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Marcus

Community Manager
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Everything posted by Marcus

  1. Marcus

    Mobile «Tanki Online» — now on the HTML5 engine!

    https://tankionline.com/en/?p=49006
  2. Marcus

    Best Helpers of March 2024

    Rent a Spec Helax Mr.Skiil Proofreaders team Scientist NikmanGT Forum Moderators Dopamine Maf Marekos1111 Dumbledore6969 Game Translators Sabry Dynasty Chat Moderators programmer Nocturn Span Who_Is_NexT Shadow_Error_X Wiki Editors Emrakul Livestream team Casper Social Media Moderators xPuma Edu_Gamer chinufire tanki.gamer.br eSports Helpers Vikki Failed metromoskva KOHCTAHTUH Battle Moderators R-A-D-U-G-A SnorriSturluson Together_Forever Dmitry Miss.Xaos RBX Congrats to all best helpers of the month!
  3. Marcus

    Tanki Online V-LOG: Episode 502

    In today’s episode, we will be announcing the April 1st event. We’ll also be ending the beta test stage on HTML5 on Android and asking you the special question. Fool Days 2024 Tanki Online on Reddit! ? Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and
  4. Marcus

    Patch Update #758 - Released 29th March 2024

    Patch Update #758 - Released 29th March 2024 Added a new Twins augment to Epic Containers - «Plasmatron» (Note) This augment makes Twins become a two-barrel Thunder. Plasma balls fly faster and deal a lot of damage. However, recharge time between launched plasma balls is greatly increased. Added a new Vulcan augment to Epic Containers - «Stunning Band» (Note) Critical damage applies the «Stun» status effect to the enemy tank. Increased price in crystals for packs of keys in the Shop’s showcase Fixed duplicate textures of battle interface icons
  5. Marcus

    Fool Days 2024

    https://tankionline.com/en/?p=48960
  6. Marcus

    Summer Major Rankings III 2024

    https://tankionline.com/en/?p=48946
  7. Marcus

    Patch Update #757 - Released 22nd March 2024

    Patch Update #757 - Released 22nd March 2024 You no longer see pop-ups of special offers if you just ranked up or were kicked from a battle (Note) You will see them the next time you enter the Lobby Team score to end the battle changed for the following modes: CTF 10 → 7 RGB 12 → 9 The number of reputation points for destroying a Juggernaut decreased from 80 to 60 The number of stars required in the daily «Earn stars» mission increased from 14 to 15 The number of Overdrives required in the daily «Use Overdrive» mission decreased from 6 to 5 The encore «Destroy enemy tanks with critical damage» mission is removed from the game The number of missions required in the weekly «Complete daily missions» mission increased from 30 to 35 The encore «Successfully deliver flags/balls to the correct base» mission is removed from the game The weekly «Earn reputation points in the «Team Deathmatch» (TDM) mode» mission has been replaced with a new «Earn 2000 reputation points by playing in battles you entered via the “Quick Battle” button» mission The weekly «Earn reputation points in the «Control Points» (CP) mode» mission has been replaced with a new «Earn 3000 reputation points in battles» mission The weekly «Earn reputation points in the «Capture the Flag» (CTF) mode» mission has been replaced with a new «Play till the end in 12 battles» mission The weekly «Earn reputation points in the «Assault» (ASL) mode» mission has been replaced with a new «Earn 2000 crystals in battles» mission The weekly «Earn reputation points in the «Rugby» (RGB) mode» mission has been replaced with a new «Earn 4000 experience points in battles» mission The weekly «Earn reputation points in the «Team Juggernaut» (TJR) mode» mission has been replaced with a new «Activate 400 of any supplies in battles» mission The weekly «Earn reputation points in the «Siege» (SGE) mode» mission has been replaced with a new «Earn 60 stars» mission The «Spectrum» protection modules now have the default protection of 5% and can be upgraded to 15%, 20%, 25% or 30% (depending on a type of a module) for a small amount of crystals (Note) In some special modes upgrades are disabled and regular modules have low protection level there. As for players with these special modules, they have an unintended advantage that might seem unfair to other players. To avoid controversial situations, we changed the initial protection value to 5% for all such modules, and made the total upgrade price minimum, so owners of these modules won’t need to spend significant amounts of crystals. The total price of full upgrade of the Spectrum module will not exceed 15,000 crystals. Removed the option to Report messages in clan chats Optimised the render system in the HTML5 client
  8. Marcus

    Patch Update #757 - Released 22nd March 2024

    Patch Update #757 - Released 22nd March 2024 You no longer see pop-ups of special offers if you just ranked up or were kicked from a battle (Note) You will see them the next time you enter the Lobby Team score to end the battle changed for the following modes: CTF 10 → 7 RGB 12 → 9 The number of reputation points for destroying a Juggernaut decreased from 80 to 60 The number of stars required in the daily «Earn stars» mission increased from 14 to 15 The number of Overdrives required in the daily «Use Overdrive» mission decreased from 6 to 5 The encore «Destroy enemy tanks with critical damage» mission is removed from the game The number of missions required in the weekly «Complete daily missions» mission increased from 30 to 35 The encore «Successfully deliver flags/balls to the correct base» mission is removed from the game The weekly «Earn reputation points in the «Team Deathmatch» (TDM) mode» mission has been replaced with a new «Earn 2000 reputation points by playing in battles you entered via the “Quick Battle” button» mission The weekly «Earn reputation points in the «Control Points» (CP) mode» mission has been replaced with a new «Earn 3000 reputation points in battles» mission The weekly «Earn reputation points in the «Capture the Flag» (CTF) mode» mission has been replaced with a new «Play till the end in 12 battles» mission The weekly «Earn reputation points in the «Assault» (ASL) mode» mission has been replaced with a new «Earn 2000 crystals in battles» mission The weekly «Earn reputation points in the «Rugby» (RGB) mode» mission has been replaced with a new «Earn 4000 experience points in battles» mission The weekly «Earn reputation points in the «Team Juggernaut» (TJR) mode» mission has been replaced with a new «Activate 400 of any supplies in battles» mission The weekly «Earn reputation points in the «Siege» (SGE) mode» mission has been replaced with a new «Earn 60 stars» mission The «Spectrum» protection modules now have the default protection of 5% and can be upgraded to 15%, 20%, 25% or 30% (depending on a type of a module) for a small amount of crystals (Note) In some special modes upgrades are disabled and regular modules have low protection level there. As for players with these special modules, they have an unintended advantage that might seem unfair to other players. To avoid controversial situations, we changed the initial protection value to 5% for all such modules, and made the total upgrade price minimum, so owners of these modules won’t need to spend significant amounts of crystals. The total price of full upgrade of the Spectrum module will not exceed 15,000 crystals. Removed the option to Report messages in clan chats Optimised the render system in the HTML5 client
  9. Marcus

    Tanki Online and Sakura Blossom

    https://tankionline.com/en/?p=48896
  10. Marcus

    Patch Update #756 - Released 14th March 2024

    Patch Update #756 - Released 14th March 2024 Added pop-up windows with special offers in the HTML5 version of the game. Added a new special pop-up offer «Starter Pack» It includes 30 000 crystals, 500 tankoins and 7 days of Premium Pass Added a new special pop-up offer «Daily Tankoins Pass» Get 500 tankoins instantly and next 30 days get a pre-completed mission with 150 tankoins reward daily Added a new special pop-up offer «Supplies Pack» It includes 400 units of each Supply and 10 units of Nuclear Energy Added a new special pop-up offer «Challenge» It includes Battle Pass and 75 stars to proceed to the 15th level of Challenge Improvements in HUD of eSports livestreams. Added a new payment system «Braintree». Updated settings of the damage direction indicators.
  11. The thing is that we never had any auto-ban system like the one you described. We had a system to find violations, but not to punish you for them. In the end it is always a moderator who decides to ban or not to ban, according to the rules.
  12. Marcus

    Tanki Online V-LOG: Episode 501

    In today’s episode, we will be showing the new shot effects. We’ll also be releasing the new moderation system and starting the new event. Spring Fever Changes in Moderation and Game Rules Patch Update #755 - Released 7th March 2024 Android: HTML5 Beta test Tanki Online on Reddit! ? Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and
  13. Marcus

    Patch Update #755 - Released 7th March 2024

    Patch Update #755 - Released 7th March 2024 Added a new Magnum augment to Epic Containers - «Stunning Core». (Note) Critical damage applies the «Stun» status effect to an enemy tank for a short time. Railgun shot effect visual remaster. New effect also applies to all existing Railgun shot effects. Supplies are now sold in packages with 1, 100, 1000, 3000, and 9999 supplies. Gold boxes can now be purchased in Garage, but not in the Shop Reworked the Container opening mechanic. Fixed the problem with opening containers on mobile devices. Now when a Container is opened only the current reward will be shown, and not rewards for Containers already opened. Added a new screen after receiving rewards one by one that shows all the rewards. Opening rewards one by one can now be skipped. Added a mechanic to report messages in lobby chat. Added a button in the context menu that sends an anonymous report that will be seen by the moderators. Added a mechanic to report PRO-Battles names Added the ability to send an anonymous report that will be seen by the moderators. Added a mechanic to report messages in battle chat. Pressing a special button right to the chat input or pressing Ctrl + Enter in your keyboard opens a window with all the messages in the battle. Clicking on an individual message in this list will allow you to send a report that will be seen by the moderators An experimental 3D indicator of the direction of damage received can be turned on in the game settings. (Note) We would like to hear your feedback about how this prototype works Fixed the bug that made the interface much bigger than intended on certain phones. The following augments were added in the “Legendary” category of Common and Epic containers. Driver for Hopper Blaster for Viking Blaster for Dictator Lifeguard for Ares Hammer Shot reload decreased from 1.65-1 to 1.35-0.8 s Terminator Reload decreased from 1.8-1.5 to 3.6-2 4 s Warmup increased from 0.8 to 1 s Aiming time increased from 0.8 to 1 s Reload after salvo increased from 0.8-1 to 2.6-1.4 s Critical damage chance increased from 5-15% to 15% Juggernaut Protection decreased from 7 500-30 000 to 5 000-20 000 Healing from overdrive decreased from 5 000-20 000 to 2 500-10 000 Overdrive passive charge rate increased from 1 111 to 1 666 (90 → 60 s) Damage from self-destruction decreased from 5 000-20 000 to 2 500-10 000 Team score to end the battle changed for the following modes: TDM 150 → 160 CTF 7 → 10 ASL 150 → 160 RGB 7 → 12 TJR 10 → 15 Time before flags appear in CTF battle mode 60 → 90 s
  14. Marcus

    Changes in Moderation and Game Rules

    https://tankionline.com/en/?p=40561
  15. Marcus

    Spring Fever

    https://tankionline.com/en/?p=40655
  16. Marcus

    Patch Update #755 - Released 7th March 2024

    Patch Update #755 - Released 7th March 2024 Added a new Magnum augment to Epic Containers - «Stunning Core». (Note) Critical damage applies the «Stun» status effect to an enemy tank for a short time. Railgun shot effect visual remaster. New effect also applies to all existing Railgun shot effects. Supplies are now sold in packages with 1, 100, 1000, 3000, and 9999 supplies. Gold boxes can now be purchased in Garage, but not in the Shop Reworked the Container opening mechanic. Fixed the problem with opening containers on mobile devices. Now when a Container is opened only the current reward will be shown, and not rewards for Containers already opened. Added a new screen after receiving rewards one by one that shows all the rewards. Opening rewards one by one can now be skipped. Added a mechanic to report messages in lobby chat. Added a button in the context menu that sends an anonymous report that will be seen by the moderators. Added a mechanic to report PRO-Battles names Added the ability to send an anonymous report that will be seen by the moderators. Added a mechanic to report messages in battle chat. Pressing a special button right to the chat input or pressing Ctrl + Enter in your keyboard opens a window with all the messages in the battle. Clicking on an individual message in this list will allow you to send a report that will be seen by the moderators An experimental 3D indicator of the direction of damage received can be turned on in the game settings. (Note) We would like to hear your feedback about how this prototype works Fixed the bug that made the interface much bigger than intended on certain phones. The following augments were added in the “Legendary” category of Common and Epic containers. Driver for Hopper Blaster for Viking Blaster for Dictator Lifeguard for Ares Hammer Shot reload decreased from 1.65-1 to 1.35-0.8 s Terminator Reload increased from 1.8-1.5 to 3.6-2.4 s Warmup increased from 0.8 to 1 s Aiming time increased from 0.8 to 1 s Reload after salvo increased from 0.8-1 to 2.6-1.4 s Critical damage chance increased from 5-15% to 15% Juggernaut Protection decreased from 7 500-30 000 to 5 000-20 000 Healing from overdrive decreased from 5 000-20 000 to 2 500-10 000 Overdrive passive charge rate increased from 1 111 to 1 666 (90 → 60 s) Damage from self-destruction decreased from 5 000-20 000 to 2 500-10 000 Team score to end the battle changed for the following modes: TDM 150 → 160 CTF 7 → 10 ASL 150 → 160 RGB 7 → 12 TJR 10 → 15 Time before flags appear in CTF battle mode 60 → 90 s
  17. Marcus

    Best Helpers of February 2024

    Rent a Spec Helax Mr.Skiil Proofreaders team Scientist NikmanGT Forum Moderators Dopamine Maf Game Translators Sabry Chat Moderators programmer Excelencia Nocturn Span Shadow_Error_X Legendarni wildshorty Wiki Editors Emrakul Let Bartson74 Livestream team Casper DragonKnight Social Media Moderators chinufire natrolite xPuma Edu_Gamer eSports Helpers Hatara Mr.Banana Failed metromoskva KOHCTAHTUH Congrats to all best helpers of the month!
  18. Marcus

    Patch Update #753 - Released 22nd February 2024

    Patch Update #753 - Released 22nd February 2024 Fixed the bug that didn't give extra stars for playing using the «Quick battle» button when playing in group Fixed a problem with videos in tips, and with the animation of Container opening on iOS
  19. Marcus

    Android: HTML5 Beta test

    https://tankionline.com/en/?p=40637
  20. Marcus

    Team Contracts

    https://tankionline.com/en/?p=40606
  21. Marcus

    Tanki Online on iOS: Global test

    https://tankionline.com/en/?p=40598
  22. Marcus

    Patch Update #752 - Released 16th February 2024

    Patch Update #752 - Released 16th February 2024 Added a new Vulcan augment to Epic Containers — «Magnetic Band». (Note) Critical damage applies the «EMP» status effect to the enemy tank. Changed the way you get stars for battles Now the maximum number of stars you can get per battle depends on battle duration. (Note) A battle should last at least 11 minutes for the TOP-1 player to get 3 stars. If a battle lasts less than 3 minutes, players don’t receive stars at all. For battles that are longer than 13 minutes, i.e. special mode battles, the maximum number of stars is not limited to 3. (Note) For a battle that lasts 30 minutes, the TOP-1 player may get 8 stars. Entering a matchmaking battle with the «Quick battle» button gives you an extra star. (Note) Thus you may get a total of 4 stars per battle, or 8 if you have Premium Pass. Added a number showing your chance to get the item in the list of container rewards. (Note) Chances are different for each player because they depend on how many of other items available from this container you already have. Fixed the bug that crashed the game client when you click the Missions tab once a battle finishes. Fixed the bug that crashed the game client when you redeem certain promocodes. Fixed the bug that caused your tank’s camera to stay at the place your tank was destroyed and your tank not respawning. Fixed how the shot geometry works when you use Shaft’s sniping mode. (Note) The geometry has become rougher, but it saves memory significantly. Changed mission rewards For Daily Supermission — 3 tankoins For Daily Encore mission — 1 star Player doesn’t receive rewards for completing Weekly missions anymore For Weekly Supermission — 3 tankoins (instead of 24) For Weekly Encore supermission — 1 Rare Key (instead of 1 Epic Key) For Weekly Encore missions — 1 Common Key The following augments were added to the «Legendary» category of Epic Containers. Blaster for Wasp Blaster for Hornet Blaster for Hopper Lifeguard for Viking Lifeguard for Crusader Lifeguard for Hunter Lifeguard for Paladin Lifeguard for Dictator Miner for Ares Miner for Titan Miner for Mammoth Increased parameters of all hulls and turrets in modifications from Mk2 to Mk7: The difference between the Mk7 and the MkMAX modifications has been halved The changes affected the way Gear Score is counted. Now Mk7 modification gives you 2300 points instead of 2100 (Note) This change should reduce the «difficulty» of the game for owners of Mk7 modifications, who have not yet had time to upgrade them, but have already faced Legends in battles Isida «Phoenix» augment Range is decreased from 45 to 40 m. Recovery rate is decreased from 25% to 20% Critical hit chance increase is +30% Energy consumption when healing is now the same as for the regular Isida Twins Radius of max explosion damage is increased from 1 to 3 m. Radius of medium explosion damage is increased from 2 to 6 m. Radius of min. explosion damage is increased from 6 to 9 m. Radius of critical explosion damage is decreased from 6 to 3 m. Vulcan Critical damage is increased from 100-200 to 150-300 HP Critical hit chance is decreased from 2% to 1,4% Damage boost when Viking’s overdrive is activated is increased from +400% to +600% Thunder Projectile speed is increased from 300-350 to 250-350 m/s Radius of max explosion damage is increased from 2 to 3 m. Radius of medium explosion damage is increased from 4 to 6 m. Radius of critical explosion damage is increased from 2 to 3 m. Magnum Radius of max explosion damage is increased from 2 to 3 m. Radius of medium explosion damage is increased from 4 to 6 m. Radius of critical explosion damage is increased from 5 to 9 m. Gauss Reload duration is decreased from 2.25-1.5 to 1.95-1.3 s. Range of max damage is decreased from 90-120 to 60-90 m. Range of min damage is decreased from 150-180 to 90-120 m. Radius of medium explosion damage is increased from 6 to 7 m. Terminator Regular damage is decreased from 450-1800 to 325-1300 HP Radius of max explosion damage is decreased from 5 to 3 m. Radius of min. explosion damage is increased 10 to 12 m. Overdrive Wasp Overdrive charge over time changed from 180 to 270 s. Hopper Overdrive charge over time changed from 150 to 240 s. Hornet Overdrive charge over time changed from 210 to 300 s. Crusader Overdrive charge over time changed from 150 to 240 s. Hunter Overdrive charge over time changed from 180 to 270 s. Paladin Overdrive charge over time changed from 330 to 360 s. Dictator Overdrive charge over time changed from 300 to 330 s. Titan Overdrive charge over time changed from 270 to 330 s. Ares Overdrive charge over time changed from 240 to 300 s. Mammoth Overdrive charge over time changed from 180 to 270 s. Changed the maximum number of players for the following maps in matchmaking: Aleksandrovsk from 20 to 18 Barda from 20 to 18 Bobruisk from 16 to 14 Bridges from 16 to 14 Chernobyl from 20 to 18 Chernushka from 16 to 14 Cologne from 20 to 16 Future from 20 to 18 Industrial Zone from 20 to 18 Lost Temple from 28 to 30 Magistral from 24 to 22 Molotov from 16 to 14 Parma from 20 to 18 Polygon from 16 to 14 Rio from 20 to 18 Serpuhov from 20 to 18 Stadium from 20 to 24 Tribute from 16 to 14 Yorkshire from 24 to 28 Paints with country flags were removed from the game. Paints with mono colors were moved to Common rarity and are available for purchase with crystals. Paints with camouflage were moved to Uncommon rarity. Data traffic from the server to the client of the player has been optimized. Added experimental support for the game on Safari browser (Note) The HTML-5 version of the game can now be launched from an iPhone via a direct link.
  23. Marcus

    Patch Update #752 - Released 16th February 2024

    Patch Update #752 - Released 16th February 2024 Added a new Vulcan augment to Epic Containers — «Magnetic Band». (Note) Critical damage applies the «EMP» status effect to the enemy tank. Changed the way you get stars for battles Now the maximum number of stars you can get per battle depends on battle duration. (Note) A battle should last at least 11 minutes for the TOP-1 player to get 3 stars. If a battle lasts less than 3 minutes, players don’t receive stars at all. For battles that are longer than 13 minutes, i.e. special mode battles, the maximum number of stars is not limited to 3. (Note) For a battle that lasts 30 minutes, the TOP-1 player may get 8 stars. Entering a matchmaking battle with the «Quick battle» button gives you an extra star. (Note) Thus you may get a total of 4 stars per battle, or 8 if you have Premium Pass. Added a number showing your chance to get the item in the list of container rewards. (Note) Chances are different for each player because they depend on how many of other items available from this container you already have. Fixed the bug that crashed the game client when you click the Missions tab once a battle finishes. Fixed the bug that crashed the game client when you redeem certain promocodes. Fixed the bug that caused your tank’s camera to stay at the place your tank was destroyed and your tank not respawning. Fixed how the shot geometry works when you use Shaft’s sniping mode. (Note) The geometry has become rougher, but it saves memory significantly. Changed mission rewards For Daily Supermission — 3 tankoins For Daily Encore mission — 1 star Player doesn’t receive rewards for completing Weekly missions anymore For Weekly Supermission — 3 tankoins (instead of 24) For Weekly Encore supermission — 1 Rare Key (instead of 1 Epic Key) For Weekly Encore missions — 1 Common Key The following augments were added to the «Legendary» category of Epic Containers. Blaster for Wasp Blaster for Hornet Blaster for Hopper Lifeguard for Viking Lifeguard for Crusader Lifeguard for Hunter Lifeguard for Paladin Lifeguard for Dictator Miner for Ares Miner for Titan Miner for Mammoth Increased parameters of all hulls and turrets in modifications from Mk2 to Mk7: The difference between the Mk7 and the MkMAX modifications has been halved The changes affected the way Gear Score is counted. Now Mk7 modification gives you 2300 points instead of 2100 (Note) This change should reduce the «difficulty» of the game for owners of Mk7 modifications, who have not yet had time to upgrade them, but have already faced Legends in battles Isida «Phoenix» augment Range is decreased from 45 to 40 m. Recovery rate is decreased from 25% to 20% Critical hit chance increase is +30% Energy consumption when healing is now the same as for the regular Isida Twins Radius of max explosion damage is increased from 1 to 3 m. Radius of medium explosion damage is increased from 2 to 6 m. Radius of min. explosion damage is increased from 6 to 9 m. Radius of critical explosion damage is decreased from 6 to 3 m. Vulcan Critical damage is increased from 100-200 to 150-300 HP Critical hit chance is decreased from 2% to 1,4% Damage boost when Viking’s overdrive is activated is increased from +400% to +600% Thunder Projectile speed is increased from 300-350 to 250-350 m/s Radius of max explosion damage is increased from 2 to 3 m. Radius of medium explosion damage is increased from 4 to 6 m. Radius of critical explosion damage is increased from 2 to 3 m. Magnum Radius of max explosion damage is increased from 2 to 3 m. Radius of medium explosion damage is increased from 4 to 6 m. Radius of critical explosion damage is increased from 5 to 9 m. Gauss Reload duration is decreased from 2.25-1.5 to 1.95-1.3 s. Range of max damage is decreased from 90-120 to 60-90 m. Range of min damage is decreased from 150-180 to 90-120 m. Radius of medium explosion damage is increased from 6 to 7 m. Terminator Regular damage is decreased from 450-1800 to 325-1300 HP Radius of max explosion damage is decreased from 5 to 3 m. Radius of min. explosion damage is increased 10 to 12 m. Overdrive Wasp Overdrive charge over time changed from 180 to 270 s. Hopper Overdrive charge over time changed from 150 to 240 s. Hornet Overdrive charge over time changed from 210 to 300 s. Crusader Overdrive charge over time changed from 150 to 240 s. Hunter Overdrive charge over time changed from 180 to 270 s. Paladin Overdrive charge over time changed from 330 to 360 s. Dictator Overdrive charge over time changed from 300 to 330 s. Titan Overdrive charge over time changed from 270 to 330 s. Ares Overdrive charge over time changed from 240 to 300 s. Mammoth Overdrive charge over time changed from 180 to 270 s. Changed the maximum number of players for the following maps in matchmaking: Aleksandrovsk from 20 to 18 Barda from 20 to 18 Bobruisk from 16 to 14 Bridges from 16 to 14 Chernobyl from 20 to 18 Chernushka from 16 to 14 Cologne from 20 to 16 Future from 20 to 18 Industrial Zone from 20 to 18 Lost Temple from 28 to 30 Magistral from 24 to 22 Molotov from 16 to 14 Parma from 20 to 18 Polygon from 16 to 14 Rio from 20 to 18 Serpuhov from 20 to 18 Stadium from 20 to 24 Tribute from 16 to 14 Yorkshire from 24 to 28 Paints with country flags were removed from the game. Paints with mono colors were moved to Common rarity and are available for purchase with crystals. Paints with camouflage were moved to Uncommon rarity. Data traffic from the server to the client of the player has been optimized. Added experimental support for the game on Safari browser (Note) The HTML-5 version of the game can now be launched from an iPhone via a direct link.
  24. Marcus

    Tanki Online V-LOG: Episode 500

    In today’s episode, we will be interviewing V-LOG stars. We’ll also be announcing the new event and showing our VR skills. Valentine’s Day 2024 eSports website Alex Lynch and English Alex Lynch and Music Tanki Online on Reddit! ? Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and
  25. Marcus

    Valentine’s Day 2024

    https://tankionline.com/en/?p=40540
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