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Patch Update #773 - Released 6th September 2024


Marcus
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On 9/8/2024 at 9:32 PM, Nuclear said:

Sometimes I rage quit, I won't deny that, but never because the enemies are strong, it's bcz our team is useless.

neither will i. i rage quit rarely too in fact its so uncommon that if you see me leave it's likely due to unexpected real life event or internet goofing. In my last 1000 battles i say i rage quitted 1 maybe 2. hell i can make a graph lol. It starts to be a little suspicious when literally every time i get matched w you you leave. i'm i just catching these rare rage quits by you like that? i should buy a lottery ticket with this kind of luck. 

as a support main i can tell you that a good support can "glue" 9/10 teams from "useless" to competitive real quick. for someone who "grinded" (literally loling) isida phoenix you should be able to tell this by now and just try to help your team in ways other than blindly attacking. And if you still lose then be a man and take the L. I have respect to people who take the L and sink with their team instead of just rage quitting or whatever.

On 9/8/2024 at 8:03 PM, Akame said:

Pretty difficult nowadays, we saw many objective-score nerfed a lot due to score earning potential.

potential this potential that. not Mr. Potential Parasite infecting this game too. just because TOP 1%-ters can in theory with perfect crit RNG on a Blue Blood Moon after using specific combo and sacrificing their Russian Blue cat named "Hazelnut" earn 2000 hell 3000 score in a single MM battle it doesn't mean that the rest of the player base has to suffer. Let the 1% have their fun. You don't become TOP 1% by accident. Let casuals/sweats have their fun too without needing to rot for 10 years to reach TOP 1% to finally be able to get something that everyone should have.

Pretty sure devs are focusing on stealing Gacha Game mechanics from the Gacha Juggernauts instead of looking for their own unique ways to improve the game. Guess we have to wait for Genshin, Dokkan or That "Jiggle..." game to introduce Tanki MM and fix it.

On 9/8/2024 at 9:32 PM, Nuclear said:

Your opinion is based on the hate for me. From the moment you see me on the battle, you start trash talking about me, you are not that polite there.

and that opinion was formed through seeing you quit so many times that i took my time to remember your name. at the end of the day im just having fun here lol

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On 9/8/2024 at 10:10 PM, Hypersomnia said:

neither will i. i rage quit rarely too in fact its so uncommon that if you see me leave it's likely due to unexpected real life event or internet goofing. In my last 1000 battles i say i rage quitted 1 maybe 2. hell i can make a graph lol. It starts to be a little suspicious when literally every time i get matched w you you leave. i'm i just catching these rare rage quits by you like that? i should buy a lottery ticket with this kind of luck. 

as a support main i can tell you that a good support can "glue" 9/10 teams from "useless" to competitive real quick. for someone who "grinded" (literally loling) isida phoenix you should be able to tell this by now and just try to help your team in ways other than blindly attacking. And if you still lose then be a man and take the L. I have respect to people who take the L and sink with their team instead of just rage quitting or whatever.

potential this potential that. not Mr. Potential Parasite infecting this game too. just because TOP 1%-ters can in theory with perfect crit RNG on a Blue Blood Moon after using specific combo and sacrificing their Russian Blue cat named "Hazelnut" earn 2000 hell 3000 score in a single MM battle it doesn't mean that the rest of the player base has to suffer. Let the 1% have their fun. You don't become TOP 1% by accident. Let casuals/sweats have their fun too without needing to rot for 10 years to reach TOP 1% to finally be able to get something that everyone should have.

Pretty sure devs are focusing on stealing Gacha Game mechanics from the Gacha Juggernauts instead of looking for their own unique ways to improve the game. Guess we have to wait for Genshin, Dokkan or That "Jiggle..." game to introduce Tanki MM and fix it.

and that opinion was formed through seeing you quit so many times that i took my time to remember your name. at the end of the day im just having fun here lol

Will all due respect buddy, but you calling out someone for leaving a match is immature. Remember, everyone is different, perhaps coming back from a lost position is what fulfils you, and fair enough, but you you shouldn't be projecting what you deem right on other players. At the end of the day, there's no "correct" way to play the game. I for one don't find it enjoyable to play a game against a bunch of try hards so I will just leave and find a more balanced game. And I will do whatever brings me enjoyment cause that's why I play games in the first place. So for you to think you're somehow superior to him just because you like to stick aroud till the end is childish.

 

Ultiamtely, everyone has their own preferences and approaches when they play games, so I suggest we respect that instead of virtue signalling. 

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Would have been a good patch update, except...

On 9/5/2024 at 5:00 PM, Marcus said:

Equipment change timer in battle now activates when any part of a tank (except paints and skins) is changed

Why? Just WHY??? Literally the opposite of what I was hoping for (which is separate equipment change timers for each module).

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On 9/5/2024 at 3:00 PM, Marcus said:

Fixed a bug due to which, when changing equipment during a battle, new items could not be equipped on the tank.

 


- only when game start we can change eq, later nothing happen (f.ex. from viking for mammoth)

Edited by Occultus

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On 9/5/2024 at 4:00 PM, Marcus said:
  • Equipment change timer in battle now activates when any part of a tank (except paints and skins) is changed

  •  

because quick battle update (1 star more) people can easily find  battles  and when they see 2 player in the same clan they just run... doesnt matter how strong their team, click quick battle find new... also we have a bug in the game for years... when people left the game they are stuck in battle no one can join battle. idk how many times i lost bcs of garage bugs.  but we need this update? yeah, Now people have even more reasons to leave the map ? in any battle minimum 3-4 player focusing me how can i play like this?  this is not only for me also same for other players.

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On 9/8/2024 at 7:32 PM, Nuclear said:

I quit because the teams are unbalanced. Makes no sense to carry the whole team alone if there's literally no chance to win.

Sometimes I rage quit, I won't deny that, but never because the enemies are strong, it's bcz our team is useless.

The enemies are stronger than your team is still what this means. Ever heard of the greater than sign? Well you just used it here in words and I re-applied it.

On 9/8/2024 at 7:32 PM, Nuclear said:

 

 

That tells you nothing. In every match, usually 2-3 players determine the outcome of the game. If your equipment are not fit the map or the enemies have protection against you, now you have to fully change and from that point, if they change against you, the match is settled.

 

  Reveal hidden contents

This topic is not about the JGR nor who is the better player, we should not discuss that here.

 

Oh little do you know that for the past year I have stuck to mainly 1 turret and 1 hull throughout the whole game despite all the nerfs and protections and hard switches people have committed to. I know all full well as to how horrendous and boring the game becomes when people are that desperate to win they will bring out the whole meta arsenal just because someone with a subpar combo is able to make them stress a little bit.

I have completely stopped changing modules in a long time. I will continue keeping the same set on and suffer a whole full game even if I have to face a horde of vac strikers and more.

I only change augments at best and refuse to use RFM and healing emitters.

Despite the combo I use very offensively and rashly aiming to complete an objective no matter what meta I am facing.

But then again, someone who generally plays meta vs someone who has been playing one thing with small nerfs over time having to perform a hideous combo just to kill a tank, you wouldn't know the pain of this clearly. As evident as this is.

On 9/9/2024 at 4:03 AM, Slayer-KURD said:

because quick battle update (1 star more) people can easily find  battles  and when they see 2 player in the same clan they just run... doesnt matter how strong their team, click quick battle find new... also we have a bug in the game for years... when people left the game they are stuck in battle no one can join battle. idk how many times i lost bcs of garage bugs.  but we need this update? yeah, Now people have even more reasons to leave the map ? in any battle minimum 3-4 player focusing me how can i play like this?  this is not only for me also same for other players.

Brother, you have considerably strong gear and you wish to continually oppress weak players? Is that what I'm reading from every player malding from the change. In the past I myself when I chose not to evolve as a player did make so many switches just to slaughter tanks, did I improve? No, the garage change got me simply over powering. I stopped this hideous common practice.

People wonder why the game gains no players? I think people seem to forget that every time they switch on a new player, their experience in the difference in gears is the main cause. But I guess people want the game to close down sooner, I wouldn't mind, I can simply use an extra half hour a day on a better game.

On 9/8/2024 at 8:39 PM, Macabre said:

 but you calling out someone for leaving a match is immature.

Let's also remind ourselves that players leaving matches is also 1 of the reasons some of the games become MORE imbalanced. (Also when players end up going into the garage trying to switch and the enemy ends up capturing, this is also a side mech to reduce that potential)

On 9/8/2024 at 8:39 PM, Macabre said:

so I will just leave and find a more balanced game

You could end up wasting a good few searches looking for one.

On 9/8/2024 at 8:10 PM, Hypersomnia said:

 

Pretty sure devs are focusing on stealing Gacha Game mechanics from the Gacha Juggernauts instead of looking for their own unique ways to improve the game. Guess we have to wait for Genshin, Dokkan or That "Jiggle..." game to introduce Tanki MM and fix it.

 

Very real.

 

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On 9/9/2024 at 7:13 AM, Akame said:

Let's also remind ourselves that players leaving matches is also 1 of the reasons some of the games become MORE imbalanced. (Also when players end up going into the garage trying to switch and the enemy ends up capturing, this is also a side mech to reduce that potential)

 

 

I agree with your takes completely. But for example, I don't have Armadillo, so any crit based augment makes the whole experience painful for me. Whenever I see say 2 or 3 Round Destablization users on the enemy team, I know I'm in for a nasty time. Especially when none of my light hulls have Lifeguard either to prevent me getting one-shotted. If I had better gear, I would have definetely stuck around even if I knew I was going to lose anyway but at least I gave the enemies a hard time. But getting annihlated the moment you spawn is no fun and I'm sure you agree with this. 

 

How loaded one's garage is heavily influences their decision whether to stay or run to live another day. 

Edited by Macabre

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On 9/9/2024 at 6:13 AM, Akame said:

Let's also remind ourselves that players leaving matches is also 1 of the reasons some of the games become MORE imbalanced. (Also when players end up going into the garage trying to switch and the enemy ends up capturing, this is also a side mech to reduce that potential)

 

 

This is right but why do I have to suffer? IF I see someone who has LEGEND rank and is NOT capable rotate turret then why should I try to save such team? IF its one player ok, I will give it a try if its 40 % of your team then why? Just for my ego, to feel like better that I did not give up? Thats not all,  if someone at LEGEND rank is unable to use supplies for whatever reason then I dont want to participate in such "battle"  How about LEGEND players with 4-5K GS just occupying slot in my team and doing absolutely nothing?  Again I am asking why should I stay and try my best for such players who does not give a damn in first place.  If devs or game does not punish such behaviour then I have all the rights to leave, sorry but at Legend ranks I have higher expectations from my teammates than moving forward to die in middle of the map and repeat again.  This is one of reason I hate Jugg and TDM mode, this players are destroying not only their game experience , but also for everyone in their team. 

I Know that this game does not have such large playerbase for devs to do something against such players, but since it exists and there is a leave option I will just use that, give me team where I see players who are trying their best and I will gladly lose with them, but those are rare like rain in desert.  

Groups only highlight this issue more.

 

Edited by Tekken8

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On 9/9/2024 at 6:13 AM, Akame said:

The enemies are stronger than your team is still what this means. Ever heard of the greater than sign? Well you just used it here in words and I re-applied it.

You should read back what I am replied for. You act like you don't know the game at all, meanwhile I think you just want to argue on nothing.

 

On 9/8/2024 at 9:10 PM, Hypersomnia said:

as a support main i can tell you that a good support can "glue" 9/10 teams from "useless" to competitive real quick. for someone who "grinded" (literally loling) isida phoenix you should be able to tell this by now and just try to help your team in ways other than blindly attacking. And if you still lose then be a man and take the L. I have respect to people who take the L and sink with their team instead of just rage quitting or whatever.

I won't stay on a map where the team can't even turn his turret, or just camps in one spot and dies. If you do, that's your choice, even tho I think it makes no sense.

The "blindly attacking" and the "isida phoenix" part u come up nonsense. I've never grinded the isida and u don't even know how I play.

 

On 9/9/2024 at 6:13 AM, Akame said:

Oh little do you know that for the past year I have stuck to mainly 1 turret and 1 hull throughout the whole game despite all the nerfs and protections and hard switches people have committed to

That's ur choice. There is multiple turrets for a reason, and believe it or not, players want to use more than one if it's necessary for the win. You don't care this update because it doesn't affect u based on ur play style.

 

On 9/9/2024 at 6:13 AM, Akame said:

Let's also remind ourselves that players leaving matches is also 1 of the reasons some of the games become MORE imbalanced. (Also when players end up going into the garage trying to switch and the enemy ends up capturing, this is also a side mech to reduce that potential)

True, but there is a reason.

MM algorithm works on that way (based on my experience, since it's not public):

Determines the players based on different factors: (equipment, gs, position of the match leaderboard, etc.) and categorizes them.

Categories could be something like Novice, Intermediate, Advanced.

The problem (IMO), that instead of putting players to a map based on these categories, they put them like 3 Advanced, 2 Intermediate, 1 Novice per team (in a 6v6 map).

If the advanced players leave the battle then the match is settled, and the players leave mainly because Tanki refuses to add a basic filter to MM battles.

 

On 9/8/2024 at 9:50 PM, Maf said:

Would have been a good patch update, except...

Why? Just WHY??? Literally the opposite of what I was hoping for (which is separate equipment change timers for each module).

Because they can put it back one day and we'll see it as an improvement.

Edited by Nuclear

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On 9/5/2024 at 2:00 PM, Marcus said:

Patch Update #773 - Released 6th September 2024

 

List of changes:

  • Equipment change timer in battle now activates when any part of a tank (except paints and skins) is changed

That one bullet point in red is enough to make me rage-quit the game.  So let me get this right,  if I am placed in a battle with a map that is very good for Rail and I change my turret to Rail straight away.  Then 4 minutes or so later when I have figured out which protections to equip after seeing what the enemy is mostly using I CAN'T CHANGE THE PROTECTION MODULES !!!! ????  That is so bad, I am disgusted with this. 

Edited by ILLUSION-ZONE

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On 9/9/2024 at 7:13 AM, Akame said:

Brother, you have considerably strong gear and you wish to continually oppress weak players? Is that what I'm reading from every player malding from the change. In the past I myself when I chose not to evolve as a player did make so many switches just to slaughter tanks, did I improve? No, the garage change got me simply over powering. I stopped this hideous common practice.

People wonder why the game gains no players? I think people seem to forget that every time they switch on a new player, their experience in the difference in gears is the main cause. But I guess people want the game to close down sooner, I wouldn't mind, I can simply use an extra half hour a day on a better game.

On 9/8/2024 at 10:39 PM, Macabre said:

they said ''We made this update for non-buyer players'' and did you believe it? really? now you need more augments for every turret, example;  you are railgun/Thunder player, you got augments only for this combos, now you will get gauss augments and you will play with gauss because no prot. when  they changed their prots you will play railgun, they will leave battle or you will start with railgun and they will change their drones you will change railgun and you will kill them with 1shot... ? also if i want to kill low gs players then this update is good for me because i can play Striker Vacuum or any strong augment, when ''Strong'' players joined battle without prot they will run and low gs players will stay.

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On 9/9/2024 at 2:42 PM, Nuclear said:

You should read back what I am replied for. You act like you don't know the game at all, meanwhile I think you just want to argue on the nothing.

 

Writing to him is actually a waste of time. Classic social media user, hate everything, argue about evertyhing, cannot use any words except a few memorized words, Believe a subject that is explained fluently enough without ''researching'' it. but he think hes smart... garage is game mechanic for 12+ years but he ignored this, he did not express any opinion but he said ''you want to kill low gs players?''

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On 9/9/2024 at 2:42 PM, Nuclear said:

I won't stay on a map where the team can't even turn his turret, or just camps in one spot and dies.

either im blind or yall getting the worst teammates this game has. i'll have to pay more attention next time my team is losing lol.

 

On 9/9/2024 at 2:42 PM, Nuclear said:

The "blindly attacking" and the "isida phoenix" part u come up nonsense. I've never grinded the isida and u don't even know how I play.

oh wait ur right lol. i was talking about Six the Agent. welp gonna take my L here and say i was indeed wrong. either way try supporting for once. if a Sustained Nanobot Isida can make the team go from 6-0 to 7-6 then you can too.

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On 9/9/2024 at 5:31 AM, ILLUSION-ZONE said:

That one bullet point in red is enough to make me rage-quit the game.  So let me get this right,  if I am placed in a battle with a map that is very good for Rail and I change my turret to Rail straight away.  Then 4 minutes or so later when I have figured out which protections to equip after seeing what the enemy is mostly using I CAN'T CHANGE THE PROTECTION MODULES !!!! ????  That is so bad, I am disgusted with this. 

Tab button lying in the corner. The button could be hit at anytime even at the start to determine your switching equipment. That's kinda a skill issue on your end for not hitting tab from the start. 

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Let me get this straight, y'all (pointing at the 2 players here complaining who actually have complete garages) simply want to fight and be able to freely change your items to have an outright advantage to enemies. I know this lifestyle, I've lived it and became bored of it.

Suck up the update already like everyone else has sucked up all their nerfs in the past. They'll add more changes back soon because y'all can't adapt in games, my condolences. To think some of you I've seen in games using meta items and crying like this, is crazy for one. Hypocritical for another.

There are multiple turrets, multiple hulls, multiple modules, multiple augments, multiple drones, soon multiple grenade options.

All of this crazy stuff makes the game boring and unfair if it becomes a constant switch battle.

On 9/9/2024 at 5:47 AM, Macabre said:

 

 

How loaded one's garage is heavily influences their decision whether to stay or run to live another day. 

That's funny, I've seen fully loaded garages running just because they got close to being killed. I could name names, but not tryna go there.

As for the previous part of your message, I understand that all, it is certainly not fun to play in a game that is very disadvantaged, To be honest I've faced you a few times and can certainly say you're fun to face.

On 9/9/2024 at 6:02 AM, Tekken8 said:

This is right but why do I have to suffer? IF I see someone who has LEGEND rank and is NOT capable rotate turret then why should I try to save such team? IF its one player ok, I will give it a try if its 40 % of your team then why? Just for my ego, to feel like better that I did not give up? Thats not all,  if someone at LEGEND rank is unable to use supplies for whatever reason then I dont want to participate in such "battle"  How about LEGEND players with 4-5K GS just occupying slot in my team and doing absolutely nothing?  Again I am asking why should I stay and try my best for such players who does not give a damn in first place.  If devs or game does not punish such behaviour then I have all the rights to leave, sorry but at Legend ranks I have higher expectations from my teammates than moving forward to die in middle of the map and repeat again.  This is one of reason I hate Jugg and TDM mode, this players are destroying not only their game experience , but also for everyone in their team. 

I Know that this game does not have such large playerbase for devs to do something against such players, but since it exists and there is a leave option I will just use that, give me team where I see players who are trying their best and I will gladly lose with them, but those are rare like rain in desert.  

Groups only highlight this issue more.

Yes, it's your choice to leave or stay, majority of the games are boring and never balanced. The devs have been struggling to sort these problems since they introduced too many of what people may call pay to win along with exp gain inflation causing the ruckus we have. Also the inability to purchase modules till marshal sucks.

Glad you brought groups up, certainly makes games terrible, especially when they get placed in 6v6 maps.

And yeah we've all been in games with mults, bots, people who just don't care. These people make up a large part of the playerbase. We can't do anything about this, it is what it is.

On 9/9/2024 at 1:31 PM, ILLUSION-ZONE said:

That one bullet point in red is enough to make me rage-quit the game.

Understandable, if you quit, it'll help the game shut down sooner, please contribute to the cause most of us have been waiting for.

On 9/9/2024 at 2:37 PM, Slayer-KURD said:

Writing to him is actually a waste of time. Classic social media user, hate everything, argue about evertyhing, cannot use any words except a few memorized words, Believe a subject that is explained fluently enough without ''researching'' it. but he think hes smart... garage is game mechanic for 12+ years but he ignored this, he did not express any opinion but he said ''you want to kill low gs players?''

Yeah bro, you see on the left of this post, it shows my post count and rep, clearly I've not played this game and not done research. I am making everything up on the fly. Is it hard to admit that killing people is fun? Especially when you get high KD's. 2 jug farmers (at least one who used a script to become jug, don't know about the other) here crying about a restrictive change is the funniest thing that can have had happened this week.

Lemme taspen a bit cuz adrenaline freeze sucks. (Reference used as a joke)

 

=====

P.S, please note, if you're seeing this as an argument and not a discussion somehow, you clearly can't read the room, should go on reddit instead. I understand everyone's point they're making. My point, to stress again, is to suck up the update and/or provide healthy solutions for imbalance issues, that too, understanding how small the active high endgame playerbase is. Complaining here does 'naffall', so please, to repeat, provide healthy solutions, (or keep crying like I am with my blaster nerf internally)

If you also want to torture yourself, make a new account and play and see how boring OR fun the game is for the new players which join the game. Try so without spending a dime, I couldn't torture myself with that.

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On 9/9/2024 at 5:57 PM, Akame said:

P.S, please note, if you're seeing this as an argument and not a discussion somehow, you clearly can't read the room, should go on reddit instead.

That's why u've came up with the JGR multiple times in a patch update topic.

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On 9/9/2024 at 6:57 PM, Akame said:

Yeah bro, you see on the left of this post, it shows my post count and rep, clearly I've not played this game and not done research. I am making everything up on the fly. Is it hard to admit that killing people is fun? Especially when you get high KD's. 2 jug farmers (at least one who used a script to become jug, don't know about the other) here crying about a restrictive change is the funniest thing that can have had happened this week.

i reached it but i didnt use script. idc kd, i just focus on winning, but with new update i need camp with  strong augments, this update only good for campers, i will camp and nobody can reach me if someone changed their module and reached me  i will use my other ultra mega super op augment and he will run from battle... you cant understand this... this update is teribble for non buyers.  anyways, you are just a hater, we all know even you dont like it 

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On 9/9/2024 at 4:43 PM, JAIMUX said:

Tab button lying in the corner. The button could be hit at anytime even at the start to determine your switching equipment. That's kinda a skill issue on your end for not hitting tab from the start. 

For your information I ALWAYS hit tab at the start of the battle. But that's not good enough, just pressing tab does not tell you which players are using which turrets. Now it is more important to have protection against highly skilled buyers using say Vacuum Missiles for Striker than it is for a bunch of noobs using some other Striker augment that is less dangerous. That is why I said you need about 4 min to look around and see who is using what and how good they are.

That's kinda brainless on your end for not considering this.

Edited by ILLUSION-ZONE

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On 9/9/2024 at 5:11 PM, Nuclear said:

That's why u've came up with the JGR multiple times in a patch update topic.

You are so dense.

On 9/9/2024 at 5:55 PM, Slayer-KURD said:

i need camp with  strong augments, this update only good for campers

Majority of updates have been favouring campers for the last 2 years, did you just wake up? 

On 9/9/2024 at 6:46 PM, ILLUSION-ZONE said:

 just pressing tab does not tell you which players are using which turrets

Are you using a different version of Tanki online?

image.png

If you need 4 minutes to look at a tab screen to see who has what, I don't know what to say, I am honestly speechless. 30 seconds is more than enough to look at this if you're on PC. Now if you're on mobile, maybe? But mobile players have been suffering for a long time still aside their autoshoot, it's very difficult there. As for seeing how good they are, you can't really tell from 4 minutes, though you will certainly remember a few names if you play often enough or a few clans and some players typical play styles for that game or mode.

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On 9/9/2024 at 7:06 PM, Akame said:

You are so dense.

Majority of updates have been favouring campers for the last 2 years, did you just wake up? 

Are you using a different version of Tanki online?

image.png

If you need 4 minutes to look at a tab screen to see who has what, I don't know what to say, I am honestly speechless. 30 seconds is more than enough to look at this if you're on PC. Now if you're on mobile, maybe? But mobile players have been suffering for a long time still aside their autoshoot, it's very difficult there. As for seeing how good they are, you can't really tell from 4 minutes, though you will certainly remember a few names if you play often enough or a few clans and some players typical play styles for that game or mode.

Okay, okay. I'm not doing a very good job of explaining this so I will try again. Yes, you are right, pressing tab does tell me who is using what weapon, but simply being assigned with a name to each turrret is still not good enough to deduce which protections to use. Put another way, I can't tell how good each player is just by looking at a 'list', nor can I remember how good each player is with a particular turret simply by seeing their name.

 

Hence, I think 4 minutes or so is an adequate amount of time (though not exemplary) to roam around and see players using their turrets, how well they are playing, etc. By this I can roughly gauge how effective they are with their respective turrets and thus make a strategic decision about which protection modules to equip.

 

I hope this makes better sense now.

Sorry for the lack of proper explanation until now.

Edited by ILLUSION-ZONE
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On 9/9/2024 at 9:06 PM, Akame said:

Majority of updates have been favouring campers for the last 2 years, did you just wake up? 

On 9/9/2024 at 8:46 PM, ILLUSION-ZONE said:

with this message you deny what you said... right? if im camper (you mean now i cant camp and farm easily) then why i dont like this update? 

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On 9/9/2024 at 10:43 PM, Slayer-KURD said:

with this message you deny what you said... right? if im camper (you mean now i cant camp and farm easily) then why i dont like this update? 

You did not grasp what I even said, why have you just popped up on forum as of late.

How about you look over the last 2 years of forum patch notes and go figure.

If you're somehow still struggling to camp and farm easily, when I've clearly seen people still do so, I don't know what you're trying to prove here. Of course the element MM exists, it's normal for people to have bad days. It's a game, you shouldn't expect easy pickings every day and as everyone has said, you can leave the game if it's not good enough for you to join one match that may be better. Of course this assumes you have a lot of time to play the game and play more than the average player who simply only does 3 games a day for dailies and closes the game to keep a healthy mind.

On 9/9/2024 at 8:24 PM, ILLUSION-ZONE said:

Okay, okay. I'm not doing a very good job of explaining this so I will try again. Yes, you are right, pressing tab does tell me who is using what weapon, but simply being assigned with a name to each turrret is still not good enough to deduce which protections to use. Put another way, I can't tell how good each player is just by looking at a 'list', nor can I remember how good each player is with a particular turret simply by seeing their name.

 

Hence, I think 4 minutes or so is an adequate amount of time (though not exemplary) to roam around and see players using their turrets, how well they are playing, etc. By this I can roughly gauge how effective they are with their respective turrets and thus make a strategic decision about which protection modules to equip.

 

I hope this makes better sense now.

Sorry for the lack of proper explanation until now.

This makes more sense now. A bunch of people mitigate this issue by simply camping at back with lifeguard. By the time, in a balanced game they die, they figured out what to use.

 

It does make sense for module changes to be independent to tank(hull+augment, turret+augment and drone) changes. I can only imagine we are still due some changes because grenades are out and more types are to come. There's too much in the game that players can fully U-Turn a combo.

Though who's to say that if you switch to railgun initially, the opponents will not get enough railgun protection out either and then even a combo that would overpower. The same effects you have, the enemy is also under, so in a sense, it is still a fair approach to both sides with an added luck/smartness factor for a switch, for now at least.

I played 5 games yesterday, all were one-sided, was both on losing sides and winning sides, they weren't fun. Only one of these eventually became balanced because 2 reinforcements joined and stalled a siege battle for a whole game. (One of which was a camping healing emitters, makes sense anyways). The rest however ended far before the timer did. I got my stars and my missions completed, could not care less otherwise, the fun aspect of this game disappeared far long ago.

I still believe that matchmaking itself is more of an issue than the change restriction right now. If anyone has any sort of ideas, bring it out, how do you fix matchmaking with a declining playerbase?

====

On a sidenote, @Hypersomnia, could you imagine if in Spiral Abyss and IG, we could change artifacts, weapons and teams in one run, how easy would it be. Luckily the game is not competitive (well Tanki isn't really competitive in my eyes). 'We have all these variety of characters, weapons and artifacts, we demand to be able to change things on the fly' :Trolldespair:

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On 9/10/2024 at 6:36 AM, Akame said:

On a sidenote, @Hypersomnia, could you imagine if in Spiral Abyss and IG, we could change artifacts, weapons and teams in one run, how easy would it be. Luckily the game is not competitive (well Tanki isn't really competitive in my eyes). 'We have all these variety of characters, weapons and artifacts, we demand to be able to change things on the fly' :Trolldespair

I didn't play that so I can't really say anything but from what it sounds like is as good as an idea as Tanki allowing 1 minute changes in garage lol.

Tanki isn't competitive? Boy do I have news for you wait till you see anyone with "akuma" in their name.

speaking of side notes in case you have a mac is mac worth over windows? have a bunch of Apple ecosystem already. 

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On 9/10/2024 at 4:36 AM, Akame said:

Though who's to say that if you switch to railgun initially, the opponents will not get enough railgun protection out either and then even a combo that would overpower.

Hi again. I am a big fan of railgun, in particular rail Hyperspace. I consider it to be the most skill-based augment in this game, with only Striker-Vacuum missiles as an exception. The problem is that very few maps are good for rail Hyperspace now that rail damage is distant dependent, so as soon as I see that the map is good for rail, I switch immediately to rail as I want to spend as much time as possible with it on that map. I'm not interested in trying to win games; I only play to kill.

 

I have well over a thousand hours with rail, and I play for moments like this (5 kills in one shot):

N6489xc.png

 

I'm such a hardcore rail fan even if every single opponent has 50% rail protection I will still equip rail if the map is good for rail kills:

1Bool2Q.png

In fact, even if they all have 50% rail protection nothing can save them from a rail shot dealing more than 200K damage (except of course the lifeguard augment).

 

So that is why I want to switch my turret immediately (as soon as I see the map).

 

The goal is to kill as many as possible without dying, even once.

 

Edited by ILLUSION-ZONE

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