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Everything posted by Maf
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Valid
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Player-created battles always had a very limited range of maps. The same maps are played over and over again, with maps occasionally dying out and new ones becoming "trendy". Back when I started playing in 2011 I always hated the fact that players don't like to explore new maps and try new gameplay. I loved maps like Gubakha, Magistral, Gravity, Abyss (now Skyscrapers), etc., but whenever I create a battle on them I never got more than 2-3 players joining. The servers were filled with just a handful of maps: Sandbox, Highland, Silence, Polygon and Madness. That's why I'm genuinely happy about the new battle creation system. And no, I'm not just saying this because "I'm admin and I get paid to praise tanki" (which isn't true btw). Because of this system we now get an even distribution of a much wider range of maps (around 20 or 30), providing a much better variety of gameplay styles. But PRO battles will always have just 4-5 popular maps being played. I'm not sure if it's because the fund grows better there or because the players genuinely love the maps so much, but it is what it is.
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That post is from 2015. Chances are, in the 2 years between then and now devs decided that the page shouldn't be public, so it was removed.
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Who said that? I'm as eligible for any record as anyone :D
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Under review
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Topic merged
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Valid Add new types of containers or new rewards
Maf replied to Maf in Add new types of containers or new rewards Ideas and Suggestions
At the moment containers can give you one of the following: crystals, supplies, tankoins, Premium Account, Gold Boxes, paints, skins and shot effects. What else do you think they should have? Rename Passes? Clan Licenses? MUs, discounts, PRO passes, turrets/hulls/modules? More containers? :D Do you think there should be other types of containers on special occasions? Post your ideas here! -
Topic merged
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It could be a replacement to the DA supply, thus giving you a single permanent protection to buy and upgrade, rather than one you have to constantly buy, use and buy again.
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Valid Battle option for restricting certain equipment
Maf replied to Jtipt.The.Killer in Ideas and Suggestions
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Under review I think this is very similar to the Double Armour supply, but unnecessarily complicated and confusing. Also don't forget that the more protection items there are, the longer tanks live, resulting in lower battle funds. Discuss. P.S. Awesome diagram. A perfect 5/7 for realism.
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Valid Back when this was first suggested, premium time wasn't given as reward for contests, so this wasn't really necessary. But now you really do have a point. I'd hate to, say, go on a holiday, come back and realise that I couldn't take advantage 3 days of premium which I got from a contest...
- 11 replies
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- new feature
- premium account
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Topics merged
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Topic merged Sounds good, but I feel like it's a bad idea, since there will be a lot of frustrated players, who missed only a day or even just one mission during the whole year and end up not getting the paint. There are better ways to reward dedicated players.
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We decided it's not an interesting record. It's easy to dedicate yourself to a single paint, since it's just a look and doesn't affect your gameplay. But playing for the longest time with the same turret or hull and dedicating yourself to hours of specific gameplay using that particular item is much more impressive.
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Topic merged I don't see why developers should spend time on something so unnecessary. Helpers already have their special paints that give them plenty of recognition. There's no reason why they should get a unique animated paint, considering that each paint currently costs around $60 to buy, while helpers would be able to get it for free after simply making a good application. Besides, we don't want players' main motivation for becoming helpers to be the free animated paint.
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Try reloading the battle, re-logging into the game, clearing your cache or reinstalling standalone flash. If none of this helps, please post about your problem on the help site, as we do not accept problem/solution topics on the forum. Closed.
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We've had a lot of discussion about this and after the last time this was brought up we still decided that we'd like TWR to be a community project, where we only accept records from people who actually want to hold them and be recognised for them, rather than give the records to someone who may not want to be mentioned or may never even know that this topic exists. It's what the original creator of this topic intended.
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It's around 6.5k. But don't forget that this is a 30-player map, which might actually be another reason for not accepting the record since funds are naturally higher.
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Do we though? I mean, we're not the violations section to require such solid proof :D It's obvious that the battle was 15 minutes, so the only thing that's questionable is whether or not the funds were double.
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Topic merged Current spectator mode is not made for mass use, so it can't simply be made available in parkour battles. The whole feature needs to be reworked before it can be released for public use.
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Topic merged There are nearly 80 maps in the game at the moment and we don't really need any more. More importantly, developers definitely don't have time to create a user-friendly map making tool and then go through all player submissions.
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