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Patch Update #772 - Released 23rd August 2024


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Patch Update #772 - Released 23rd August 2024

 

List of changes:

  • Gold Boxes will now appear in battles starting from the rank of Staff Sergeant (7).

    • (Note) The determining factor is not the player's rank, but the rank of the created battle. Therefore, in a particular battle, Gold Boxes may appear a few ranks earlier or they may not appear a few ranks later, depending on the specifics of the particular battle.

  • Crystal boxes are replaced with Supply boxes starting from the Corporal rank (4), instead of Master Sergeant (8).

  • Some mission sections now appear only when a player reaches the required rank.

  • The algorithm for distributing players into teams when creating a battle depending on their GearScore has been changed.

  • Bots in battle can now be encountered up to (including) the General rank (26).

List of fixes:

  • Fixed the bug that could cause menu items in the game lobby to disappear or become blocked.

  • After leaving a training battle, the results screen is skipped so as not to cause a situation where the "Play" button is blocked until re-entering the missions section.

  • Fixed the bug that could cause the mechanism of adding players to ongoing Legend rank battles to work incorrectly.

  • Like 7
  • Thanks 1

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On 8/22/2024 at 8:05 AM, Over-Power said:

Gauss bug fix?

ohh oohoo  a fat camper can't do hazellion damage a second because his camping toy doesn't work.

Isida's damage is completely broken for literal decades at this point. If the enemy moves 70% of your damage just disappears but it still takes your energy. oh and i can't just be a fat dusty finger camper because i am actually playing the game.

On 8/23/2024 at 11:45 AM, Karot said:

Can you guys look into the isida damage bug because its really annoying

agreed. Hazel hates Isida sadly so prob never gonna happen.

 

On 8/23/2024 at 6:18 AM, Venerable said:

bots for generals? yay, finally some representation for my kind!

they're like more annoying version of a mult with absurd HP pools for some reason. Like a 3k GS mammoth has like 9k HP

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Could you make some sort of protection against Blaster for melee turret users?  It's making using melee turrets unenjoyable. 

Also, I wish they'd just remove all status effects from all augments (outside of firebird and freeze of course).  I've lost two of my closest Tanki friends and status effects were the #1 reason they quit, and I've actually rage quit myself a few times over them

Edited by 0179432

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On 8/31/2024 at 3:24 AM, 0179432 said:

Could you make some sort of protection against Blaster for melee turret users?  It's making using melee turrets unenjoyable. 

Also, I wish they'd just remove all status effects from all augments (outside of firebird and freeze of course).  I've lost two of my closest Tanki friends and status effects were the #1 reason they quit, and I've actually rage quit myself a few times over them

Just stay away from their turret by at least 15m, it's not that hard.

Blaster is the least of your concerns in many games anyways. As for a counter, lifeguard exists :trollgebusiness:

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On 8/30/2024 at 10:56 PM, Akame said:

Just stay away from their turret by at least 15m, it's not that hard.

Blaster is the least of your concerns in many games anyways. As for a counter, lifeguard exists :trollgebusiness:

You make it sound so easy......

Do you use Firebird/Freeze often?

And yes, I use lifeguard but even if you manage to survive, your health is extremely low or you had to use repair and can't use another one for 30 seconds or whatever

Blaster protection/immunity please 

 

 

  • Agree 1

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Can you stop adding useless status effect augments on exotic? i literally got both cryo striker and shaft and both of the augments arent even worth it at all i would even prefer 500k crystals or the skin key or even some legendary hull augment than these augments

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