Jump to content
EN
Play

Forum

r_brandybabyxx0

Tanker
  • Posts

    750
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by r_brandybabyxx0

  1. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    I may or may not be on the test server right now about to buy a little somethin somethin... :wub: You know... just sayin. :wub:
  2. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    Not gonna lie, I really do miss Crash.
  3. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    Congrats Notchfan!
  4. r_brandybabyxx0

    Changing weapons without leaving a battle

    LOL ^ I just noticed that.. hahaha. :lol:
  5. r_brandybabyxx0

    new powerup! fast reloader!

    Hornet is not a turret. This would result in the same effect as double power basically... and when stacked, would mean 4x damage.... No. Post here next time though, in the Ideas and Suggestions topic. :)
  6. r_brandybabyxx0

    Changing weapons without leaving a battle

    Developers, please give us the option to turn this feature OFF/ON when creating a battle. This will remove the need for an 'XP' mode, since we can simply disable the feature. NOTE: It will also encourage more people to buy Pro-Battle passes. However, since there will be more of a need to buy a Pro-Battle pass, I think the price should be decreased slightly because I can easily see ALOT more people wanting to buy one... so Tanki will break-even, rather than getting rich off of Pro-Battle passes. How about 3,000 crystals for a Pro-Battle pass? Then almost everyone would buy one, and from a much lower rank, and everyone can play freely how they want to! I can guarantee your customers would like this.
  7. r_brandybabyxx0

    What to buy? Which is better?

    I'm currently siding with option #1 or #3... Rail M3 doesnt appeal to me very much... and I hate hornet... and Needle is just 'alright.' Bleh... all bad options. :(
  8. r_brandybabyxx0

    What to buy? Which is better?

    Hello... It's been ages since I've visited this topic. I have a good reason for returning though. I have a decision to make over the next few days, in regards to kits.... or no kits at all. A little bit about brandybabyxx: I'm currently 235k xp away from ranking to General, where I would unlock M3 Railgun/Wasp. This is my goal... because I truly love wasp, and can't wait to have it M3... its been my dream hull since day one. Lately, I've played alot of XP/BP games and I am really enjoying it... but I still miss my Shaft and Hunter and hope to return to them soon. Unfortunately, I rank pretty slowly... I dont think I'll be General rank for a few months at minimum. Options: 1. Current Light M3 Kit - Wasp + Freeze + Zeus + Winter - 399k Crystals === PROS === I LOVE WASP. ALOT. I really can't wait for M3... so excited you have no idea. :rolleyes: === CONS === -My keyboard wont let me press 3 buttons at once for Freeze... and I don't really enjoy using Freeze. I have it M2 and I havent touched it for like 6 months. I highly doubt I'll use M3 Freeze at least until I MU it, and get a new computer that will (hopefully) allow 3 buttons to be pressed at once, for circling tactics. -And Zeus looks extremely nice... but I wouldn't be able to use Zeus with Wasp for XP battles since I'll still die in one hit... Zeus will work great for my Titan + Smoky combo... but wont help my Shaft + Hunter/Wasp combos one bit... so I'll still be stuck without a good paint. Winter is sub-par. I'll need Thunder/Shaft/Rail protection for my Shaft/Hunter combo. Same for mosquito combo for the most part too. 2. New Light M3 Kit - Hornet + Rail + Needle + Spark - 299k Crystals === PROS === Rail M3... Needle? Cheap price? My hornet is M0 so the kit's value would be extremely good... M1+m2+m3 hornet for same price. === CONS === -I HATE HORNET. The drifting is horrible, it turns badly and is too low to the ground for many shots with railgun, that wasp can handle much easier. I really really hate hornet and I have it M0 currently. I am a wasp lover forever, and hornet hater... its too mainstream... and too big.. and I dont think it looks that good either.. and turret position is just straight up bad. -Needle isnt that great... is it? I don't think Needle will benefit me as much as Zeus would in the long run... but maybe I'm wrong. It has no rail protection... no thunder.. no freeze... I really want Picasso paint. Spark will be useless... and it doesnt look as cool as Zeus. -I don't think Rail M3 is that important for XP mode, I think the hull is more important since everyone dies in 2 hits no matter what... and I prefer other weapons over railgun in a regular match (non XP mode) so I don't see myself using railgun very often outside of XP... and using M2 railgun allows me to have to be even more skilled, because I'm at a disadvantage to M3 rails reload speed. It improves my skill, going against the odds. 3. Don't buy either kit... cause both are expensive and I have tons of problems with both of them... === PROS === I won't waste crystals, and will not end up with useless items in my garage that I don't like... (I like having a clean garage btw.) === CONS === Wasp M3 is so far away.... and so are the nice paints.... (though the ones in the kit arent that amazing) Rail m3 is also equally far away.... and I'm anxious to buy something now... :( Please don't just say 'option #' but give details as to why you chose that option... thanks. <3
  9. r_brandybabyxx0

    Ideas for Maps!

    That map looks GREAT! I'd love to play a 6v6 CTF there. Even XP - Railgun/Hornet/Wasp would be super fun! The ground is uneven so it will require more skill to avoid missing shots, and the high/low terrains, and small pathways for light hulls look awesome. I really really hope your map becomes a real one for us all to enjoy! I will show it to as many people as I can. :)
  10. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    Looks like the rumored 'hovercraft' hull came early. That or fly hack xD
  11. r_brandybabyxx0

    Did anyone else get a friendly greeting upon entering their garage?

    LOL! This is just lovely.
  12. r_brandybabyxx0

    What is the most xp you have earned in a day?

    Around 23k I believe.
  13. r_brandybabyxx0

    Server offline

    PLOT TWIST. Tanki works for me :D Server 30, try it.
  14. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    Fun with friends today! :) Last pic was too big -.-
  15. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    2014 gold box throwback pic with some friends. Fell at a mere 34 crystal fund! Maybe next year we'll have 2015 gold boxes... until then, I wish you all a happy year! :D
  16. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    Sorry, it just seemed a bit off to me. I don't doubt that you weren't drugging.. it just looks fishy. The Petros_h guy gained 340 points in the time that monkeyburn gained just under 1,000. @ Below post - np then. :)
  17. r_brandybabyxx0

    Tanki Picture of the Day - Have any?

    Practice what you preach... Come on now... lol, why haven't you switched teams yet? With monkeyburn who also +1'd your above quoted post? :lol: Shame on you both... shame shame. -_- And to think this wasn't even a full 24 hours later...
  18. static A good shaft user frequently changes his/her position as well.
  19. And thunders... Wasp M0 = 65 hp... pretty much anything will obliterate it if caught in the middle of the battle field.
  20. r_brandybabyxx0

    Update 220, 227 — Changes in maps

    LOL... you managed to contradict yourself in under an hour. Good job. :D So do you care about it or not? xD
  21. M3 shaft and M0 wasp... that way my hull won't matter too much, as its just a means of transportation that hopefully no one will see lurking around in the shadows. Then I'll still get just as many kills with my shaft from a distance. Any heavy or medium hull would feel too slow at M0, and wouldnt even last for seconds infront of an enemy m3 weapon firing at me... so the best solution would be to stay a long distance from anyone and avoid contact with obvious death. So yeah... M3 shaft M0 wasp, a clear answer for me.
  22. r_brandybabyxx0

    Im new at this forum !

    ^ Eh, it depends what you call dead. I joined a year ago and the amount of forum users (if I recall correctly) hasnt changed hardly at all. I think its a very useful resource, particularly the gameplay/general section. I personally dont care much for the Off-topic section, or creativity things... I enjoy those parts in real life. When I come to the forum, its purely for the gaming experience, and for improving it, helping others, and learning new things myself. The only parts of the newspaper issues I read are the ones which relate to gameplay strategy, tactics, or updates. A main use of the forums that I appreciate is the ability to speak with developers, to have my voice heard so that my feedback that I go to great lengths of providing will not go to waste. Unfortunately they don't always listen, which is why I often make Polls... which speak for a larger audience then my own lesser opinion. If by dead, you mean there are few trollers and off-topic discussioners... well that is totally irrelevant for someone like me, so it doesnt matter lol. Just my opinion.
  23. r_brandybabyxx0

    Your favorite change from update 220 and least favorite.

    Favorite change... GRAVITY! Oh oh oh and Berlin. And Short Bridge CTF mode hehe. And combe control points are fun, andddd I could go on and on... Madness doesn't appeal to me hardly at all unfortunately. FortKnox had a nice change I think, though minor, it made a noticeable improvement. Kolhoz is awesome too! I could go on... but there are things that I wish could've been implemented too... Here are a few. 1. We need a map with more trees... to the point of being unable to see more than 5-10 meters infront of you due to the density. I really believe many players will find a map like this enjoyable, a medium sized map covered in trees, with a few open spots but not many, and a couple (one or two) buildings or structures.. but really not much. I mean a really seriously dense dense forest... I really think Forest map should be changed entirely to fit this idea.. because honestly.. the map is nothing like a forest at this point. They should try their best to replicate a forest, using many many many trees, the bushes, and the 'dead' trees too. Another problem with Forest, is that its very similar to the map Siege... but Siege is simply bigger. The layout is ... very similar. Its unncessary to have two of these maps, neither of which is very interesting or unique. One of the two needs a bit of a spicing up, and Forest can do a better job at that, Siege is a decent map already. Forest just again, needs far more trees, and much less elevation changes with ground. Maybe one 4-sided hill for each base's flag to be held, for control point it would be 2 control points.. and the rest of the area is flat land covered in trees everywhere, impossible to see through. The map would be a 5v5 or 6v6 sized map, around the size of Sandal. 2. The maps currently chosen for Cybersport... I think could be improved a bit. With the reworking of maps, there are many nice maps which would work well for the task of Cybersport. Perhaps you and your team should look closely at the construction of each map now, and determine which would work the best, and possibly replace a few maps which are currently listed for CS with new ones. It will keep it fresh and give everyone something new to practice and master, while making it more interesting for viewers. One example would be Kolhoz. It looks pretty nice now, and I can easily see it being used for CS. 3. Number 3 in the spoiler above has a total of ^24 thumbs up now (posted in Ideas section, as well as Reworking of maps section on page 8... not a single thumbs down, so clearly something needs to be done about this because we are all in unanimous agreement.
×
×
  • Create New...