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Marcus

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Everything posted by Marcus

  1. Marcus

    Parkour Survival 2025

    https://tankionline.com/en/?p=51021
  2. Marcus

    Patch Update #807 - Released 8th August 2025

    Patch Update #807 - Released 8th August 2025 List of changes: The following augments were added to Common and Epic Containers Twins’ “Camper” augment Mammoth’s “Grenadier” augment The required number of daily missions for the weekly “Complete daily missions” mission increased from 15 to 25 The required number of battles for the weekly “Be in the winning team” mission increased from 3 to 4 The required number of battles for the weekly “Finish a battle” mission increased from 10 to 15 The required number of stars for the weekly “Earn stars” mission increased from 60 to 70 The required number of reputation points for the weekly Encore “Earn Reputation Points in Battles” mission decreased from 5000 to 4000 List of fixes: Fixes for iOS and Safari browser Fixed the problem with sounds Audio resource standardization and audio streaming support Removed redundant audio decoding; eliminated SWF resources Disabled screen lens effect in battles Fixed texture duplication in particle-based effects Resolved texture reset (solid black display) after loading Disabled embedded video playback in legacy Safari versions without WebM support Fixed mouse capture in Safari Fixed default low resolution on high-PPI mobile devices Corrected tank track dust and engine exhaust effects Optimized container opening performance Re-encoded tank assembly screen videos for improved stability Replaced loading screen .gif with .apng Fixed currency display in Steam Shop Fixed "Earn Reputation points in battle" Encore mission not counting toward weekly missions
  3. Marcus

    Patch Update #807 - Released 8th August 2025

    Patch Update #807 - Released 8th August 2025 List of changes: The following augments were added to Common and Epic Containers Twins’ “Camper” augment Mammoth’s “Grenadier” augment The required number of daily missions for the weekly “Complete daily missions” mission increased from 15 to 25 The required number of battles for the weekly “Be in the winning team” mission increased from 3 to 4 The required number of battles for the weekly “Finish a battle” mission increased from 10 to 15 The required number of stars for the weekly “Earn stars” mission increased from 60 to 70 The required number of reputation points for the weekly Encore “Earn Reputation Points in Battles” mission decreased from 5000 to 4000 List of fixes: Fixes for iOS and Safari browser Fixed the problem with sounds Audio resource standardization and audio streaming support Removed redundant audio decoding; eliminated SWF resources Disabled screen lens effect in battles Fixed texture duplication in particle-based effects Resolved texture reset (solid black display) after loading Disabled embedded video playback in legacy Safari versions without WebM support Fixed mouse capture in Safari Fixed default low resolution on high-PPI mobile devices Corrected tank track dust and engine exhaust effects Optimized container opening performance Re-encoded tank assembly screen videos for improved stability Replaced loading screen .gif with .apng Fixed currency display in Steam Shop Fixed "Earn Reputation points in battle" Encore mission not counting toward weekly missions
  4. Marcus

    Tanki Online V-LOG: Episode 532

    In today’s episode, we will be announcing Summer Festival event. We’ll also be sharing Tanki Classic development news and showing new Remastered maps. Summer Festival 2025 «Cybertank 2025» Mini-game eSports livestreams Spy Contest Form Made with by Tanki and
  5. Marcus

    Summer Festival 2025

    https://tankionline.com/en/?p=50987
  6. Marcus

    Best Helpers of July 2025

    Rent a Spectator Mr.Skiil Helax Proofreaders Hans Jemcool Bartson74 Game Translators EagleChappie Dr.Puma Niskoff DrekRS 7ofHearts Edu_Gamer Forum Moderators Dumbledore6969 Chat moderators programmer BHOOT_KING Nocturn Wiki Editors Heatw4ve emrakul Social Media Moderators chinufire Cure Zam eSports Helpers Vikki Miss.Xaos KOHCTAHTUH Lsr While ShineOfSun Congrats to all best helpers of the month!
  7. Marcus

    Patch Update #806 - Released 25th July 2025

    Patch Update #806 - Released 25th July 2025 List of changes: The following augments were added to Common and Epic Containers Striker’s “Camper” Ares’ “Grenadier” Maximum group size reduced from 3 to 2 players (Note) After analyzing feedback regarding group balancing issues in matchmaking, we observed a significant shift in player behavior. The number of two-player groups now vastly outnumber three-player groups. At the same time, players perceive three-player groups as inherently stronger than two-player ones. We believe this combination has contributed to unstable team balancing. Given the much higher demand for two-player groups, we’ve decided to disable the option to create three-player groups. Allowed rank difference between group members increased from 5 to 20 (Note) This change is related to the previous one. A large rank gap in two-player groups causes fewer matchmaking issues than in three-player groups. Seeing the high interest in two-player groups, we want to encourage more duo play. We hope we won’t regret this decision. We’ll monitor the situation and your feedback. When there is no other active event mode, Deathmatch mode is enabled as an event mode by default. The mode is available starting from Master Sergeant (8) like other event modes The map pool of this mode includes all MM and Pro maps Battle funds, experience gain, and gold boxes are not increased Smoky Critical hit chance was decreased from 14% to 13% Striker Missile launcher «Hydra» Recharge time after salvo increase was changed from +100% to +80% Missile launcher «Tandem» Recharge time after salvo increase was changed from +50% to +35% Thunder Vacuum Shells Damage decrease was changed from -20% to -15% Bolter Weapon reload time decrease was changed from -40% to -45% Scorpion The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist - was decreased from 10 to 5 seconds Reload was decreased from 4.5 - 3 to 3.9 - 2.6 s Reloading a salvo was decreased from 21 - 14 to 11.5 - 9 s Initial rocket speed was decreased from 70 to 30 m/sec Initial rocket angular speed was increased from 80 to 120 deg/s Final rocket angular speed was decreased from 7 to 1 deg/s Rocket acceleration time was decreased from 2.5 to 2.0 s. Pause between the rockets in a salvo was decreased from 0.16 - 0.11 to 0.14 - 0.09 s Radius of medium explosion damage was increased from 2 to 4 m Radius of explosion damage was increased from 2 to 6 m Missile launcher «Wolfpack» Number of rockets in salvo was increased from 6 to 10 Minimum rocket speed was decreased from 25 to 20 m/s Maximum rocket speed was decreased from 75 to 50 m/s Final rocket angular speed increase by +100% was removed Added an increase in pause between the rockets in a salvo by +20%; Missile launcher «Tornado» Pause between salvo's rockets decrease was changed from -50% to -30% Initial rocket speed was set to 70 m/s Initial rocket angular speed was set to 80 deg/s Final rocket angular speed was set to 17 deg/s; Missile launcher «Spear» Number of rockets in salvo was increased from 4 to 6 Initial rocket speed was changed to 45 m/s Maximum rocket speed was changed to 30 m/s Final rocket angular speed was decreased from 300 to 120 deg/s; Missile launcher «Swarm» Removed the decrease in Damage per rocket; Removed the decrease in Minimum rocket speed; Removed the increase in Minimum rocket angular velocity; Removed the increase in Maximum rocket angular velocity; Removed the increase in Salvo reload time; Railgun The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist - was decreased from 5 to 3 s Gauss Super Solenoids Salvo reload decrease was changed from -16% to -22% Nemesis Aiming time increase was changed from +150% to +120% Shaft Stellarator Minimum sniping damage override by 3300 HP was changed to an increase by +380% Maximum sniping damage override by 3300 HP was changed to a decrease by -15% Drones Hyperion is now available for purchase in the Garage starting from Field Marshal for 320 000 crystals Crisis is now available for purchase in the Garage starting from Legend for 365 000 crystals Modules Armadillo is now available for purchase in the Garage starting from Commander for 275 000 crystals Updated icons of creating and managing a group in the Lobby
  8. Marcus

    Patch Update #806 - Released 25th July 2025

    Patch Update #806 - Released 25th July 2025 List of changes: The following augments were added to Common and Epic Containers Striker’s “Camper” Ares’ “Grenadier” Maximum group size reduced from 3 to 2 players (Note) After analyzing feedback regarding group balancing issues in matchmaking, we observed a significant shift in player behavior. The number of two-player groups now vastly outnumber three-player groups. At the same time, players perceive three-player groups as inherently stronger than two-player ones. We believe this combination has contributed to unstable team balancing. Given the much higher demand for two-player groups, we’ve decided to disable the option to create three-player groups. Allowed rank difference between group members increased from 5 to 20 (Note) This change is related to the previous one. A large rank gap in two-player groups causes fewer matchmaking issues than in three-player groups. Seeing the high interest in two-player groups, we want to encourage more duo play. We hope we won’t regret this decision. We’ll monitor the situation and your feedback. When there is no other active event mode, Deathmatch mode is enabled as an event mode by default. The mode is available starting from Master Sergeant (8) like other event modes The map pool of this mode includes all MM and Pro maps Battle funds, experience gain, and gold boxes are not increased Smoky Critical hit chance was decreased from 14% to 13% Striker Missile launcher «Hydra» Recharge time after salvo increase was changed from +100% to +80% Missile launcher «Tandem» Recharge time after salvo increase was changed from +50% to +35% Thunder Vacuum Shells Damage decrease was changed from -20% to -15% Bolter Weapon reload time decrease was changed from -40% to -45% Scorpion The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist - was decreased from 10 to 5 seconds Reload was decreased from 4.5 - 3 to 3.9 - 2.6 s Reloading a salvo was decreased from 21 - 14 to 11.5 - 9 s Initial rocket speed was decreased from 70 to 30 m/sec Initial rocket angular speed was increased from 80 to 120 deg/s Final rocket angular speed was decreased from 7 to 1 deg/s Rocket acceleration time was decreased from 2.5 to 2.0 s. Pause between the rockets in a salvo was decreased from 0.16 - 0.11 to 0.14 - 0.09 s Radius of medium explosion damage was increased from 2 to 4 m Radius of explosion damage was increased from 2 to 6 m Missile launcher «Wolfpack» Number of rockets in salvo was increased from 6 to 10 Minimum rocket speed was decreased from 25 to 20 m/s Maximum rocket speed was decreased from 75 to 50 m/s Final rocket angular speed increase by +100% was removed Added an increase in pause between the rockets in a salvo by +20%; Missile launcher «Tornado» Pause between salvo's rockets decrease was changed from -50% to -30% Initial rocket speed was set to 70 m/s Initial rocket angular speed was set to 80 deg/s Final rocket angular speed was set to 17 deg/s; Missile launcher «Spear» Number of rockets in salvo was increased from 4 to 6 Initial rocket speed was changed to 45 m/s Maximum rocket speed was changed to 30 m/s Final rocket angular speed was decreased from 300 to 120 deg/s; Missile launcher «Swarm» Removed the decrease in Damage per rocket; Removed the decrease in Minimum rocket speed; Removed the increase in Minimum rocket angular velocity; Removed the increase in Maximum rocket angular velocity; Removed the increase in Salvo reload time; Railgun The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist - was decreased from 5 to 3 s Gauss Super Solenoids Salvo reload decrease was changed from -16% to -22% Nemesis Aiming time increase was changed from +150% to +120% Shaft Stellarator Minimum sniping damage override by 3300 HP was changed to an increase by +380% Maximum sniping damage override by 3300 HP was changed to a decrease by -15% Drones Hyperion is now available for purchase in the Garage starting from Field Marshal for 320 000 crystals Crisis is now available for purchase in the Garage starting from Legend for 365 000 crystals Modules Armadillo is now available for purchase in the Garage starting from Commander for 275 000 crystals Updated icons of creating and managing a group in the Lobby
  9. Marcus

    New «RetroFuture» skin for Scorpion

    https://tankionline.com/en/?p=50967
  10. Marcus

    «Cybertank 2025» Mini-game

    https://tankionline.com/en/?p=50959
  11. Marcus

    Tanki Online V-LOG: Episode 531

    In today’s episode, we will be launching Summer Sport Games. We’ll also be reminding you about the Referral event and explaining Tanki Classic augments. Summer Sport Games 2025 Invite a friend #3 «Tanki Classic»: Early Access Spy Contest Form Made with by Tanki and
  12. Marcus

    Summer Sport Games 2025

    https://tankionline.com/en/?p=50934
  13. Marcus

    Invite a friend #3

    https://tankionline.com/en/?p=50926
  14. Marcus

    Winter Major Rankings I 2025

    https://tankionline.com/en/?p=50916
  15. Marcus

    Office

    Hey And what will you commit to receive rewards instead of playing MM?
  16. WINNERS https://docs.google.com/spreadsheets/d/e/2PACX-1vRJrbxAsv1FF7d-F0CElatVBhSeiCYpN0IymRCXRcC28xsOzbSz1fY4CBJxzRVMdUuTLIEdLnJdTZQy/pubhtml?gid=0&single=true
  17. Marcus

    Office

    https://tankionline.com/en/?p=50873
  18. Marcus

    Patch Update #804 - Released 4th July 2025

    Patch Update #804 - Released 4th July 2025 List of changes: The following augments were added to Common and Epic Containers Firebird’s “Camper” augment Titan’s “Grenadier” augment The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist - was previously 3 seconds. With this update, the duration now depends on the turret you use: Firebird — 5 sec Freeze — 1 sec Hammer — 1 sec Twins — 5 sec Ricochet — 5 sec Vulcan — 0,5 sec Thunder — 5 sec Scorpion — 10 sec Magnum — 10 sec Railgun — 5 sec Gauss — 10 sec Shaft — 10 sec Changed the amount of Rubies earned for completing weekly missions Amount of Rubies for Standard weekly missions increased from 20 to 30 Amount of Rubies for ENCORE weekly missions decreased from 10 to 0 List of fixes: Now, self-destructing in battle is sufficient to fix issues like missing damage or being unable to pick up drops during the match Fixed errors in texts in different languages
  19. Marcus

    Patch Update #804 - Released 4th July 2025

    Patch Update #804 - Released 4th July 2025 List of changes: The following augments were added to Common and Epic Containers Firebird’s “Camper” augment Titan’s “Grenadier” augment The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist - was previously 3 seconds. With this update, the duration now depends on the turret you use: Firebird — 5 sec Freeze — 1 sec Hammer — 1 sec Twins — 5 sec Ricochet — 5 sec Vulcan — 0,5 sec Thunder — 5 sec Scorpion — 10 sec Magnum — 10 sec Railgun — 5 sec Gauss — 10 sec Shaft — 10 sec Changed the amount of Rubies earned for completing weekly missions Amount of Rubies for Standard weekly missions increased from 20 to 30 Amount of Rubies for ENCORE weekly missions decreased from 10 to 0 List of fixes: Now, self-destructing in battle is sufficient to fix issues like missing damage or being unable to pick up drops during the match Fixed errors in texts in different languages
  20. Marcus

    Best Helpers of June 2025

    Rent a Spectator Mr.Skiil Helax Unravel Proofreaders squirrellover Scientist Bartson74 Game Translators Dr.Puma EXO-TANKER DrekRS 7OfHearts Notoriety EposAqua tanki.gamer.br fael00_tanki Livestream team Avoid Forum Moderators Positive Dumbledore6969 Chat moderators programmer BHOOT_KING Nocturn Wiki Editors Heatw4ve Jemcool Social Media Moderators chinufire Cure Hans eSports Helpers Peruere Lsr KOHCTAHTUH While ShineOfSun Vikki N_Tech Testers wolfson Zam Congrats to all best helpers of the month!
  21. Marcus

    Patch Update #803 - Released 27th June 2025

    Patch Update #803 - Released 27th June 2025 List of changes: A new augment for Shaft has been added to Epic Containers — “Stellarator” (Note) Sniper shots always deal maximum damage. After entering the sniping mode, the faster you shoot, the higher the average damage per minute is. The following augments were added to Common and Epic Containers Thunder’s “Camper” Dictator’s “Grenadier” The following skins were added to Legendary Containers: Hornet DK Ares DK Tesla DK Scorpion DK Freeze DK Striker XT (HD) Legendary augments for a turret/hull can now drop from Containers only after getting AT LEAST ONE of the rare augments for the corresponding turret/hull “Phoenix” augments Added an increase of regular damage by +15%; Added an increase of critical damage by +15%; Removed the reload time decrease; Isida Critical hit chance increase was changed from +5% to +3% “Nanomass reactor” augment No longer consumes energy when attacking; “Shock Nanobot Injection” Energy consumption during healing decrease was changed from -50% to -90%; Normal healing rate decrease was changed from -50% to -90%; “Vampire nanobots” Removed the fixed value of Energy consumption when attacking Added an increase of Energy consumption when attacking is enabled without any target by +200% “Sustainable Nanobots” Removed the fixed value of Energy consumption when attacking Added an increase of Energy consumption when attacking is enabled without any target by +200% Siege (SGE) mode Time to capture a point was increased from 12.5 to 25 seconds Time to select a new point was increased from 12.5 to 17 seconds The number of reputation points for capturing a point was increased from 30 to 50 The number of team points required to win was decreased from 8 to 5 The “Madness 2” map was added to the pool of PRO battle maps (Note) This is a version of the “Madness” map with the platform below List of fixes: Fixed the bug that caused a shadow of “MAX” badge in the list of Garage equipment to be slightly shifted
  22. Marcus

    Patch Update #803 - Released 27th June 2025

    Patch Update #803 - Released 27th June 2025 List of changes: A new augment for Shaft has been added to Epic Containers — “Stellarator” (Note) Sniper shots always deal maximum damage. After entering the sniping mode, the faster you shoot, the higher the average damage per minute is. The following augments were added to Common and Epic Containers Thunder’s “Camper” Dictator’s “Grenadier” The following skins were added to Legendary Containers: Hornet DK Ares DK Tesla DK Scorpion DK Freeze DK Striker XT (HD) Legendary augments for a turret/hull can now drop from Containers only after getting AT LEAST ONE of the rare augments for the corresponding turret/hull “Phoenix” augments Added an increase of regular damage by +15%; Added an increase of critical damage by +15%; Removed the reload time decrease; Isida Critical hit chance increase was changed from +5% to +3% “Nanomass reactor” augment No longer consumes energy when attacking; “Shock Nanobot Injection” Energy consumption during healing decrease was changed from -50% to -90%; Normal healing rate decrease was changed from -50% to -90%; “Vampire nanobots” Removed the fixed value of Energy consumption when attacking Added an increase of Energy consumption when attacking is enabled without any target by +200% “Sustainable Nanobots” Removed the fixed value of Energy consumption when attacking Added an increase of Energy consumption when attacking is enabled without any target by +200% Siege (SGE) mode Time to capture a point was increased from 12.5 to 25 seconds Time to select a new point was increased from 12.5 to 17 seconds The number of reputation points for capturing a point was increased from 30 to 50 The number of team points required to win was decreased from 8 to 5 The “Madness 2” map was added to the pool of PRO battle maps (Note) This is a version of the “Madness” map with the platform below List of fixes: Fixed the bug that caused a shadow of “MAX” badge in the list of Garage equipment to be slightly shifted
  23. Marcus

    Tanki Online V-LOG: Episode 530

    In today’s episode, we will be talking about a bright UFO day. We’ll also be sharing Tanki Classic news and choosing 10 more winners of the Spy Tanks contest.
  24. Marcus

    UFO Day 2025

    https://tankionline.com/en/2025/06/ufo-day-2025/
  25. Marcus

    Patch Update #802 - Released 20th June 2025

    Patch Update #802 - Released 20th June 2025 List of changes: The following augments were added to Common and Epic Containers Shaft’s «Camper» Paladin’s «Grenadier» Updated the default skin of Striker to the HD version Updated the Ultra skin of Striker Added missiles that fly out of the missile launchers Added an indicator that shows the order of launching missiles (it shows which missile launcher is next to launch a missile) Legendary augments for a turret/hull can now drop from Containers only after getting all rare augments for the corresponding turret/hull (Note) If those augments are also in the Exotic category of Epic Containers, then the restriction does not apply Augments for the temperature immunity for any hull can now drop from Containers only after getting the temperature resistance augments for the same hull. (Note) For example, Cold Immunity augment for Viking can now only be received after getting Cold Resistance augment for Viking Changed the amount of Rubies earned for daily and weekly missions Amount of Rubies for Daily missions decreased from 2 to 0 Amount of Rubies for Standard weekly missions increased from 12 to 20 Amount of Rubies for ENCORE weekly missions increased from 0 to 10 Added a light beam effect that indicates delivering a flag to a team base, capturing a point or a Juggernaut spawn location [Turret] Ricochet Displaying sight mark distance increased from 95-125 to 100-130 meters Siege (SGE) Time to capture a point decreased from 25 to 12.5 seconds Time to select a new point decreased from 17 to 12.5 seconds The number of reputation points for capturing a point was decreased from 50 to 30 units The number of team points required to win increased from 5 to 8 units Assault (ASL) The number of reputation points for capturing a flag increased from 5 to 10 units The number of team points for capturing a flag increased from 15 to 20 units Time before tank destruction that counts damage as assist increased from 1 to 3 s Decreased the number of reputation points a player gets for assisting in destroying a tank in team format battles from 10 to 5 List of fixes: Fixed the visuals of shot and not shot primers on Hammer turret’s shells Fixed the behaviour of switching between hover hulls control modes from “relative to camera” to “relative to hull” when holding the right mouse button (Note) This applies to Crusader and Ares hulls It is now impossible to return to a Matchmaking battle after being kicked out of it
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