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Marcus

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Everything posted by Marcus

  1. We have just added information about augments to the announcement. It is below the list of prizes.
  2. Marcus

    Summer eSports TankiFund 2024

    WINNERS https://tankionline.com/en/?p=49320
  3. Marcus

    Tanki Online V-LOG: Episode 506

    In today’s episode, we will be announcing TankiFund. We’ll also be answering your questions and making a spoiler. Summer eSports TankiFund 2024 V-LOG Trivia Inactive accounts under threat of deletion Become a helper today! Tanki Online Discord Made with by Tanki and
  4. Marcus

    Best Helpers of May 2024

    Rent a Spec Mr.Skiil Helax Proofreaders team NikmanGT Scientist Forum Moderators 1st Dopamine Marekos1111 Game Translators Dynasty Dumbledore6969 Gravedigger Chat Moderators Shadow_Error_X Who_Is_NexT programmer Edu_gamer Nocturn Span Wiki Editors Bartson74 Squirrellover Livestream team fjrenke DragonKnight Social Media Moderators chinufire xPuma tanki.gamer.br liramanmx eSports Helpers Apost metromoskva KOHCTAHTUH Kristina Lotto Testers BlueWolf Let Congrats to all best helpers of the month!
  5. Marcus

    Tanki Online V-LOG: Episode 505

    In today’s episode, we will be getting a little nostalgic, looking back at significant moments of the project and talking about upcoming activities prepared for the celebration. Tanki Online turns 15! Build & Fight Become a helper today! Tanki Online Discord Made with by Tanki and
  6. Marcus

    Patch Update #764 - Released 31st May 2024

    Patch Update #764 - Released 31st May 2024 Added a new «Thunder XT» skin to Epic Containers. Changed the reward of Tanki Birthday special cake Gold Box from 15 000 crystals to 15 tankoins. Common Containers «Legendary» rarity category Added all Driver, Blaster, Lifeguard, and Miner augments Epic Containers «Legendary» rarity category Added all Driver, Blaster, Lifeguard, and Miner augments «Uncommon» rarity category Crystals Changed drop probability from 13.5% to 7.2% Changed the number of prize units from 3 000 to 9 000 Boosted Armor Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 Boosted Damage Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 Speed boost Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 Mines Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 «Rare» rarity category Crystals Changed drop probability from 4% to 5.5% Changed the number of prize units from 10 000 to 12 000 Repair Kit Changed drop probability from 8% to 11% Free paints Changed drop probability from 4% to 5.5% Augments Changed drop probability from 4% to 5.5% Legendary Containers Added the «Freeze GT» skin Added the «Hunter GT» skin Fixed the behavior of metal parts on some XT skins in night versions of maps. Added a permanent announcement that lets you read the recent patch notes.
  7. Marcus

    Patch Update #764 - Released 31st May 2024

    Patch Update #764 - Released 31st May 2024 Added a new «Thunder XT» skin to Epic Containers. Changed the reward of Tanki Birthday special cake Gold Box from 15 000 crystals to 15 tankoins. Common Containers «Legendary» rarity category Added all Driver, Blaster, Lifeguard, and Miner augments Epic Containers «Legendary» rarity category Added all Driver, Blaster, Lifeguard, and Miner augments «Uncommon» rarity category Crystals Changed drop probability from 13.5% to 7.2% Changed the number of prize units from 3 000 to 9 000 Boosted Armor Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 Boosted Damage Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 Speed boost Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 Mines Changed drop probability from 13.5% to 13.2% Changed the number of prize units from 100 to 175 «Rare» rarity category Crystals Changed drop probability from 4% to 5.5% Changed the number of prize units from 10 000 to 12 000 Repair Kit Changed drop probability from 8% to 11% Free paints Changed drop probability from 4% to 5.5% Augments Changed drop probability from 4% to 5.5% Legendary Containers Added the «Freeze GT» skin Added the «Hunter GT» skin Fixed the behavior of metal parts on some XT skins in night versions of maps. Added a permanent announcement that lets you read the recent patch notes.
  8. Marcus

    Tanki Online turns 15!

    https://tankionline.com/en/2024/05/tanki-online-turns-15/
  9. Marcus

    Patch Update #763 - Released 17th May 2024

    Patch Update #763 - Released 17th May 2024 Updated the sound of the Railgun’s «Magic» shot effect The logic of the Miner augment has been changed for all hulls. Instead of a fixed number of protected mines, the augment now retains only 70% of the mines placed after each respawn of the tank with Miner. The saved mines are chosen randomly (Note) The previous mechanic allowed mines to be placed much more frequently by self-destructing the tank after each mine placement. The new mechanic not only prevents accelerated mining, but also adds counterplay. Now, attackers have the option of accelerating demining by destroying the Miner, and the Miner must remember to protect themselves in order to maintain the maximum number of mines in defense. Firebird «Adrenaline» augment Damage bonus decreased from +29% to +26% Freeze «Adrenaline» augment Damage bonus decreased from +26% to +23% «Shock freeze» augment Regular damage decrease changed from -15% to -5% «Pulsar» augment Critical hit chance decrease changed from -25% to -30% Isida «Nanomass reactor» augment Energy consumption increase while attacking changed from +50% to +20% The percentage of the energy tank reloaded when destroying an enemy changed from +100% to +50% «Pulsar» augment Critical hit chance decrease changed from -20% to -30% Tesla Reload time increased from 0.66 to 0.75 s. «Adrenaline» augment Damage bonus decreased from +29% to +26% «Electroturret» augment Added an increase of lightning ball damage by +40% «Pulsar» augment Critical hit chance decrease changed from -16% to -30% Hammer «Adaptive reload» augment Clip reload time increase changed from +25% to +20% Added a decrease of shot reload time by -20% «Blunderbuss» augment Regular damage increase changed from +75% to +80% Added an increase of critical damage by +40% «Assault magazine» augment Shot reload time decrease changed from -80% to -75% Clip reload time decrease changed from -30% to -25% «Large caliber pellets» augment Added an increase in Critical damage by +20% «Heavy Slugger» augment Turret rotation speed decrease changed from -20% to -35% Turret rotary acceleration decrease changed from -20% to -35% Twins «Plasma Turbo Accelerators» augment Regular damage decrease changed from -70% to -30% Ricochet «Pulsar» augment Critical hit chance decrease changed from -16% to -30% Vulcan «Incendiary band» augment Reload time increase changed from +25% to +15% «Rubberized rounds» augment Projectile speed decrease changed from -25% to -10% «Explosive Band» augment Radius of max explosion damage increased from 1 to 2 m Radius of medium explosion damage increased from 3 to 4 m Radius of min explosion damage increased from 5 to 6 m Radius of critical explosion damage decreased from 5 to 4 m «Shredder» augment Reload time decrease changed from -40% to -30% «Pulsar» augment Critical hit chance decrease changed from -20% to -30% Smoky «Assault rounds» augment Projectile speed increase changed from +200% to +50% Removed Reload time decrease «High-precision aiming system» augment Reload time increase changed from +20% to +100% Regular damage increase changed from +40% to +43% Critical damage increase changed from +10% to +60% Projectile speed decrease changed from -20% to -30% «Supercumulative rounds» augment Critical damage when Viking’s overdrive is activated is now the same as for other augments «Autocannon» augment Critical hit chance decrease changed from -40% to -15% «Explosive Rounds» augment Radius of max explosion damage increased from 1 to 3 m. Radius of medium explosion damage increased from 4 to 6 m. Radius of min explosion damage increased from 7 to 9 m. Average splash damage changed from 90% to 50% Min splash damage increased from 10% to 50% Critical damage radius increased from 2 to 3 m. Rounds do not ricochet «Pulsar» augment Critical hit chance decrease changed from -16% to -30% Striker «Missile launcher «Hunter» augment Aiming recovery time decrease changed from -50% to -30% «Missile launcher «Tandem» augment Salvo reload time increase removed Added an increase of critical hit chance by +25% Added a decrease of Reload time by -100% Thunder Range of critical explosion damage increased from 3 to 6 m. «Strict ammunition load» augment Reload time decrease changed from -10% to -20% Scorpion «Missile launcher «Spear» augment Salvo reload time decrease changed from -75% to -50% Railgun «Round destabilization» augment Regular damage decrease changed from -50% to -25% Critical damage increase changed from +20% to +40% «Death Herald» compulsator» augment Removed reload time increase «Hyperspace rounds» augment Added a decrease of Shot warmup time by -10% Gauss «Large Caliber» augment Arcade normal damage increase changed from +35% to +27% Arcade reload time increase changed from +30% to +54% Added an increase of critical damage by +29% «Super Solenoids» augment Salvo damage increase changed from +30% to +41% Shaft Min. sniping damage increased from 335-670 to 355-710 HP «Healing Emitters» augment Added a decrease of Arcade damage by -15% Added a decrease of Sniper damage by -15% Terminator Charging time decreased from 3.6 - 2.4 to 2.6 - 1.4 s. Added a damage decrease by distance: 100% of damage is dealt when the distance is 90-120 m. Damage decreases when the distance is between 90-120 and 150-180 m. Minimum damage after decrease is 50% of the base damage Wasp N2-Bomb (Wasp’s overdrive) now can destroy mines in direct line of sight Mines' destruction radius is 15 meters. Hunter EMP (Hunter’s overdrive) now can destroy mines in direct line of sight Mines' destruction radius is 15 meters. Hopper Detonation Jump (Hopper’s overdrive) now can destroy mines in direct line of sight Mines' destruction radius is 15 meters. When a player’s nickname gets changed, the player now receives a free Rename Pass Fixed minor bugs in the tutorial Updated Shop prices for some regions
  10. Marcus

    Patch Update #763 - Released 17th May 2024

    Patch Update #763 - Released 17th May 2024 Updated the sound of the Railgun’s «Magic» shot effect The logic of the Miner augment has been changed for all hulls. Instead of a fixed number of protected mines, the augment now retains only 70% of the mines placed after each respawn of the tank with Miner. The saved mines are chosen randomly (Note) The previous mechanic allowed mines to be placed much more frequently by self-destructing the tank after each mine placement. The new mechanic not only prevents accelerated mining, but also adds counterplay. Now, attackers have the option of accelerating demining by destroying the Miner, and the Miner must remember to protect themselves in order to maintain the maximum number of mines in defense. Firebird «Adrenaline» augment Damage bonus decreased from +29% to +26% Freeze «Adrenaline» augment Damage bonus decreased from +26% to +23% «Shock freeze» augment Regular damage decrease changed from -15% to -5% «Pulsar» augment Critical hit chance decrease changed from -25% to -30% Isida «Nanomass reactor» augment Energy consumption increase while attacking changed from +50% to +20% The percentage of the energy tank reloaded when destroying an enemy changed from +100% to +50% «Pulsar» augment Critical hit chance decrease changed from -20% to -30% Tesla Reload time increased from 0.66 to 0.75 s. «Adrenaline» augment Damage bonus decreased from +29% to +26% «Electroturret» augment Added an increase of lightning ball damage by +40% «Pulsar» augment Critical hit chance decrease changed from -16% to -30% Hammer «Adaptive reload» augment Clip reload time increase changed from +25% to +20% Added a decrease of shot reload time by -20% «Blunderbuss» augment Regular damage increase changed from +75% to +80% Added an increase of critical damage by +40% «Assault magazine» augment Shot reload time decrease changed from -80% to -75% Clip reload time decrease changed from -30% to -25% «Large caliber pellets» augment Added an increase in Critical damage by +20% «Heavy Slugger» augment Turret rotation speed decrease changed from -20% to -35% Turret rotary acceleration decrease changed from -20% to -35% Twins «Plasma Turbo Accelerators» augment Regular damage decrease changed from -70% to -30% Ricochet «Pulsar» augment Critical hit chance decrease changed from -16% to -30% Vulcan «Incendiary band» augment Reload time increase changed from +25% to +15% «Rubberized rounds» augment Projectile speed decrease changed from -25% to -10% «Explosive Band» augment Radius of max explosion damage increased from 1 to 2 m Radius of medium explosion damage increased from 3 to 4 m Radius of min explosion damage increased from 5 to 6 m Radius of critical explosion damage decreased from 5 to 4 m «Shredder» augment Reload time decrease changed from -40% to -30% «Pulsar» augment Critical hit chance decrease changed from -20% to -30% Smoky «Assault rounds» augment Projectile speed increase changed from +200% to +50% Removed Reload time decrease «High-precision aiming system» augment Reload time increase changed from +20% to +100% Regular damage increase changed from +40% to +43% Critical damage increase changed from +10% to +60% Projectile speed decrease changed from -20% to -30% «Supercumulative rounds» augment Critical damage when Viking’s overdrive is activated is now the same as for other augments «Autocannon» augment Critical hit chance decrease changed from -40% to -15% «Explosive Rounds» augment Radius of max explosion damage increased from 1 to 3 m. Radius of medium explosion damage increased from 4 to 6 m. Radius of min explosion damage increased from 7 to 9 m. Average splash damage changed from 90% to 50% Min splash damage increased from 10% to 50% Critical damage radius increased from 2 to 3 m. Rounds do not ricochet «Pulsar» augment Critical hit chance decrease changed from -16% to -30% Striker «Missile launcher «Hunter» augment Aiming recovery time decrease changed from -50% to -30% «Missile launcher «Tandem» augment Salvo reload time increase removed Added an increase of critical hit chance by +25% Added a decrease of Reload time by -100% Thunder Range of critical explosion damage increased from 3 to 6 m. «Strict ammunition load» augment Reload time decrease changed from -10% to -20% Scorpion «Missile launcher «Spear» augment Salvo reload time decrease changed from -75% to -50% Railgun «Round destabilization» augment Regular damage decrease changed from -50% to -25% Critical damage increase changed from +20% to +40% «Death Herald» compulsator» augment Removed reload time increase «Hyperspace rounds» augment Added a decrease of Shot warmup time by -10% Gauss «Large Caliber» augment Arcade normal damage increase changed from +35% to +27% Arcade reload time increase changed from +30% to +54% Added an increase of critical damage by +29% «Super Solenoids» augment Salvo damage increase changed from +30% to +41% Shaft Min. sniping damage increased from 335-670 to 355-710 HP «Healing Emitters» augment Added a decrease of Arcade damage by -15% Added a decrease of Sniper damage by -15% Terminator Charging time decreased from 3.6 - 2.4 to 2.6 - 1.4 s. Added a damage decrease by distance: 100% of damage is dealt when the distance is 90-120 m. Damage decreases when the distance is between 90-120 and 150-180 m. Minimum damage after decrease is 50% of the base damage Wasp N2-Bomb (Wasp’s overdrive) now can destroy mines in direct line of sight Mines' destruction radius is 15 meters. Hunter EMP (Hunter’s overdrive) now can destroy mines in direct line of sight Mines' destruction radius is 15 meters. Hopper Detonation Jump (Hopper’s overdrive) now can destroy mines in direct line of sight Mines' destruction radius is 15 meters. When a player’s nickname gets changed, the player now receives a free Rename Pass Fixed minor bugs in the tutorial Updated Shop prices for some regions
  11. Marcus

    Build & Fight

    You don't need to do anything from 1 to 3 AM UTC. You actually CANNOT do anything during this time. You need to place your tank BEFORE 1 AM UTC. And the server will be processing all the matches from 1 to 3 AM UTC, counting points for each player.
  12. Marcus

    Summer Major 2024

    https://tankionline.com/en/?p=49188
  13. Marcus

    Build & Fight

    https://tankionline.com/en/2024/05/build-fight/
  14. Marcus

    Tanki Online V-LOG: Episode 504

    In today’s episode, we will be showing the new mobile tutorial. We’ll also be announcing the May Holidays event and discussing how effects affect FPS. May Holidays The «Tanks in Space» Mini-game Mobile «Tanki Online» — now on the HTML5 engine! Become a helper today! Tanki Online Discord Made with by Tanki and
  15. Marcus

    May holidays 2024

    https://tankionline.com/en/?p=49076
  16. Marcus

    Best Helpers of April 2024

    Rent a Spec Mr.Skiil Helax Proofreaders team NikmanGT Forum Moderators Dumbledore6969 Dopamine Maf Game Translators Sabry Gravedigger Dynasty Chat Moderators Span Nocturn Legendarni programmer Edu_Gamer Who_Is_NexT Wiki Editors Bartson74 Squirrellover Livestream team fjrenke Casper Social Media Moderators tanki.gamer.br chinufire xPuma eSports Helpers Kristina Vikki Lotto Lyzard Failed metromoskva KOHCTAHTUH Testers BlueWolf Congrats to all best helpers of the month!
  17. Marcus

    Patch Update #762 - Released 27th April 2024

    Patch Update #762 - Released 27th April 2024 Remastered the tank explosion effect Horizontal auto-aim performance optimised for ricocheting shells (Note) Once a shell ricochets, horizontal auto-aim won’t work anymore, only the vertical one. This change will save CPU time on weak devices and is unlikely to be noticeable in battle Firebird «Pulsar» augment Critical damage chance decrease changed from -20% to -25% Freeze Critical damage chance 4% → 3% «Adrenaline» augment Maximum damage increase changed from +29% to +26% «Pulsar» augment Critical damage chance decrease changed from -20% to -25% Isida «Phoenix» augment Range increase changed from +100% to +50% Vampirism effect power changed from 20% to 15% Number of energy recharged when destroying an opponent changed from +500 to +300 Tesla «Dilatory protocol» augment Lightning ball reload duration increase changed from +200% to +150% Twins «Plasmatron» augment Damage boost when Viking’s overdrive is activated halved to compensate for very high damage bonus «Pulsar» augment Critical damage chance decrease changed from -16% to -20% Ricochet «Pulsar» augment Critical damage chance decrease changed from -16% to-20% Striker «Pulsar» augment Critical damage chance decrease changed from -12% to -9% Thunder «Sledgehammer» rounds» augment Regular damage increase changed from +45% to +35%; Range of minimum and maximum damage decrease changed from -80% to -60% «Anvil» shells» augment Regular damage increase changed from +45% to +35%; Range of minimum and maximum damage decrease changed from -80% to -60% Removed the critical damage chance increase; Removed the projectile speed decrease Magnum Reload duration decreased from 4.9 - 2.6 to 4.6 - 2.5 seconds Charge duration decreased from 2.9 - 2.6 to 2.9 - 2.5 seconds «Automated gunpowder loading mechanism» augment Amplification time decrease changed from -20% to -15% «Mortar» augment Removed the radius of minimum, average, and maximum splash damage decrease «Vacuum core» augment Added an Amplification time increase by +20%
  18. Marcus

    Patch Update #762 - Released 27th April 2024

    Patch Update #762 - Released 27th April 2024 Added a battle tutorial for new players to teach them how to control their tank and how to fight Fixed the bug when upgrading equipment, which compared parameter changes to the next modification instead of the next level Fixed the bug which prevented the purchase of some special offers in Steam Fixed the bug with the selected map changing when changing filters in the battle creation menu
  19. Marcus

    Patch Update #761 - Released 19th April 2024

    Patch Update #761 - Released 19th April 2024 Remastered the tank explosion effect Horizontal auto-aim performance optimised for ricocheting shells (Note) Once a shell ricochets, horizontal auto-aim won’t work anymore, only the vertical one. This change will save CPU time on weak devices and is unlikely to be noticeable in battle Firebird «Pulsar» augment Critical damage chance decrease changed from -20% to -25% Freeze Critical damage chance 4% → 3% «Adrenaline» augment Maximum damage increase changed from +29% to +26% «Pulsar» augment Critical damage chance decrease changed from -20% to -25% Isida «Phoenix» augment Range increase changed from +100% to +50% Vampirism effect power changed from 20% to 15% Number of energy recharged when destroying an opponent changed from +500 to +300 Tesla «Dilatory protocol» augment Lightning ball reload duration increase changed from +200% to +150% Twins «Plasmatron» augment Damage boost when Viking’s overdrive is activated halved to compensate for very high damage bonus «Pulsar» augment Critical damage chance decrease changed from -16% to -20% Ricochet «Pulsar» augment Critical damage chance decrease changed from -16% to-20% Striker «Pulsar» augment Critical damage chance decrease changed from -12% to -9% Thunder «Sledgehammer» rounds» augment Regular damage increase changed from +45% to +35%; Range of minimum and maximum damage decrease changed from -80% to -60% «Anvil» shells» augment Regular damage increase changed from +45% to +35%; Range of minimum and maximum damage decrease changed from -80% to -60% Removed the critical damage chance increase; Removed the projectile speed decrease Magnum Reload duration decreased from 4.9 - 2.6 to 4.6 - 2.5 seconds Charge duration decreased from 2.9 - 2.6 to 2.9 - 2.5 seconds «Automated gunpowder loading mechanism» augment Amplification time decrease changed from -20% to -15% «Mortar» augment Removed the radius of minimum, average, and maximum splash damage decrease «Vacuum core» augment Added an Amplification time increase by +20%
  20. Marcus

    Patch Update #761 - Released 19th April 2024

    Patch Update #761 - Released 19th April 2024 Remastered the tank explosion effect Horizontal auto-aim performance optimised for ricocheting shells (Note) Once a shell ricochets, horizontal auto-aim won’t work anymore, only the vertical one. This change will save CPU time on weak devices and is unlikely to be noticeable in battle Firebird «Pulsar» augment Critical damage chance decrease changed from -20% to -25% Freeze Critical damage chance 4% → 3% «Adrenaline» augment Maximum damage increase changed from +29% to +26% «Pulsar» augment Critical damage chance decrease changed from -20% to -25% Isida «Phoenix» augment Range increase changed from +100% to +50% Vampirism effect power changed from 20% to 15% Number of energy recharged when destroying an opponent changed from +500 to +300 Tesla «Dilatory protocol» augment Lightning ball reload duration increase changed from +200% to +150% Twins «Plasmatron» augment Damage boost when Viking’s overdrive is activated halved to compensate for very high damage bonus «Pulsar» augment Critical damage chance decrease changed from -16% to -20% Ricochet «Pulsar» augment Critical damage chance decrease changed from -16% to-20% Striker «Pulsar» augment Critical damage chance decrease changed from -12% to -9% Thunder «Sledgehammer» rounds» augment Regular damage increase changed from +45% to +35%; Range of minimum and maximum damage decrease changed from -80% to -60% «Anvil» shells» augment Regular damage increase changed from +45% to +35%; Range of minimum and maximum damage decrease changed from -80% to -60% Removed the critical damage chance increase; Removed the projectile speed decrease Magnum Reload duration decreased from 4.9 - 2.6 to 4.6 - 2.5 seconds Charge duration decreased from 2.9 - 2.6 to 2.9 - 2.5 seconds «Automated gunpowder loading mechanism» augment Amplification time decrease changed from -20% to -15% «Mortar» augment Removed the radius of minimum, average, and maximum splash damage decrease «Vacuum core» augment Added an Amplification time increase by +20%
  21. Marcus

    The «Tanks in Space» Mini-game

    https://tankionline.com/en/?p=49035
  22. Marcus

    Tanki Online V-LOG: Episode 503

    In today’s episode, we will be announcing the new event. We’ll also be releasing HTML5 to Android and giving away Premium Pass. Cosmonautics Day 2024 Mobile «Tanki Online» — now on the HTML5 engine! Tanki Online and Sakura Blossom Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and
  23. Marcus

    Cosmonautics Day 2024

    https://tankionline.com/en/?p=48993
  24. Marcus

    Patch Update #760 - Released 12th April 2024

    Patch Update #760 - Released 12th April 2024 Added a new Railgun’s «Magic» shot effect to Epic Containers: (Note) This is the first new shot effect in a long time. We will try to prepare a new shot effect for each turret that already has a remastered version of the standard shot effect. We also remind you that shot effects only affect visuals. In the list of missions of a supermission, you will now see missions that are not available yet (e.g. if a mission hasn’t started yet) (Note) This will help us to avoid confusion when you see that you have completed all the missions available but cannot complete the supermission yet Inactivity waiting time increased from 1 to 3 minutes (Note) This is a temporary change to avoid players of the mobile version from being kicked for inactivity due to long resources loading time Fixed the problem where sounds of the game stopped working if you switch to another app on Android Fixed Google payments in India
  25. Marcus

    Patch Update #760 - Released 12th April 2024

    Patch Update #760 - Released 12th April 2024 Added a new Railgun’s «Magic» shot effect to Epic Containers: (Note) This is the first new shot effect in a long time. We will try to prepare a new shot effect for each turret that already has a remastered version of the standard shot effect. We also remind you that shot effects only affect visuals. In the list of missions of a supermission, you will now see missions that are not available yet (e.g. if a mission hasn’t started yet) (Note) This will help us to avoid confusion when you see that you have completed all the missions available but cannot complete the supermission yet Inactivity waiting time increased from 1 to 3 minutes (Note) This is a temporary change to avoid players of the mobile version from being kicked for inactivity due to long resources loading time Fixed the problem where sounds of the game stopped working if you switch to another app on Android Fixed Google payments in India
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