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The «Tanki and The Snow Trap» mini-game


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On 12/29/2023 at 1:55 PM, TheCongoSpider said:

What is this "promise" you keep speaking of?

That he was going to change it and make it much more better (from the interview between bunch of youtubers and him), since he saids that the conversion rate was an experiment...

Edited by Soothing
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On 12/30/2023 at 12:11 AM, Kimura said:

I mean he's right... the conversion rate is better... now instead of 1 spin you get THREE!!!!!!! for the same amount of crystals! Bro x3 TIMES BETTER CONVERSION OH MY GOD THEY MIGHT AS WELL GIVE AWAY ICE GAUSS FOR FREE!!! so cheap

Chill with the caps lol

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On 12/29/2023 at 10:16 PM, NikmanGT said:

Chill with the caps lol

im showing excitement sir

excitement = caps 

im sorry mr. Man of Nik that is GT skin or something ? ? ??

(lol im having BPD euphoria can't stop me)

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On 12/29/2023 at 3:54 PM, PirateSpider said:

 

That was literally the only augments the fund would give us. Even though its for just two of the turrets, the snow trap is already giving a nice variety of different kind of augments.

 

Do we dismiss the fact that, the newer hull augments for f2p's are still more devoid than ever?

Still need to get lucky to get a blaster/lifesaver/miner augment for now?

The variety for a single turret for most part was just delayed content release pushed into 1 event to aim at high sales.

In terms of content, this event only provides mainly the IC Gauss. That too after a horrendous spend. The rest are lackluster rewards for most part aside the re-used IC Freeze. (Which I am glad I got it for dirt cheap during black friday)

 

If they do the same for shaft, on say the space days event, it'll be just as disappointing.

 

Also to note, we're still pending basic regular container augment additions, for a long time. Thankfully we now have keys, though reduced, but they're currently just as useless if there is no new reward still. 100tk and an epic key is far from making it a selling point for me.

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On 12/29/2023 at 10:12 PM, SporkZilla said:

Not many incentives left for f2p to play

Just as they like it.

 

On 12/29/2023 at 10:14 PM, Akame said:

100tk and an epic key is far from making it a selling point for me

They would have to do a complete 180 on all the pathetic updates they have ever done for me to even consider (spending ?) anything on this useless mini game.

And yeah your right, containers (keys) have not changed, there still useless nerfed crap.

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On 12/28/2023 at 6:03 PM, WieLKo-PoLski said:

and will deal those effects when only critical damage

I think shooting someone while being in sniping mode will always apply the status effect to the enemy you shot, just like the armor piercing salvo for gauss

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rewards are kind of lame and ultra container and normal container are just a stack of waste like 1000 crystals flat 10 times and mines speed boost etc 

even crystals are not worthy now a days so u can manage your garage pulsar augment destroyed this game.

 

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On 12/29/2023 at 11:14 PM, Akame said:

 

Also to note, we're still pending basic regular container augment additions, for a long time. .

Tornado Helios and Strict Ammo load got added relatively recently to them

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On 12/29/2023 at 2:14 PM, Akame said:

The variety for a single turret for most part was just delayed content release pushed into 1 event to aim at high sales.

In terms of content, this event only provides mainly the IC Gauss. That too after a horrendous spend. The rest are lackluster rewards for most part aside the re-used IC Freeze. (Which I am glad I got it for dirt cheap during black friday)

 

If they do the same for shaft, on say the space days event, it'll be just as disappointing.

Still better than what the fund would have given us.

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On 12/29/2023 at 3:22 PM, Soothing said:

he saids that the conversion rate was an experiment...

Yes, he said this. 

On 12/29/2023 at 3:22 PM, Soothing said:

That he was going to change it and make it much more better (from the interview between bunch of youtubers and him),

Give me a timestamp in the video of when he promised that he would change it to make it better. 

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Thank you for such a New Year's gift twice -5

 

nothing changed:

first round +1, +3, -5, -5 -, step 20, position 14


once again, I am asking you to reduce the possibility of negative and similarly positive fields after you hit them once, as we already know that without extra $ you won't get to the end.

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On 12/30/2023 at 1:33 PM, Romantically said:

Tornado Helios and Strict Ammo load got added relatively recently to them

2 of which, many players already owned from the endgame, it hardly took me long to get that last one from ultra containers before they nerfed the count to 3 uc's back then.

There are still many mid tier augments like large calibre pellets, been around almost 10 months for a mid tier augment release and it somehow can't be added in as well, also with a bunch of other augments which are 'early access' for a long time.

Keys are just a re-skin of old containers if they hardly make it worth the quality of life they are claiming it has.

  

On 12/30/2023 at 4:17 PM, PirateSpider said:

Still better than what the fund would have given us.

Not sure about this one chief.

Note, none of my alt accounts played. 2 of which won the fund, 1 got an exotic from the 5 UC's it gained, 2 of them got legendaries from the 30 Regs they gained.

Each without playing a single bit. Of course it was a gamble and costed 990 tk.

However this event requires you to play, which means expending supplies, which I guess is the trade of having to pay tk to enter. But also the fact that you have to still need to play the basic dailies, which means expending more supplies and time. It is quite the trade-off.

I'd say both the latest fund and this event are on par when it comes to the reward we're getting. Both are generally mid.

Edited by Akame
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On 12/29/2023 at 4:54 PM, PirateSpider said:

Which we aren't guaranteed to get something good. Just luck dependent.

Well the more we get the higher the chances of getting something good. From those 120-130 ultra containers I'd say at least 80-90% of players would have gotten at least 1 exotic item. Plus the massive amounts of crystals and supplies always comes handy too, so...

 

On 12/29/2023 at 4:54 PM, PirateSpider said:

That was literally the only augments the fund would give us. Even though its for just two of the turrets, the snow trap is already giving a nice variety of different kind of augments.

Except you will have to spend WAY more to get them than just a measly 1k Tankoins...

 

On 12/29/2023 at 4:54 PM, PirateSpider said:

The 4th island is already equivalent to reaching tier 30 if not more.

Also considering that the fund would have required a total of nearly 100million tankoins to be spent to reach all 50 tiers, I'm sure the snow trap would require much less.

Have to agree on your first point, although we are not yet sure how OP that new gauss augment is.

But your second point has some issues. While yes we would not need to spend 100 million to reach the end of this minigame, 90% of the players don't have almost 4k Tankoins to spend on EACH 3 STEPS. This minigame is literally designed for buyers, while the fund was a group effort that the players failed to succeed in.

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On 12/31/2023 at 1:41 AM, Akame said:

Not sure about this one chief.

Note, none of my alt accounts played. 2 of which won the fund, 1 got an exotic from the 5 UC's it gained, 2 of them got legendaries from the 30 Regs they gained.

Each without playing a single bit. Of course it was a gamble and costed 990 tk.

Depending on the items you have gotten, they could have easily match the value of the first 30 tiers of the fund. 

The minigame, some players have to play an unplayable game to get them, sure. However I bet a few of the mega buyers have already completed it and more will do so as it begins to wind down.

On 12/31/2023 at 5:40 AM, Gabku said:

Except you will have to spend WAY more to get them than just a measly 1k Tankoins...

Don't forget to mention that you'd have to create 50k accounts just to buy the 1k tankoins bundle of the fund.

On 12/31/2023 at 5:40 AM, Gabku said:

But your second point has some issues. While yes we would not need to spend 100 million to reach the end of this minigame, 90% of the players don't have almost 4k Tankoins to spend on EACH 3 STEPS.

No but they could get to 3 islands just by playing every day and completing the mini game missions, they could probably even reach the 4th island if they're lucky.

On 12/31/2023 at 5:40 AM, Gabku said:

This minigame is literally designed for buyers, while the fund was a group effort that the players failed to succeed in

Have you even thought about why most of the buyers didn't spend more in the fund?

Its because they already knew that 10k or 20k tankoins means nothing in the fund. But they could use that 10k or 20k to easily complete the minigame.

And again its not the players fault for not completing the fund. The blame lies squarely on the devs for having too many tiers and extremely lackluster rewards.

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On 12/31/2023 at 6:39 PM, PirateSpider said:

 

The minigame, some players have to play an unplayable game to get them, sure. However I bet a few of the mega buyers have already completed it and more will do so as it begins to wind down.

 

Yup, though the current augs, from what I have heard and seen are very subpar, aka not OP like some other augment releases that happen. Half of the spenders I know are not spending on this and are freelancing to island 3 like I am.

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