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swede1

Tanker
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Everything posted by swede1

  1. swede1

    Servers divided by ranks

    I noticed that I was sent to EN server 1, when clearly RU server 1 had many more battles for my rank. I also have Russian friends and go to RU server 1 and chat in Russian occasionally, and definitely enjoy playing with and against Russian players. Was this considered to be upsetting the Russian speaking players to have chat in battle in foreign languages. I didn't really read much regrading this issue in RU forum, of course I wasn't really looking for that kind of thing there. any links related to this would be nice to read. Is this something that will continue in unity, if its not TOP SECRET. Since more and more PC web content is becoming multilingual with a minimum of effort.
  2. swede1

    Support for Format Battles

    Format battle were added due to massive demand by players, adding it to the game was a tricky bit of coding to add to the game without causing bugs, at least we hope there aren't any bugs. I am sure they are looking at making more options down the road to include any options players can think up.
  3. swede1

    Support for Format Battles

    This game is a never ending story of balancing, modifying, and updating. What's OP today, could be nerfed tomorrow, more options will certainly be added down the road, others may be removed or completely reworked. You know the game will be complete when Tanks Fly :P and Mammoths sing.
  4. swede1

    Support for Format Battles

    One of the biggest downsides of battle name creation removal, no more wild and inventive Ideas for gameplay from players with imagination. had this been designed like this from the start, we wouldn't have parcour or XP http://en.tankiforum.com/index.php?showtopic=235477&page=13&do=findComment&comment=4154995
  5. swede1

    More updates to the battle list

    The new targeting including turret update is a joke, people getting flipped everywhere, Tanks do not get flipped over like that PERIOD, and MUing weight does nothing in no MU pro battles, if you are going to make force strong enough to flip, do it through MU, not by default. It makes absolutely no sense. XP matches are ridicules, often see 2 or 3 tanks flipped over on one trip to flag or back.
  6. Railgun is overpowered today, last hr got one shot killed NS battle with no drops or MU also frame rate has dropped in the last week, I am using chrome and newest flashplayer 15.0.0.246 after two yrs, I know how to optimize for game, will try reverting to previous flashplayer and see what happens.
  7. Cool Idea, Notch, Im sure your imagination will make an AWESOME finished card.
  8. What I am saying is that there were no circumstances leading up to the issue, during, or subsequently after the incident. the only thing I know is a Tester was in the game at the time and was witness to the phenomenon. more details: The match was created 15 minutes, no death limit, at around the 10 minute mark, the clock changed to http://en.tankiforum.com/index.php?showtopic=215578&page=17&do=findComment&comment=4161049 and we continued to play for another 20 minutes or so and game reset popped up on the screen, an we were awarded our fund. and clock went back to normal with 15 minutes showing for new game.
  9. I was in a battle that this happened in, the game was running fine, there were two testers in the game and then it changed to the above posts pic, we played for another 30 min or so then the game suddenly ended,game reset and players stats and earnings came up, we all got our funds. This was a shot was a few minutes before the game clock changed.
  10. swede1

    More updates to the battle list

    get the score multiplier and work on ranking, more battles will become available.
  11. swede1

    More updates to the battle list

    WHAT would be really cool is a rank limit bar you can slide to see only games of a specific rank range, say you only want to go into a battle with ranks of Marshal to Generalissimo or Captain to Colonel, games without rank restriction would not show, if you want to find the toughest or easiest battles to join. FYI, still want to see all my friends battles in one place. ;)
  12. The "Current battles" container glitch, it's width sporadically gets narrower. http://i.imgur.com/vWCar8K.jpg?1
  13. swede1

    [TFP] The Flying Parkourists

    Hi, the Crazy Swede is here
  14. swede1

    New turret already in the game!

    I just buy supplies on mine :P, I'm going to wait and see how annoying it is against my full M3 garage before I decide.
  15. swede1

    New turret already in the game!

    I already made a paint for it, http://en.tankiforum.com/index.php?showtopic=214823&view=findpost&p=4124452
  16. swede1

    A New Parkour Format - but how?

    In the future I can see more options for this format in pro battle selection where parcour teams could go heads up battles to activate points on structures like control points battles. Mines would of course have to explode for your own team only though
  17. swede1

    A New Parkour Format - but how?

    I think the whole purpose of creating a parcour format is to stop non parcourers from ruining their efforts and one of the biggest problems is saboteurs joining and killing players who are trying to parcour, I think leaving damage on would defeat the whole purpose of creating a specialised format for parcour.
  18. swede1

    A New Parkour Format - but how?

    I think mines would be the only aid needed to destroy a tank unless multiple mines can provide the extra lift without killing, if players find they need to deal damage they can create a private battle in TDM mode. Another option would to make mines the only thing that can kill a tank or make all paints have 100% protection when entering parcouring format battle, then mines would be the only way to kill a tank. The real need is to have open parcouring format where there is no gain of crystals or experience, making some players try to ruin it for players who wish to parcour, you will still get guys joining to ruin players fun just to be mean and sabotage their efforts, so vote function should still be available to summon a mod.
  19. swede1

    More updates to the battle list

    I really miss having friends battles all grouped together at top of list, regardless of format, other than that, I like the current version and options. The list itself, is a little hard to read because of the spacing between sectors, too much unused space. I hope custom battle creation for speciality games is created to allow creativity by the user to come up with full range of options. Select any number of allowable hulls Select any number of allowable turrets Select protection restrictions on, limited ie:20% max, or off Game name based on the selections; hornet/wasp/rail/20%, hornet/ricochet/on, wasp/fire/off etc... Parcour should be added as a battle mode, no damage and no fund or experience points in this mode In battle creation, there are so many maps to choose from, it would be great to be able to open list and have quick views of maps as you scroll over names, its a really nuisance to have to click on each map to view and have to reopen map selector each time and start over. Pro battle pass is great, but have always felt that it is too costly for lower rank players to afford. It should be tiered pricing for different ranks at least. Recruit to Sergeant major: 500 crystals Warrant officer 1 to 5: 1000 crystals Third lieutenant to Colonel: 2500 crystals Brigadier to Generalissimo: 5000 crystals
  20. swede1

    [Forum Game] "Le game"

    Le topic is go on for forever :D Eh you know, that is how le Quebecers talk.
  21. Thanks all for keeping this topic going on, we've certainly met a lot of online friends here.
  22. swede1

    The Updated Battle List is live!

    Well I can certainly see where this/these Devs got their logic, I tried it out with my nub acc where I have few friends, and just play random battles with no interest in interacting with other players. These Devs can't understand the intricacies if they don't play the game on a regular basis and participate as a community like we do. On a separate note; The new players cannot afford to buy pro passes every month at 5000 a pop, today I tried to get into a nub pro battle with my alt and found out I couldn't buy a pass for one battle for 500, only the month pass was available to allow me to play, but I only play that alt acc for testing and keeping up with low rank battle gameplay, many shafts out there in M0 - M1 ranks by the way, but really, pro passes don't make sense to buy till lieutenant General or so. I think this update was a little premature, it should have been completed first, instead of adding a partial update to the game.
  23. swede1

    The Updated Battle List is live!

    One major flaw is the removal of name creation of battle, Starladder teams are required to write the the teams playing and series or RC, it also aided players for parcouring and speciality battles, also many famous players name their battles the same all the time. I miss not being able to hide formats I was not interested in, and not having all my friends battles at the top I now have to scroll through 300 battles to find them all. I have often though about what aspects of the battles I was searching for when scrolling though available battles. Mainly I start by:what battles are my friends in see if they need help, private chat between players would be great, but get by, by checking strength of teams and score. next I look for: Standard or pro battle What battle mode I wish to play What map I wish to play How many players are on the teams and estimate their strengths. If I couldn't find one that suited me, I would create a battle, or check for friends on other servers and start over.
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