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Tanki Online V-LOG: Episode 346


Marcus
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In today’s episode, we will be supporting teams in Summer Major 2022. We’ll also be becoming friends with little green men and showing the Jack-in-the-box effect.

 

 

 

Made with ❤️ by Tanki and 

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Wow the new fund looks pretty packed.

Also, please don´t ? 

image.png

 

1 minute ago, wild001 said:

What is that augment, at least we got helio for new tanki fund

TGbGBZA.png

It is hammer LC, i.e. the previous version. pity the didn´t add the long barrel shotgun one.

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On 6/27/2022 at 12:15 PM, NikmanGT said:

Waiting for the next Esports fund, I would appreciate 4 things.

1.) 2 skin containers, like the recent one, it was really a source of motivation for players to actually buy the fund and for the fund to be worth.

2.) Try to keep exclusive items on a low level as well showcase and present many, like maybe Helios can be added too, while keeping Blaster effect, Crisis and armadillo intact. Don't really need Thunder Pulsar now.

3.) Not keeping too much protection slots now. At this point, everyone has 4 slots if you participate regularly in Tanki events like Darkmatter, or funds like these.

Only max to max 1 prot slot should be available in the fund levels. Because for players that have 4 or already 3, that fund level becomes almost obsolete and worth nothing.

4.) Most important, Let me win the giveaway at least once !

I see 2 out of my 3 suggestions being implemented, excellent :happy:

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On 6/23/2022 at 3:57 PM, 2shots2kills said:

Helios buffed? Are you planning to put it in the next Tanki Fund or what? Because there must be a reason behind this, you can't be that insane. 

Spoiler

leonardo-dicaprio-meme-laughing-1.png?fi

 

Also Hammer LC? What Hammer LC, Hammer never had an LC Skin, the only thing it had was a prototype skin, this one:

Hammer_test.jpg

 

LC? Blasphemy I say.

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5 minutes ago, 2shots2kills said:
  Hide contents

leonardo-dicaprio-meme-laughing-1.png?fi

 

Also Hammer LC? What Hammer LC, Hammer never had an LC Skin, the only thing it had was a prototype skin, this one:

Hammer_test.jpg

 

LC? Blasphemy I say.

THIS SKIN IS SO BAD ILL LEAVE TANKI IF TANKI FUND REACHES 10 MILLION

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2 minutes ago, Kimura said:

THIS SKIN IS SO BAD ILL LEAVE TANKI IF TANKI FUND REACHES 10 MILLION

You don't have to use it

Edited by Only_Event
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Screenshot-20220701-093106-You-Tube.jpg

1. Shocking.............totally didn't expect this happen.

2. Is that adrenaline 2.0? 

3. Ladies and gentlemen, Thunder can now HEAL. I repeat, Thunder can now HEAL. While you're at it, allow me to heal my opponents because idk what's going on.

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11 minutes ago, 2shots2kills said:
  Reveal hidden contents

leonardo-dicaprio-meme-laughing-1.png?fi

 

Also Hammer LC? What Hammer LC, Hammer never had an LC Skin, the only thing it had was a prototype skin, this one:

Hammer_test.jpg

 

LC? Blasphemy I say.

That skin looks like a kid who gets bullied at school

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They call old version of hammer “Legacy“ but it’s after whole skin update so we should call it not “Legacy” but something more suitable.

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45 minutes ago, 2shots2kills said:
  Reveal hidden contents

leonardo-dicaprio-meme-laughing-1.png?fi

 

Also Hammer LC? What Hammer LC, Hammer never had an LC Skin, the only thing it had was a prototype skin, this one:

Hammer_test.jpg

 

LC? Blasphemy I say.

Pity they did not pick this one

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3 minutes ago, frederik123456 said:

Pity they did not pick this one

Didn't really like the long barrel one imo, the new models look much better..

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37 minutes ago, King.David said:

Screenshot-20220701-093106-You-Tube.jpg

1. Shocking.............totally didn't expect this happen.

2. Is that adrenaline 2.0? 

3. Ladies and gentlemen, Thunder can now HEAL. I repeat, Thunder can now HEAL. While you're at it, allow me to heal my opponents because idk what's going on.

1. Fast reload / stun / emp / freeze / biger explosion

2. Heal / sorted explosion / heat / ap / jam

3. ??? / scope like shaft or duplet / pentration like rail?

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2 minutes ago, NikmanGT said:

Didn't really like the long barrel one imo, the new models look much better..

The one they picked as ´´Legacy´´ is not much different from the current one, and does not look that good either. That is why I think it ould be better to have the prototype version, as it is at least quite distinct.

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Just now, frederik123456 said:

The one they picked as ´´Legacy´´ is not much different from the current one, and does not look that good either. That is why I think it ould be better to have the prototype version, as it is at least quite distinct.

Shouldn't have titled LC for that.... 

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45 minutes ago, King.David said:

Screenshot-20220701-093106-You-Tube.jpg

So we're really getting those 13 augments, huh? How did a mechanically simple turret whose 2/3 existing augments did the same thing in different ways, become able to spawn 6 more unique augments? 

 

If Thunder can do this then I guess that 2-missile MLH Striker and that 3-shot Duplet Hammer is even more likely to come now. 

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with the new effect AND WITHOUT an option to set it off i'll be forced to max scorpion or camp

the game will be a HORROR game instead of MMO game

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1 hour ago, King.David said:

Screenshot-20220701-093106-You-Tube.jpg

1. Shocking.............totally didn't expect this happen.

2. Is that adrenaline 2.0? 

3. Ladies and gentlemen, Thunder can now HEAL. I repeat, Thunder can now HEAL. While you're at it, allow me to heal my opponents because idk what's going on.

adaptive reload, stun, emp, cryo, increased splash %s, increased crit splash radius, incendiary, ap, jamming, adren, increased splash range, hyperspace rounds but splash 

 

just speculative but I feel pretty confident saying that all status ones are correct and at least two of the miscellaneous ones are correct

 

other potential options for the miscellaneous augments are:

(Top left) Thunder with a hammer reload system

(Middle row, second from left) increased crit damage, splash removed

Mehhhhhhh

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30 minutes ago, TheCongoSpider said:

So we're really getting those 13 augments, huh? How did a mechanically simple turret whose 2/3 existing augments did the same thing in different ways, become able to spawn 6 more unique augments? 

 

If Thunder can do this then I guess that 2-missile MLH Striker and that 3-shot Duplet Hammer is even more likely to come now. 

They’re just making you do more work with your damage calculations.

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I'm of an opinion that,  Company's  Progress or Development  need not be about adding something new every time or bringing in More variety in to the game. Its a illusion if they think they would attract new users in that way . it could be just  about making game more enjoyable & fun . Example I really liked the revamping of the old Sandbox map and Recent Festival modes.

Most of us have  all kind of turrets maximized in our  Garage  , But our usage is limited to 3 to 4 , Since Some of them doesn't provide the needed advantage. Example : Earlier I was a Big fan of Fire bird ,  Currently It Doesn't command the same respect which was used to be earlier.

Silly , But I Really  liked the Description of each turret Under Wiki , Its witty , Imaginable & somewhat rational , But all changed when they Introduced Healing Ability and splash damage for some them   , which is hard to conceive  and Just Doesn't  make sense.

I'm not complaining , all I'm saying is We could enrich the gaming experience by just improving mechanics for  existing Gaming Objects. Rather than releasing  new augment every week with sophisticated mechanics

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17 minutes ago, toad said:

I'm of an opinion that,  Company's  Progress or Development  need not be about adding something new every time or bringing in More variety in to the game. Its a illusion if they think they would attract new users in that way . it could be just  about making game more enjoyable & fun . Example I really liked the revamping of the old Sandbox map and Recent Festival modes.

Most of us have  all kind of turrets maximized in our  Garage  , But our usage is limited to 3 to 4 , Since Some of them doesn't provide the needed advantage. Example : Earlier I was a Big fan of Fire bird ,  Currently It Doesn't command the same respect which was used to be earlier.

Silly , But I Really  liked the Description of each turret Under Wiki , Its witty , Imaginable & somewhat rational , But all changed when they Introduced Healing Ability and splash damage for some them   , which is hard to conceive  and Just Doesn't  make sense.

I'm not complaining , all I'm saying is We could enrich the gaming experience by just improving mechanics for  existing Gaming Objects. Rather than releasing  new augment every week with sophisticated mechanics

 

 

 

Yes! Thank you! I've been saying I'd rather see quality of life improvements than new augments and turrets. Update ALL turrets, hulls, drones to HD, and rework and update the graphics of ALL maps!

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Just now, Fuchsia said:

Yes! Thank you! I've been saying I'd rather see quality of life improvements than new augments and turrets. Update ALL turrets, hulls, drones to HD, and rework and update the graphics of ALL maps!

Sadly, it seems the only QoL updates that will happen will be the absolute bare minimum. And even that is a generous assumption.

Only one map has been “remastered” so far and it’s not exactly a great experience to play on. At this rate it’ll take decades to do the same with all maps.

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4 minutes ago, LambSauce said:

Only one map has been “remastered” so far and it’s not exactly a great experience to play on.

Its to busy, very hard to play on. Old version was way easier, new version= useless.   

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