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Patch Update #685 - Released 29th April 2022
Marcus replied to Marcus in Patch Update #685 - Released 29th April 2022 Web Version Patch Notes
Patch Update #685 - Released 29th April 2022 A new augment for Twins has been added to Ultra Containers — «Plasma Injector». (Note) This augment applies «Armour-piercing» status effect on critical shots and disables splash damage Mammoth default skin updated to the HD version Added dynamic lighting for shots, explosions, and bonus boxes Updated log in and sign up pages Firebird Critical damage increased from 380-1060 to 900-1800; Critical damage chance decreased from 12% to 9%; «Magnetic Mix» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; Tesla «Superconducting discharge» augment The «EMP» status effect’s duration decreased from 3 to 2 s.; «Armour-piercing discharge» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Hammer «Dragon's Breath» augment No longer increases Critical shot chance; No longer decreases Clip reload; Critical damage decrease is 25% instead of 50%; «Wyvern's Breath» augment No longer increases Critical shot chance; Clip reload duration decreased by 10% «Magnetic Pellets» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; «Armour-Piercing Shot» augment The «Armour piercing» status effect’s duration decreased from 7 to 5 s.; Twins Critical damage increased from 105-205 to 130-260; Critical damage chance decreased from 25% to 16%; «Vaporizer» augment Critical damage decrease is 50%; «Cryotron» augment No longer decreases Critical damage; «Magnetron» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; «Plasma Turbo Accelerators» augment Recoil decrease is 80% instead of 50%; Ricochet Critical damage chance decreased from 12% to 9%; «Sizzling field» augment The «Burning» status effect’s power decreased from 100% to 50%; Maximum number of ricochets increased from 0 to 1; «Cryo field» augment Maximum number of ricochets increased from 0 to 1; «Super-smart Minus-Field» augment The «Armour piercing» status effect’s duration decreased from 2 to 1 s.; Smoky «EMP Rounds» augment The «EMP» status effect’s duration decreased from 3 to 1 s.; «Paralyzing Rounds» augment The «Stun» status effect’s duration decreased from 2 to 1 s.; «Armour-piercing rounds» augment The «Armour piercing» status effect’s duration decreased from 3 to 2 s.; Striker «Missile launcher "Hunter"» augment Aiming time decrease is 60% instead of 80%; No longer increases rocket angular velocity; No longer increases rocket initial velocity; «Stunning missiles» augment Aiming time decrease is 60% instead of 80%; «Armour-piercing missiles» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Aiming time decrease is 60% instead of 50%; Salvo reload time decreased by 40%; Vulcan Critical damage increased from 44-88 to 140-280; Critical damage chance decreased from 12% to 2%; «Shooting speed regulator» augment Reload decrease is 10% instead of 15%; Price increased from 149 000 to 245 000; «Reinforced aiming transmission» augment No longer decreases Vertical autoaim; Barrel startup increased by 50%; Barrel slowdown increased by 50%; Railgun «Incendiary rounds» augment The «Burning» status effect’s power decreased from 100% to 50%; No longer increases critical damage chance; No longer decreases critical damage; «Cryo rounds» augment No longer increases critical damage chance; No longer decreases critical damage; «EMP rounds» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; No longer increases critical damage chance; No longer decreases critical damage; «Stun rounds» augment The «Stun» status effect’s duration decreased from 2 to 1.5 s.; No longer increases critical damage chance; No longer decreases critical damage; «Super armour-piercing rounds» augment No longer increases critical damage chance; No longer decreases critical damage; Gauss Critical damage decreased from 670-1340 to 665-1330; Critical splash damage radius decreased from 6 to 1 m.; Average splash damage radius of arcade mode shots decreased from 4 to 1 m.; Average splash damage of arcade mode shots decreased from 90% to 50%; Minimum splash damage of arcade mode shots increased from 25% to 50%; Regular damage in sniping mode increased from 750-1500 to 800-1600; Aiming time increased from 2.2-1.7 to 2.8-1.8 s.; Reload time in sniping mode increased from 3.6-2.7 to 4-3 s.; Maximum splash damage radius in sniping mode increased from 2 to 11 m.; Average splash damage in sniping mode percentage decreased from 90% to 50%; Minimum splash damage in sniping mode percentage increased from 5% to 50%; «Electromagnetic salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «EMP» status effect’s radius increased from 10 to 11 m.; The «EMP» status effect’s duration decreased from 4 to 3 s.; «Armour-Piercing Salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «Armour-piercing» status effect’s radius increased from 10 to 11 m.; The «Armour-piercing» status effect’s duration decreased from 5 to 3 s.; Shaft «Armour-Piercing Sight» augment The «Armour-piercing» status effect’s duration decreased from 5 to 2 s.; «Healing Emitters» augment Removed critical damage Terminator Initial rocket speed decreased from 100 to 90 m/s; Max rocket speed (m/sec) increased from 50 to 60 m/s; Wasp Wasp overdrive’s «Stun» status effect is replaced with the «Micro-stun» status effect; Wasp overdrive’s «EMP» status effect’s duration decreased from 3 to 1 s.; The Wasp overdrive’s «Burning» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s «EMP» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s bomb explosion deals 100% damage for tanks in 13 meters radius, and only 10% if a tank is more 15 meters away from the bomb. The maximum radius is still 20 meters. Hopper Hopper’s overdrive no longer applies the «Burning» status effect. Hopper’s overdrive now deals instant damage of 1500-3000 HP to all enemies in the radius of the «Stun» status effect. Supplies do not affect the amount of damage. Paladin Paladin’s overdrive no longer applies the «Jammer» status effect Hunter Hunter’s overdrive no longer applies the «Jammer» status effect Hunter’s overdrive now deals instant damage of 1000-2000 HP to all enemies in the radius of the «EMP» and «Stun» status effects. Supplies do not affect the numbers of damage. Dictator Dictator’s overdrive no longer recharges overdrives for teammates. The «Supercharge» status effect duration increased from 9 to 10 s.; Ares Damage/Healing radius increased from 12 to 15 m.; Lightning deals damage twice as often; Repair kit Immunity duration decreased from 0,9 to 0,8 s.; Removed the following missions: «Finish battles in mode», «Earn crystals in battles» and «Score points in mode»; Requirements for the «Collect supply boxes» are increased from 5/10/15 to 10/15/20 for all supplies but Repair kit; Requirements for the «Collect Repair kit boxes» are increased from 2/5/7 to 5/10/15; Delay between dropping supply boxes decreased from 104 to 84 s.; -
update Patch Update #685 - Released 29th April 2022
Marcus replied to Marcus in Patch Update #685 - Released 29th April 2022 News Archive
Patch Update #685 - Released 29th April 2022 A new augment for Twins has been added to Ultra Containers — «Plasma Injector». (Note) This augment applies «Armour-piercing» status effect on critical shots and disables splash damage Mammoth default skin updated to the HD version Added dynamic lighting for shots, explosions, and bonus boxes Updated log in and sign up pages Firebird Critical damage increased from 380-1060 to 900-1800; Critical damage chance decreased from 12% to 9%; «Magnetic Mix» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; Tesla «Superconducting discharge» augment The «EMP» status effect’s duration decreased from 3 to 2 s.; «Armour-piercing discharge» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Hammer «Dragon's Breath» augment No longer increases Critical shot chance; No longer decreases Clip reload; Critical damage decrease is 25% instead of 50%; «Wyvern's Breath» augment No longer increases Critical shot chance; Clip reload duration decreased by 10% «Magnetic Pellets» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; «Armour-Piercing Shot» augment The «Armour piercing» status effect’s duration decreased from 7 to 5 s.; Twins Critical damage increased from 105-205 to 130-260; Critical damage chance decreased from 25% to 16%; «Vaporizer» augment Criticial damage decrease is 50%; «Cryotron» augment No longer decreases Critical damage; «Magnetron» augment The «EMP» status effect’s duration decreased from 2 to 1 s.; «Plasma Turbo Accelerators» augment Recoil decrease is 80% instead of 50%; Ricochet Critical damage chance decreased from 12% to 9%; «Sizzling field» augment The «Burning» status effect’s power decreased from 100% to 50%; Maximum number of ricochets increased from 0 to 1; «Cryo field» augment Maximum number of ricochets increased from 0 to 1; «Super-smart Minus-Field» augment The «Armour piercing» status effect’s duration decreased from 2 to 1 s.; Smoky «EMP Rounds» augment The «EMP» status effect’s duration decreased from 3 to 1 s.; «Paralyzing Rounds» augment The «Stun» status effect’s duration decreased from 2 to 1 s.; «Armour-piercing rounds» augment The «Armour piercing» status effect’s duration decreased from 3 to 2 s.; Striker «Missile launcher "Hunter"» augment Aiming time decrease is 60% instead of 80%; No longer increases rocket angular velocity; No longer increases rocket initial velocity; «Stunning missiles» augment Aiming time decrease is 60% instead of 80%; «Armour-piercing missiles» augment The «Armour piercing» status effect’s duration decreased from 5 to 2 s.; Aiming time decrease is 60% instead of 50%; Salvo reload time decreased by 40%; Vulcan Critical damage increased from 44-88 to 140-280; Critical damage chance decreased from 12% to 2%; «Shooting speed regulator» augment Reload decrease is 10% instead of 15%; Price increased from 149 000 to 245 000; «Reinforced aiming transmission» augment No longer decreases Vertical autoaim; Barrel startup increased by 50%; Barrel slowdown increased by 50%; Railgun «Incendiary rounds» augment The «Burning» status effect’s power decreased from 100% to 50%; No longer increases critical damage chance; No longer decreases critical damage; «Cryo rounds» augment No longer increases critical damage chance; No longer decreases critical damage; «EMP rounds» augment The «EMP» status effect’s duration decreased from 4 to 2 s.; No longer increases critical damage chance; No longer decreases critical damage; «Stun rounds» augment The «Stun» status effect’s duration decreased from 2 to 1.5 s.; No longer increases critical damage chance; No longer decreases critical damage; «Super armour-piercing rounds» augment No longer increases critical damage chance; No longer decreases critical damage; Gauss Critical damage decreased from 670-1340 to 665-1330; Critical splash damage radius decreased from 6 to 1 m.; Average splash damage radius of arcade mode shots decreased from 4 to 1 m.; Average splash damage of arcade mode shots decreased from 90% to 50%; Minimum splash damage of arcade mode shots increased from 25% to 50%; Regular damage in sniping mode increased from 750-1500 to 800-1600; Aiming time increased from 2.2-1.7 to 2.8-1.8 s.; Reload time in sniping mode increased from 3.6-2.7 to 4-3 s.; Maximum splash damage radius in sniping mode increased from 2 to 11 m.; Average splash damage in sniping mode percentage decreased from 90% to 50%; Minimum splash damage in sniping mode percentage increased from 5% to 50%; «Electromagnetic salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «EMP» status effect’s radius increased from 10 to 11 m.; The «EMP» status effect’s duration decreased from 4 to 3 s.; «Armour-Piercing Salvo» augment No longer decreases damage in sniping mode; Sniping reload duration decrease is 10% instead of 50%; The «Armour-piercing» status effect’s radius increased from 10 to 11 m.; The «Armour-piercing» status effect’s duration decreased from 5 to 3 s.; Shaft «Armour-Piercing Sight» augment The «Armour-piercing» status effect’s duration decreased from 5 to 2 s.; «Healing Emitters» augment Removed critical damage Terminator Initial rocket speed decreased from 100 to 90 m/s; Max rocket speed (m/sec) increased from 50 to 60 m/s; Wasp Wasp overdrive’s «Stun» status effect is replaced with the «Micro-stun» status effect; Wasp overdrive’s «EMP» status effect’s duration decreased from 3 to 1 s.; The Wasp overdrive’s «Burning» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s «EMP» status effect’s radius increased from 25 to 40 m.; Wasp overdrive’s bomb explosion deals 100% damage for tanks in 13 meters radius, and only 10% if a tank is more 15 meters away from the bomb. The maximum radius is still 20 meters. Hopper Hopper’s overdrive no longer applies the «Burning» status effect. Hopper’s overdrive now deals instant damage of 1500-3000 HP to all enemies in the radius of the «Stun» status effect. Supplies do not affect the amount of damage. Paladin Paladin’s overdrive no longer applies the «Jammer» status effect Hunter Hunter’s overdrive no longer applies the «Jammer» status effect Hunter’s overdrive now deals instant damage of 1000-2000 HP to all enemies in the radius of the «EMP» and «Stun» status effects. Supplies do not affect the numbers of damage. Dictator Dictator’s overdrive no longer recharges overdrives for teammates. The «Supercharge» status effect duration increased from 9 to 10 s.; Ares Damage/Healing radius increased from 12 to 15 m.; Lightning deals damage twice as often; Repair kit Immunity duration decreased from 0,9 to 0,8 s.; Removed the following missions: «Finish battles in mode», «Earn crystals in battles» and «Score points in mode»; Requirements for the «Collect supply boxes» are increased from 5/10/15 to 10/15/20 for all supplies but Repair kit; Requirements for the «Collect Repair kit boxes» are increased from 2/5/7 to 5/10/15; Delay between dropping supply boxes decreased from 104 to 84 s.;- 157 replies
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Hello, tankers! Modernization of the turrets and hulls continues. We bring out the high poly HD skin for Mammoth! Mammoth — Well known and beloved heavy hull. Thanks to its impressive size, it can push through any attack and is also reliable in defence! Starting from April 29, the default skin of the hull will be updated to the HD version automatically and free of charge for all tankers. Enter the game tomorrow and share your impressions!
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Hello, tankers! May holidays are coming! So that you can spend your time in Tanki, having fun and making profit, we have prepared a special program for you: cool modes, new special offers, discounts, many missions, Ultra Containers and coinboxes, increased funds and experience. Discounts From April 29th, 2 AM UTC till April 30th, 2 AM UTC: -30% sale in the Shop. The sale applies to crystals, (regular) Containers, gold boxes, kits, and stars. From April 30th, 2 AM UTC till May 1st, 2 AM UTC: -30% sale in the Garage. The sale applies to turrets, hulls, modules, augments, drones, supplies (including batteries), and paints. From May 1st, 2 AM UTC till May 2nd, 2 AM UTC: -30% sale on micro-upgrades and 50% off on speedups. Special event modes From April 29th, 2 AM UTC till May 2nd, 2 AM UTC, enjoy battles in the special themed «Wasp Smoky» mode. The feature of this mode is that all participants in the battle will play with Wasp and Smoky equipment in old Legacy skins. Parameters: Mode: Capture the flag Maps: Atra, Farm, Deck-9 Turret: Smoky Legacy Hull: Wasp Legacy Bonus boxes: ON Upgrades: OFF Augments: OFF Overdrives: OFF Drones: OFF Modules: OFF Supplies: OFF MM groups: OFF From May 6th, 2 AM UTC till May 9th, 2 AM UTC, enjoy battles in the special themed «Interceptors» mode. The feature of this mode is an increased frequency of gold boxes and tankers catching gold boxes on Hoppers! Parameters: Mode: DM Map: Skyscrapers Turret: Railgun Hull: Hopper Bonus boxes: OFF Upgrades: OFF Augments: OFF Overdrives: ON Drones: OFF Modules: OFF Supplies: ON Smart supplies: ON MM groups: ON Special offers Throughout the holidays, special offers can be purchased in the game. Special «Daily Tankoins Pass» offer 500 Tankoins instantly 150 Tankoins every day for 30 days upon entering the game Special «Spring fever» offer 10 Ultra Containers 1 unit of the «Nuclear Energy» supply 7 days of Premium account «Magma» Shot Effect for Ricochet Special «Second ray of sunlight» offer 290 Ultra Containers 3 units of the «Nuclear Energy» supply Ricochet Mk2 NEW Ricochet’s «Magnetron» augment Special «Spring outfit» offer 1 Skin Container Boosted funds and experience During the event weekends, starting from April 29th, 2 AM UTC, till May 2nd, 2 AM UTC and starting from May 6th, 2 AM UTC, till May 9th, 2 AM UTC, get boosted funds and experience for every matchmaking battle. You can rank up faster to get access to new items if you haven’t unlocked everything yet, or get more crystals to upgrade your Garage. Ultra Containers We have updated the contents of Ultra Containers. Here's what you can get from them: New Twins’ «Plasma Injector» augment Ricochet’s «Helios» augment Ricochet’s «Sizzling field» augment Unique XT skin for Tesla in HD Detailed Ultra skins for Gauss and Mammoth «Crisis» drone and the «Armadillo» protection module And everything else that can be obtained from regular Containers! Coinboxes As usual, coinboxes will be available for purchase in the Shop during the event. If you are lucky enough to get 100 000 Tankoins, share a screenshot on the forum! There are other cool rewards too; make sure to check them out on the Wiki. Special missions From April 29th, 2 AM UTC till May 11th, 2 AM UTC: Mission: First green leaves Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Ticket to summer Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: Spring parade! Task: Complete «First blooms», «Veteran», «Gifts of Nature», «Sun Stroke», «Flowery glade», «Teamwork», and «Cleansing» missions. Reward: 7 Ultra Containers Mission: First blooms Task: Get into the TOP-3 3 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Veteran Task: Be in the winning team of 10 battles in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Gifts of Nature Task: Earn 15000 crystals in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Cleansing Task: Destroy 180 tanks in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Flowery glade Task: Earn 4000 battle points in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Sun Stroke Task: Use overdrive 40 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Teamwork Task: Finish 7 battles in TDM mode in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Festive decoration Holiday skin for cargo drones Holiday paint Holiday billboards Festive gold box drop zone skin Festive loading screen Have a great holidays and delicious kebabs!
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v-log Tanki Online V-LOG: Episode 339
Marcus replied to Marcus in Tanki Online V-LOG: Episode 339 VLOG archive
In today’s episode, we will be celebrating Easter. We’ll also be reminding you about the RetroFuture skin collection and opening registration for the 2nd qualifying tournament in eSports. Easter eSports tournament «RetroFuture» skins «Tanki and The Dark Matter» mini-game Questions to the developers Become a helper today! Tanki Online Discord Wannabe Youtuber Submissions Question of the Week Submissions Made with by Tanki and -
Patch Update #684 - Released 22nd April 2022
Marcus replied to Marcus in Patch Update #684 - Released 22nd April 2022 Web Version Patch Notes
Patch Update #684 - Released 22nd April 2022 A new augment for Ricochet has been added to Ultra Containers — «Cryo field». (Note) Just like Vaporizer ignites a target, this new augment freezes it. We have seen your comments that these augments should also have an explosion or ricochet. We might add such features in the future. The maximum number of players per group has been decreased from 4 to 3. (Note) We have conducted a study to find out how often tankers play in groups of 4 and asked their opinion about such groups in matchmaking. After analyzing the results and taking into account that the matchmaking system works better when the maximum group size is lower, we have decided to reduce the maximum number of players in a group from 4 to 3. Duration of Repair kit’s protection from status effect decreased from 1 to 0.9 s. (Note) Longer protection from status effects duplicates the functions of hull immunity augments. Thus we do not see any reasons to increase the duration. Instead, we are decrease the duration to emphasize not only a new feature of the Repair kit but also to make its use more skill-dependent. Added lighting for headlights and lamps on turrets and hulls Isida Critical damage (not healing) chance decreased from 12% to 7%. Smoky «Sorted Ammunition» augment The first shot after respawn is critical; Fixed the bug when you shoot to the sky and it doesn’t update critical chance counter. It caused the «Sorted Ammunition» augment to function incorrectly. Thunder Regular damage decreased from 405-810 to 355-710 HP; Critical damage increased from 495-990 to 505-1010 HP; Critical hit chance increased from 15% to 30%; Minimum and average damage ratio increased from 25%-10% to 60%-60%; Radius of weak splash damage decreased from 12-12 to 8-12 m; Radius of average splash damage decreased from 5 to 2 m; Сritical damage explosion radius decreased from 12 to 1 m; Reload duration changed from 3.2-2.3 to 3.3-2.0 s; «Small caliber charging machine» augment: Reload duration decrease changed from 20% to 25%; Regular Damage decrease changed from 20% to 25%; Critical damage now longer decreased; Price increased from 149 000 to 245 000 crystals. «Subcaliber rounds» augment Reload duration decrease changed from 15% to 10%; Projectile speed increase changed from 50% to 100%. «"Sledgehammer" rounds» augments: Range of Max Damage decrease changed from 95% to 80%; Reload duration decrease removed; Added Regular Damage increase of 50%; (Note) The previous version of Thunder allowed dealing effective splash damage with critical hits. The new version is different in that it applies full and critical damage only on direct hits. But splash damage is no longer dependent on distance, and you always deal 60% of damage if your splash damage reached the opponent. We hope that it will make shooting at the ground and obstacles a more viable tactic. Railgun Shot warmup time increased from 1.5 to 1.6 s; Shot reload time decreased from 4.4-2.6 to 4.3-2.5 s; Impact force decreased from 4-12 to 3-9; Changed the sound file so that the moment of the shot and the sound of the shot will be synchronized. (Note) We are glad you like the new and more skill-dependent Railgun. Let’s make it even better. «Hyperspace rounds» augment Added a10% increase to the Shot warmup time; Shaft Critical damage increased from 350-700 to 465-930; Critical hit chance increased from 12% to 30%; Initial Field of view increased from 40 to 90 deg.; Final Field of view decreased from 20 to 15 deg.; Aiming acceleration decreased from 27 to 20 units; Scope exit delay decreased from 0.5 to 0.2 s; Scope enter delay decreased from 0.5 to 0.4 s; (Note) New FOV zooms slower when you enter the sniping mode and zooms faster at the end. It will be useful for those players who prefer to make quick scoped shots at short distances. Terminator: Initial rocket speed decreased from 120 to 100 m/s; Max rocket speed (m/s) decreased from 60 to 50 m/s; (Note) A bit more emphasis on melee range fights for the rocket launcher. Containers Freeze’s «Magnetic mix» and «Paralyzing Mix» augments have been added to regular containers; You are guaranteed to get an item of «RARE» rarity every 15 regular containers. You are guaranteed to get an item of «EPIC» rarity every 15 Ultra Containers. Matchmaking equipment change cooldown increased from 14 to 15 minutes. PRO battle equipment change cooldown decreased from 8 to 7 minutes. Fixed the bug with the «Unequip» button for modules in the Garage; Fixed the bug on low resolution screens where the tank in the Garage was displayed on top of the interface. In Rugby mode, the speed of a parachute with a ball has been increased by a third. -
patch notes Patch Update #684 - Released 22nd April 2022
Marcus replied to Marcus in Patch Update #684 - Released 22nd April 2022 News Archive
Patch Update #684 - Released 22nd April 2022 A new augment for Ricochet has been added to Ultra Containers — «Cryo field». (Note) Just like Vaporizer ignites a target, this new augment freezes it. We have seen your comments that these augments should also have an explosion or ricochet. We might add such features in the future. The maximum number of players per group has been decreased from 4 to 3. (Note) We have conducted a study to find out how often tankers play in groups of 4 and asked their opinion about such groups in matchmaking. After analyzing the results and taking into account that the matchmaking system works better when the maximum group size is lower, we have decided to reduce the maximum number of players in a group from 4 to 3. Duration of Repair kit’s protection from status effect decreased from 1 to 0.9 s. (Note) Longer protection from status effects duplicates the functions of hull immunity augments. Thus we do not see any reasons to increase the duration. Instead, we are decrease the duration to emphasize not only a new feature of the Repair kit but also to make its use more skill-dependent. Added lighting for headlights and lamps on turrets and hulls Isida Critical damage (not healing) chance decreased from 12% to 7%. Smoky «Sorted Ammunition» augment The first shot after respawn is critical; Fixed the bug when you shoot to the sky and it doesn’t update critical chance counter. It caused the «Sorted Ammunition» augment to function incorrectly. Thunder Regular damage decreased from 405-810 to 355-710 HP; Critical damage increased from 495-990 to 505-1010 HP; Critical hit chance increased from 15% to 30%; Minimum and average damage ratio increased from 25%-10% to 60%-60%; Radius of weak splash damage decreased from 12-12 to 8-12 m; Radius of average splash damage decreased from 5 to 2 m; Сritical damage explosion radius decreased from 12 to 1 m; Reload duration changed from 3.2-2.3 to 3.3-2.0 s; «Small caliber charging machine» augment: Reload duration decrease changed from 20% to 25%; Regular Damage decrease changed from 20% to 25%; Critical damage no longer decreased; Price increased from 149 000 to 245 000 crystals. «Subcaliber rounds» augment Reload duration decrease changed from 15% to 10%; Projectile speed increase changed from 50% to 100%. «"Sledgehammer" rounds» augments: Range of Max Damage decrease changed from 95% to 80%; Reload duration decrease removed; Added Regular Damage increase of 50%; (Note) The previous version of Thunder allowed dealing effective splash damage with critical hits. The new version is different in that it applies full and critical damage only on direct hits. But splash damage is no longer dependent on distance, and you always deal 60% of damage if your splash damage reached the opponent. We hope that it will make shooting at the ground and obstacles a more viable tactic. Railgun Shot warmup time increased from 1.5 to 1.6 s; Shot reload time decreased from 4.4-2.6 to 4.3-2.5 s; Impact force decreased from 4-12 to 3-9; Changed the sound file so that the moment of the shot and the sound of the shot will be synchronized. (Note) We are glad you like the new and more skill-dependent Railgun. Let’s make it even better. «Hyperspace rounds» augment Added a10% increase to the Shot warmup time; Shaft Critical damage increased from 350-700 to 465-930; Critical hit chance increased from 12% to 30%; Initial Field of view increased from 40 to 90 deg.; Final Field of view decreased from 20 to 15 deg.; Aiming acceleration decreased from 27 to 20 units; Scope exit delay decreased from 0.5 to 0.2 s; Scope enter delay decreased from 0.5 to 0.4 s; (Note) New FOV zooms slower when you enter the sniping mode and zooms faster at the end. It will be useful for those players who prefer to make quick scoped shots at short distances. Terminator: Initial rocket speed decreased from 120 to 100 m/s; Max rocket speed (m/s) decreased from 60 to 50 m/s; (Note) A bit more emphasis on melee range fights for the rocket launcher. Containers Freeze’s «Magnetic mix» and «Paralyzing Mix» augments have been added to regular containers; You are guaranteed to get an item of «RARE» rarity every 15 regular containers. You are guaranteed to get an item of «EPIC» rarity every 15 Ultra Containers. Matchmaking equipment change cooldown increased from 14 to 15 minutes. PRO battle equipment change cooldown decreased from 8 to 7 minutes. Fixed the bug with the «Unequip» button for modules in the Garage; Fixed the bug on low resolution screens where the tank in the Garage was displayed on top of the interface. In Rugby mode, the speed of a parachute with a ball has been increased by a third. -
Hello, tankers! Easter is coming up very soon! And in honour of it, we have prepared a special program for you: cool event mode, new special offers, discounts, many missions, Ultra Containers, increased funds and experience. Discounts From April 22nd, 2 AM UTC till April 23rd, 2 AM UTC: -30% sale in the Shop. The sale applies to crystals, (regular) Containers, gold boxes, kits, and stars. From April 23rd, 2 AM UTC till April 24th, 2 AM UTC: -30% sale in the Garage. The sale applies to turrets, hulls, modules, augments, drones, supplies (including batteries), and paints. From April 24th, 2 AM UTC till April 25th, 2 AM UTC: -30% sale on micro-upgrades and 50% off on speedups. Special event mode Starting from April 22nd, 2 AM UTC till April 25th, 2 AM UTC, enjoy battles in the special themed «American football» mode with increased gold box rate. Feature: Everyone will have Juggernaut, and will play in Rugby mode, but this time the regular ball has been replaced with an Easter egg! But be careful! Throwing holiday eggs can be a distraction from the game! Parameters: Mode: Rugby Map: Highways Turret: Terminator Hull: Juggernaut Bonus boxes: ON Upgrades: ON Augments: ON Overdrives: ON Drones: OFF Modules: OFF Equipment change: OFF Supplies: OFF MM groups: ON Special offers We have prepared 3 special offers for you. Buy profitably! Special «Easter basket» offer 10 Ultra Containers 1 unit of the «Nuclear Energy» supply 7 days of Premium Pass «Bubble Gum» paint Special «Pink rabbit» offer 290 Ultra Containers 3 units of the «Nuclear Energy» supply Twins Mk2 «Tectonic Plasma» Augment for Twins Special «100 golden coins» offer 100 Tankoins That's the first time we have this unique offer: get Tankoins for Crystals! Boosted funds and experience During the event weekends, starting from April 22nd, 2 AM UTC, till April 25th, 2 AM UTC, get boosted funds and experience for every matchmaking battle. You can rank up faster to get access to new items if you haven’t unlocked everything yet, or get more crystals to upgrade your Garage. Ultra Containers We have updated the contents of Ultra Containers. Here's what you can get from them: NEW Ricochet’s «Sizzling field» augment; NEW Ricochet’s «Cryo field» augment; Ricochet’s «Helios» augment ; Unique XT skin for Hopper in HD; Detailed Ultra skins for Railgun and Hunter; «Crisis» drone and the «Armadillo» protection module; Everything else that can be obtained from regular Containers. Special missions From April 22nd, 2 AM UTC till April 25th, 2 AM UTC Mission: Messiah Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Divine Providence Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: Holy of holies! Task: Complete «Apostle», «Team Spirit», «Deadly sin», «God's weapon», «Manna from Heaven», «Horseman of the Apocalypse» and «Full basket of eggs» missions. Reward: 7 Ultra Containers Mission: Apostle Task: Get into the TOP-3 3 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Team Spirit Task: Be in the winning team of 5 battles in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Deadly sin Task: Earn 6000 crystals in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: God's weapon Task: Deal 150000 damage in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Manna from Heaven Task: Earn 2000 battle points in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Horseman of the Apocalypse Task: Use overdrive 15 times in any matchmaking battles. Reward: 1 Ultra Container and 50 stars Mission: Full basket of eggs Task: Finish 5 battles in RGB mode in matchmaking battles. Reward: 1 Ultra Container and 50 stars Festive decoration Holiday skin for cargo drones Holiday paint Holiday billboards Festive gold box drop zone skin Festive loading screen Happy Easter!
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v-log Tanki Online V-LOG: Episode 338
Marcus replied to Marcus in Tanki Online V-LOG: Episode 338 VLOG archive
In today’s episode, we will be discussing supplies on low ranks. We’ll also be showing blueprints of the Mammoth HD skin and answering your burning questions. «Tanki and The Dark Matter» mini-game Cosmonautics Day «RetroFuture» skins New bonus box design New Legacy skins New interface Questions to the developers Become a helper today! Tanki Online Discord Question of the Week Submissions Made with by Tanki and -
All items players got for the energy that left over from the last mini-game are removed.
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You will get the energy you bought back, don't worry
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skin The mini-game starts tomorrow! & «RetroFuture» skins
Marcus replied to Marcus in The mini-game starts tomorrow! & «RetroFuture» skins News Archive
Hello, tankers! Let us remind you that tomorrow, on April 12th, your space journey on the special website begins! For the bravest tankers who will manage to reach the finish point of our «Tanki and The Dark Matter» journey, we have prepared the unique super prize — a set of «RetroFuture» skins for Ricochet and Paladin! The mini-game will last 27 days: from 2 AM UTC April 12th till 2 AM UTC May 9th. You will be travelling about fragments of a wrecked spaceship and collecting cool rewards: participant’s paint crystals batteries tankoins units of the «Nuclear Energy» supply containers new Legacy skins for Smoky and Wasp «Crisis» drone «Armadillo» module Ricochet’s «Pulsar» augment unique «RetroFuture» skins for Ricochet and Paladin Read more about the mini-game's mechanics in the special announcement. Join the journey and let’s surf the galaxy! https://darkmatter.tankionline.com- 31 replies
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event «Tanki and The Dark Matter» mini-game
Marcus replied to Marcus in «Tanki and The Dark Matter» mini-game News Archive
Hello, tankers! The immense and fantastically beautiful world of space attracts people from all around the globe. Who didn’t dream about becoming an astronaut? Your dreams should certainly come true. So we formally invite you on this galactic journey to experience the wonders of outer space firsthand… from the window of our starship! Our flight will have an important mission, to deliver a very precious cargo to the satellite. Fasten your seat belts; an unforgettable adventure is coming! But don’t forget that the cosmos is fraught with dozens of risks; so you need to take every precaution. Let’s go! What is it? A meteorite??? Every man for himself! Hooray, we managed to survive! But where are we? We're getting sucked into this black hole. It’s time to get out of here. But how? It looks like I have a plan! Let's talk about it in more detail: We launch the «Tanki and The Dark Matter» mini-game which will last 27 days, starting from 2 AM UTC April 12th till 2 AM UTC May 9th. You will be moving about fragments of the starship and earn the following prizes while doing so: a unique event participation paint, crystals, batteries, tankoins, Nuclear Energy, containers, new Legacy skins for Smoky and Wasp, «Crisis» drone, «Armadillo» protection module, Ricochet’s «Pulsar» augment, and the super prize — the unique «RetroFuture» skins for Paladin and Ricochet. Energy Your tank needs energy to travel around space. There are a few ways to get it: Special offers Tankoin packs Premium Pass purchase Special gold boxes (1 special gold box = 1 unit of Energy) Daily missions Special missions You can keep track of your Energy resources on the mini-game’s website. For each move, you need to spend 10 units of Energy. Special missions «Star Marshal» mission: Task: Be in the winning team of 9 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 7 containers + 40 units of Energy «General of the Galactic Forces» mission: Task: Get into the TOP-3 39 times in any matchmaking battles. Reward: 7 containers + 40 units of Energy «Veteran of the Galactic Forces» mission: Task: Be in the winning team of 69 battles in any matchmaking battles. Reward: 7 containers + 40 units of Energy «Plasma flare» mission: Task: Use overdrive 99 times in any matchmaking battles. Reward: 7 containers + 40 units of Energy «Star Executioner» mission: Task: Destroy 999 tanks in any matchmaking battles. Reward: 7 containers + 40 units of Energy «Gravity tax» mission: Task: Earn 9999 battle points in any matchmaking battles. Reward: 7 containers + 40 units of Energy «Asteroid belt» mission: Task: Earn 99999 crystals in any matchmaking battles. Reward: 7 containers + 40 units of Energy Special offers They will be available in the Shop during the whole duration of the event. Special «Orbital reserves» offer 5 Ultra Containers 10 Containers 20 units of Energy Special «Missing mass» offer 200 Ultra Containers 100 units of Energy 50 gold boxes Ricochet’s «Sizzling field» augment Game Mechanics To start playing, you must log into the mini-game website using the username and password from your in-game account. If you use social media accounts to log in to your account, you will need to contact our customer service to get a password for your account in order to enter the website. https://darkmatter.tankionline.com The first thing you will see is the space map that consists of normal and radioactive fragments as well as checkpoints. To make a move, you need to roll the dice. You can move one, two or three squares at a time. Sometimes there will be infected squares on your way — «Radioactive fragments». On the progress bar, they will be marked as meteorites. If you land on such squares, you may be pulled up to 5 squares back; the number depends on the level of radioactivity on a given square. Perhaps your suit will withstand the radiation, and you will remain in place. Important: Each «Radioactive fragment» square will pull you back only once. If you land on the same square again, you won’t be pulled back. Each square has its own rewards. Thus for each conquered square you get a new prize. Your prizes will be stored in a special vault and you can withdraw them to your account only upon reaching a checkpoint. Checkpoints Checkpoints are space stations that help you to transfer rewards from your mini-game vault to your in-game account. These checkpoints also give you special rewards: Checkpoint 1 — Participant’s paint «Singularity» Checkpoint 2 — 10 units of the «Nuclear Energy» supply; Additional protection module slot Checkpoint 3 — Smoky LC skin; Wasp LC skin Checkpoint 4 — «Crisis» drone; «Armadillo» module; Ricochet’s «Pulsar» augment Checkpoint 5 — the unique set of «RetroFuture» skins for Paladin and Ricochet. Checkpoints not only give you the opportunity to withdraw your rewards but they are also your savepoints. Even «Radioactive fragments» cannot pull you back further than your last checkpoint. Earn energy, roll the dice, travel about fragments, reach checkpoints and get cool rewards! Full speed ahead!- 604 replies
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v-log Tanki Online V-LOG: Episode 337
Marcus replied to Marcus in Tanki Online V-LOG: Episode 337 VLOG archive
In today’s episode, we will be announcing the new mini-game. We’ll also be testing the repair kit and launching the Cosmonautics day event. «Tanki and The Dark Matter» mini-game Cosmonautics Day New bonus box design New Legacy skins New interface Questions to the developers Become a helper today! Tanki Online Discord Question of the Week Submissions Made with by Tanki and -
Hooray, I survived! I am done with this journey, it’s time to get back home. Wait, what is glittering there?
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What is that? Turbulence??? Oh no, a meteorite! Prepare for an emergency landing! It’s too late...
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patch notes Patch Update #683 - Released 8th April 2022
Marcus replied to Marcus in Patch Update #683 - Released 8th April 2022 News Archive
Patch Update #683 - Released 8th April 2022 A new augment for Ricochet has been added to Ultra Containers — «Helios». (Note) This augment doesn’t apply any status effects and doesn’t increase critical damage chance. With this augment, this is no longer Ricochet. This is a new sniper plasma-gun. It significantly increases both range and rate of fire. You only have enough energy for 7 shots which are launched as a continuous burst at the target. You need to play this new Ricochet in a completely different way. Repair kit now can remove all applied status effects and protect from status effects for 1 second (Note) It may seem that one second is not enough. Maybe. But even one second may be enough to make some overdrives completely useless against you. We will keep an eye on how you use this new feature. Ricochet «Minus-field stabilization» augment Maximum range increase is now 200% instead of 100% Thunder Critical damage increased from 450-900 to 495-990 HP Railgun Regular damage increased from 350-700 to 495-990 Critical damage increased from 655-1310 to 755-1510 Critical damage chance decreased from 50% to 30% Shot warmup time increased from 1.1 to 1.5 seconds «Reinforced aiming transmission» augment Turret rotation speed increase is 50% instead of 40%; No longer decreases vertical auto aim; Price increased from 149 000 crystals to 245 000 crystals «Round stabilisation» augment Regular damage increase is now 20% instead of 33%; Critical damage decrease is 20%; Penetration is no longer increased; Critical damage chance is no longer zero; Price increased from 96 000 crystals to 245 000 crystals «Large calibre rounds» augment Regular damage increase is 5% instead of 20%; Critical damage increase is 35% instead of 20% «Round destabilisation» augment No longer increases critical damage Instead increases critical damage chance to 50% «Electromagnetic accelerator "Scout"» augment Regular damage decreased by 18%; Critical damage decreased by 34% instead of 40%; Shot warmup time decrease is 20% instead of 30%; Reload time decrease is 50% instead of 20%; Impact force decrease is 50% instead of 40% «"Death Herald" compulsator» augment No longer increases shot warmup time Instead increases shot reload time by 15% «Hyperspace rounds» augment Regular damage increase is 20% instead of 45%; Impact force decrease is 100% instead of 25%; Penetration increase is 250% instead of 100% «Incendiary Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «Cryo Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «EMP Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «Stun Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «Super Armor-Piercing Rounds» augment Regular damage is no longer increased; Critical damage decrease is 33% instead of 20%; It is possible to deal critical damage right after a critical shot again Fixed the way all augments work when Viking’s overdrive is activated (Note) In this version of the characteristics, the convenience of turret control is exchanged for an increase in its power. Shot warmup time has significantly increased, and may increase even more in future updates. Daily missions Requirements for the «Be in the winning team of N battles» are decreased from 3/4/5 to 2/3/4. Requirements for the «Finish N battles in any mode» are increased from 2/3/4 to 3/4/5. Requirements for the «Earn crystals in X mode» are doubled. Requirements for the «Capture N flags», «Capture N balls», «Destroy N Juggernauts» are decreased to 1. (Note) We tried to equalise the level of difficulty of missions. Weekly missions Requirements of the «Be in the winning team of N battles in any matchmaking battles» decreased from 10-20-30 to 5-7-10. Requirements of the «Destroy N enemies» decreased from 50-100-150 to 60-80-100 Matchmaking equipment change cooldown increased from 13 to 14 minutes. PRO battle equipment change cooldown decreased from 9 to 8 minutes. Updated shop prices for some regions- 132 replies
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patch notes Patch Update #638 - Released 8th April 2022
Marcus replied to Marcus in Patch Update #638 - Released 8th April 2022 Web Version Patch Notes
Patch Update #638 - Released 8th April 2022 A new augment for Ricochet has been added to Ultra Containers — «Helios». (Note) This augment doesn’t apply any status effects and doesn’t increase critical damage chance. With this augment, this is no longer Ricochet. This is a new sniper plasma-gun. It significantly increases both range and rate of fire. You only have enough energy for 7 shots which are launched as a continuous burst at the target. You need to play this new Ricochet in a completely different way. Repair kit now can remove all applied status effects and protect from status effects for 1 second (Note) It may seem that one second is not enough. Maybe. But even one second may be enough to make some overdrives completely useless against you. We will keep an eye on how you use this new feature. Ricochet «Minus-field stabilization» augment Maximum range increase is now 200% instead of 100% Thunder Critical damage increased from 450-900 to 495-990 HP Railgun Regular damage increased from 350-700 to 495-990 Critical damage increased from 655-1310 to 755-1510 Critical damage chance decreased from 50% to 30% Shot warmup time increased from 1.1 to 1.5 seconds «Reinforced aiming transmission» augment Turret rotation speed increase is 50% instead of 40%; No longer decreases vertical auto aim; Price increased from 149 000 crystals to 245 000 crystals «Round stabilisation» augment Regular damage increase is now 20% instead of 33%; Critical damage decrease is 20%; Penetration is no longer increased; Critical damage chance is no longer zero; Price increased from 96 000 crystals to 245 000 crystals «Large calibre rounds» augment Regular damage increase is 5% instead of 20%; Critical damage increase is 35% instead of 20% «Round destabilisation» augment No longer increases critical damage Instead increases critical damage chance to 50% «Electromagnetic accelerator "Scout"» augment Regular damage decreased by 18%; Critical damage decreased by 34% instead of 40%; Shot warmup time decrease is 20% instead of 30%; Reload time decrease is 50% instead of 20%; Impact force decrease is 50% instead of 40% «"Death Herald" compulsator» augment No longer increases shot warmup time Instead increases shot reload time by 15% «Hyperspace rounds» augment Regular damage increase is 20% instead of 45%; Impact force decrease is 100% instead of 25%; Penetration increase is 250% instead of 100% «Incendiary Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «Cryo Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «EMP Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «Stun Rounds» augment Shot warmup time is no longer increased Critical damage decreased by 33% Critical damage chance increased from 30% to 50% «Super Armor-Piercing Rounds» augment Regular damage is no longer increased; Critical damage decrease is 33% instead of 20%; It is possible to deal critical damage right after a critical shot again Fixed the way all augments work when Viking’s overdrive is activated (Note) In this version of the characteristics, the convenience of turret control is exchanged for an increase in its power. Shot warmup time has significantly increased, and may increase even more in future updates. Daily missions Requirements for the «Be in the winning team of N battles» are decreased from 3/4/5 to 2/3/4. Requirements for the «Finish N battles in any mode» are increased from 2/3/4 to 3/4/5. Requirements for the «Earn crystals in X mode» are doubled. Requirements for the «Capture N flags», «Capture N balls», «Destroy N Juggernauts» are decreased to 1. (Note) We tried to equalise the level of difficulty of missions. Weekly missions Requirements of the «Be in the winning team of N battles in any matchmaking battles» decreased from 10-20-30 to 5-7-10. Requirements of the «Destroy N enemies» decreased from 50-100-150 to 60-80-100 Matchmaking equipment change cooldown increased from 13 to 14 minutes. PRO battle equipment change cooldown decreased from 9 to 8 minutes. Updated shop prices for some regions -
Hello, tankers! Ready to conquer space with us? In honor of Cosmonautics Day, we have prepared the following activities: special offers, discounts, cool game modes, a lot of special missions, Ultra Containers and Coinboxes, as well as boosted funds and experience. Discounts From April 8th, 2 AM UTC till April 9th, 2 AM UTC: -30% sale in the Shop. The sale applies to crystals, (regular) Containers, gold boxes, kits, and stars. From April 9th, 2 AM UTC till April 10th, 2 AM UTC: -30% sale in the Garage. The sale applies to turrets, hulls, modules, augments, drones, supplies (including batteries), and paints. From April 10th, 2 AM UTC till April 11th, 2 AM UTC: -30% sale on micro-upgrades and 50% off on speedups. Special event modes Starting from 2 AM UTC April 8th till 2 AM UTC April 11th, enjoy battles in the special themed «Goldhunters» mode with increased gold box rate. Rules: Weather forecasters predict meteor showers that will bring a lot of gold boxes and containers Take every precaution! The fall of space bodies is unpredictable and may cause destructive damage to tanks in the blast zone! Parameters: Mode DM Maps: Gubakha, Kolhoz, Monte Carlo Turrets: any Hulls: any Bonus boxes: ON Upgrades: ON Augments: ON Overdrives: ON Supplies: ON Drones: ON Modules: ON Equipment change: OFF Smart supplies: ON MM groups: ON Starting from 2 AM UTC April 15th till 2 AM UTC April 18th, the special themed «Goldhunters» mode will turn into Olympics Games. Catch all the gold boxes but follow the Sport mode rules! Rules: Weather forecasters again predict meteor showers that will bring a lot of gold boxes and containers The game is set to Sport mode with the appropriate equipment. When you enter such battles, your equipment is regulated at Mk7. Let's show the alien observers what it is like to compete in Tanki Online! Parameters: Mode: DM, Sport Format Maps: Barda, Wolfenstein, Solikamsk Turrets: any Hulls: any Bonus boxes: ON Upgrades: OFF Augments: OFF Overdrives: ON Supplies: ON Drones: OFF Modules: OFF Equipment change: OFF Smart supplies: ON MM groups: OFF Special offers We have prepared 3 special offers for you this time. Special «Daily Tankoins Pass» offer 500 Tankoins instantly. 150 Tankoins every day for 30 days when you log into the game and claim the special mission. Special «Moon Stash» offer 10 Ultra Containers 1 unit of the «Nuclear Energy» supply 5 Weekly Containers «Galaxy» paint Special «Space Tug» offer 290 Ultra Containers 3 units of the «Nuclear Energy» supply Ricochet’s «Super-smart Minus-Field» augment Boosted funds and experience During the event weekends, starting from April 8th, 2 AM UTC, till April 11th, 2 AM UTC, and starting again from April 15th, 2 AM UTC, till April 18th, 2 AM UTC, get boosted funds and experience for every matchmaking battle. You can rank up faster to get access to new items if you haven’t unlocked everything yet or get more crystals to upgrade your Garage. Ultra Containers We have updated the contents of Ultra Containers. Here's what you can get from them: NEW Ricochet’s «Helios» augment Twins’ «Plasma Disruptor» augment Freeze’s «Magnetic Mix» augment Unique XT skin for Ares in HD Detailed Ultra skins for Thunder and Viking The «Crisis» drone and the «Armadillo» module Everything else that can be obtained from regular Containers. Coinboxes Coinboxes will be available for purchase in the Shop during the event. There are other cool rewards too; make sure to check them out on the Wiki. Special Missions Special Missions from April 8th, 2 AM UTC, till April 18th, 2 AM UTC: Mission: Astronaut Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Mission: Space Tourist Task: Finish 3 battles in any matchmaking battles. IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Supermission: Milky Way! Task: Complete «Star Champion», «Starfleet», «Cargo Door», «Galaxy-Eater», «Full Thrust», «Solar Flare» and «Outermost Planet Conqueror» missions. Reward: 7 Ultra Containers and 150 stars Mission: Star Champion Task: Get into the TOP-3 4 times in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Mission: Starfleet Task: Be in the winning team 10 times in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Mission: Cargo Door Task: Earn 15000 crystals in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Mission: Galaxy-Eater Task: Destroy 170 tanks in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Mission: Full Thrust Task: Earn 3000 battle points in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Mission: Solar Flare Task: Use overdrive 30 times in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Mission: Outermost Planet Conqueror Task: Finish 7 battles in CTF mode in matchmaking battles. Reward: 1 Ultra Container and 30 stars Festive decoration Holiday paint on cargo drones Special «Gagarin's Mount» paint Holiday billboards Holiday parachutes Festive gold box drop zone skin Festive loading screen Have a safe and fun journey!
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event Tanki and The Dark Matter: The story
Marcus replied to Marcus in Tanki and The Dark Matter: The story News Archive
Three, two, one, start the engines! What is that? Turbulence??? Oh no, a meteorite! Prepare for an emergency landing! It’s too late... Hooray, I survived! I am done with this journey, it’s time to get back home. Wait, what is glittering there?- 62 replies
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Content Helpers Seraphina EXO-TANKER Rename DragonKnight_Fighter ingrid10000 Leia.As.Regras Hugoslav ZivOfficial Vision Happier Jack Battle Moderators R-A-D-U-G-A imcas xxx_MuJlaXa_xxx Dmitry M_e_d_o_B_a_9I Forum Moderators frederik123456 NikmanGT Chat moderators mannybakshi Mr.Kenan Mosad Wiki Editors Econfidant Social Media Moderators Person_Random Viper_BR1O1 xPuma Edu_Gamer Zackery459 20H12 Congrats to all best helpers of the month!
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v-log Tanki Online V-LOG: Episode 336
Marcus replied to Marcus in Tanki Online V-LOG: Episode 336 VLOG archive
In today’s episode, we will be discussing weekly mission prizes. We’ll also be announcing the Fool Days event and revealing a new feature for the repair kit. Fool Days in Tanki Online New bonus box design New Legacy skins New interface Questions to the developers Become a helper today! Tanki Online Discord Question of the Week Submissions Made with by Tanki and -
Yes UPD: That's not about weekly containers but regular containers.
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Hello, tankers! There are two new additions to our collection of retro skins. Legendary Hunter Legacy and Twins Legacy skins will be added to the game in this release, on April 1st at 2 AM UTC, and that’s not a joke! It doesn’t matter if you are an «old-timer» of the game or just a tanker who likes the old graphics more, these new skins will not leave you indifferent! Challenges Good news. These skins will be available in the Gold Tier of April’s Challenges — Hunter Legacy in the first one and Twins Legacy in the second one. They're valid incentives to complete these Challenges, aren't they? P.S.: More fresh Legacy skins are coming soon!
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