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Tanki Online V-LOG: Episode 536


Marcus
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In today’s episode, we will talk about everyone's favorite atmospheric holiday, reveal the mechanics of new grenades, and share a major update for Nintendo.

 

 

Made with ❤️ by Tanki and 

 

❤️

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tanki online really bringing those hacks into actual game components , like viking od = infinite reload , teleport grenade , hopper od = jump jack , see through walls by hornet od and many things, but the fact to think is , does these types of things really fit into the definition of tanks ?

  • Agree 5

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On 10/16/2025 at 8:24 PM, muzamil said:

tanki online really bringing those hacks into actual game components , like viking od = infinite reload , teleport grenade , hopper od = jump jack , see through walls by hornet od and many things, but the fact to think is , does these types of things really fit into the definition of tanks ?

i mean its an arcade game ofc there are going to be some unrealistic aspects 

  • Agree 2

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Ah yeah,  "Teleport grenade", that will definitely make those capture modes like CTF and Rugby much more "interesting" hhh. cant wait for battle objectives to be ruined even more. long live TDM.

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On 10/16/2025 at 6:04 PM, NuclearPakistanii said:

i mean its an arcade game ofc there are going to be some unrealistic aspects

This isn't arcade , it PvP , i think ,instead of introducing these kinds of things no one ask for, they should add game modes,add screen shakes, add story type things , mini games should be converted into some story mode kinda games

 

For example, there's a new mini games which have ingame option not a separate website , clicking it will go to a new garage , having claw and viking demonic skins with a story line, completing the mission separately with an equality and getting rewards on main game , like more you play more rewards , but battle duration should be kept short.

I'll make a conceptual video soon , y'all be impressed with that!

 

On 10/16/2025 at 7:33 PM, krokorok said:

Ah yeah,  "Teleport grenade", that will definitely make those capture modes like CTF and Rugby much more "interesting" hhh. cant wait for battle objectives to be ruined even more. long live TDM.

Dont tell me , a group of buyers came into battle spam smoke healing teleport grenades in battles , making the game for low end pcs completely unplayable, like COD have nice optimization, you can even run it on potato pc with nice graphics and content

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On 10/16/2025 at 8:33 PM, krokorok said:

Ah yeah,  "Teleport grenade", that will definitely make those capture modes like CTF and Rugby much more "interesting" hhh. cant wait for battle objectives to be ruined even more. long live TDM.

and it'll 'conveniently' be made to be incredibly easy to use on crusader while almost unusable effectively on any tracked hull 😹 😹

(anyone playing anything other than TDM anywhere in this game is plain stupid at this point. no more copium. its just stupiddd)

On 10/16/2025 at 9:17 PM, muzamil said:

making the game for low end pcs completely unplayable,

in all fairness potato pcs were running this monstrosity of a game like 2 years ago on 50-70 fps on mid graphics. don't have any way to access potato pcs anymore so cant tell now.

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On 10/16/2025 at 11:47 PM, muzamil said:

For example, there's a new mini games which have ingame option not a separate website , clicking it will go to a new garage , having claw and viking demonic skins with a story line, completing the mission separately with an equality and getting rewards on main game , like more you play more rewards , but battle duration should be kept short.

I'll make a conceptual video soon , y'all be impressed with that!

This is a nice Idea, I'm interested ngl.

However, I'm also not a fan of this teleportation step they plan on taking, The tank-based war simulation shouldn't inculcate Star Wars gameplay.

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At this point, add whatever, it makes no difference anymore. You remember the Test Boxes they used to do as  VLOG segments like 9 years ago? Might as well xD

Spoiler

 

 

Edited by krokorok
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On 10/17/2025 at 12:33 AM, krokorok said:

At this point, add whatever, it makes no difference anymore. You remember the Test Boxes they used to do as  VLOG segments like 9 years ago? Might as well xD

  Hide contents

 

 

who dont rember that, nostalgia,

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On 10/16/2025 at 8:19 PM, NikmanGT said:

The tank-based war simulation shouldn't inculcate Star Wars gameplay.

When's the blaster rico effect going to be released again. Meanwhile a lotta players have blaster twins, ofc not many use it but that's star wars literally.

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On 10/18/2025 at 1:53 PM, Akame said:

When's the blaster rico effect going to be released again. Meanwhile a lotta players have blaster twins, ofc not many use it but that's star wars literally.

I'm all for cosmetics trust me, feel free to introduce a whole line of Star Trek, Harry Potter paints or shot effect series, but I don't wish to see zapping lightning and teleporting effects and game mechanics in my normal MM match. 

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On 10/18/2025 at 1:34 PM, NikmanGT said:

I'm all for cosmetics trust me, feel free to introduce a whole line of Star Trek, Harry Potter paints or shot effect series, but I don't wish to see zapping lightning and teleporting effects and game mechanics in my normal MM match. 

noone like the teleportion thing, it will ruin game badly, yea i like the health grenade, just like coc healing spell

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On 10/17/2025 at 12:49 AM, NikmanGT said:

The tank-based war simulation shouldn't inculcate Star Wars gameplay.

@krokorok That first test box was easy to work out-useless bot. 🤣

Test 2 was also easy to work out-P2W augment used by F2p after it got the usual huge nerf. 😆

Test 20-flying tin can. 

On 10/18/2025 at 2:04 PM, NikmanGT said:

in my normal MM match. 

When did it become normal again.

 

On 10/18/2025 at 4:49 PM, muzamil said:

noone like the teleportion thing, it will ruin game badly,

It's already ruined, what planet have you been living on these past few years.

Personally I hope it comes into the game, along with every other nut job idea the devs and players can come up with. 

Edited by NikmanGT
Kindly refrain from such statements

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They really are on a roll to make the game so terrible that every last sane player left will have to migrate to TO Classic. 

On 10/16/2025 at 8:17 PM, muzamil said:

For example, there's a new mini games which have ingame option not a separate website , clicking it will go to a new garage , having claw and viking demonic skins with a story line, completing the mission separately with an equality and getting rewards on main game , like more you play more rewards , but battle duration should be kept short.

I'll make a conceptual video soon , y'all be impressed with that!

All of this is, sadly, naive thinking. But I cannot blame you, I've been young too.

 

To explain swiftly: Any company has to make profit spending as little as possible -> recycling assets, bringing "new" ideas with as little effort as they can, that brings "excitement" and new reasons for players to play and then in turn, of course, spend real money (profit). 

All ideas like yours are born from creativity alone and lack any realistic vision. A company won't spend all that money for "nothing" (nothing=F2P content)

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On 10/18/2025 at 5:32 PM, 2shots2kills said:

They really are on a roll to make the game so terrible that every last sane player left will have to migrate to TO Classic. 

All of this is, sadly, naive thinking. But I cannot blame you, I've been young too.

 

To explain swiftly: Any company has to make profit spending as little as possible -> recycling assets, bringing "new" ideas with as little effort as they can, that brings "excitement" and new reasons for players to play and then in turn, of course, spend real money (profit). 

All ideas like yours are born from creativity alone and lack any realistic vision. A company won't spend all that money for "nothing" (nothing=F2P content)

The more easy and cheap is to buy a thing , the more people will buy it , look at other games , like in coc , they're selling battle pass or what you call it, for 1.99$ and Yea that's worth it , imagine that about 10000 players buy it , and they'll make 20000$ profit , just for 1 skin and some other game components, 

Tanki dev should test things and ask players to add it or not, like they asked on the occasion of special paints . If no one would criticize them , they'll be out of their limits

People say "leave the game" but they literally play the same game on next day , like everyone is doing it and game gets revive again and again, no one going to play that pirate Tanki , like who gonna spent all that time to make progress again?

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Why there's no Tanki Classic Development Diary? For the whole month you haven't made any progress or something broke?! That's disappointing and worrying.

2:15 moment in V-LOG, that's not Shaft, it's Scorpion.

Hope we get more information regarding those new grenades, for example on next V-LOG. But one at the time:

  1.  Medic grenade - that looks really good, ability to heal players within the radius. Yeah, might be good for Siege mode or when attacking. Hope it doesn't stop healing after getting shot. But what if it make that too OP?! I guess it can be balanced
  2. Smoke grenade - that's bad. Making a small field from where you can't see anyone and enemies can't see you. But players will still do "blind shots" or use them to camp and shoot at enemies. But still "Blind shots" again. Also can't wait to see map being whole time covered with smoke with no visibility to see what is happening and shooting at any directions possible.
  3. Teleport grenade - That must be a joke. Really? Teleporting to place where it's launched... Can't wait to see h*ppers using it to catch flag, right after teleportation using overdrive and vanishing from attack field and ez captured flags on CTF or ASL/balls in RGB. The fact that Juggernauts can also use it. Yeah, can be very fun to see how some "tough guy" teleports to enemy base with it, fighting with enemy Juggernaut and ending being destroyed.

I'm not very optimistic about it. If it's announced, I don't think they'll remove it after 2-3 years or more or even at all (maybe except medic one, it's pretty cool and not really OP) but unless we know more details about them.

On 10/16/2025 at 5:24 PM, muzamil said:

tanki online really bringing those hacks into actual game components , like viking od = infinite reload , teleport grenade , hopper od = jump jack , see through walls by hornet od and many things, but the fact to think is , does these types of things really fit into the definition of tanks ?

Now imagine faces of all those people who lost their accounts due to using cheats like 7-8 years ago or earlier and seeing what "mechanics" have been implemented to this game. That must be a big pain for them and regret feeling like "Why I was even using those hacks when I could just wait 5-10  years to use them without any trouble" + fact in parkour mode there's no punishment for using them.

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