-
Posts
1 142 -
Joined
-
Last visited
-
Days Won
22
Everything posted by 2shots2kills
-
Ew why Viking PR? it's the worst Viking Skin imo.. Just use LC that goes perfectly with Shaft LC and makes more sense... Souce: I have Viking PR and I hate it.
-
Lol I did not even notice
-
Welp, time to upgrade Shaft to MK8
-
The MM Experience when playing in a Squad
2shots2kills replied to 2shots2kills in The MM Experience when playing in a Squad Archive
I mostly play solo, and the MM experience is usually awful already, but sometimes I play in a Squad, mostly with @JustBlackWolf. But when doing so, the MM becomes absolutely unbearable. 80% of the time we are put in battles that are already lost before the start, just by looking at the teams. Those below are just a few examples, the 4 screenshots were taken one after the other, each time leaving the game after a minute or two. In each and every game, in the enemy team, there is at least one or two 9999 players. And this is alright, if it counts me and my Buddy as having a high GS or score or whatever. But what's going on with the rest of the team? Why do we get the 6k and 4k players every single time, while in the enemy there are 9k, 8k, and at worst a couple of 6k players? How does the MM actually work, what stats does it take into consideration when creating the Teams? The Efficiency? The GS score? The Garage Equipment? This issue is making playing in a Squad impossible, and the MM is already terrible enough when playing Solo. Does this relate to any of you? Do you also face the same problem? What's your average experience when playing in a Squad? -
I believe this combo here looks great, I am waiting for both xt skins to be released so I can replicate it
-
When you must do everything all alone and it's still not enough... After capturing all 3 flags by myself the score was 3-2 for us... I left the base ONCE and my whole team managed to lose the flag. This is pretty discouraging to be honest, I don't blame players who resort to play TDM, no one in the team ever does anything, more often than not, they get in the way and get you killed...
-
I am sure it is only a matter of time until we see it again
-
Just as I imagined, Twins EMP is absolutely broken
-
Well, by offense I thought you meant a combo for attacking, if you want to defend and dish out damage, Magnum can work just fine.
-
Smoky/Mammoth is alright, while Railgun does not work with Mammoth at all, because you need to be mobile and hide during reload/warm up... with a heavy hull you'll be a sitting duck. Magnum Mammoth can work, but certainly not for an offensive play. With Magnum/Mammoth you need to stay in the back and sleep shoot. To be truly and offensive player with Mammoth you need Trickster Drone and a weapon with decent dps/range. I would recommend: Smoky, Vulcan, Striker (only shoot salvo when possible, don't be like those players who aim all the time and get killed) and then on smaller maps Ricochet or Twins.
-
Maybe he is referring to this one?
-
valid Old Sounds when Legacy Skins are Equipped
2shots2kills replied to 2shots2kills in Ideas and Suggestions
I like this, it would be even easier than the idea I came up with in the first place. Other than the sound, we could have the original Ricochet plasma ball, the og Thunder explosion, etc -
-
I activated the code from event stream and... It's not Helios but better than a Skin I not need.
-
As Nikman said, LC Skins are available to Turrets and Hulls which existed from 2009 to late 2011/early 2012 Here they are, in their correct order at the time.. Turrets: Smoky, Firebird, Twins, Railgun, Isida, Thunder, Freeze, Ricochet, Shaft Hulls: Wasp, Hunter, Titan, Dictator, Hornet, Viking, Mammoth
-
Sorry but I still do not like Thunder HD, why is it so round and swollen at the top? It looks like a blobfish
-
I don't know how to feel about Thunder HD yet... it looks kinda.. melted..? Especially when compared to the Ultra counterpart.
-
I highly recommend this Japanese Band
-
The Tanki X laser is not necessary, TX was a more visually cluttered game, with tons of smoke, screen shaking and visual effects, thus, a player-only laser was acceptable as a feature. We don't really need it in TO, especially since we already have the red outline feature. And I don't want to sound like an elitist, but can we stop with ideas on how to make TO an even easier game? I mean the game is already as easy and noob friendly as it can be.
-
Really enjoying Hammer Jammer, but I am pretty sure it's gonna get nerfed by having only the last shot in the clip apply the Jammer Effect. @JustBlackWolf
-
chef's kiss
-
Yes, it was a joke, too bad you did not get it. I play Railgun with Scout, Death Herald, Hyperspace and EMP. I have 0 problems with it and I think it's an ok Turret. Amazing? No. Weak? Neither. A lot of people seem to have trouble with the long warm up, but I enjoy Railgun way more in this form, with a shorter reload and longer warm up. Sure, when some players stay still in the open and wait 3 years for the warm up and get evaporated, Railgun may appear weaker that it could really be.
-
I know, but I believe Railgun is doing fine now, asking for a buff is just too much.
-
Oh yes, Railgun is SO weak. It can't do anything in battle, like, at all.
Jump to content










































































