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Everything posted by Marcus
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Attention, you have received an invitation! It is only for you, do not show it to anyone else! Secret party On Tanki Online’s birthday, we invite you to the «Secret party». To become its special guest, you need to log in right now on the special site. You have exactly 24 hours to do this, after 13:00 UTC on June 3rd, you will not be able to take part in the activity. What’s next? At 13:00 UTC on June 4th, for all guests who managed to register will wait a small surprise. Log in to the same site, visit the party, choose the most beautiful, in your opinion, card and get a gift! Make a wish But that is not all! After all gifts have been given, on all birthdays, people make wishes. Our holiday is your holiday too! Therefore, the right to make a wish is yours! After choosing a gift, be sure to write your wishes for the project in the window that opens. The most sincere and positive wishes will definitely come true! You can pick up a gift and make a wish only within 24 hours until 13:00 UTC on June 5th. Make sure you visit the party! We assure you, you will like it, because there are many more surprises for party participants. On June 12, during the day, between those who received a gift and made a wish, we will raffle the following prizes, and each - FIVE times: 13 containers 1013 Tankoins 13 gold boxes 313 stars 13 days of Premium Pass 513 batteries 13 000 crystals Happy birthday, «Tanki»!
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We will consider telling you about it in the V-LOG.
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Good news, the problems will be fixed soon!
Marcus replied to Marcus in Good news, the problems will be fixed soon! News Archive
Good news everyone! ?? We managed to find a solution to the problems we’ve had in the game for the last few days. In order to apply the solution to fix the problems, we will need to temporarily disable access to the game. Starting from May 31st, 07:00 UTC, we will have a few hours of maintenance period during which the game won’t be available at all. Please be patient, soon you will be able to enter the game again and enjoy completing missions, playing festive battles and claiming the token of apology. ? More about it in the next announcement ?- 105 replies
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v-log Tanki Online V-LOG: Episode 343
Marcus replied to Marcus in Tanki Online V-LOG: Episode 343 VLOG archive
In today’s episode, we'll be kicking off the Tanki Birthday celebrations. We’ll also be announcing the Tanki Fund, and showcasing PRO battles on the test server. Tanki Online turns 13! Tanki Fund New supply icons Questions to the developers Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and -
Hello, tankers! We continue updating graphics in the game, and in addition to updating supply bonus boxes, we decided to update the icons of supplies in the Garage too! The new icons are supposed to fit the future look of the game and the design of respective bonus boxes. Enter the game and check out the new icons!
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UPD: The prizes will be sent out on June 22nd. Hello, tankers! The incredible Tanki Fund event will take place once again! Buy the special «Festive Ammunition», «Party Never Ends» and «Spectacular Entrance» offers to boost the fund with tankoins and get a chance at winning cool prizes! How does it work? After the Tanki Fund concludes, there will be a prize pool of tankoins that will be divided evenly among a certain number of winners randomly drawn from all the participants of the fund. To participate, you must purchase at least one of the special offers contributing to the Tanki Fund. Each purchase will add additional tankoins into the pool, and for every 8000 tankoins added to the fund, the number of prize pool winners will also be increased by 1. Special offers The Tanki Fund will officially begin from May 27th 02:00 UTC and last until June 20th 02:00 UTC. During this period, you will be able to purchase the 3 special offers in the Shop: «Festive Ammunition» 1 unit of the «Nuclear Energy» supply 300 units of the «Repair Kit» supply 300 units of the «Boosted Damage» supply 300 units of the «Boosted Armour» supply 300 units of the «Speed Boost» supply 300 units of the «Mine» supply 300 units of the «Battery» supply Upon purchasing this offer, 1000 tankoins will be added to the pool. This offer can only be purchased once. «Party Never Ends» 50 Ultra Containers 7 days of Premium Pass 60 000 crystals Upon purchasing this offer, 3000 tankoins will be added to the pool. This offer can be purchased an unlimited number of times. «Spectacular Entrance» 290 Ultra Containers 3 units of the «Nuclear Energy» supply «Black» shot effect for Firebird «Dark Moon» shot effect for Freeze «Dark Moon» shot effect for Twins «Darkness» shot effect for Railgun «Eclipse» shot effect for Hammer «Eclipse» shot effect for Magnum «Eclipse» shot effect for Shaft Upon purchasing this offer, 8000 tankoins will be added to the pool. This offer can only be purchased once. Prizes There are two ways to receive prizes in this event: Draw — Among those who have bought the special offers, a certain number of winners will be selected in a draw to receive equal shares of the tank fund. Additional bonuses — All players who have bought at least one of the special offers will receive additional bonuses depending on the size of the Tanki Fund. For every million tankoins added to the prize pool, the fund will upgrade to a new level. Level 1: +20 Containers Level 2: +20 Containers Level 3: +1 Protection module slot Level 4: +15 Ultra Containers Level 5: +15 Ultra Containers Level 6: +1 Protection module slot Level 7: +1 Skin Container Level 8: +1 Skin Container Level 9: +1 Protection module slot Level 10: «Hyperion» drone Level 11: «Blaster» shot effect for Ricochet Level 12: «Armadillo» protection module Level 13: «Pulsar» augment for Ricochet Level 14: «Crisis» drone Level 15: To be announced IMPORTANT: The prizes will be added to accounts after the end of the event. Therefore, the more «Tanki Fund» offers you buy, the bigger the fund, and the better your prizes! All additional bonuses are cumulative. For example, Once you reach level 10, you will receive all the rewards listed above, from level 1 to level 10. *Winners of the draw are players selected by a randomizer chosen from all players who have bought a special offer. If a player buys several offers, there is a chance that he will be included in the list of winners several times, and thus receive several portions of the fund. The winners of the draw will be selected by a randomizer live on stream, the time of which will be announced on the main page of the site. Dates Start: 02:00 UTC May 27th End: 02:00 UTC June 20th Draw: June 22nd Good luck to everyone! The event is held by APL Publishing Ltd. online on the site, in accordance with the General Rules for Promotions and Contests (https://tankionline.com/en/general-rules-contests-promotions/). The promotion is of an advertising nature and is not a lottery nor any other risk-based event. It does not require payment of participation fees.
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Patch Update #688 - Released 27th May 2022
Marcus replied to Marcus in Patch Update #688 - Released 27th May 2022 Web Version Patch Notes
Patch Update #688 - Released 27th May 2022 A new augment for Thunder that can be received from a special offer — «Pulsar» (Note) It is similar to Ricochet’s version, but it differs in status effect durations and critical damage chance is halved. Also, Thunder’s «Pulsar» can apply status effects with splash damage. Smoky Reload time changed from 1.6-1.2 to 1.81-1.15 s; Recoil decreased from 1.0-2.0 to 0.5-1.0; Striker Single shot reload time increased from 2.0-1.6 to 2.4-1.6 s; Salvo reload time increased from 2.0-1.6 to 2.4-1.6 s; Aiming time increased from 3.5-2.8 to 4.2-2.8 s; (Comment) The increase in aiming and reloading time will be noticeable only on the lower modification levels of the turret; Aiming recovery time has been increased from 0.7 to 1 s; «Missile launcher "Cyclone"» augment Aiming recovery time increased by 50%; (Note) It’s annoying to lose the lock on a target when the aiming time has increased, this change should make life a little fairer; Vulcan Reload increased from 75-55 to 75-60 ms; Thunder Regular damage increased from 355-710 to 495-990 HP; Critical damage increased from 505-1010 to 510-1020 HP; Reload time changed from 3.2-1.9s to 3.0-2.0s; Average and minimum splash damage decreased from 60% to 50%.; Recoil decreased from 1.2-2.5 to 1.2-2.4; Railgun Regular damage increased from 495-990 to 625-1250; Shot reload time changed from 4.3-2.5 to 4.4-2.4 s; «Reinforced aiming transmission» augment: Added an increase of auto-aim upward and downward by 50%; Turret rotatory acceleration increased from 35% to 50%; «Round stabilization» augment: The increase in regular damage changed from +20% to +9%; The decrease in critical damage changed from -20% to -9%; Now the critical chance is always 50%; (Note) Now «Round stabilization» decreases not only the gap between minimal and maximal damage but also the gap between the chance to deal regular and critical damage; «Round destabilization» augment: Returned to the original increase to critical chance of 100%; Removed the fixed critical chance of 50%; Added an increase to the shot warmup time of 10%; (Note) The augment got back its key feature of high critical damage. Due to the current critical chance settings, increased damage will be dealt about once per three shots, not once per two shots as before; «Large caliber rounds» augment: The increase in regular damage changed from +5% to +20%; The increase in critical damage is removed; The increase in shot reload changed from +90% to +50%; «Electromagnetic accelerator "Scout"» augment: The decrease in regular damage changed from -18% to -25%; The decrease in critical damage changed from -34% to -25%; The decrease in shot warmup time changed from -20% to -50%; Added a decrease to the impact force of 20%; (Note) With these settings, this augment makes the turret as close as possible to Thunder in terms of rate of fire and damage; «"Death Herald" compulsator» augment: Decreased shot warmup time by 20%; «Hyperspace rounds» augment: The increase in regular damage is removed; Penetration damage bonus decreased from +250% to +200%; (Note) All the changes to this augment are a result of the turret’s regular damage being increased; Magnum Regular damage increased from 670-1340 to 745-1490 HP; Critical damage increased from 670-1340 to 745-1490 HP; Reload time increased from 4-2.4 to 4.9-2.6 s; Radius of max splash damage decreased from 10 to 5 m; Average splash damage radius decreased from 11 to 6 m; Critical splash damage radius decreased from 10 to 5 m; Recoil increased from 1.7-4.0 to 2.0-4.0; Viking's Overdrive «Berserk Reactor» The increase in damage decreased from +200% to +150%; The increase in rate of fire increased from +65% to +75%; «Armor-Piercing Core» augment: The «Armor piercing» status effect’s radius increased from 2 to 5 m; Gauss Reload time in arcade mode increased from 2.0-1.5 to 2.25-1.5 s; Damage in sniping mode increased from 800-1600 to 900-1800 HP; Aiming time increased from 2.8-1.8 to 3-2 s; Reload time in sniping mode changed from 4-3 to 4.2-2.8 s; Radius of max splash damage in sniping mode decreased from 11 to 5 m; Average splash damage radius in sniping mode decreased from 12 to 6 m; Recoil in sniping mode increased from 1.2-2.5 to 2-4; «Electromagnetic salvo» augment: The «EMP» status effect’s radius increased from 11 to 15 m; «Armor-Piercing Salvo» augment: The «Armor-Piercing» status effect’s radius increased from 11 to 15 m; Shaft Arcade shot reload time increased from 2.0-1.5 to 2.25-1.5s; Full sniping shot reload increased from 10 to 14.5-10 s; «Short-band emitter» augment: The increase in arcade damage changed from +20% to +48%; The increase in critical damage changed from +20% to +10%; The increase in arcade reload time changed from +25% to +34%; The increase in minimum sniping damage changed from +20% to +48%; Price increased from 149,000 to 245,000 crystals; (Note) With these settings, this augment makes the turret as close as possible to Thunder in terms of rate of fire and damage; «Rapid-fire mode» augment: The decrease in arcade shot reload duration changed from -80% to -83%; Energy per arcade shot changed from 350 to 384; Added an increase in recharge rate by +167%; Added a decrease to sniping mode damage of -66%; Sniping shot consumes all the energy stored; (Note) Now this augment makes Shaft be useful only for Arcade shots and sniping mode is useless with such a low damage; «Armor-Piercing Sight» augment: The «Armor-Piercing» status effect’s duration increased from 2 to 5 s; The decrease in energy consumed by sniping shot is removed; (Note) The original setting allowed for about half a second to hit a target with an arcade shot after the target’s armor was deactivated. With these changes, it should be a bit easier. «Lifeguard» drone Drone reload time decreased from 60 to 9 s; Healing decreased from 1000-3000 to 500-1000 HP; (Note) With the «Jammer» status effect becoming more popular and available, this drone should stop causing serious problems when catching gold boxes. The new settings should be much more useful in a regular battle. Icons on all supplies in the garage have been updated; Added a new daily mission «Use the Nuclear energy supply» (Note) Don’t forget, any supply-related mission can be completed not only by activating the supply, but also by taking the respective bonus box; Updated the old «Tanki Online» logo that you see while entering the game with the new modern one. -
update Patch Update #688 - Released 27th May 2022
Marcus replied to Marcus in Patch Update #688 - Released 27th May 2022 News Archive
Patch Update #688 - Released 27th May 2022 A new augment for Thunder that can be received from a special offer — «Pulsar» (Note) It is similar to Ricochet’s version, but it differs in status effect durations and critical damage chance is halved. Also, Thunder’s «Pulsar» can apply status effects with splash damage. Smoky Reload time changed from 1.6-1.2 to 1.81-1.15 s; Recoil decreased from 1.0-2.0 to 0.5-1.0; Striker Single shot reload time increased from 2.0-1.6 to 2.4-1.6 s; Salvo reload time increased from 2.0-1.6 to 2.4-1.6 s; Aiming time increased from 3.5-2.8 to 4.2-2.8 s; (Comment) The increase in aiming and reloading time will be noticeable only on the lower modification levels of the turret; Aiming recovery time has been increased from 0.7 to 1 s; «Missile launcher "Cyclone"» augment Aiming recovery time increased by 50%; (Note) It’s annoying to lose the lock on a target when the aiming time has increased, this change should make life a little fairer; Vulcan Reload increased from 75-55 to 75-60 ms; Thunder Regular damage increased from 355-710 to 495-990 HP; Critical damage increased from 505-1010 to 510-1020 HP; Reload time changed from 3.2-1.9s to 3.0-2.0s; Average and minimum splash damage decreased from 60% to 50%.; Recoil decreased from 1.2-2.5 to 1.2-2.4; Railgun Regular damage increased from 495-990 to 625-1250; Shot reload time changed from 4.3-2.5 to 4.4-2.4 s; «Reinforced aiming transmission» augment: Added an increase of auto-aim upward and downward by 50%; Turret rotatory acceleration increased from 35% to 50%; «Round stabilization» augment: The increase in regular damage changed from +20% to +9%; The decrease in critical damage changed from -20% to -9%; Now the critical chance is always 50%; (Note) Now «Round stabilization» decreases not only the gap between minimal and maximal damage but also the gap between the chance to deal regular and critical damage; «Round destabilization» augment: Returned to the original increase to critical chance of 100%; Removed the fixed critical chance of 50%; Added an increase to the shot warmup time of 10%; (Note) The augment got back its key feature of high critical damage. Due to the current critical chance settings, increased damage will be dealt about once per three shots, not once per two shots as before; «Large caliber rounds» augment: The increase in regular damage changed from +5% to +20%; The increase in critical damage is removed; The increase in shot reload changed from +90% to +50%; «Electromagnetic accelerator "Scout"» augment: The decrease in regular damage changed from -18% to -25%; The decrease in critical damage changed from -34% to -25%; The decrease in shot warmup time changed from -20% to -50%; Added a decrease to the impact force of 20%; (Note) With these settings, this augment makes the turret as close as possible to Thunder in terms of rate of fire and damage; «"Death Herald" compulsator» augment: Decreased shot warmup time by 20%; «Hyperspace rounds» augment: The increase in regular damage is removed; Penetration damage bonus decreased from +250% to +200%; (Note) All the changes to this augment are a result of the turret’s regular damage being increased; Magnum Regular damage increased from 670-1340 to 745-1490 HP; Critical damage increased from 670-1340 to 745-1490 HP; Reload time increased from 4-2.4 to 4.9-2.6 s; Radius of max splash damage decreased from 10 to 5 m; Average splash damage radius decreased from 11 to 6 m; Critical splash damage radius decreased from 10 to 5 m; Recoil increased from 1.7-4.0 to 2.0-4.0; Viking's Overdrive «Berserk Reactor» The increase in damage decreased from +200% to +150%; The increase in rate of fire increased from +65% to +75%; «Armor-Piercing Core» augment: The «Armor piercing» status effect’s radius increased from 2 to 5 m; Gauss Reload time in arcade mode increased from 2.0-1.5 to 2.25-1.5 s; Damage in sniping mode increased from 800-1600 to 900-1800 HP; Aiming time increased from 2.8-1.8 to 3-2 s; Reload time in sniping mode changed from 4-3 to 4.2-2.8 s; Radius of max splash damage in sniping mode decreased from 11 to 5 m; Average splash damage radius in sniping mode decreased from 12 to 6 m; Recoil in sniping mode increased from 1.2-2.5 to 2-4; «Electromagnetic salvo» augment: The «EMP» status effect’s radius increased from 11 to 15 m; «Armor-Piercing Salvo» augment: The «Armor-Piercing» status effect’s radius increased from 11 to 15 m; Shaft Arcade shot reload time increased from 2.0-1.5 to 2.25-1.5s; Full sniping shot reload increased from 10 to 14.5-10 s; «Short-band emitter» augment: The increase in arcade damage changed from +20% to +48%; The increase in critical damage changed from +20% to +10%; The increase in arcade reload time changed from +25% to +34%; The increase in minimum sniping damage changed from +20% to +48%; Price increased from 149,000 to 245,000 crystals; (Note) With these settings, this augment makes the turret as close as possible to Thunder in terms of rate of fire and damage; «Rapid-fire mode» augment: The decrease in arcade shot reload duration changed from -80% to -83%; Energy per arcade shot changed from 350 to 384; Added an increase in recharge rate by +167%; Added a decrease to sniping mode damage of -66%; Sniping shot consumes all the energy stored; (Note) Now this augment makes Shaft be useful only for Arcade shots and sniping mode is useless with such a low damage; «Armor-Piercing Sight» augment: The «Armor-Piercing» status effect’s duration increased from 2 to 5 s; The decrease in energy consumed by sniping shot is removed; (Note) The original setting allowed for about half a second to hit a target with an arcade shot after the target’s armor was deactivated. With these changes, it should be a bit easier. «Lifeguard» drone Drone reload time decreased from 60 to 9 s; Healing decreased from 1000-3000 to 500-1000 HP; (Note) With the «Jammer» status effect becoming more popular and available, this drone should stop causing serious problems when catching gold boxes. The new settings should be much more useful in a regular battle. Icons on all supplies in the garage have been updated; Added a new daily mission «Use the Nuclear energy supply» (Note) Don’t forget, any supply-related mission can be completed not only by activating the supply, but also by taking the respective bonus box; Updated the old «Tanki Online» logo that you see while entering the game with the new modern one. -
Hello, tankers! On June 4th, «Tanki Online» turns 13 years old! Thank you for staying with us and supporting us for so many years! We promise to continue developing the game. In honor of this milestone, we have prepared a lot of interesting activities for the next few weeks! We are announcing a special holiday event! From 02:00 UTC on May 27 to 02:00 UTC on June 13, enjoy festive decorations, Gold Boxes, special missions, boosted funds and experience, Coinboxes, updated Ultra Containers, holiday special modes, discounts, special offers, and much more! Here’s everything in order: Discounts We’re going to the greatest extent to celebrate - 50% discounts in both the Shop and the Garage. 02:00 UTC on May 27 — 02:00 UTC on May 28: We kick off Tanki Online's birthday celebrations with a 50% discount on Crystals, Gold Boxes, Kits, Stars, Containers, and Ultra Containers. 02:00 UTC on May 28 — 02:00 UTC on May 29: Next, discounts in the garage on Turrets, Hulls, Modules, Augments, Drones, Supplies, and Paints. 02:00 UTC on May 29 — 02:00 UTC on May 30: And last but certainly not least, you will find 50% discounts on Upgrades and their Speedups. Boosted Funds and Experience Every weekend, all earned battle funds and experience will be doubled in matchmaking! To reiterate, boosted battle funds and experience will be active during the following times: From 02:00 UTC on May 27th until 02:00 UTC on May 30th From 02:00 UTC on June 3rd until 02:00 UTC on June 6th From 02:00 UTC on June 10th until 02:00 UTC on June 13th You will reach new ranks faster and earn more crystals for each completed battle. Special Gold Box In honor of the game's birthday, throughout the holiday event, we will add a special Gold Box with a face value of 13,000 Crystals! This wondrous Gold Box will go only to the luckiest and most agile as it will drop with utmost irregularity. Keep an eye out for it in battles! Holiday modes This holiday promises both a hot and interesting experience! We have prepared 3 brand new holiday modes for you - one for each weekend. From 02:00 UTC on May 27th to 02:00 UTC on May 30th: The «Gold Hunter» mode — a fan favorite DM mode featuring an increased Gold Box drop rate. Mode: DM Maps: Lost Temple and Berlin Turret: Any Hull: Any Bonus boxes: ON Upgrades: ON Augments: ON Gold boxes: ON Equipment change: ON Overdrives: ON Supplies: ON Nuclear energy: ON Smart supplies: ON Drones: ON Protection modules: ON Groups: ON From 02:00 UTC on June 3rd to 02:00 UTC on June 6th: The «Legendary Goldhunters» mode — classic DM without drones or overdrives featuring an increased Gold Box drop rate. Mode: DM Maps: Osa and Serpuhov Turret: Any Hull: Any Bonus boxes: ON Upgrades: ON Augments: ON Gold boxes: ON Equipment change: OFF Overdrives: OFF Supplies: ON Nuclear energy: OFF Smart supplies: ON Drones: OFF Protection modules: ON Groups: ON From 02:00 UTC on June 10th to 02:00 UTC on June 13th: The legendary «Arms Race» mode — Destroy your enemies, play with every turret available in the game, and get destructive with a BOOM! Mode: Arms race Map: Deathtrack Turret: Changes Every 3 Kills Hull: Viking Bonus boxes: ON Upgrades: OFF Augments: OFF Gold boxes: ON Equipment change: OFF Overdrives: OFF Supplies: OFF Nuclear energy: OFF Smart supplies: ON Drones: OFF Protection modules: ON Groups: OFF Holiday missions This time around, there will be many different special missions - something for everyone! Don't miss our surprises to come! Mission: Big Surprise Task: Complete «First Gift!», «Second Gift!» and «Third Gift!» missions. Reward: 130 Tankoins From 02:00 UTC on May 27 to 02:00 UTC on June 13: Mission: Birthday Boy 1 Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Gift Voucher 1 Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: First Gift! Task: Complete «The King of the Party 1», «Like a Superstar», «Festive Budget», «Fireworks», «Experienced One», «Flash of Happiness» and «Afterparty» missions. Reward: 7 Ultra Containers Mission: The King of the Party 1 Task: Get into the TOP-3 5 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Like a Superstar Task: Be in the winning team of 10 battles in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Festive Budget Task: Earn 15000 crystals in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Fireworks Task: Destroy 300 tanks in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Experienced One Task: Earn 5000 battle points in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Flash of Happiness Task: Use overdrive 40 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Afterparty Task: Use boosted damage 190 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars From 02:00 UTC on June 3 to 02:00 UTC on June 13: Mission: Birthday Boy 2 Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Gift Voucher 2 Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: Second Gift! Task: Complete «The King of the Party 2», «Dance Floor Hero», «Unexpected Guests», «Festive Flag», «Festive Balloons», «Party People» and «Pie in the Face» missions. Reward: 7 Ultra Containers Mission: The King of the Party 2 Task: Get into the TOP-3 5 times in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Dance Floor Hero Task: Earn 1000 battle points in CP mode in matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Unexpected Guests Task: Earn 1000 battle points in SGE mode in matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Festive Flag Task: Earn 1000 battle points in CTF mode in matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Festive Balloons Task: Earn 1000 battle points in RGB mode in matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Party People Task: Earn 1000 battle points in TJR mode in matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Pie in the Face Task: Earn 1000 battle points in ASL mode in matchmaking battles. Reward: 1 Ultra Container and 25 stars From 02:00 UTC on June 10 to 02:00 UTC on June 13: Mission: Birthday Boy 3 Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Gift Voucher 3 Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Mission: Third Gift! Task: Complete «Storm», «Tornado», «Typhoon», «Foot Soldier», «Trooper», «Spotter» and «Sniper» missions. Reward: 7 Ultra Containers Mission: Storm Task: Destroy 50 tanks using light hulls (Wasp, Hornet, Hopper) in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Tornado Task: Destroy 50 tanks using medium hulls (Hunter, Viking, Crusader, Paladin, Dictator) in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Typhoon Task: Destroy 50 tanks using heavy hulls (Ares, Titan, Mammoth) in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Foot soldier Task: Destroy 50 tanks using melee-range turrets (Firebird, Freeze, Isida, Tesla) in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Trooper Task: Destroy 50 tanks using short-range turrets (Twins, Ricochet, Hammer) in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Spotter Task: Destroy 50 tanks using medium-range turrets (Smoky, Striker, Vulcan, Thunder) in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Mission: Sniper Task: Destroy 50 tanks using long-range turrets (Shaft, Gauss, Magnum, Railgun) in any matchmaking battles. Reward: 1 Ultra Container and 25 stars Ultra Containers Open Ultra Containers and cash in on valuable rewards: Firebird’s «Jamming Mix» augment Twins’s «Plasma Turbo Accelerators» augment Ricochet’s «Helios» augment XT skins in HD for Ares, Paladin, Crusader, Hopper, and Tesla UT skins for Hornet, Hunter, Viking, Mammoth, Vulkan, Striker, Thunder, Railgun, and Gauss The exclusive «Crisis» drone and «Armadillo» module Coinboxes Test your luck and try to get the grand prize - 100,000 tankoins! See the Wiki for other possible prizes. Special Offers On May 27 after 02:00 UTC, the following special offers will be available in the Shop! Special «Daily Tankoins Pass» offer Earn 500 Tankoins instantly Earn 150 Tankoins each day you login for 30 days Special «Baker's Dozen» offer 13 Ultra Containers 13 days of Premium Pass 13 units of the «Nuclear Energy» supply Special «Guest of Honor» offer Viking Mk2 Thunder Mk2 Viking UT Skin Thunder UT Skin Paint «Tanki Online turns 13!» NEW Thunder's «Pulsar» Augment Viking’s «Jammer Immunity» Augment 190 Ultra Containers Special «Festive Outfit» offer 1 Skin Container Festive decoration The new festive atmosphere will please you for the entire holiday! Here are the holiday decorations we have prepared: Themed «Holiday» paint on cargo drones Special paint Festive billboards on all maps Festive loading screen Festive gold box dropzone skin Celebrate Tanki Online’s 13th birthday with us and come join in on the fun!
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The game is back! A token of apology
Marcus replied to Marcus in The game is back! A token of apology News Archive
Tankers! Listen carefully to the good news that we are about to tell you! «Tanki Online» is now back online, and all the problems have been fixed. As compensation for your inconvenience, we have added a special mission to the game, which will be available in the game until May 21st, 8:30 AM UTC. Enter the game and press the «Collect» button on this mission to receive 1 day of Premium Pass, 3 Ultra Containers and 100 tankoins. The mission will be available from rank 7 (Staff Sergeant). Thanks again for your understanding.- 23 replies
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v-log Tanki Online V-LOG: Episode 342
Marcus replied to Marcus in Tanki Online V-LOG: Episode 342 VLOG archive
In today’s episode, we will be talking about the next HD skin. We’ll also be launching Ultra Weekend and announcing new supply icons in the Garage. Ultra Weekend May 20th - 22nd YouTubers VS Developers Questions to the developers Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and -
Patch Update #687 - Released 20th May 2022
Marcus replied to Marcus in Patch Update #687 - Released 20th May 2022 News Archive
Patch Update #687 - Released 20th May 2022 A new augment for Ricochet has been added to Ultra Containers — «Tectonic field». (Note) This is an improved version of the «Destabilized plasma» augment. It applies the «Stun» status effect for 1 second on a critical hit. A new shot effect for Ricochet has been added — «Blaster» The number of points a player gets for assisting in destroying an opponent in MM battles has been increased from 5 to 7 Smoky «Incendiary rounds» augment Increases target’s temperature by 30% instead of 50%; No longer decreases critical damage; «EMP Rounds» augment No longer decreases critical damage; «Paralyzing Rounds» augment No longer decreases critical damage; «Armor-piercing rounds» augment No longer decreases critical damage; Magnum «Harpoon» augment Increase of maximum shell speed is now 50% instead of 100%; Fixed turret elevation increased from 0 to 1 deg.; Decreased the radius of all explosions from 75% to 60%; Charge duration decreased by 50%; Reload duration increased by 40%; Gauss «Electromagnetic salvo» augment The «EMP» status effect’s duration decreased from 3 to 2 s.; Sniping mode reload duration increase removed; «Armor-Piercing Salvo» augment The «Armor-piercing» status effect’s duration increased from 3 to 5 s.; Sniping mode reload duration increase removed; Hornet Overdrive now applies the «Armor-piercing» status effect even to those targets that the Hornet doesn’t see in radius of 60 metres; Overdrive now applies the «Armor-piercing» status effect for 3 seconds instead of 5; Overdrive now applies the «Jammer» status effect to all targets in radius of 60 metres for 7 seconds; Ares Overdrive ball’s speed increased from 12 to 25 m/s; Fixed the bug that caused damage/healing radius to be just 5 metres instead of 20; The minimal distance between two overdrive balls to cause them to self-destruct is decreased from 20 to 10 metres Overdrive ball’s damage/healing is decreased from 500 to 300 HP per tick; Camper Additional boosted damage power increased from 30-60% to 50%-100% Additional boosted armour power increased from 30%-90% to 100%-200% -
update Patch Update #687 - Released 20th May 2022
Marcus replied to Marcus in Patch Update #687 - Released 20th May 2022 Web Version Patch Notes
Patch Update #687 - Released 20th May 2022 A new augment for Ricochet has been added to Ultra Containers — «Tectonic field». (Note) This is an improved version of the «Destabilized plasma» augment. It applies the «Stun» status effect for 1 second on a critical hit. A new shot effect for Ricochet has been added — «Blaster» The number of points a player gets for assisting in destroying an opponent in MM battles has been increased from 5 to 7 Smoky «Incendiary rounds» augment Increases target’s temperature by 30% instead of 50%; No longer decreases critical damage; «EMP Rounds» augment No longer decreases critical damage; «Paralyzing Rounds» augment No longer decreases critical damage; «Armor-piercing rounds» augment No longer decreases critical damage; Magnum «Harpoon» augment Increase of maximum shell speed is now 50% instead of 100%; Fixed turret elevation increased from 0 to 1 deg.; Decreased the radius of all explosions from 75% to 60%; Charge duration decreased by 50%; Reload duration increased by 40%; Gauss «Electromagnetic salvo» augment The «EMP» status effect’s duration decreased from 3 to 2 s.; Sniping mode reload duration increase removed; «Armor-Piercing Salvo» augment The «Armor-piercing» status effect’s duration increased from 3 to 5 s.; Sniping mode reload duration increase removed; Hornet Ovedrive now applies the «Armor-piercing» status effect even to those targets that the Hornet doesn’t see in radius of 60 metres; Ovedrive now applies the «Armor-piercing» status effect for 3 seconds instead of 5; Ovedrive now applies the «Jammer» status effect to all targets in radius of 60 metres for 7 seconds; Ares Overdrive ball’s speed increased from 12 to 25 m/s; Fixed the bug that caused damage/healing radius to be just 5 metres instead of 20; The minimal distance between two overdrive balls to cause them to self-destruct is decreased from 20 to 10 metres Overdrive ball’s damage/healing is decreased from 500 to 300 HP per tick; Camper Additional boosted damage power increased from 30-60% to 50%-100% Additional boosted armour power increased from 30%-90% to 100%-200% -
weekend fun Ultra Weekend May 20th - 22nd
Marcus replied to Marcus in Ultra Weekend May 20th - 22nd News Archive
Event: Ultra Weekend May 20th - 22nd Duration: 3 days Starts: Friday, May 20th Ends: Monday, May 23rd Important note: Unless otherwise stated, all events and activities start and end with the server restart at 02:00 UTC. Tankers! We are happy to announce that the upcoming Friday, Saturday, and Sunday will be ULTRA! There will be a special mode, special missions, boosted funds and experience, Ultra Containers, 2 valuable special offers, and a themed design. This Ultra Weekend will start on Friday, May 20th, at 2:00 UTC, and will last until Monday, May 23rd, at 2:00 UTC. Special mode From Friday, May 20th 02:00 UTC till Monday, May 23rd 02:00 UTC play in the special «Goldhunters» mode. Everyone’s favorite Deathmatch mode is back! Along with the awaited return comes a sharp increase in the drop rate of gold boxes! Special Event Parameters: Battle Mode: DM Maps: Sandbox, Skylark, and Dusseldorf Turret: Any Hull: Any Bonus boxes: ON Micro-upgrades: ON Augments: ON Overdrives: ON Drones: ON Modules: ON Supplies: ON MM Groups: ON Ultra containers Of course, you can't forget about Ultra Containers, which you can earn for completing various special missions as well as purchase from the shop. Here are some of the epic prizes you can get from these containers: NEW Ricochet’s «Tectonic field» augment Ricochet’s «Helios» augment Firebird’s «Toxic mix» augment Unique XT skin for Ares in HD; Detailed Ultra skins for Vulcan and Viking; The famous «Crisis» drone and «Armadillo» module; Other prizes obtainable from common containers. Special missions You can never have enough Ultra Containers. Complete the special missions to get them and… stars! Mission: Battle Elite Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: This mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Special Authorization Task: Finish 3 battles in any matchmaking battles. IMPORTANT: This mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: The best at everything! Task: Complete «Medallist», «Team Spirit», «Earner», «Destroyer», «The Punisher», «Armageddon» and «Armadillo» missions. Reward: 7 Ultra Containers Mission: Medallist Task: Get into the TOP-3 5 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Team Spirit Task: Be in the winning team of 10 battles in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Earner Task: Earn 15000 crystals in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Destroyer Task: Deal 200000 damage in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: The Punisher Task: Earn 4000 battle points in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Armageddon Task: Use overdrive 40 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Armadillo Task: Use boosted armor 330 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars 2 Special Bundles in the Shop Got a keen eye for a great deal? Cool! We’ve created 2 special bundles that will set you ahead of the competition at really affordable prices. These bundles will be exclusively available in the Shop for the duration of the festivities. Special «Ammunition» offer 10 Ultra Containers 1 unit of the «Nuclear Energy» supply 5 Weekly Containers Special «Radioactive beam» offer 290 Ultra Containers 3 units of the «Nuclear Energy» supply Ricochet’s «Blaster» shot effect Ricochet Mk2 Boosted Funds and Experience During the event, get boosted funds and experience for every matchmaking battle! That’s a great chance to rank up faster to get access to new items if you haven’t unlocked them all yet or to get more crystals to upgrade your Garage. Themed Decorations Throughout the 3 days of the event, we’ll have themed decorations in the game: A holiday-themed paint Special skin for cargo drones Holiday-themed gold box drop zone Holiday-themed loading screen Holiday-themed billboards on all maps So get ready to jump into the fray for three days of blazing combat starting with the server restart on Friday, May 20th. -
v-log Tanki Online V-LOG: Episode 341
Marcus replied to Marcus in Tanki Online V-LOG: Episode 341 VLOG archive
In today’s episode, we will be explaining the battle between YouTubers and Developers in detail. We’ll also be answering your questions and talking about the upcoming Ultra Weekend. YouTubers VS Developers Ultra Weekend May 13th - 15th Questions to the developers Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and -
Patch Update #686 - Released 13th May 2022
Marcus replied to Marcus in Patch Update #686 - Released 13th May 2022 Web Version Patch Notes
Patch Update #686 - Released 13th May 2022 A new augment has been added for Firebird — «Toxic mix» [Note] This augment applies the «Armour-piercing» status effect with any shot, not only critical hits. Firebird Heating rate decreased from 0.2-0.5 to 0.2-0.4 temp/sec; Isida Fixed beam highlight color for all shot effects; Vulcan Critical damage per bullet decreased from 140-280 to 110-220; Thunder Reload duration decreased from 3.3-2.0 to 3.2-1.9 sec.; Magnum Damage decreased from 750-1500 to 670-1340 HP; Critical damage decreased from 750-1500 to 670-1340 HP; Reload duration decreased from 6-3 to 4-2.4 sec.; Amplification duration decreased from 3 to 2 sec.; Critical hit chance increased to 30%; Max splash damage radius increased from 2 to 10 m.; Critical Splash Radius increased from 7 to 10 m.; Average splash damage radius increased from 5 to 11 m.; Weak damage percentage increased from 5% to 50%; Projectile gravitation decreased from 4.5 to 2; Initial shot angle decreased from 12 to 8 degrees; Max projectile speed decreased from 130 to 120 m/sec.; «Reinforced gun carriage» augment Price increased from 149 000 to 245 000 crystals; «Armor-piercing core» augment The «Armour piercing» status effect’s duration decreased from 7 to 5 s.; «Automated gunpowder loading mechanism» augment Decreases Amplification speed by 25%; No longer increases reload time; «Mortar» augment Now decreases min, average and max splash damage radiuses by 75%; Now decreases critical Splash Radius by 50%; «Harpoon» augment Fixed turret elevation decreased from 3 to 0 deg.; Projectile gravitation decreased from 4 to 1; Now increases min and max impact force by 100%; Now decreases min, average and max splash damage radiuses by 75%; Now decreases critical Splash Radius by 50%. [Note] The first noticeable change of this turret is the projectile trajectory. The projectile now falls to the ground slower. This change will require you to find new places to shoot on maps. Instead of these complexities, there is a second notable change. Splash damage now deals more damage. Instead of having to shoot very accurately, you can now constantly shoot a large area. Hornet Overdrive duration increased from 30 to 90 s.; [Note] Might be very useful with the new Magnum. Crusader Overdrive’s damage type is immune to any kind of protection, like Hopper and Hunter overdrives; Overdrive’s damage increased from 1500-3000 to 2000-4000 HP; Overdrive’s radius of max splash damage increased from 1 to 3 m.; Overdrive’s splash damage radius increased from 10 to 30 m.; Overdrive min. splash damage percentage increased from 10% to 25%; The «Armour piercing» status effect’s duration applied by overdrive increased from 5 to 9 s.; [Note] It is very hard to increase player’s accuracy when using the icicle. So we decided to add a very useful debuff to enemies in a large radius from the point of impact. The overdrive is now extremely useful against Titan’s dome and can be used against Paladin on accurate hit. Titan Overdrive now again heals teammates with 100 HP per second speed. [Note] A small compensation for the appearance of another way to break the dome. Ares Overdrive’s speed decreased from 18 to 12 m/s.; Damage/Healing radius increased from 15 to 20 m.; Max splash damage radius increased from 5 to 10 m.; Inside the splash radius (not a direct hit), the player gets 50% of the damage. The following skins have been added to the skin container: Hunter Legacy, Wasp Legacy, Twins Legacy, and Smoky Legacy. Fixed the bug with «fireflies» caused by the dynamic lighting. -
update Patch Update #686 - Released 13th May 2022
Marcus replied to Marcus in Patch Update #686 - Released 13th May 2022 News Archive
Patch Update #686 - Released 13th May 2022 A new augment has been added for Firebird — «Toxic mix» [Note] This augment applies the «Armour-piercing» status effect with any shot, not only critical hits. Firebird Heating rate decreased from 0.2-0.5 to 0.2-0.4 temp/sec; Isida Fixed beam highlight color for all shot effects; Vulcan Critical damage per bullet decreased from 140-280 to 110-220; Thunder Reload duration decreased from 3.3-2.0 to 3.2-1.9 sec.; Magnum Damage decreased from 750-1500 to 670-1340 HP; Critical damage decreased from 750-1500 to 670-1340 HP; Reload duration decreased from 6-3 to 4-2.4 sec.; Amplification duration decreased from 3 to 2 sec.; Critical hit chance increased to 30%; Max splash damage radius increased from 2 to 10 m.; Critical Splash Radius increased from 7 to 10 m.; Average splash damage radius increased from 5 to 11 m.; Weak damage percentage increased from 5% to 50%; Projectile gravitation decreased from 4.5 to 2; Initial shot angle decreased from 12 to 8 degrees; Max projectile speed decreased from 130 to 120 m/sec.; «Reinforced gun carriage» augment Price increased from 149 000 to 245 000 crystals; «Armor-piercing core» augment The «Armour piercing» status effect’s duration decreased from 7 to 5 s.; «Automated gunpowder loading mechanism» augment Decreases Amplification speed by 25%; No longer increases reload time; «Mortar» augment Now decreases min, average and max splash damage radiuses by 75%; Now decreases critical Splash Radius by 50%; «Harpoon» augment Fixed turret elevation decreased from 3 to 0 deg.; Projectile gravitation decreased from 4 to 1; Now increases min and max impact force by 100%; Now decreases min, average and max splash damage radiuses by 75%; Now decreases critical Splash Radius by 50%. [Note] The first noticeable change of this turret is the projectile trajectory. The projectile now falls to the ground slower. This change will require you to find new places to shoot on maps. Instead of these complexities, there is a second notable change. Splash damage now deals more damage. Instead of having to shoot very accurately, you can now constantly shoot a large area. Hornet Overdrive duration increased from 30 to 90 s.; [Note] Might be very useful with the new Magnum. Crusader Overdrive’s damage type is immune to any kind of protection, like Hopper and Hunter overdrives; Overdrive’s damage increased from 1500-3000 to 2000-4000 HP; Overdrive’s radius of max splash damage increased from 1 to 3 m.; Overdrive’s splash damage radius increased from 10 to 30 m.; Overdrive min. splash damage percentage increased from 10% to 25%; The «Armour piercing» status effect’s duration applied by overdrive increased from 5 to 9 s.; [Note] It is very hard to increase player’s accuracy when using the icicle. So we decided to add a very useful debuff to enemies in a large radius from the point of impact. The overdrive is now extremely useful against Titan’s dome and can be used against Paladin on accurate hit. Titan Overdrive now again heals teammates with 100 HP per second speed. [Note] A small compensation for the appearance of another way to break the dome. Ares Overdrive’s speed decreased from 18 to 12 m/s.; Damage/Healing radius increased from 15 to 20 m.; Max splash damage radius increased from 5 to 10 m.; Inside the splash radius (not a direct hit), the player gets 50% of the damage. The following skins have been added to the skin container: Hunter Legacy, Wasp Legacy, Twins Legacy, and Smoky Legacy. Fixed the bug with «fireflies» caused by the dynamic lighting. -
Hello, tankers! We would like to present to you a new special battle; this time, it’s a showdown between game developers and YouTubers! What: battle between developers and youtubers When: 15:00 UTC May 22nd Meeting place: Sandbox (Remaster), 4х4, Sport format It will be hot! Team line-ups Developers: Opex-Rah — Game designer F.O.R.T.U.N.A — Community Manager - RU Locale Marcus — Community Manager - EN Locale XOM9lK — Content Manager YouTubers: BigTanks Waider Jumper Ghost Animator TO Be the fans Support your team by purchasing a special offer with the paint «For Developers» or «For YouTubers». The special offer will be on sale from May 13th 02:00 UTC until May 21st 02:00 UTC. Note that you can only buy one offer - when you buy one, the other will disappear from the shop. Special «YouTubers» offer «For YouTubers» paint 50 Containers 14 days of premium account 1 unit of the «Nuclear Energy» supply Special offer «Developers» «For Developers» paint 50 Containers 14 days of premium account 1 unit of the «Nuclear Energy» supply The price of the special offer is 1990 tankoins. Everything that is included in the special offer will remain with you forever as a reminder of the event. Prizes for fans If the developers win, those with the “For Developers” paint will receive 30 Ultra Containers. If the Youtubers win, those with the “For YouTubers” paint will receive 30 Ultra Containers. Prizes for YouTubers Of course, we also prepared prizes for the YouTubers participating in the battle. If they win, they will receive: Points for the YouTuber TO program and an increased percentage in the creator tag. Each YouTuber will receive 100,000 Tankoins. All prizes will be sent after the battle. Don't miss the opportunity to participate in this event; cheer for your favorites and watch the live broadcast on the official YouTube channel on May 22 at 15:00 UTC. And may the best team win!
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weekend fun Ultra Weekend May 13th - 15th
Marcus replied to Marcus in Ultra Weekend May 13th - 15th News Archive
Event: Ultra Weekend May 13th - 15th Duration: 3 days Starts: Friday, May 13th Ends: Monday, May 16th Important note: Unless otherwise stated, all events and activities start and end with the server restart at 02:00 UTC. Tankers! We are happy to announce that the upcoming Friday, Saturday, and Sunday will be ULTRA! There will be a special mode, special missions, boosted funds and experience, Ultra Containers, valuable special offers, and a themed design. This Ultra Weekend will start on Friday, May 13th, at 02:00 UTC, and will last until Monday, May 16th, at 02:00 UTC. Special mode From Friday, May 13th 02:00 UTC till Monday, May 16th 02:00 UTC, play in the special «Pyromania» mode. The format will have you play with Wasp and Firebird equipped, and gold boxes fall more often! Settings: Mode: CP Map: Highland Hull: Wasp Turret: Firebird Bonus boxes: OFF Upgrades: OFF Augments: OFF Overdrives: OFF Drones: OFF Modules: OFF Supplies: OFF MM groups: ON Ultra Containers Of course, you can't forget about Ultra Containers, which you can earn for completing various special missions, as well as purchasing in the shop. Here are some of the epic prizes you can get from these containers: The new Firebird’s «Toxic mix» augment; Ricochet’s «Magnetron» augment Twins’ «Plasma Injector» augment Unique XT skin for Paladin in HD; Detailed Ultra skins for Striker and Hornet; Other prizes obtainable from common containers. Special missions You can never have enough Ultra Containers. Complete the special missions to get them and… stars! Mission: Battle Elite Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Special Authorization Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: The best at everything! Task: Complete «Medallist», «Team Spirit», «Destroyer», «Rage», «The Punisher», «Armageddon» and «Mechanic» missions. Reward: 7 Ultra Containers Mission: Medallist Task: Get into the TOP-3 5 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Team Spirit Task: Be in the winning team of 10 battles in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Destroyer Task: Earn 15000 crystals in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Rage Task: Destroy 300 tanks in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: The Punisher Task: Earn 4000 battle points in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Armageddon Task: Use overdrive 40 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Mechanic Task: Use a repair kit 330 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Special Bundles in the Shop Got a keen eye for a great deal? We’ve created 2 special bundles that will set you ahead of the competition at a really affordable price. These bundles will be exclusively available in the Shop for the duration of the festivities. Special «Ammunition» offer 10 Ultra Containers 1 unit of the «Nuclear Energy» supply 5 weekly containers Special «Radioactive Ice» offer 290 Ultra Containers 3 units of the «Nuclear Energy» supply Crusader XT skin Crusader Mk2 Boosted Funds and Experience During the event, get boosted funds and experience for every matchmaking battle! That’s a great chance to rank up faster and get access to new items if you haven’t unlocked them all yet, or to get more crystals to upgrade your Garage. Themed Decorations Throughout the 3 days of the event, we’ll have themed decorations in the game: A holiday-themed paint; Special skin for cargo drones; Holiday-themed gold box skin and drop zone; Holiday loading screen; Holiday-themed billboards on all maps. So get ready to jump into the fray for three days of blazing combat starting with the server restart on Friday, May 13th. -
v-log Tanki Online V-LOG: Episode 340
Marcus replied to Marcus in Tanki Online V-LOG: Episode 340 VLOG archive
In today’s episode, we will be continuing the May Holiday celebrations. We’ll also be reviewing Mammoth HD in the Garage and discussing the end of the “Tanki and The Dark Matter” event. «Tanki and The Dark Matter» mini-game May Holidays 2022 Mammoth HD Which skin will be released next? Questions to the developers Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and -
Content Helpers Jack Vision Proeee xntrc Shot Person_Random SuperJohn Pry Apost DragonKnight_Fighter Rename Leia.As.Regras ingrid10000 Lennard Hugoslav Flu EXO-TANKER Seraphina Hippie Forum Moderators NikmanGT frederik123456 Chat moderators Mosad mannybakshi Mr.Kenan Social Media Moderators Viper_BR1O1 xPuma Zackery459 Edu_Gamer eSports Helpers Mosad Apost metromoskva Vikki Elegante Battle Moderators R-A-D-U-G-A imcas xxx_MuJlaXa_xxx Dmitry M_e_d_o_B_a_9I Congrats to all best helpers of the month!
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Patch Update #685 - Released 29th April 2022
Marcus replied to Marcus in Patch Update #685 - Released 29th April 2022 Web Version Patch Notes
Patch Update #685 - Released 29th April 2022 A new augment for Twins has been added to Ultra Containers — «Plasma Injector». (Note) This augment applies «Armour-piercing» status effect on critical shots and disables splash damage Mammoth default skin updated to the HD version Added dynamic lighting for shots, explosions, and bonus boxes Updated log in and sign up pages Firebird Critical damage increased from 380-1060 to 900-1800; Critical damage chance decreased from 12% to 9%; «Magnetic Mix» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; Tesla «Superconducting discharge» augment The «EMP» status effect’s duration decreased from 3 to 2 s.; «Armour-piercing discharge» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Hammer «Dragon's Breath» augment No longer increases Critical shot chance; No longer decreases Clip reload; Critical damage decrease is 25% instead of 50%; «Wyvern's Breath» augment No longer increases Critical shot chance; Clip reload duration decreased by 10% «Magnetic Pellets» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; «Armour-Piercing Shot» augment The «Armour piercing» status effect’s duration decreased from 7 to 5 s.; Twins Critical damage increased from 105-205 to 130-260; Critical damage chance decreased from 25% to 16%; «Vaporizer» augment Critical damage decrease is 50%; «Cryotron» augment No longer decreases Critical damage; «Magnetron» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; «Plasma Turbo Accelerators» augment Recoil decrease is 80% instead of 50%; Ricochet Critical damage chance decreased from 12% to 9%; «Sizzling field» augment The «Burning» status effect’s power decreased from 100% to 50%; Maximum number of ricochets increased from 0 to 1; «Cryo field» augment Maximum number of ricochets increased from 0 to 1; «Super-smart Minus-Field» augment The «Armour piercing» status effect’s duration decreased from 2 to 1 s.; Smoky «EMP Rounds» augment The «EMP» status effect’s duration decreased from 3 to 1 s.; «Paralyzing Rounds» augment The «Stun» status effect’s duration decreased from 2 to 1 s.; «Armour-piercing rounds» augment The «Armour piercing» status effect’s duration decreased from 3 to 2 s.; Striker «Missile launcher "Hunter"» augment Aiming time decrease is 60% instead of 80%; No longer increases rocket angular velocity; No longer increases rocket initial velocity; «Stunning missiles» augment Aiming time decrease is 60% instead of 80%; «Armour-piercing missiles» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Aiming time decrease is 60% instead of 50%; Salvo reload time decreased by 40%; Vulcan Critical damage increased from 44-88 to 140-280; Critical damage chance decreased from 12% to 2%; «Shooting speed regulator» augment Reload decrease is 10% instead of 15%; Price increased from 149 000 to 245 000; «Reinforced aiming transmission» augment No longer decreases Vertical autoaim; Barrel startup increased by 50%; Barrel slowdown increased by 50%; Railgun «Incendiary rounds» augment The «Burning» status effect’s power decreased from 100% to 50%; No longer increases critical damage chance; No longer decreases critical damage; «Cryo rounds» augment No longer increases critical damage chance; No longer decreases critical damage; «EMP rounds» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; No longer increases critical damage chance; No longer decreases critical damage; «Stun rounds» augment The «Stun» status effect’s duration decreased from 2 to 1.5 s.; No longer increases critical damage chance; No longer decreases critical damage; «Super armour-piercing rounds» augment No longer increases critical damage chance; No longer decreases critical damage; Gauss Critical damage decreased from 670-1340 to 665-1330; Critical splash damage radius decreased from 6 to 1 m.; Average splash damage radius of arcade mode shots decreased from 4 to 1 m.; Average splash damage of arcade mode shots decreased from 90% to 50%; Minimum splash damage of arcade mode shots increased from 25% to 50%; Regular damage in sniping mode increased from 750-1500 to 800-1600; Aiming time increased from 2.2-1.7 to 2.8-1.8 s.; Reload time in sniping mode increased from 3.6-2.7 to 4-3 s.; Maximum splash damage radius in sniping mode increased from 2 to 11 m.; Average splash damage in sniping mode percentage decreased from 90% to 50%; Minimum splash damage in sniping mode percentage increased from 5% to 50%; «Electromagnetic salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «EMP» status effect’s radius increased from 10 to 11 m.; The «EMP» status effect’s duration decreased from 4 to 3 s.; «Armour-Piercing Salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «Armour-piercing» status effect’s radius increased from 10 to 11 m.; The «Armour-piercing» status effect’s duration decreased from 5 to 3 s.; Shaft «Armour-Piercing Sight» augment The «Armour-piercing» status effect’s duration decreased from 5 to 2 s.; «Healing Emitters» augment Removed critical damage Terminator Initial rocket speed decreased from 100 to 90 m/s; Max rocket speed (m/sec) increased from 50 to 60 m/s; Wasp Wasp overdrive’s «Stun» status effect is replaced with the «Micro-stun» status effect; Wasp overdrive’s «EMP» status effect’s duration decreased from 3 to 1 s.; The Wasp overdrive’s «Burning» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s «EMP» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s bomb explosion deals 100% damage for tanks in 13 meters radius, and only 10% if a tank is more 15 meters away from the bomb. The maximum radius is still 20 meters. Hopper Hopper’s overdrive no longer applies the «Burning» status effect. Hopper’s overdrive now deals instant damage of 1500-3000 HP to all enemies in the radius of the «Stun» status effect. Supplies do not affect the amount of damage. Paladin Paladin’s overdrive no longer applies the «Jammer» status effect Hunter Hunter’s overdrive no longer applies the «Jammer» status effect Hunter’s overdrive now deals instant damage of 1000-2000 HP to all enemies in the radius of the «EMP» and «Stun» status effects. Supplies do not affect the numbers of damage. Dictator Dictator’s overdrive no longer recharges overdrives for teammates. The «Supercharge» status effect duration increased from 9 to 10 s.; Ares Damage/Healing radius increased from 12 to 15 m.; Lightning deals damage twice as often; Repair kit Immunity duration decreased from 0,9 to 0,8 s.; Removed the following missions: «Finish battles in mode», «Earn crystals in battles» and «Score points in mode»; Requirements for the «Collect supply boxes» are increased from 5/10/15 to 10/15/20 for all supplies but Repair kit; Requirements for the «Collect Repair kit boxes» are increased from 2/5/7 to 5/10/15; Delay between dropping supply boxes decreased from 104 to 84 s.; -
update Patch Update #685 - Released 29th April 2022
Marcus replied to Marcus in Patch Update #685 - Released 29th April 2022 News Archive
Patch Update #685 - Released 29th April 2022 A new augment for Twins has been added to Ultra Containers — «Plasma Injector». (Note) This augment applies «Armour-piercing» status effect on critical shots and disables splash damage Mammoth default skin updated to the HD version Added dynamic lighting for shots, explosions, and bonus boxes Updated log in and sign up pages Firebird Critical damage increased from 380-1060 to 900-1800; Critical damage chance decreased from 12% to 9%; «Magnetic Mix» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; Tesla «Superconducting discharge» augment The «EMP» status effect’s duration decreased from 3 to 2 s.; «Armour-piercing discharge» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Hammer «Dragon's Breath» augment No longer increases Critical shot chance; No longer decreases Clip reload; Critical damage decrease is 25% instead of 50%; «Wyvern's Breath» augment No longer increases Critical shot chance; Clip reload duration decreased by 10% «Magnetic Pellets» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; «Armour-Piercing Shot» augment The «Armour piercing» status effect’s duration decreased from 7 to 5 s.; Twins Critical damage increased from 105-205 to 130-260; Critical damage chance decreased from 25% to 16%; «Vaporizer» augment Criticial damage decrease is 50%; «Cryotron» augment No longer decreases Critical damage; «Magnetron» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; «Plasma Turbo Accelerators» augment Recoil decrease is 80% instead of 50%; Ricochet Critical damage chance decreased from 12% to 9%; «Sizzling field» augment The «Burning» status effect’s power decreased from 100% to 50%; Maximum number of ricochets increased from 0 to 1; «Cryo field» augment Maximum number of ricochets increased from 0 to 1; «Super-smart Minus-Field» augment The «Armour piercing» status effect’s duration decreased from 2 to 1 s.; Smoky «EMP Rounds» augment The «EMP» status effect’s duration decreased from 3 to 1 s.; «Paralyzing Rounds» augment The «Stun» status effect’s duration decreased from 2 to 1 s.; «Armour-piercing rounds» augment The «Armour piercing» status effect’s duration decreased from 3 to 2 s.; Striker «Missile launcher "Hunter"» augment Aiming time decrease is 60% instead of 80%; No longer increases rocket angular velocity; No longer increases rocket initial velocity; «Stunning missiles» augment Aiming time decrease is 60% instead of 80%; «Armour-piercing missiles» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Aiming time decrease is 60% instead of 50%; Salvo reload time decreased by 40%; Vulcan Critical damage increased from 44-88 to 140-280; Critical damage chance decreased from 12% to 2%; «Shooting speed regulator» augment Reload decrease is 10% instead of 15%; Price increased from 149 000 to 245 000; «Reinforced aiming transmission» augment No longer decreases Vertical autoaim; Barrel startup increased by 50%; Barrel slowdown increased by 50%; Railgun «Incendiary rounds» augment The «Burning» status effect’s power decreased from 100% to 50%; No longer increases critical damage chance; No longer decreases critical damage; «Cryo rounds» augment No longer increases critical damage chance; No longer decreases critical damage; «EMP rounds» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; No longer increases critical damage chance; No longer decreases critical damage; «Stun rounds» augment The «Stun» status effect’s duration decreased from 2 to 1.5 s.; No longer increases critical damage chance; No longer decreases critical damage; «Super armour-piercing rounds» augment No longer increases critical damage chance; No longer decreases critical damage; Gauss Critical damage decreased from 670-1340 to 665-1330; Critical splash damage radius decreased from 6 to 1 m.; Average splash damage radius of arcade mode shots decreased from 4 to 1 m.; Average splash damage of arcade mode shots decreased from 90% to 50%; Minimum splash damage of arcade mode shots increased from 25% to 50%; Regular damage in sniping mode increased from 750-1500 to 800-1600; Aiming time increased from 2.2-1.7 to 2.8-1.8 s.; Reload time in sniping mode increased from 3.6-2.7 to 4-3 s.; Maximum splash damage radius in sniping mode increased from 2 to 11 m.; Average splash damage in sniping mode percentage decreased from 90% to 50%; Minimum splash damage in sniping mode percentage increased from 5% to 50%; «Electromagnetic salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «EMP» status effect’s radius increased from 10 to 11 m.; The «EMP» status effect’s duration decreased from 4 to 3 s.; «Armour-Piercing Salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «Armour-piercing» status effect’s radius increased from 10 to 11 m.; The «Armour-piercing» status effect’s duration decreased from 5 to 3 s.; Shaft «Armour-Piercing Sight» augment The «Armour-piercing» status effect’s duration decreased from 5 to 2 s.; «Healing Emitters» augment Removed critical damage Terminator Initial rocket speed decreased from 100 to 90 m/s; Max rocket speed (m/sec) increased from 50 to 60 m/s; Wasp Wasp overdrive’s «Stun» status effect is replaced with the «Micro-stun» status effect; Wasp overdrive’s «EMP» status effect’s duration decreased from 3 to 1 s.; The Wasp overdrive’s «Burning» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s «EMP» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s bomb explosion deals 100% damage for tanks in 13 meters radius, and only 10% if a tank is more 15 meters away from the bomb. The maximum radius is still 20 meters. Hopper Hopper’s overdrive no longer applies the «Burning» status effect. Hopper’s overdrive now deals instant damage of 1500-3000 HP to all enemies in the radius of the «Stun» status effect. Supplies do not affect the amount of damage. Paladin Paladin’s overdrive no longer applies the «Jammer» status effect Hunter Hunter’s overdrive no longer applies the «Jammer» status effect Hunter’s overdrive now deals instant damage of 1000-2000 HP to all enemies in the radius of the «EMP» and «Stun» status effects. Supplies do not affect the numbers of damage. Dictator Dictator’s overdrive no longer recharges overdrives for teammates. The «Supercharge» status effect duration increased from 9 to 10 s.; Ares Damage/Healing radius increased from 12 to 15 m.; Lightning deals damage twice as often; Repair kit Immunity duration decreased from 0,9 to 0,8 s.; Removed the following missions: «Finish battles in mode», «Earn crystals in battles» and «Score points in mode»; Requirements for the «Collect supply boxes» are increased from 5/10/15 to 10/15/20 for all supplies but Repair kit; Requirements for the «Collect Repair kit boxes» are increased from 2/5/7 to 5/10/15; Delay between dropping supply boxes decreased from 104 to 84 s.;- 157 replies
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Hello, tankers! Modernization of the turrets and hulls continues. We bring out the high poly HD skin for Mammoth! Mammoth — Well known and beloved heavy hull. Thanks to its impressive size, it can push through any attack and is also reliable in defence! Starting from April 29, the default skin of the hull will be updated to the HD version automatically and free of charge for all tankers. Enter the game tomorrow and share your impressions!
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Hello, tankers! May holidays are coming! So that you can spend your time in Tanki, having fun and making profit, we have prepared a special program for you: cool modes, new special offers, discounts, many missions, Ultra Containers and coinboxes, increased funds and experience. Discounts From April 29th, 2 AM UTC till April 30th, 2 AM UTC: -30% sale in the Shop. The sale applies to crystals, (regular) Containers, gold boxes, kits, and stars. From April 30th, 2 AM UTC till May 1st, 2 AM UTC: -30% sale in the Garage. The sale applies to turrets, hulls, modules, augments, drones, supplies (including batteries), and paints. From May 1st, 2 AM UTC till May 2nd, 2 AM UTC: -30% sale on micro-upgrades and 50% off on speedups. Special event modes From April 29th, 2 AM UTC till May 2nd, 2 AM UTC, enjoy battles in the special themed «Wasp Smoky» mode. The feature of this mode is that all participants in the battle will play with Wasp and Smoky equipment in old Legacy skins. Parameters: Mode: Capture the flag Maps: Atra, Farm, Deck-9 Turret: Smoky Legacy Hull: Wasp Legacy Bonus boxes: ON Upgrades: OFF Augments: OFF Overdrives: OFF Drones: OFF Modules: OFF Supplies: OFF MM groups: OFF From May 6th, 2 AM UTC till May 9th, 2 AM UTC, enjoy battles in the special themed «Interceptors» mode. The feature of this mode is an increased frequency of gold boxes and tankers catching gold boxes on Hoppers! Parameters: Mode: DM Map: Skyscrapers Turret: Railgun Hull: Hopper Bonus boxes: OFF Upgrades: OFF Augments: OFF Overdrives: ON Drones: OFF Modules: OFF Supplies: ON Smart supplies: ON MM groups: ON Special offers Throughout the holidays, special offers can be purchased in the game. Special «Daily Tankoins Pass» offer 500 Tankoins instantly 150 Tankoins every day for 30 days upon entering the game Special «Spring fever» offer 10 Ultra Containers 1 unit of the «Nuclear Energy» supply 7 days of Premium account «Magma» Shot Effect for Ricochet Special «Second ray of sunlight» offer 290 Ultra Containers 3 units of the «Nuclear Energy» supply Ricochet Mk2 NEW Ricochet’s «Magnetron» augment Special «Spring outfit» offer 1 Skin Container Boosted funds and experience During the event weekends, starting from April 29th, 2 AM UTC, till May 2nd, 2 AM UTC and starting from May 6th, 2 AM UTC, till May 9th, 2 AM UTC, get boosted funds and experience for every matchmaking battle. You can rank up faster to get access to new items if you haven’t unlocked everything yet, or get more crystals to upgrade your Garage. Ultra Containers We have updated the contents of Ultra Containers. Here's what you can get from them: New Twins’ «Plasma Injector» augment Ricochet’s «Helios» augment Ricochet’s «Sizzling field» augment Unique XT skin for Tesla in HD Detailed Ultra skins for Gauss and Mammoth «Crisis» drone and the «Armadillo» protection module And everything else that can be obtained from regular Containers! Coinboxes As usual, coinboxes will be available for purchase in the Shop during the event. If you are lucky enough to get 100 000 Tankoins, share a screenshot on the forum! There are other cool rewards too; make sure to check them out on the Wiki. Special missions From April 29th, 2 AM UTC till May 11th, 2 AM UTC: Mission: First green leaves Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Ticket to summer Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: Spring parade! Task: Complete «First blooms», «Veteran», «Gifts of Nature», «Sun Stroke», «Flowery glade», «Teamwork», and «Cleansing» missions. Reward: 7 Ultra Containers Mission: First blooms Task: Get into the TOP-3 3 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Veteran Task: Be in the winning team of 10 battles in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Gifts of Nature Task: Earn 15000 crystals in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Cleansing Task: Destroy 180 tanks in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Flowery glade Task: Earn 4000 battle points in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Sun Stroke Task: Use overdrive 40 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Teamwork Task: Finish 7 battles in TDM mode in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Festive decoration Holiday skin for cargo drones Holiday paint Holiday billboards Festive gold box drop zone skin Festive loading screen Have a great holidays and delicious kebabs!
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