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Posts
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Everything posted by Maf
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Didn't forget. It's just not labeled as "underneath"
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There needs to be another way to popularise rare maps. People have favourites and they want to play on them - it won't be good for the game's reputation to limit players like that.
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Maybe. It doesn't look like that for me though.
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Well, the same thing could be done by editing the post to remove the warn/ban line or the violation. In my opinion if the topic/post with a violation is hidden - normal users can't see it anymore, so it doesn't even hurt anybody and it's not too much of a problem if the violator doesn't get banned for a hidden post. The thing that worries me most though is the fact that starters of popular topics (e.g. the official discussions of Hammer and Vulcan) now have the ability to hide them and disappoint a lot of other users by doing so. It would be great if it was changed so that the ability to hide your post is removed after 5-10 days to avoid such situations, although I doubt that such a feature is possible to add.
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An inactive player. Usually a team of raiders get their alternate accounts and enter the enemy team with them. They play with their main account, while the "mult" is being inactive and taking up space on the enemy team. This gives the team of raiders an unfair number advantage and they will easily win, because there are basically less players on the enemy team. This "strategy" is prohibited by the rules and can get you banned if you use it.
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In this topic I hid one of your posts. Please don't flood with pointless memes and images, otherwise I will have to give you a warning.
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Well, you can't really judge this group yet because not a single battle has been played and the "take over" strategies weren't revealed. I can guarantee that this won't get to a point where mults and other illegal strategies are used to win, so what I'm hoping this will turn out to be is just a club of "enthusiastic druggers", who like to find good battles with strong opponents and win against them. To be honest, compared to what it was like 3 years ago, I don't see how "takeovers" would be possible now. I mean, unless we're talking PRO battles (of which there may be a maximum of about 20 suitable ones per day), this is what battles are like: No battle is longer than 1 hour long and the fund rarely goes above 20k Smart cooldowns mean that having lots of supplies won't make an easy victory anymore Rank limits mean that most battles will have fairly strong opponents with similar skills and equipment There is no kick system to get rid of "random unwanted scum", which the disgraceful term used by "professional raiders" when referring to normal players. The battle fund distribution means that even if the battle is won, the losing team will still get up to 40% of the battle fund. Long battles are generally rare and people prefer to avoid them. With all these points taken into account, I would actually say that "raids" and "takeovers" are pretty much obsolete by now and this group will never accomplish anything other than playing a fair battle together against a team of random players. Raiding in Tanki Online has been done with and it's time to move on.
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My relationship with the forum started on November 2011. That was when I had my first real moment of curiosity and felt like exploring this "forum" thing to see what it was all about. The design was much different back then and the community was smaller - the whole English forum was just one section at the bottom of the Russian one. Most of the time I just stuck around in the "Let's discuss Ricochet" topic of the forum since Rico was (and still is) my favourite turret. I made some friends there, but one day I found a club called "The Rico fan club" and that's basically where I spent the next year of my forum surfing. I later joined another club. One day I decided to check out the English forum and noticed that the conversations here could use some of my knowledge of the game, which I have accumulated over the years. After a while people started telling me to apply for a helper job, so I applied and surprisingly quickly got accepted in the end of December. And here I am :)
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So I noticed that we have a whole range of discussions on all sorts of subjects: real life, gameplay, contests, eSports, ideas end many more. But one thing we are missing is a topic to discuss the forum itself, so this is what I'm dedicating my 3000th post to. :) This topic is for discussion regarding the forum in general: How do you think it can be improved? What you like about it? What sections you like most? When and why did you start to post here? How did it affect your life online? Did you learn anything new? And any other thoughts you have... Let's begin! Interesting ideas and suggestions to improve the forum: coming soon...
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Answered. In the future if you want to ask a question about the game, please refrain from creating new topics and use the official Questions and Answers topic. Closed.
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If THAT is your aim, them I would gladly participate.
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How exactly are you planning to find a battle with a big fund and "take over" if you won't be able to remove the current leaders of the team? For long battles it's likely that the top 5-10 players will stay till the end after half the battle has passed.
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Raiding is one thing in the game that I have always considered disgraceful and egoistic, as the "raiders" ruin other players efforts in long battles buy extremely unfair domination using superior equipment, voice chat and often illegal strategies, such as mults and kicking random players from their team (when kick was available). I'm sure this group won't be like the ones I described above, so if "raiding" in this case involves extreme drug battles in fair conditions against another powerful team of druggers, then you can count me in. If this is about dominating normal players to get the fund - I'll pass.
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OK, let's test! ;)
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I doubt it. The devs have better things to do other than go through all 70+ maps every week and change the gold drop locations.
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Maybe "in one battle" means in the same place AND at the same time? If not completely simultaneously, then at least with no more than a minute between the rankups, or something like that...
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I was wondering if it would actually be possible to get 40 rank-ups simultaneously. The problem is that there needs to be one player, who dies first, but if they die first it means they can't rank up themselves. Even if they use Firebird and get the kill after they die, the rank animation still won't start until the tank respawns.
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Topics merged.
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By the way, I hope you realise that Semyon is one of the developers, making him superior to administrators and moderators. You're basically suggesting that he should get banned by his own "employees" -_-
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