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Everything posted by Maf
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It would be more similar to Vulcan, actually. A beam of infinite range that deals precise damage/second to any tank it's pointing at. Just like Vulcan, which deals damage per second using a beam of bullets.
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Topic merged
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valid Make paint switch automatically after every respawn
Maf replied to WoundedWarrior in Ideas and Suggestions
I'm just referring to how devs suddenly put the nickname change feature into the shop :D- 55 replies
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Topic merged Not sure what you mean by "bumping drugs".
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valid Make paint switch automatically after every respawn
Maf replied to WoundedWarrior in Ideas and Suggestions
Valid Hmm, how about a "Slideshow Pass" in the Shop for $99? :ph34r:- 55 replies
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valid Previous nickname to appear beside the new nickname
Maf replied to Ambitious in Ideas and Suggestions
Topic merged I also mentioned two similar ideas, one of which (this topic) is pretty much the exact same thing as what you suggest :P -
0 I'll rename this topic to "count until Maf comes", is that OK with everyone? :rolleyes:
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Not sure what you mean. Who isn't able to change their name?
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You can change to another name for crystals if you earn 100k and apply before the 9th of October. I have no idea why you would want to change a name like yours though.
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Topic merged
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Better to rename for free, not for crystals :ph34r:
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You know, one big problem with nickname changes is that once you change your name, there's no way to easily notify your friends about it. You either have to send everyone a badge with the message, contact them via skype (if you have it), or go into their battles when they're online and tell them in chat. None of these options are particularly great, so how about this: After you change your name, when your friends open their friends list, the first line will be your name, along side with the old name. And perhaps, to make sure they don't miss it, it will be shown to them the first 2 or 3 times they open the list. It would look like this: I think this should definitely be done to make the name change process better, since it's being turned into such a luxury privilege. Alternative solutions to this problem have been suggested by two players here: http://en.tankiforum.com/index.php?showtopic=351784 http://en.tankiforum.com/index.php?showtopic=297115
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Bro, we're cool, but we're not THAT cool .__.
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To everyone saying how they hate this update and how Tanki is becoming for buyers only, I want you to think about this: Tanki is a for-profit organisation that needs to make money, so would you rather have them move a useless thing like nickname changes to the Shop and make money that way, or add some kind of super overpowered alterations for turrets which would only be available in the Shop for high prices, which buyers would then use to dominate all battles? This was a good move on their part. They added a new source of actual revenue without giving "buyers" an advantage in battles. And since nickname changes are an optional thing that one can easily live without, then no one suffers from not being able to afford it. Now I realise that people will criticise me for this because I already changed my name to what I wanted, so here's a disclaimer. No, I do not like this update and I understand why players are upset about it. $18 is a massive amount of money, considering that you can buy a whole new decent game for that amount and have hours of fun, compared to changing a few symbols in this game (which is completely free in many other games). But I understand why it made sense to do it from a business point of view and I agree with the decision.
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If by "this man" you mean , then please be aware that Nives has no say in what goes implemented into the game. He simply gets information from developers and brings it to us. No need to blame, hate or thank him for any of the updates since he's not responsible for them.
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I wonder if this pass will have a sale on it during holiday events :ph34r:
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Topic merged I strongly disagree. With the 30 second supply duration it's extremely difficult to make the most of your supplies when using a heavy hull. The only way to use it effectively is to snipe with a long range turret without having to move or stay near the flag. On the other hand, light hulls can very quickly get to the enemy base and attack while still having a lot of time left in their supplies. Besides, their speed and maneuverability gives them a great advantage in CTF games, large CP maps, as well as in duels where there's a lot of obstructions to use as cover.
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- supplies
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Topic merged
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I don't know if it's just me, but this type of intro is so overused that I instantly lose any respect for the channel when I see it in a video. Better to not have an intro at all, instead of this.
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42 is the meaning of life... It is also the end of this streak. :ph34r: 0
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Please ask questions in the Q&A topic. Closed.
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Keeping your topic separate would not speed up the process of implementing this idea in any way. It would only make the section messy since we would have two topics about the same thing.
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At the moment you can use the Ctrl+F feature on your browser to find protections. Also, consider checking out this topic for some useful tables on modules: http://en.tankiforum.com/index.php?showtopic=328481
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A similar thing already happens when we have weekend giveaways and special holiday missions. What you suggest is an interesting idea, but it's mostly just a request for greater rewards during weekends, and we do not accept ideas for increasing rewards.
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