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Posts
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Everything posted by Maf
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From Game Rules, point 2.4.11.8: Closed.
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We always answer such questions in the same way: "All guns and hulls are equally good, so just choose the one you like most". Smoky and Thunder are very similar, so it's all just a matter of personal preference. We don't allow such questions to be asked in separate topics, so please post it in the topic What to buy? Which is better?, where players can give you their expert advice. Closed.
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Panelak, I'm going to ask you again - did you make the graphs on the first page by yourself?
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This is mostly due to the fact that they unlock at a higher rank (both commander) and you are talking from experience in situations where you and your enemy have default M3 (or slightly upgraded M3) equipment. If that's the case, then it makes sense for Fire and Rico M3 to be powerful because they unlock later than other guns. At M4 level the situation is a bit better, mainly due to paints. All of the OP guns cause players to buy resistance paints from them, so suddenly Rico and Fire become not-so-OP with a load of Zeus' and Clay's around.
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Topic merged
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No, it's the same one. I just marked it a bit wrong on the map.
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The 98 xp is not an issue. The issue is that this record is too specific. ^ This is true. There was already a screenshot with just 1 person online, so the record is removed.
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Oh please, Rico is OP at the moment.
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Well, this has probably already been explained multiple times here, but I'll say it anyway. Twins would only beat any gun if it was a point-blank duel face to face with very heavy hulls + double armour and equal protection paints. In actual gameplay situations here are the advantages that other turrets have over Twins: Firebird - higher initial damage, only loses if Twins is a heavy hull Freeze - can easily spin around the Twins and avoid taking damage, also higher DPS in the first few seconds Isida - wins due to self-healing, unless Twins is heavy Ricochet - higher range, can take out Twins from behind a corner or from a high distance, dodging the slow projectiles Smoky - higher range, can take out Twins from a distance and knock his aim off Shaft, Railgun, Thunder, Vulcan - takes out twins from a distance, all but Vulcan can also use the shoot-and-hide technique at closer range Thunder - can also use splash damage and hit Twins without being directly exposed Hammer - Higher damage in the first three shots. If unable to kill in three shots, could potentially hide for reload. So yeah, Twins has very low range and slow projectile, so the high DPS is there to compensate for these drawbacks, making Twins quite balanced. Same goes for other guns - a high DPS is always compensated by other limitations, while guns with low DPS have additional advantages.
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A skilled Rico player will beat an equally skilled Twins player on Island even if the Twins is M4 and Rico is M2-M3. The number of potential ways to bounce your shots between the buildings is huge, so you can keep driving around and shooting him using the walls, while giving the Twins minimum chance to hit you directly. Now if it was just an empty map with absolutely no structures (just a plain field the size of Island), then the M2 Twins vs. M4 Rico question would be mode valid.
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Where did you get these images?
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Topic merged
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Updated in-game hours and highest exp/time ration with hull.
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OMG I love this map! And I use all the tricks you described too! This article is amazing ^_^
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400 000 In the future if you want to ask a question about the game, please refrain from creating new topics and use the officialhttp://help.tankionline.com Q&A site. Closed.
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Change of colour to blue has been suggested before. Moved from Ideas and Suggestions
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ok... That's still wrong though.
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Moved from Game Discussion.
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Valid [cht]
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http://ratings.tankionline.com/ru/user/AJIbIE_TIAPYCA/ @AJIbIE_TIAPYCA
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I think I'll add a spoiler in the beginning of each section stating the requirements for the records in that section, if there are any.
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This makes no sense. The only prize for which this would be useful is hours of premium, while all others (supplies, crystals and XT items) already go into a "storage area" - your garage. You're suggesting a way to accumulate hours of premium and turn them on whenever you want, which I doubt will ever happen.
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No, we actually consider these records more about speed, rather than skill in battle. It's impossible to tell if "random" players are really weak or conspired with the record setter to let him capture, so for this record it can even be an empty map.
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