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What to buy? Which is better?


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Are there any reasons to buy Mammoth over Titan at all? Originally, Mammoth has more health, but slower. Now Mammoth has the same health as Titan, but still slower.

Edited by Aegis

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2 hours ago, Aegis said:

 

Don't buy heavy hulls.  You can seldom endure a shot from gauss/rail+hornet's OD.  Moreover, both ODs are next to useless, even Ares has the better OD than both of them.

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I am currently debating on witch turrent i should upgrade i cant choose between railgun, striker, or guass please tell me witch one out of the three is worth investing on

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2 hours ago, GHOST111 said:

I am currently debating on witch turrent i should upgrade i cant choose between railgun, striker, or guass please tell me witch one out of the three is worth investing on

Focus on one and only one combo. Or you will not have enough crystals to keep up with other players.

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12 hours ago, GHOST111 said:

I am currently debating on witch turrent i should upgrade i cant choose between railgun, striker, or guass please tell me witch one out of the three is worth investing on

Match your turret with the hull you have, some works better on specific hulls.

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Hi, my rank is First Lieutenant. I have about 120,000 crystals. I am comfortable with any equipment except twins, hammer and magnum. I am just confused how to spend crystals appropriately. I have Mk3 ( Firebird, Hammer, Thunder,Magnum and Smoky)(Wasp, Hornet, Viking and Mammoth) and rest Mk2. Can anyone suggest how I should invest my crystals. I do not use supplies(not even single one). I do not use drone either(I have Brutus, Lifeguard and Trooper). I am comfortable with any hull except Ares (I am not soo good at mouse controls). 

 

Please someone give me a suggestion how to spend my crystals.

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4 minutes ago, Ironmantonystark said:

Hi, my rank is Third Lieutenant. I have about 120,000 crystals. I am comfortable with any equipment except twins, hammer and magnum. I am just confused how to spend crystals appropriately. I have Mk3 ( Firebird, Hammer, Thunder,Magnum and Smoky)(Wasp, Hornet, Viking and Mammoth) and rest Mk2. Can anyone suggest how I should invest my crystals. I do not use supplies(not even single one). I do not use drone either(I have Brutus, Lifeguard and Trooper). I am comfortable with any hull except Ares (I am not soo good at mouse controls). 

 

Please someone give me a suggestion how to spend my crystals.

At your rank you should have at least 1 Mk4 combo. I suggest you get Firebird Mk4 + Wasp Mk4 in the next sale. Focus on at most 3 combos, otherwise you'll be heavily under-powered. 

Think about which turret troubles you the most in battle. Buy a protection module for that turret. If you wish, you could buy the next modifications of that module. However, it should be at least Mk3 to be effective.

You have plenty of crystals, but I still strongly suggest that you spend only during sales, preferably when there's 30-50% off in the Garage.

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1 hour ago, At_Shin said:

You could equip incendiary mix with your firebird and it would do 50% more damage than before.

Incendiary mix is very bad at low modifications. For mk5 and below, incendiary mix has less dps than freeze. So, incendiary mix should be used only with mk6 and above.

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3 minutes ago, Mrat13 said:

I know the answer to this pretty much, but, Wasp vs Hornet? Seriously, is there any reason to ever pick Wasp?

Taking their Overdrives out of consideration, Wasp doesn't immediately start drifting when sharply turning a corner. You can drive erratically with Wasp and certain turrets may miss their shots on you. You can't do that with Hornet since it drifts very eaisly. That's really the only thing I see Wasp has the upper hand on. My main problem with Wasp is that it's too easy to flip from impact force. 

 

Comparing their Overdrives, Wasp's is much more potent against MK1 hulls. However, Hornet becomes much more potent at Mk7+. At MK1, hulls have much less HP, less speed, and little to no speed boost supplies, meaning the fatal radius of Wasp's bomb is much farther for Mk1 hulls and they can't escape it easily. At Mk7+, most if not all players have thousands of speed boosts to use and their hulls are faster with 2x the HP of MK1, allowing them to escape the more lenient fatal radius of Wasp's bomb much easier. 

I already explained in another thread why Hornet is potent in the higher modifications.

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7 hours ago, Mrat13 said:

There's that much of a difference? 

Yeah, in almost all PRO battles overdrives and supplies are offed, therefore hornets op overdrive is not used and it has equal footing with other tanks(which it should).

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5 minutes ago, E_polypterus said:

Yeah, in almost all PRO battles overdrives and supplies are offed, therefore hornets op overdrive is not used and it has equal footing with other tanks(which it should).

I like the sound of pro battles.

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27 minutes ago, Mrat13 said:

Right, instead of the semi-joking question I did before, serious question: Best CQC (Firebird, Freeze, Isida, Hammer, Twins, Ricochet) gun? 

what is CQC?

either way twins rules

i have it and shred everyone each match.. only problem is range but that can be fixed by getting an alteration

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1 minute ago, sarim2345_the_master said:

what is CQC?

either way twins rules

i have it and shred everyone each match.. only problem is range but that can be fixed by getting an alteration

CQC is close quarters combat. Sometimes referred to as CQB, close quarters battle.

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2 hours ago, Mrat13 said:

Right, instead of the semi-joking question I did before, serious question: Best CQC (Firebird, Freeze, Isida, Hammer, Twins, Ricochet) gun? 

Freeze Hammer, firebird(too easy), twins and Rico with alts.

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11 minutes ago, Mrat13 said:

So they are all equal, bar freeze?

Freeze with shock freeze is the ultimate flag defence(freeze resistance and immunity is rare). But it won't give you score for your effort.

If you are really looking for a short range gun, you should pick what you have fun with. That being said, imo hcac hammer and berserk ricochet is the best.

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