it's as if I have only 3 slots for protection modules, just the way it was before the extra slot arrived. Armadillo is like a default protection thingy that is attached to the tank (sorry to those who still don't have this monstrously expensive module), but I mostly feel as if protection modules don't even work lol, given the ease with which enemy tanks destroy my tank, especially Freeze and Hammer... ? 

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On 6/23/2022 at 11:14 AM, artc said:

I rarlly see anybody with a maxed out armadillo module. Is it just because nobody has it. or is it not with upgrading. 

That's two parameters.

You don't see many (period) cuz it's only available through containers - so it's rare on battlefield, regardless of upgrades.

Gotta be worth upgrading if you have it - but - takes a long time - especially if you only upgrade on sales.

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I find Armadillo useful. It softens the crit shot from all turrets. So it's pretty much a broad spectrum protection that occupies only one slot. There is no other module like it that is available to the general population of players.

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On 6/26/2022 at 12:43 AM, Venerable said:

First of all, how are you NOT BROKE after fully micro-upgrading Armadillo?!?!?!

I'll definitely max my Armadillo before my seventy-eighth birthday. I hope.

Anyway, I use Armadillo as my fourth module — it's as if I have only 3 slots for protection modules, just the way it was before the extra slot arrived. Armadillo is like a default protection thingy that is attached to the tank (sorry to those who still don't have this monstrously expensive module), but I mostly feel as if protection modules don't even work lol, given the ease with which enemy tanks destroy my tank, especially Freeze and Hammer... ? 

Did you max your Armadillo yet ?

Also, might be because freeze or hammer without any protection can easily wipe out enemies, and you don't even require critical damage to help you in that. If you have a sufficient protection against a turret + Armadillo, then your defense becomes impenetrable.

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Protections have been relegated to what feels like a nice decoration to gain higher GS anyway, unless you are facing something that does not do crit damage. Literally the only reasons i die in this game are crits and ridiculous overdrives

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7 hours ago, NikmanGT said:

Did you max your Armadillo yet ?

Whoa - no LOL, it's at Mk7-3 or something...

7 hours ago, NikmanGT said:

Also, might be because freeze or hammer without any protection can easily wipe out enemies, and you don't even require critical damage to help you in that. If you have a sufficient protection against a turret + Armadillo, then your defense becomes impenetrable.

Nah I meant even if I equip Badger and/or Wolf (and BA & Armadillo), I get destroyed very easily... ? It's weird tbh.

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3 hours ago, Venerable said:

if I equip Badger and/or Wolf (and BA & Armadillo), I get destroyed very easily... ? It's weird tbh.

Yeah, then you need to equip max drone and max hull to amplify your defenses.

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