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Tried to pin a tank against a wall to keep him from moving.

Tanki's sub-standard programming caused me to phase-into him then raise up on top of him.

He rotated his turret and one-shotted me.

That's what over 10 years of programming experience gets you.

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Posted (edited)

Will pulsar augments for every turrets be added to legendary rarity of common and epic containers? You added all the OP augments in the legendary rarity of common and epic container, I don't know what you guys are waiting for, maybe for more players to get phoenix for hulls so pulsar augments for every turrets will feel worthless?

Edited by DMR
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Why have you got to give XP?  Why not give reputation points instead. And no it will not effect the trophy missions which is beyond 99% of players to complete ( give or take between 2/5 years ) given the ASTRONOMICAL amount of rep points needed to do just "ONE" HULL/TURRET. 

This extra XP is killing my lower accounts and preventing me from collecting on completed missions.

Scrap this ludicrous, nonsensical passive XP.

For once in your cash driven, overpriced game give something that actually helps players to achieve something, anything without devaluing their accounts and turning a decent garage into trash.

ESUVM0r.png

SCRAP THIS PASSIVE XP.  

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Posted (edited)

Defender

vulcan

striker uranium

freezing effect disabling dd

Edited by ok_hand

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The servers are just too slow, lethargic and (sadly) pathetic for the programming.

Still getting shot through walls.

 

Or this:

T5ED0Ki.png

 

 

 

Or this...

M5BnHv7.png

 

(please note, any delete-happy people, these are all valid--and separate--complaints)

 

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Posted (edited)

Guess the delete happy people don't like the complaints thread being used for complaints.

So I will just put this here as my VERY VALID COMPLAINT.

3us9egW.png

m4EUOw9.png

 

 

Edited by Jeers4U
you. know. it.

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Posted (edited)

Every time a new holiday starts, I see something written: "The most luxurious pass is here! It will have 20 levels."

Reading this, it seems like the elite pass is good, when in reality you are spending 2,300 rubies to get 27 epic keys, 1 skin, and supplies.

Instead of the 50 useless grenades that are spent in 1 or 2 days, put the legendary augments back as a reward.

Currently, the only luxurious thing about this pass is the price, and that is sad.

I know you guys are getting closer and closer to bankruptcy, but try to stop making the rewards worse than they already are or increasing the price.

Even "Challenge Accepted" had a legendary augment as a reward. Did they take it away because nowadays it's easy to get a good position because there are few players?

And before you reject this because you didn't accept the rewards suggestion, this is also a criticism of the lie of calling the elite pass luxurious when its rewards are worse than those of the battle pass.

Edited by D3DPRO
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On 6/14/2025 at 11:16 PM, D3DPRO said:

 

Topic Merged

On the basis of your 90% complaint and 10% suggestion, which violates the general I&S rule as well, I think it's apt for it to be posted here.

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Pretty sad when game-mission success boils down to whatever algorithm your bots are programmed with at the beginning of the match.

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anyone else agree the radar is overpowered? there's a reason you need 3 kills to get uav in cod lol -- and it's not persistent! perma radar makes defending so much easier and sneak attacks so much more difficult -- not to mention enemies' names and health bars appearing overhead too. although map layout has aged abysmally, there should be more support for different playstyles instead of bum-rushing with defender or freeze.

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I'm facing this annoying issue since yesterday — the game lags for a few seconds in between a battle, and then just after a second of it resuming smoothly, you get virtually kicked out of the battle. It is only after refreshing the game that we are able to return to the battle, and that too at the cost of your rank in the battle dropping due to the missed battle score that could have been gained if we were in the battle instead of refreshing the game and waiting for it to load fully. Tanki Devs, please fix this, it's really annoying ??

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Still getting shot through buildings.

I guess we're all just going to ignore that and pretend tanki is still a great game...?

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On 6/16/2025 at 1:35 PM, ok_hand said:

anyone else agree the radar is overpowered? there's a reason you need 3 kills to get uav in cod lol -- and it's not persistent! perma radar makes defending so much easier and sneak attacks so much more difficult -- not to mention enemies' names and health bars appearing overhead too. although map layout has aged abysmally, there should be more support for different playstyles instead of bum-rushing with defender or freeze.

Back in my day you used to be able to do a thing called "flanking" where you could then shoot enemies without being seen. Of course now there's a giant radar in the corner of the screen showing everyone's exact location along with outlines around anything you can hit so it's all but useless for anything  but Magnum.

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I think the recent change to Isida should be the other way around: Healing should cost nothing but dealing damage or missing costs energy. With how much energy healing costs it's almost worthless.

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On 6/24/2025 at 4:21 AM, Sharva said:

I'm facing this annoying issue since yesterday — the game lags for a few seconds in between a battle, and then just after a second of it resuming smoothly, you get virtually kicked out of the battle. It is only after refreshing the game that we are able to return to the battle, and that too at the cost of your rank in the battle dropping due to the missed battle score that could have been gained if we were in the battle instead of refreshing the game and waiting for it to load fully. Tanki Devs, please fix this, it's really annoying ??

This issue is getting even more annoying day-by-day. Yesterday I faced it 7 times or so (and I'm not even exaggerating), with the 5th and 6th times being in the same battle, that too without even a gap of a single minute! Today I faced it again, but this time it was a bit different (in a bad way). I didn't get kicked out of the battle at first, the tanks of the other players in the battle just kept performing a circular motion. I still had to restart the game though, but when I tried to do it, the game loading screen was being displayed, but the game wasn't actually loading. The second time, there was just this blue screen that appears for a fraction of a second before we are told to press any key to load the game, only this time, the screen was constanly being displayed, instead of just a fraction of a second. The third time, the blue screen did disappear, but afterwards it was the same as what happened the first time (the game loading page was being shown, but the game wasn't actually loading). It is on the fourth time, I think, that I could finally load the game fully, but turns out I was not in the battle for some reason (the battle that I was playing before the occurrence of this issue), unlike earlier, when I could at least join the battle back after the game restarted. I might have got kicked out of it for some reason...

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Posted (edited)

First it was tesla.

Now it is hammer.

Hahahahaha!!! Absolute garbage.

Edited by Jeers4U
and people STILL pay money for this, hahaha!

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Posted (edited)

In tanki classic, the legacy series of skins, will they have m0-m3 variants (since they already exist), or will it be like now in regular tanki where its only one for all of them?

Edited by ChromeBookmarks

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I feel like between the outline of your tank being visible from a distance and lag compensation Railgun is way less fun to fight against. The game practically does all the aiming and curves your shot mid-flight to hit people behind cover.

 

Sketchy shots aren't new mind you, but they weren't as common as they are now and were always attributed to lag compensation/ping whereas now I feel like the turret just has a hidden extra cone where the shot will still hit even if your aim is off.

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Posted (edited)

I leave the game every time my tank flips.

Bullsh tanki.

Literally.

garbage.

There is no constructive criticism.

You ALL know that.

 

Edited by Jeers4U
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Can the developers stop with these "Use 300 repairs or 300 supplies" ???

What I find is 3-4 players stay AFK whole MM and sabotaging own team just to use supplies and not play. I know you might be saying "Well battle moderators kick them or ban them" Yeah sure if you report a player it takes the moderator 10-15 minutes to arrive by the time the game is over. Either make sure to have more battle moderators from more timezones around the world, or stop with these tarded missions. 

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Posted (edited)

why didn't we get challenges accepted rewards ?   that finished on 16th july

 

solved

 

Edited by INDTNK

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Posted (edited)

- Games are extremely unbalanced on one side always
- Excalibur makes it impossible to play CTF even with 50% Railgun protection because of critical
- Hammer impact force makes unplayable
- Tanks die too fast, even medium and large ones with Defender drone
- Most people prefer sitting in base and defending and games end in 0-0
Any more I forgot to list down? 

 

 

 

Edited by DOW
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Posted (edited)

I believe there is always room for another thread like this.

Edited by Jeers4U
grass

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