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2shots2kills

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Everything posted by 2shots2kills

  1. 2shots2kills

    New Legacy skins

    Good old LC skins... Dictator LC looks majestic compared to that pile of ugly plastic we have since 2013, which looks like a cheap toy. Shaft LC (M3) is the best OG Skin Tanki has ever had.
  2. 2shots2kills

    The game works! The token of apology

    Servers have still issues, I just lost a whole bunch of crystals because of this.
  3. 2shots2kills

    The game works! The token of apology

    Decent Token, alright. I'll claim it tomorrow not to waste those stars and see how many mines and speed boosts I can pull off if I get lucky.
  4. 2shots2kills

    Let's Discuss Challenges

    June A challenge sounds good, Stun Hammer is alright, the paint is nice and Dicta LC is a welcome addition, especially since it means that we will have Shaft LC next. As for the next Challenge, I really hope to see Turbo Twins, which is somewhat balanced and fun. Twins Emp would destroy the mm, either nerf it or don't put it in the challenge.
  5. We deserve to know what happened, you can't say "we will consider telling you". Players pay your salary and your game exists solely thanks to players donation. By the way the Token of Apology should contain at least 1.300 Tankoins, 13 Containers and 13 UTs...
  6. You are slightly incorrect on this. Originally (2010-2012) Isida had high healing and medium dps, definitely below Freeze, and also less range. (and it had the Vampire Effect) Then, after the Rebalance, Isida had a slight damage increase, and the healing stayed the same (high), in fact, healing Isidas were extremely common, and that's also why we used to have a much higher TTK back then. With the years, Isida was changed by increasing its damage massively to the point of matching and then surpassing Firebird and Freeze, and it saw its healing cut in half. (and here the Vampire effect was removed) Due to this, many if not all players dropped the healing part of the Turret and decided to use it for offense alone. Support Nanobots Isida is basically 2010-2012 Isida without the Vampire effect. And current Isida is completely different from its former self.
  7. Well, I was quoting Apis on this. Jam Freeze has no disadvantages while it disables any drone, especially Crisis, and it prevents ODs. It is a bit OP but not on the same scale of other Augments.
  8. Sorry but this is a bit like comparing oranges to apples, they are completely different augments for completely different turrets. Of course Jamming Freeze is OP, but so are a ton of other augments. (I have been using EMP Twins lately and that thing is absolutely disgusting)
  9. HE Shaft is extremely broken due to the reasons stated above. I would personally keep the arcade damage and healing the same, but I would drastically reduce the sniping damage and remove the possibility to heal with sniping shots altogether. This would make it more mid-to short range effective, but it would remove the broken ability to heal back to full an ally (often an organized Squad member) from across the map. It would also make possible to detect the HE shaft and eliminate him within reasonable range.
  10. 2shots2kills

    Complaint Book

    Not even the Tanki Fund site works correctly...
  11. With Crisis and Armadillo or we riot.
  12. Add one Skin Container and maybe we are set.
  13. 2shots2kills

    Tanki Fund

    I would be fine with 2 Skin containers for 1k, but if we don't reach those, I'm out
  14. 2shots2kills

    Complaint Book

    Hey look, 50% discounts! It would be cool to play and test my new equipment... if the game actually worked
  15. 2shots2kills

    Tanki Picture of the Day - Have any?

    Well, I finally found the meme augment itself... for those who have it, is it worth using now, or nah?
  16. 2shots2kills

    Complaint Book

    The game is absolutely unplayable, your next token of apology better be something huge Edit: And don't say to us "oh we are working on a fix" There is no instant fix that will magically improve the performance of servers that have been struggling with lag every single day, for months and months. Today is just worse than usual, but this issue is a latent and long one that you are neglecting to truly fix, while you shove down our throats more P2W augments and you "improve the look of the game" How about improving the game itself?
  17. 2shots2kills

    Tanki Online turns 13!

    Basically how the Community feels about Tanki's 13th birthday... But seriously, can you at least fix your servers? They have been going downhill for ages, and we reached a point in which we can hardly play a single game without lags.
  18. 2shots2kills

    Tanki Fund

    To me, all the rewards are rather worthless except, of course, Pulsar. Last time we reached 12.8M if I am not mistaken, so 13M is not that impossible, however it seems absurd to me that the Devs would let everyone run around with that Augment.. it will probably get nerfed to the ground if we ever reach it (maybe by applying the effect only after a bounce...)
  19. Copy pasting an augment that applies all status effects to a player creates a "fascinating and new dynamic?" What games do you usually play? Slot Machines? They allow a few players to spend 200 euros and gamble their way to a broken mechanic that makes more f2p leave. Every Turret is becoming a copy of each other, removing uniqueness and the reason itself to change Weapon in the first place. You must be one of the very few people who is satisfied with the game, judging by the dwindling playerbase and the ever increasing loading times of the MM. Good for you then...
  20. After every Turret will have its own version of Pulsar, we will see Hull Augments that have 2 or 3 immunities at the same time, only available in special offers and for $ only... mark my words. This will create the separation: F2P cannon fodder; small buyers with ONE status effect/ ONE immunity; and Whales with Pulsars/3-Full Hull immunities...
  21. You see, if they double the health then the drones become a gigantic problem. The tanks are too fast with Trickster and Crisis and it becomes impossible to kill them before they run away with the Flag/Ball. Or they become unkillable with Defender. If they double the HP they have to rework most Drones and the Protection % ... this is too much work, so they resort to the lazy way, just buff everything to the max...
  22. So the next step is to give to every single Turret a Pulsar augment? I'm not even happy to see Thunder buffed, because I can see the game going in a worse direction in every update. Also, why do you keep buffing the damage on everything? Why don't you nerf the overpowered equipment instead? A medium Hull has 3000 hp and we are at a point where a turret does 1k damage with one shot, or it has an insane DPS... we will reach COD levels of suvivability soon... why don't you implement headshots that kill in one hit since you are at it?
  23. If you want you can check this Topic I made regarding the Squad issue:
  24. Well what can I say, to each their own I guess. Maybe I remember when those LC Skins were always used together, so anything different looks a bit strange to my eyes. (I was here before Shaft was even a thing so imagine) Still, I don't like Viking PR, but that is a matter of taste ofc.
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