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Patch Update #690 - Released 10th June 2022


Marcus
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4 minutes ago, Opex-Rah said:

I need to explain that this is not a rework of the system, but an additional system certain weapons can or can not abide by.

Just curious, is this what you were hoping to achieve with Paralyzing Rounds and Sorted Ammunition in January? 

 

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  • Smoky

    • «Paralyzing Rounds» augment

      • The «Stun» status effect duration decreased from 3s to 2s

    • Every shot is counted for Critical shot counter, not only the ones that deals damage

      • Note: This change possibly boosts the turret's power. Make 2-3 shots to a wall before shooting an opponent, and your chances to deal critical damage will be higher.

    • «Sorted Ammunition» augment

      • Every 4th shot is critical whether previous shots dealt damage or not

 

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