Jump to content
EN
Play

Forum

Maf

Advanced
  • Posts

    23 563
  • Joined

  • Last visited

  • Days Won

    265

Everything posted by Maf

  1. I can't tell you for sure whether or not the section is checked. I'd like to think that they do at least look at the weekly list of best ideas that I compile for them, but like I said many times before, at the moment they have so many of their own plans that it's pointless to consider player suggestions. And yes, I'm pretty sure that most completed ideas coincided with an update.
  2. Maf

    Let's Learn About Containers

    Just FYI, first week chain is zero containers, second is one, third is two and fourth is three. Same for all ranks. Also, the different rarity groups can be found on the wiki. I.e. items with of the same level (such as "epic") have the same chance of appearing in a container, although we don't know the actual % chance.
  3. Maf

    Tanki World Records

    Can you like... maybe buy some golds and give them to the poor instead?
  4. I admit it was a while ago, but I remember being a regular player in 2011-2014, struggling to compete against buyers, desperately trying to save up supplies from the miserable daily bonus (that only gave around 40 total supplies), raging when I got the DCC in stead of supplies or crystals... Players have it way easier nowadays even without the x3 mission chains. Finding out about the x3 rewards for three months was a pleasant surprise, but at least it made sense - less players during the summer so it was good incentive to keep people in the game during these months. But when autumn came and missions were expended, the decision didn't make sense to me, because if you give increased bonuses for too long, people get used to them and not only do they become less effective in keeping players playing the game, but they turn into a normal thing, so the longer they stay the more negativity there will be when they are set back to normal. I'm not saying that I'm unhappy that players get so much free stuff and make it harder for me to kill them. I'm saying that it's strange how developers decided to be so generous with rewards all of a sudden, when only two years ago they were saying that there will never be 50% sales again because the game economy suffers from it.
  5. They aren't meant to be enough. They are enough if you casually play a few short battles per day and complete 1 or 2 missions to keep up the weekly chain. If you do that then you can use supplies almost non-stop and never run out of them (playing only 20-30 minutes per day). But if you want to play for hours every day and be able to use supplies all the time, you will certainly run out, so in that case you have to buy them with real money. Simple F2P game economy - get enough free rewards to play a bit every day or buy stuff with money to be able to play more.
  6. I expected devs to cut rewards by 66% 5 months ago and then 2 months ago. This is more than I ever thought we'd get.
  7. First of all, the reduction is only 33%. Second, it's not a reduction at all. Don't forget that the x3 chain rewards were initially only meant to last for 3 months during the summer. Then they were extended for a whole 3 more months, then another month, then another. And now, not only did they not go back to normal and have been permanently made to be x2 of what we had a year ago, but they also now include 3 containers, which give you a MINIMUM of 10500 extra crystals or 370 supplies, with potential to get up to 75 000 crystals or 3 750 supplies, gold box supplies and premium, as well as paints, which you would otherwise have to buy for $60 in the Shop (and while you may not care about the paints, the vast majority of players do care). This is extremely generous from Tanki developers. You just got used to the x3 rewards and forgot how bad it was before they were announced.
  8. Maf

    [IND] Indian Players

    Topic ownership changed: @KIngJack21 →
  9. I recommend you check out the Indian Country Club topic. You will find friends there.
  10. Please share pictures of rank-ups in the Tanki Picture of the Day topic. Closed.
  11. The issue is that players are posting much more ideas that developers can physically check, evaluate and implement. All of the ideas which are currently "under review" have a chance of being added to the game at some point in the future. Unfortunately it's impossible to say with certainty when it will happen or whether it will happen at all, but it doesn't make sense to mark them as "planned" or "declined" since we have no confirmation from developers about it. Ideas used to get archived after 6 months, but that created an issue of the same ideas being posted over and over again due to the fact that previous versions of the same idea got archived. This was a significant issue, so valid ideas no longer get archived.
  12. Maf

    Ideas for Maps!

    Why do you need to know the difference between moss and grass in a game about killing enemy tanks? All this would do is require the art department to spend hours re-drawing current textures and adding moss with practically zero aesthetic improvements.
  13. Maf

    Tanki World Records

    What do you mean by "odd attempt"?
  14. Maf

    Ideas for Maps!

    Topic merged There have always been campers on Silence. Removing the hill won't solve the problem.
  15. Maf

    ★ Tanki Online Wiki Hub ★

    Developers don't want to release official info about it.
  16. Topic merged It's a good idea, but developers said that they do not intend to ever add hull alterations. However, there will be hull overdrives soon, and one of those (Mammoth's overdrive) will include body damage, where for a few seconds any tank touching the Mammoth will instantly explode.
  17. http://en.tankiforum.com/index.php?showtopic=338882
  18. Topic merged Doing what you suggest won't make much of a difference. Some people are simply bad at video games and they will never be able to not bump into obstacles or remember to use overdrive, no matter how many times you force them to do a tutorial. Would be nice to have overdrive included in the tutorial, but driving, shooting and the rest of the skills all come from practice.
×
×
  • Create New...