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Everything posted by Marcus
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https://tankionline.com/en/?p=51894
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Patch Update #824 - Released 13th March 2026
Marcus replied to Marcus in Patch Update #824 - Released 13th March 2026 Web Version Patch Notes
Patch Update #824 - Released 13th March 2026 List of changes: Repair Kit supply Reload cooldown decreased from 30 s. to 15 s.; Mechanic drone Reduction of Repair Kit cooldown changed frm 10-20 s. to 1-5 s.; Hyperion drone Removed the reduction of Repair Kit cooldown; Isida Sustainable Nanobots Cone angle decrease changed from -60% to -50% Energy consumption when healing decrease changed from -50% to -60%; Tesla Reload decreased from 0.8 s. to 1 s.; Vulcan Critical damage decreased from 150-200 to 90-120 HP; List of Fixes: Medic Grenade Points are no longer awarded for repairing tanks that have full health; Fixed the offset of the healing special effect's center position, which was half a hull away from the grenade's position; Fixed an error where the healing sound effect could persist after healing ended; Fixed the Critical Resistance icon displayed above enemy tanks; Hopper hull control has been reverted to be relative to the hull, not the camera. (Note) Already in the game. The 26,000 Tankoins bundle is back on sale in the iOS version. -
update Patch Update #824 - Released 13th March 2026
Marcus replied to Marcus in Patch Update #824 - Released 13th March 2026 News Archive
Patch Update #824 - Released 13th March 2026 List of changes: Repair Kit supply Reload cooldown decreased from 30 s. to 15 s.; Mechanic drone Reduction of Repair Kit cooldown changed frm 10-20 s. to 1-5 s.; Hyperion drone Removed the reduction of Repair Kit cooldown; Isida Sustainable Nanobots Cone angle decrease changed from -60% to -50% Energy consumption when healing decrease changed from -50% to -60%; Tesla Reload decreased from 0.8 s. to 1 s.; Vulcan Critical damage decreased from 150-200 to 90-120 HP; List of Fixes: Medic Grenade Points are no longer awarded for repairing tanks that have full health; Fixed the offset of the healing special effect's center position, which was half a hull away from the grenade's position; Fixed an error where the healing sound effect could persist after healing ended; Fixed the Critical Resistance icon displayed above enemy tanks; Hopper hull control has been reverted to be relative to the hull, not the camera. (Note) Already in the game. The 26,000 Tankoins bundle is back on sale in the iOS version. -
https://tankionline.com/en/?p=51875
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v-log Tanki Online V-LOG: Episode 544
Marcus replied to Marcus in Tanki Online V-LOG: Episode 544 News Archive
In today’s episode, we will be releasing a huge update for Nintendo Switch. We’ll also be announcing the Medic grenade and launching the new Global Warming event. Global warming Tanki Online and Sakura Blossom 2026 Tanki Classic mass test Tanki Classic Early Access V-LOG contest form V-LOG contest results Made with by Tanki and- 1 reply
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https://tankionline.com/en/2026/03/global-warming/
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Patch Update #823 - Released 6th March 2026
Marcus replied to Marcus in Patch Update #823 - Released 6th March 2026 Web Version Patch Notes
Patch Update #823 - Released 6th March 2026 List of Changes: The Boombox map has been updated and added to Matchmaking (Note) The map supports 12 players and all modes except ASL and TJR/JGR. Added a negative currency support mechanic The mechanic is triggered when a payment is canceled outside the game. Supports negative balances for Tankoins, Rubies, Crystals, and all keys. Blocks the ability to play, complete missions, use some social features, and access discounts in the Shop and Garage. (Note) Now, in the event of a payment reversal, the account will not be blocked immediately. Instead, restrictions will be placed on certain features, including the ability to play. To exit this state, the debt incurred due to the payment reversal must be repaid. This mechanic can only be used once. If a negative balance occurs again, the account will be blocked as before. Changes in the Unity Version of the Game The Shop has been updated and now fully resembles the HTML5 version. A virtual cursor, controlled by the left gamepad stick, has been added to the game Lobby. (Note) This cursor does not replace arrow navigation in the lobby but complements it. Added display of client information line as in HTML5, including the current server number. The in-battle player table (TAB) now displays while the button is held down, but with a quick press, it remains on screen until the button is pressed again. Added the ability to select individual players in the TAB table to send complaints. Tesla Reload decreased from 1 to 0.8 s.; Regular Damage decreased from 450-900 to 300-400; Added an addition damage boost for each target in the chain by 300-400 HP; (Note) Tesla turret damage is now split into two parts. Standard damage is divided as usual by the number of targets in the chain. Additional damage is never divided by the number of targets in the chain. The final damage each target receives is the sum of Standard and Additional damage. In other words, when attacking two targets with chain lightning, the damage is now reduced by only a quarter, not by half. Vulcan Barrels stopping time decreased from 2.5 to 1 s.; ‘Reinforced Aiming Transmission” augment Barrels stopping time decrease changed from -60% to -50%; Smoky In the mobile version, the turret now has a button to enable/disable forced fire, similar to Twins. Scorpion Reload increased from 3.9-2.6 to 4.05-2.7 s.; “Vacuum shell” augment Ricochet has been disabled; Magnum Gravity for the projectile decreased from 2 to 1.5 deg.; Initial projectile speed decreased from 30 to 20 m/s; Final projectile speed decreased from 120 to 110 m/s; Shaft Reload between arcade shots increased from 2.25-1.5 to 2.7-1.8 s.; “Short-band emitter” augment Arcade reload increase changed from +34% to +15%; “Quasar” augment Arcade shot reload time increase changed from +100% to +70%; Added support for the ability to disable crossplay between different platforms in matchmaking (Note) This feature is not yet publicly available. Added a display of the current server number in the bottom right corner of the screen. List of Fixes: The Medic Grenade now restores tanks in its area of effect over several seconds, not just once at the moment of explosion. (Note) Expect the grenade in Early Access with the appearance of a new event in March. Unity Optimized shader size. Removed small layout for resolutions of 1920 pixels and above. Fixed the appearance of new skins recently added to the game. Fixed various minor bugs found. -
update Patch Update #823 - Released 6th March 2026
Marcus replied to Marcus in Patch Update #823 - Released 6th March 2026 News Archive
Patch Update #823 - Released 6th March 2026 List of Changes: The Boombox map has been updated and added to Matchmaking (Note) The map supports 12 players and all modes except ASL and TJR/JGR. Added a negative currency support mechanic The mechanic is triggered when a payment is canceled outside the game. Supports negative balances for Tankoins, Rubies, Crystals, and all keys. Blocks the ability to play, complete missions, use some social features, and access discounts in the Shop and Garage. (Note) Now, in the event of a payment reversal, the account will not be blocked immediately. Instead, restrictions will be placed on certain features, including the ability to play. To exit this state, the debt incurred due to the payment reversal must be repaid. This mechanic can only be used once. If a negative balance occurs again, the account will be blocked as before. Changes in the Unity Version of the Game The Shop has been updated and now fully resembles the HTML5 version. A virtual cursor, controlled by the left gamepad stick, has been added to the game Lobby. (Note) This cursor does not replace arrow navigation in the lobby but complements it. Added display of client information line as in HTML5, including the current server number. The in-battle player table (TAB) now displays while the button is held down, but with a quick press, it remains on screen until the button is pressed again. Added the ability to select individual players in the TAB table to send complaints. Tesla Reload decreased from 1 to 0.8 s.; Regular Damage decreased from 450-900 to 300-400; Added an addition damage boost for each target in the chain by 300-400 HP; (Note) Tesla turret damage is now split into two parts. Standard damage is divided as usual by the number of targets in the chain. Additional damage is never divided by the number of targets in the chain. The final damage each target receives is the sum of Standard and Additional damage. In other words, when attacking two targets with chain lightning, the damage is now reduced by only a quarter, not by half. Vulcan Barrels stopping time decreased from 2.5 to 1 s.; ‘Reinforced Aiming Transmission” augment Barrels stopping time decrease changed from -60% to -50%; Smoky In the mobile version, the turret now has a button to enable/disable forced fire, similar to Twins. Scorpion Reload increased from 3.9-2.6 to 4.05-2.7 s.; “Vacuum shell” augment Ricochet has been disabled; Magnum Gravity for the projectile decreased from 2 to 1.5 deg.; Initial projectile speed decreased from 30 to 20 m/s; Final projectile speed decreased from 120 to 110 m/s; Shaft Reload between arcade shots increased from 2.25-1.5 to 2.7-1.8 s.; “Short-band emitter” augment Arcade reload increase changed from +34% to +15%; “Quasar” augment Arcade shot reload time increase changed from +100% to +70%; Added support for the ability to disable crossplay between different platforms in matchmaking (Note) This feature is not yet publicly available. Added a display of the current server number in the bottom right corner of the screen. List of Fixes: The Medic Grenade now restores tanks in its area of effect over several seconds, not just once at the moment of explosion. (Note) Expect the grenade in Early Access with the appearance of a new event in March. Unity Optimized shader size. Removed small layout for resolutions of 1920 pixels and above. Fixed the appearance of new skins recently added to the game. Fixed various minor bugs found. -
Best Helpers of February 2026
Marcus replied to Marcus in Best Helpers of February 2026 Best Helpers
Rent a Spectator Mr.Skiil Proofreaders Hans squirrellover Bartson74 Game Translators Galileo TheMaps Alxy DrekRS AV-Gamers superADIT 7ofhearts SAMURATY MouraPlayer yumse Edu_Gamer Dumbledore6969 Helax Horo EXO-TANKER Broadcasting Team Ryxo John_M4D Forum Moderators Positive Spate Chat Moderators BHOOT_KING Nocturn Niskoff Social Media Moderators chinufire B-R-A-Z-I-L Regency eSports Helpers Marise imp Celebrity Nope Peruere someonejustsaid Testers wolfson Congrats to all best helpers of the month! -
esports Summer Major Rankings II 2026
Marcus replied to Marcus in Summer Major Rankings II 2026 News Archive
https://tankionline.com/en/?p=51833 -
Thanks, we are already on it, working on a hotfix
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Anyone may send their ideas to us, but we haven't received any event ideas from players yet. I mean, website event ideas, such ideas like Tankopoly, Office, and so on. Not ideas about in-game events.
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Previous missions were wrong, my bad.
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It's not that easy to come up with new event ideas We usually re-use the same event type 3 times. We will have some new types of events this year.
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update Patch Update #822 - Released 20th February 2026
Marcus replied to Marcus in Patch Update #822 - Released 20th February 2026 News Archive
Patch Update #822 - Released 20th February 2026 List of changes: Added fog to all standard (not Remastered) maps (Note) Fog on the Remastered maps was already working before this with its own distance and intensity settings. (Note) We remind you that fog can be disabled in the game settings -
Patch Update #822 - Released 20th February 2026
Marcus replied to Marcus in Patch Update #822 - Released 20th February 2026 Web Version Patch Notes
Patch Update #822 - Released 20th February 2026 List of changes: Added fog to all standard (not Remastered) maps (Note) Fog on the Remastered maps was already working before this with its own distance and intensity settings. (Note) We remind you that fog can be disabled in the game settings -
event Tanki Online and Sakura Blossom 2026
Marcus replied to Marcus in Tanki Online and Sakura Blossom 2026 News Archive
https://tankionline.com/en/?p=51802 -
v-log Tanki Online V-LOG: Episode 543
Marcus replied to Marcus in Tanki Online V-LOG: Episode 543 News Archive
In today’s episode, we will be launching the Sakura Blossom event. We’ll also be introducing the improved Boombox map and showing the Teleport grenade. Tanki Online and Sakura Blossom 2026 Lunar New Year Tanki Classic mass test Tanki Classic Early Access V-LOG contest form V-LOG contest results Made with by Tanki and -
v-log Tanki Online V-LOG: Episode 542
Marcus replied to Marcus in Tanki Online V-LOG: Episode 542 News Archive
In today’s episode, we will be launching the Lunar New Year event. We’ll also be starting the new V-LOG contest and updating the Tanki Classic Roadmap. Lunar New Year Team Contracts 2026 Tanki Classic mass test Tanki Classic Early Access V-LOG contest form V-LOG contest results Made with by Tanki and -
update Patch Update #821 - Released 6th February 2026
Marcus replied to Marcus in Patch Update #821 - Released 6th February 2026 News Archive
Patch Update #821 - Released 6th February 2026 List of changes: The following augments were added to Common and Epic Containers: Magnum’s “Carronade” Railgun’s “Detonator” Repair Kit Immunity (from status effects) time when repairing 0,5 sec → 0,6 sec Overdrive charge per second Wasp 0,370% → 0,300% or 240 → 300 sec for full overdrive charge Hopper 0,333% → 0,278% or 300 → 360 sec for full overdrive charge Hornet 0,476% → 0,333% or 210 → 300 sec for full overdrive charge Crusader 0,300% → 0,278% or 330 → 360 sec for full overdrive charge Hunter 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Paladin 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Dictator 0,476% → 0,333% or 210 → 300 sec for full overdrive charge Titan 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Ares 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Mammoth 0,370% → 0,300% or 270 → 330 sec for full overdrive charge Juggernaut Activation delay of the overdrive decreased from 2 to 1,1 sec List of fixes: The icons of “Explosive Rounds” augment for Smoky and “Explosive Shells” augment for Scorpion are updated to not intersect with the “Vacuum Shells” augments icons -
Patch Update #821 - Released 6th February 2026
Marcus replied to Marcus in Patch Update #821 - Released 6th February 2026 Web Version Patch Notes
Patch Update #821 - Released 6th February 2026 List of changes: The following augments were added to Common and Epic Containers: Magnum’s “Carronade” Railgun’s “Detonator” Repair Kit Immunity (from status effects) time when repairing 0,5 sec → 0,6 sec Overdrive charge per second Wasp 0,370% → 0,300% or 240 → 300 sec for full overdrive charge Hopper 0,333% → 0,278% or 300 → 360 sec for full overdrive charge Hornet 0,476% → 0,333% or 210 → 300 sec for full overdrive charge Crusader 0,300% → 0,278% or 330 → 360 sec for full overdrive charge Hunter 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Paladin 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Dictator 0,476% → 0,333% or 210 → 300 sec for full overdrive charge Titan 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Ares 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Mammoth 0,370% → 0,300% or 270 → 330 sec for full overdrive charge Juggernaut Activation delay of the overdrive decreased from 2 to 1,1 sec List of fixes: The icons of “Explosive Rounds” augment for Smoky and “Explosive Shells” augment for Scorpion are updated to not intersect with the “Vacuum Shells” augments icons -
https://tankionline.com/en/?p=51781
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Rent a Spectator Mr.Skiil Helax Proofreaders Hans squirrellover Bartson74 Game Translators EXO-TANKER Niskoff DrekRS Just123 Horo Dumbledore6969 Who_Is_NexT SAMURATY MouraPlayer Edu_Gamer Forum Moderators Law Marekos1111 Positive Chat Moderators BHOOT_KING Nocturn Wiki Editors Heatw4ve Social Media Moderators chinufire B-R-A-Z-I-L Hugoslav eSports Helpers Marise imp Celebrity KOHCTAHTUH someonejustsaid Congrats to all best helpers of the month!
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https://tankionline.com/en/2026/01/invite-a-friend-5/
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Patch Update #820 - Released 23rd January 2026
Marcus replied to Marcus in Patch Update #820 - Released 23rd January 2026 Web Version Patch Notes
Patch Update #820 - Released 23rd January 2026 List of changes: The following augments were added to Common and Epic Containers Ricochet’s “Boxer” Gauss’ “Boxer” Scorpion “Missile launcher «Spear»” augment Salvo reload time decrease was changed from -25% to -20% “Missile launcher «Swarm»” augment Added an increase of the Initial rocket angular speed by 10%; Added an increase of the Final rocket angular speed from 1 to 5 deg/s Shaft “Stellarator” augment Energy used per sniping shot increase changed from +50% to +60% Activation delay of the overdrive for all hulls increased from 1.3 to 2 sec Overdrive charge for reputation points for all hulls changed to 0.01%-0.1% per reputation point. Overdrive charge per second Hopper 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Hornet 0,370% → 0,476% or 270 → 210 sec for full overdrive charge Viking 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Paladin 0,300% → 0,278% or 330 → 360 sec for full overdrive charge Dictator 0,300% → 0,476% or 330 → 210 sec for full overdrive charge Titan 0,333% → 0,416% or 300 → 240 sec for full overdrive charge Ares 0,416% → 0,278% or 240 → 360 sec for full overdrive charge The “Classic” battle format in PRO battles is turned off
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