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Everything posted by r_DidYouKnowThat0
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M3 Thunder at Major rank? . .Lol. . . . Now I'm almost sure there will be a nerf to Thunder in the future. Prepare for another wave of people screaming about how OP Thunder is, when the only problem is it being unlocked at such a low rank. OP Unlimited Drugs + OP Equipment for Buyers, + Premium Account in the future? :P Great. Lol. I don't feel like downloading Unity anymore. :(
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That's Wasp M2? M2?! I couldn't believe it. I had to log in to make sure. M2 Wasp at 3rd Lieutenant. When you're supposed to get it at COLONEL? Man I feel bad for those people playing against these guys. Especially in addition to drugs? But this is good for my lower ranked account. It will be able to purchase kits like these. :D I'm keeping everything at M0 until I can get an M2 set from kits in a sale for maximum discount.. But now I know Devs will sell M2 Combinations at such low ranks. Cool for me, bad for others who technically "wasted" crystals.
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Feminists, racists, trolls, flaming, it's all there. I like the people who are just joking around, you know? But there are those who are just messed up. Oh well. I guess Buzzfeed doesn't care as long as they get the $$$. Lol! :D
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@Jazz: Buzzfeed's comment section is horrible.
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Would you rather have an M0 Freeze/ M0 Hull, or an M0 Isida/ M0 Hull as a teammate? My new account's goal will be to stick to M0's until I can get access to M3 Kits, thereby skipping the stages of M1 and M2. Figured Isida and Freeze would be most viable, as the other guns won't do much and Firebird is just pure troll doing relatively 0 damage and unfreezing enemies with the flag. And they can't bann me for actually trying to play to my best ability, and using the best items in my garage, noting that I will ONLY have M0 equipment. :P Already obtained about 70,000 crystals on that WO2 account. The average M2 Kit sells for about, what, 140,000? And the average M3 Kit sells for maybe 300-400,000? And if I can catch it on a sale, it'd be cheaper. Then, a paint, and start working on MU's. Heehee.
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@CrimsonSaviour: For small maps, Firebird is the best. Hands down. Even my un-MU'd M2 does awesome against M3 Hunter (Not sure if it was M4 or not) on Farm map, and on drugs it completely destroys. . . Can you imagine it at M3? :o And I LOVE it when both flags are held hostage. The Firebird, even just for a few seconds, will leave scars on your enemy's health bar, either forcing them to slowly crumble to their death, or forcing them to use a health pack, thereby justifying your actions to start drugging like crazy. A drugged Firebird, is a scary Firebird. :) But if you want more flexibility, I guess Rico is good. On small maps it's pretty good I guess with its impact and damage, albeit Firebird is still king. But it'll fair well if you ever want to play medium maps like Silence or Rio I guess. And on a faster hull, bigger maps can be possible too. Though the same could apply to Firebird I guess. (Wasp or Hornet . . .?) But with Firebird, just pray your enemy doesn't use Zeus paint. If I were you. . . I'd personally go with Firebird. Just bring a back up gun for Zeus though.
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Easily abused by the host, no? Let the drugger build up the fund, and at the last moment, BOOM. Kicked out. Yeah sure, druggers are overpowered. Supplies are overpowered. But come on, you can't be unfair to a person like that. :P
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@KidVegito: I hate it when that happens in the middle of battle. I usually leave when I see that happen in the beginning, but when they happen and I have like 500-600 points, it's annoying. Kick system please.
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@beaku: Not really. I find it better to play at my "DidYouKnowThat" account's rank. There is much more teamwork involved, people are more skilled, and you aren't surrounded by (sorry) stupid, idiotic tanks. I have a lower ranked account, WO2, and this higher ranked account. Like seriously, those low ranks get me annoyed sometimes. They pass by enemy flag without caring, can't turn their turrets, etc. etc. So it's usually me always 1st on the scoreboard keeping the team going. . .. Or if I meet someone who, like me, has also started a new account. But the thing that MOSTLY annoys me if the druggers. They are the absolute WORST in the lower ranks. You simply can't fight back when you've no tanks, and only M0 and seldom M1 equipment. It's always the same routine for them, Nitro/DA, DP, health kit, capture flag, repeat, etc. etc. Sometimes I have to think if the Devs even play their own game, sorry. But if that's what you call balanced, then ouch. :( I mean, yes, Power-ups/Supplies are supposed to give you an edge, but not THAT big of an edge. :angry: Skill plays a part in gameplay, so the rebuttal of "use skills, hurr durr" can be used for many, but I think people can agree that skills can only bring you so far. Skills can't help you kill something that has x2 stats than you, and a health kit that restores their health OVER 100% with the after-heal. When it's way too strong, you're just going to get smothered. And that was only from ONE drugged tank. Go figure. So currently I'm just trying to get my WO2 account to rank as fast as possible. Playing at the "bottom of the barrel" ain't fun when you have those disgusting druggers roaming around, - and when HALF of your team is AFK. Yes, literally half of your team is just standing there, and 2-3 of your teammates and you are the only ones defending your flag against 5-6, or 7 tanks. Which makes me even more worried how they're going to extend the pause, even letting you leave the battle. If you're going to add that, then can't you add a ./KICK button BEFORE you do that? It's like you're asking people to exploit that! Or get more moderators, to get the ./vote button to actually work.
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@Fighter309: I don't have M3 Firebird, so I can't give you a good response. sorry. But going up against it, that thing is deadly. Tanki Online doesn't need any "acid-spitter" turret, because the moment Firebird's napalm touches your tank, it's already like your tank has been dipped in acid. :P And if you go to the Wiki and look at the MU's on that thing, Tanki only allows a little bit for it. So you can see that it is so powerful, that Tanki restricts its Micro-upgrades far more than any other turret (I think). So that again, shows its power. So powerful that TO made a 50% paint for it. :lol: But yeah . . it's real good. Ok my question now. Lets say a big sale does arrive, should I get what I want to M1? Or should I not buy anything and just keep ranking and playing until I could get an M2 Kit, thus, skipping the M1 stage? It's for my lower account. :P These are the kits (M2) that are available currently. Recent Kits : “Fortress” kit Availability: from Major to Brigadier Mammoth М2 Thunder М2 Price: 138 528 crystals (26% discount) Will be available in the garage for 8 days. “Stinger” kit Availability: from Colonel to General Wasp М2 Isida М2 Tundra Price: 134 030 crystals (35% discount) Will be available in the garage for 14 days. Looking at the prices, they'll be anywhere from 100,000, to about 150,000 seems like it. And right now, I have 59,000 on my lower ranked account - Warrant Officer 2.
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Hmm. But if it'll be nerfed in one part of its parameters, then I'd expect it to be boosted in others? Or just straight up nerfed? :wacko: Maybe a boost in range and splash radius? The impact force is good right now I think. :P
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I wonder how would increasing splash radius work though. :P Cause Thunder's explosion animation right now is also pretty large though. Mushroom clouds?! :lol:
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Especially with how Daily Tasks are going to replace Daily Gifts, the gap between supply-users and no-supply users grow even WIDER. And Tanki still doesn't try to implement ways to stop Mults and Hackers. Drugs are overpowered, and fund is unfair for the losing team, especially the people who stay in battle. Although with the upcoming Pause system they have, and the Daily Tasks, would it not ENCOURAGE multing even more? The Pause system is self-explanatory. Already abused by Mults anyway. But with the Daily Tasks, if they ask you to kill tanks with a certain turret, etc., it'd give people a pretty valid excuse to use an M0 item . . . Then hop onto the enemy team fighting against your friend, and boom, Mult. Not to mention if say, they wanted you to capture flags for a daily task, I'll bet there are going to be more flag beggars. And those people who block your path when you have the flag, or flip you. Hmmm. Yes it got a bit less fun, but nonetheless I like playing it when you're on the winning team. :D
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Taking away the daily gifts? Well that sucks. Daily gifts are better than Daily tasks in my opinion. If you MUST take away daily gifts, then why not increase the amount of crystals/supplies we get for completing these? I don't think Generalissimos will care, but others probably will. We asked for Missions/Tasks, not getting our Daily Gifts taken AWAY. Another update widening the gap between overpowered druggers and players that don't use supplies. But whatever. I can always ask someone on my friend's list to help me complete it just in case I need to kill 10 Mammoths or something. So I guess it doesn't matter that much. Just make a match with friends and tell them to let me capture a few flags or kill them a few times. :P
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If there were M5s, M6s like that, what would be?(Like an off topic)
r_DidYouKnowThat0 replied to kayitsiz in Archive
Imagine the price. :D :lol: -
@NewbieCake: Thunder M3 without MU's is not good enough to verse high ranks like Marshall. . . . @fighter309: Polygon CP ftw until everyone gets annoyed and puts on Emerald. Had that happen before, and I was the only Thunder. LOL. But then again it was a drug-war. . .like every battle. . . . And we all know how deadly Thunder is with drugs.
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M0-M2 Vulcan has never been a threat to me. . . .Easy to kill, easy points. But at M3, with paints like Zeus and M3 Mammoth, that thing is SCARY. And we all know how much drugs are used in high ranked battles. . .
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Freeze beats Firebird at M0/M1 stages I think. Then at Major rank, Firebird M2 takes the spotlight. Also takes it at M3. Only thing is, Freeze unlocks much faster than Firebird.
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19/25 damage 10/12 Reload Pretty much an M4. . . .And it works out amazingly! On drugs it's crazy. :P No more turrets for this account. Better focus on hulls.
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@Samlauncher: Damage and reload are first priority. Then comes impact force and range. Impact force and range's priority are interchangeable depending on each weapon. In Hammer's case, both are good. . depends on your playstyle.
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Another great example of how Quality wins over Quantity. Get two equal teams. Equal equipment, equal rank, etc. EXCEPT. One side may NOT drug at all. The other can have either all druggers, or maybe 4-5 druggers. Maybe even 1-2? The drugging side will most likely win. Nitro/DA with Medical kit. Or something. If the drugging side loses, then they must really, REALLY suck . ..
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@ShadowDemon13: If it could reload all three shots faster, I reckon it'll get its damage decreased, firing rate decreased, or both. Thing is, if you're firing 115 damage per shot at 1.6 seconds, AND taking only a 4 second reload, that'd be way too strong. . . combined with the strongest impact force in-game. :P
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@Meskinas: Ah. No wonder I couldn't fully MU my Thunder's damage. Only got to 19/25, though I should have gotten 25/25. Well that sucks! :P Your Viking should be about 7,000 crystals. . . .
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[Forum Game] Count Before Tanki Online Staff!
r_DidYouKnowThat0 replied to Electrisida in Forum Games
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