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Posted (edited)

As soon as tanki puts the token 6-8k GS enemy tank (in a 4k arena) as the Juggernot, I leave the match.

Not falling for that joke money making tactic.

 

I also leave if tanki has decided the intelligence of the bots on my team equals that of a 6 year old child when the other team's bots are one-shotting me from half an arena away. Nope. Not playing that one either tanki.

Edited by Jeers4U
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These issues are affecting the game hugely in a negative way. Can you please give answers to all of them and then address and fix ALL OF THEM.

Garage not equipping changes first time (this problem has now been occurring for months) fix it.

Self destructing for no reason in every battle.

No damage done after respawning from self destructing, in every battle.

Why are these problems persisting, why can't you solve these issues.

Flying hacks STILL dominating ALL battle modes.

Augments dominating over skill, at every rank.

Regular containers are now worthless because of the heavy nerf, they are now a waste of time to grind for.

Epic containers are not much better, there really is no incentive to acquire them.

Event prices are way to high.

The tanki fund was a disaster due to the woeful prizes at the beginning, why did you do this?

Why do players earn way more XP than crystals, this affects lower ranked players in a negative way, why can't you reverse this so at the vey least lower ranked players earn more crystals than XP, why is this easy fix not being implemented. Can you explain why you want players to rank so quickly! 

 Is it part of your business strategy to alienate most of the player base as much as you can, for as long as you can. This seems to be the trend, which is why players leave. 

And finally. After all these years you would think that you could find a happy medium for most (75%) of the players, buyers and F2P alike, why have you not achieved this? 

I would be grateful if you could answer all of these issues and find a solution to all of them. If you can't, then I would be willing to solve most of these issues for you. The technical ones like equipment change not working and self destructing for no reason, etc are beyond my capabilities, so those are solely on you. 

 

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On 1/2/2025 at 11:13 PM, alkyng said:

 Developers are aware enough of their messy missions page.

Wait until you figure out the reason why...

When you enter the garage, you can't access your supplies inventory until you click something else first.

 

I wonder why they would do that... hmmmm...

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Posted (edited)

I just played a game where my wasp bomb was fake.

100% .

Pressed shift.

Nothing happened.

0%.

Eye roll.

Returned to my base to find no less than SIX bots already there.

LOL.

Yeah. Didn't stay in THAT game either.

 

And again tonight. Picked up the crate. Pressed shift. Nothing happened.

Wow. Imagine paying for this luxury.

 

And again.

 

And again today.

 

And yet again today.

 

So what's the deal tanki?

 

And again just now. 4 tanks sitting on the seige point. Zoom in with my wasp bomb. Press shift.

Silence.

 

Game programming at it's finest. FINEst.

 

And again tonight. Fake bomb at 100%

 

And again today... sigh. great job.

And again today. March 1.

 

AND AGAIN TODAY MARCH 14

 

Edited by Jeers4U
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I think there are more bots playing that do not have the 'first name, last name' identification.

 

...Or else the general IQ of the 'new-average-tanki-player' has decreased to almost sub-moronic levels.

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On 11/26/2024 at 1:16 AM, Hypersomnia said:

this forum at this point has more mods than normal players

I remember times when complaining in the battle (/vote smbd) was mostly a hail Mary effort. The chances of a mod coming to kick cheaters or mults were close to none. Now I vote and a mod comes almost instantly all the time. Makes me think the game also has more mods than players ?

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On 1/22/2025 at 1:58 AM, Snafu said:

Makes me think the game also has more mods than players ?

That WOULD explain why some of the team totally disappears half way through the game...

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On 1/22/2025 at 1:58 AM, Snafu said:

I remember times when complaining in the battle (/vote smbd) was mostly a hail Mary effort. The chances of a mod coming to kick cheaters or mults were close to none. Now I vote and a mod comes almost instantly all the time. Makes me think the game also has more mods than players ?

Or just shout out to mods for being quick! ?

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Literally died BEFORE an enemy tank took a shot at me--at a 90' angle from the way their barrel was pointing.

Can't tell me that's lag.

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On 11/10/2024 at 6:04 AM, Maf said:

Please note that my post is merely a summary of the OP, and may not reflect my personal opinion or that of the developers.

When I initially read your statement explaining the "TRUE" nature of the game I was taken aback with WOW, a mod stating the actual facts about this P2W only game.

THEN I read this post and the wow turned into, what a surprise, reneging on his "last post." 

Must be nice playing devils advocate, sitting on the fence, playing both sides as it were.

I noticed quite a large gap between posts, tells me a lot that gap or maybe I'm wrong, guess I will never no.

On 11/26/2024 at 9:16 AM, Hypersomnia said:

this forum at this point has more mods than normal players. also the mods comments 9/10 times are the most soulless comments ever. Like a new thing appears and it's instantly "wow so cool!", "very interesting!" etc. I get the "Good luck" on things like mini-games but the rest are completely unneeded and feels incredibly forced.

Not forced, although that could be true.  I'd say they feel compelled to post what they do, gotta look good for uncle hazel. 

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On 1/24/2025 at 12:56 PM, POWER-OF-ONE said:

I noticed quite a large gap between posts, tells me a lot that gap or maybe I'm wrong, guess I will never no.

Lol you're just overthinking it. In my first post I made a summary of basel's text wall. In my second post I clarified that it's just a summary, because the guy I quoted (who responded over a month later) seemed to think that it's some kind of "official stance".

But since we're here again, I might as well comment my actual personal opinion on each bullet point.

On 9/27/2024 at 10:01 PM, Maf said:
  • The game has become a pay-to-win game, making it difficult for non-paying or new players to compete. Probably true, but I haven't played with a new account in almost 10 years, so I don't know how hard it is to progress without paying.
  • Powerful augments require payment or extreme luck, creating an unfair advantage. Definitely true. Getting the right legendary augments makes a massive difference these days.
  • The battle pass rewards are now terrible, lacking the valuable items it used to offer. They were definitely better before, but the economic situation changed in the game so the rewards were adjusted because there are other ways to earn stuff for free now. I don't think this is something worth complaining about.
  • The upgrading and crystal systems have become too easy and less rewarding, diminishing the excitement of progression. I don't see what was "exciting" about the previous system of clicking "upgrade" and "speed up" a hundred times. Disagree.
  • Nostalgic elements like old mechanics, maps, and soundtracks have been lost, reducing the enjoyment of the game. I'm not nostalgic about old tanki, so the removal of old items and mechanics doesn't reduce my enjoyment of the game. Disagree.
  • Regional pricing is unfair, making it difficult for players in some countries, like Saudi Arabia, to afford in-game purchases. Irrelevant to me, but I understand that regional pricing is driven by factors like taxes, so devs will set the prices to a balance between most profitable and most budget-friendly for the average player.
  • The game has become excessively expensive, with high costs that don’t offer much in return, especially for players in economically challenged regions. Agreed. Even Opex himself said that prices in Tanki are extremely expensive compared to most other games.
  • The focus on profit over player experience is detrimental, with events now requiring payment rather than being about grinding and earning rewards. True to some extent, but also the sheer number of events is way higher these days, so as far as "number of F2P events per year" goes, I think it's about the same.

 

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On 9/27/2024 at 3:58 AM, Basel said:

you should also listen to your player base and implement their feedback

I've been saying this all along, but they never do.

OP gear=cash.

Then nerf it.   

Then more OP gear=cash.

etc, etc, etc.

This is the rotten cycle of TO and all online games. Players have the ability to change this cycle but are conditioned at an early stage by the devs, so the OP/cash cycle never diminishes, It just gets worse. 

I watched a tube vid a couple of days ago about World Of Tanks and they are having the exact same problems as we are, "THE EXACT SAME PROBLEMS." 

1-Their MM is pathetic, just like ours.

2-The entire concept is based around P2W, just like TO is.

3-They keep get putting in the same crappy maps, just like we do.

4-Their buyers dominate with OP augments, just like our buyers do.

5-They get updates that most of their player base "HATES", just like we do.

6-They also get misled by their developers, just like we do.

7-Battles are lasting a fraction of the allotted time because of their useless MM, which puts their high level players (with their OP gear) up against much weaker players, just like TO does.

8-Their devs never listen to the players who point out this imbalance in battles, just like our devs never listen/act on their players suggestions on how to improve the game regarding balance.

9-Just like our devs their devs implement game changing OP gear purely for profit, so NO.8 on the list kinda goes out the 10th floor window, turret first.

10-They don't have trashcans yet, so at least they have something good going for them, unlike TO.

The comparisons between the two games is identical, although I do not believe they have stooped as low as TO and introduced bots yet.

It seems both games are run by legit crooks, in the sense that they are not breaking any laws, that we know of. Instead they just rip players off on a whim and degrade the game with every unwanted update they bring out. 

For many TO is no longer enjoyable as a game meant for enjoyment. it is a mind numbingly complicated game that demands tonnes of grinding for scant reward.

These two factors are a death sentence for new players and for players returning to low accounts after a long gap, sometimes years.

1- The XP to cry ratio ranks players up far to quickly. This is very detrimental to players regarding their garage and strengthening it.

2- No protections until General rank. I mean why is this a thing. Do the devs really think players will hang around when they are getting wasted every few seconds.

There are many more, but for the lower ranks these two are the worst to contend with.

And finally.

All online games are based on underlying agendas-how to SCAM the player base for as much profit as they can as often as they can. This sadly will never change, which is why I lambast these low life's into the ground at every opportunity I get, (which they deserve for the appalling way in which they treat their player base) which is generally every update/patch they bring out.

On 1/24/2025 at 10:02 AM, Maf said:

Probably true,

Probably true, seriously.

 

On 1/24/2025 at 10:02 AM, Maf said:

but I haven't played with a new account in almost 10 years, so I don't know how hard it is to progress without paying.

I've told you how hard it is to play this game with a new account, that is in regards to having any meaningful impact on the outcome of any given battle due to ranking up at light speed velocities and not having enough crystals to upgrade anything in your garage. This is what is known as a vicious circle and with the current system that players have to put up with will continue to be one.

 

On 1/24/2025 at 10:02 AM, Maf said:

I don't think this is something worth complaining about.

Regarding battle passes.

Not bothered about them, they mean nothing to me and do not impact the game in a negative way ie battles.

On 1/24/2025 at 10:02 AM, Maf said:

The upgrading and crystal systems have become too easy and less rewarding,

This is a true reflection.

On 1/24/2025 at 10:02 AM, Maf said:

 I don't see what was "exciting" about the previous system of clicking "upgrade" and "speed up" a hundred times. Disagree.

Your missing the point here. 

This is not about the mechanics of actually upgrading your garage.

I will copy paste for ease on my answers if needed.

On 1/24/2025 at 10:02 AM, Maf said:

become too easy and less rewarding,

that is in regards to having any meaningful impact on the outcome of any given battle due to ranking up at light speed velocities and not having enough crystals to upgrade anything in your garage. <<<------THIS IS MY POINT.

 

 

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On 1/24/2025 at 2:53 PM, POWER-OF-ONE said:

 

Well, I'm not interested in having long arguments about any of those points, so... agree to disagree.

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On 9/27/2024 at 2:01 PM, Maf said:
  •  so I don't know how hard it is to progress without paying.

Here we go.

My current GS 4705 and my rank is 3rd Lieutenant. This means the bots playing against me (today) are 6k+

I am currently playing firebird/wasp both 4-10 max due to level restrictions.

It has zero augments for hull.

I purchased high pressure pump (for turret) to see what that did--It did not do much except make me miss my targets.

I have a grand total of 142 rubies and 53k crystals.

152 grenades at 3-2.

I only have the choice of brutus (max) and saboteur (lvl 5) for drones.

I have 2 protections of spider and owl (both lvl 5) because I bought them a long time ago before they took them away.

 

I managed to accumulate 106 crates without opening them.

56 had 1k crystals.

7 had a larger amount (no more than 25k, however)

36 had various amounts of supplies--most were boosted armor.

4 were paints.

2 were shot colors (eclipse/magnum and magma/rico).

1 cyclone missile launcher for striker.

 

So, ya. That's an idea of how the progression goes for non-buyers.

Yay.

 

 

 

 

 

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On 9/27/2024 at 2:01 PM, Maf said:
  • but they started losing money because so many players left economic situation changed in the game so the rewards were adjusted because there are other ways to earn stuff for free now. I don't think this is something worth complaining about.

there. fixed it for you

Edited by Jeers4U

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It's Team Juggernaut special mission week. Which means absolutely nothing has changed with MM. Quick battle queue is still taking me to TJR battles the majority of the time. The complaint here is not random cancer squads, but execution squads. Where a lot of players, usually with 9999 GS, would be using strong turret and hull augments with good drones and modules and, most importantly, with a competent healer. They roll in, execute the current Juggernaut and roll out. On repeat. I happened to be placed on the same team as them this time around, coincidentally as I was also using Hammer. It was quite horrific to see. At one point one of the Juggernauts spawned and was surrounded by me and the other 3 Hammers. He died 3 seconds after the spawn immunity wore off. 

 

In the worst cases, they don't even give you enough time to reach 100 score for stars. I haven't liked being in TJR for a long time but this is just one of many reasons why I hate repeatedly being put in TJR battles when in the quick battle queue. It's like people barely play any other modes. It's not uncommon for me to get 3+ TJR battles in a row.

 

execution.jpg

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On 2/2/2025 at 2:11 PM, TheCongoSpider said:

execution.jpg

12 Buyers out of 14 players...

Edited by Gabe2607
typo
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ANOTHER FAIR GAME !!!!

THIS IS THE 5TH battle that end in less than 2mins!!! come on guys, you ruin all the fun. 

im a legend, but i got this rank around 2 years ago, i only have fire and railgun to the max and none of the new fancy hulls. what chances do i really have?

 

edit: make that 6, this one was a lil longer , ty, only 70-6

zero stars, for many many games, only resources wasted, thats your plan TANKI? 

Edited by R.E.M.F
new infos

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On 2/7/2025 at 1:37 PM, R.E.M.F said:

ANOTHER FAIR GAME !!!!

THIS IS THE 5TH battle that end in less than 2mins!!! come on guys, you ruin all the fun. 

im a legend, but i got this rank around 2 years ago, i only have fire and railgun to the max and none of the new fancy hulls. what chances do i really have?

 

edit: make that 6, this one was a lil longer , ty, only 70-6

zero stars, for many many games, only resources wasted, thats your plan TANKI? 

You ranked 2 years ago and you still do not know that non-buyers should not play MM battles?

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On 2/8/2025 at 5:40 AM, Gabe2607 said:

You ranked 2 years ago and you still do not know that non-buyers should not play MM battles?

what can i say? im a noob. ty for your insight. there is no sign saying DO NOT ENTER!

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On 2/7/2025 at 12:26 AM, Gabe2607 said:

12 Buyers out of 14 players...

How do you know who is and who is not a Buyer?

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On 2/11/2025 at 6:03 AM, cx2014 said:

How do you know who is and who is not a Buyer?

Anyone who has a garage similar to yours, anyone who makes that type of question and anyone who put a like to that type of question.

Very simple, actually.

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I guess no one wants to reply to the players concern about team contracts.

Guess that is my complaint.

And deleting my comment about it (you two) only makes you look shadier.

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On 2/11/2025 at 10:49 PM, Gabe2607 said:

Anyone who has a garage similar to yours, anyone who makes that type of question and anyone who put a like to that type of question.

Very simple, actually.

So this only proves that you know nothing about it and that you are completely wrong!


My garage is fully upgraded because I play TO with this account since 2014. And this you even didn't knew about!

And I only have upgraded when discounts were available.

Edited by cx2014

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Just wondering why I can't flip a wasp when i use jug's regenerate/heal, but another jug can flip me when i am JUG...?

Magical programming on that one.

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