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Maf

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Everything posted by Maf

  1. ooooh finally haven't played on this map for ages
  2. Maf

    Tanki World Records

    Records updated (from PM)
  3. Maf

    Ideas for Turrets!

    Topic merged Please post one idea per topic
  4. Topic merged This is an intentional nerf that's meant to make Vulcan less effective in close range combat. I doubt it will be changed. However, you can always buy the M2 alteration for Vulcan, which reduces the barrel spin-up time, but also reduces damage.
  5. Topic merged Back when Alterations were first added, there was a lot of discussion about what the M0 and M3 alterations are going to be. Developers said that M0 will definitely be cosmetic alterations, such as different shot colours. And at the time it seemed like all the alterations were in intense development and would be added soon, so I marked the idea as "started", expecting the M0 alterations to be implemented soon. But since there have been no news about alterations for almost a year now, I changed the status back to "planned".
  6. 10 000 crys, 10 000 crys, 125 speed boost.
  7. Maf

    Tanki World Records

    Meh, the clan system is only a year old. Not really impressive, imho.
  8. Maf

    Ideas for Maps!

    I don't see why that would be a good reason to love the map.
  9. Maf

    ASL

    Just watch the latest 2 V-logs - it's all explained there.
  10. If that player has a better turret in their garage and doesn't change to it when you ask them to, then it's against the rules and you can report them for it. But if that's the best he has, nothing can be done about that unfortunately. That's just how equipment progression was designed in this game.
  11. Maf

    ASL

    It seems a bit unbalanced at the moment. I don't know whether it's because different maps give a different level of advantage to either team, or because the teams themselves happen to be unbalanced, but the point is that at the moment very few games end with a close score. But then again, the same can be said for CTF. I think it's unpopular because it's pretty similar to CTF, but it doesn't have the benefit of being an old and famous game mode, so instead players try it, see that it's unbalanced and never play it again. I honestly don't find it too interesting. Looking forward to Rugby a lot more.
  12. Under review Ooooh, you're gonna get a lot of hate for this one :D
  13. Maf

    Tanki World Records

    Also declined because of "EZZZZZ"
  14. Maf

    Tanki Online vs Tanki X

    I will play TX more when it gets fully released and gains a bigger player base, but even then I sill prefer TO, because I don't like the way battle selection works in TX. For example, once you find a battle, you can't leave the que while waiting for the game to start. You have to wait until it starts and leave, gaining a "deserter" status. Also, the modules (supplies) are really underwhelming. I don't know about higher ranks, but at low ranks (and at low supply upgrades) your personal supplies only work for 7-8 seconds and only give a 50% boost. The second and third tier modules are pretty cool, but you have to buy them with real money. To get them for free you have to be either extremely good at the game or play a LOT of hours. The only thing I really like is the new maps, like the tank carrier with jump pads that they recently released - that thing is really cool. But even then if I want to play it or even just to check it out I have to get lucky with matchmaking since there's no way to select a particular map to play on.
  15. ^ Answered, thanks. If you have any more questions, please use the Q&A topic. Closed.
  16. Not special rewards, just slightly increased crystal rewards or something.
  17. Don't really see the point. Maps are all created with equal probability (and there's about 30 of them). Some maps simply stay longer because players like them and they join them more often than others.
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