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Everything posted by semyonkirov
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It was merged with another Godmode topic. We now tend to merge topics together instead of closing them.
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Believe me, most Russians speaking English well enough will sound absolutely the same to you. Like all French speaking English will sound absolutely the same to me. The mystery still hasn't been unraveled, "continue suffer trying" :D
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Germans did it too. The question is who was the first. We'll find it out today. https://www.youtube.com/watch?v=lp5bxZdev2g
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We add subtitles to every video. Just enable them.
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Tanki Online: From Sketches to Game Objects
semyonkirov replied to semyonkirov in Tanki Online: From Sketches to Game Objects News Archive
We always keep you informed on the development of the new version of Tanki. This week's video is about our artists creating objects and elements that will be later used in the game. Enjoy!- 132 replies
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April Fools' Day in Tanki Online
semyonkirov replied to semyonkirov in April Fools' Day in Tanki Online News Archive
Tankers! April 1 is considered to be one of the happiest days in many countries around the world. And it is certainly the funniest of them all! To mark this special occasion, we've added holiday billboards and a very unusual paint to the game. Don't forget to check them out. And of course, make sure you spend these 24 hours well and play some jokes on your friends in TO as well as in real life! Have fun and play Tanki Online! Happy April Fool's Day!- 95 replies
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Let's discuss "Guide to Hornet-Railgun battles" by Hogree
semyonkirov replied to semyonkirov in Let's discuss "Guide to Hornet-Railgun battles" by Hogree Newspaper Archive
Tankers! Here you can discuss the article about Hornet-Railgun battles by Hogree and share your impressions regarding it. -
Update 245 — automatic problem detection
semyonkirov replied to semyonkirov in Update 245 — automatic problem detection News Archive
Dear players! Today we've released Update 245 which includes the system of automatic detection of performance problems. From now on, in case you have low FPS or high ping, you will be automatically getting a special message containing an instruction on how to solve the issue. The notification will pop up after you leave the battle. Besides, a ping indicator has been added to the game. All indicators, including the new one, will now change their color depending on the parameter value. Feel free to share your thoughts and impressions in this topic.- 156 replies
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Dear players! We no longer accept video for the contest. A topic for voting in the Tankers Choice category will be opened on April 2. Results will be announced on April 4. Stay tuned!
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1 million crystals for a parkour video. RESULTS
semyonkirov replied to semyonkirov in Contests Archive
Yes, you can. Most likely with the planned restart, at 1 am (UTC+0) on March 31. -
1 million crystals for a parkour video. RESULTS
semyonkirov replied to semyonkirov in Contests Archive
That's why we only accept videos.- 733 replies
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1 million crystals for a parkour video. RESULTS
semyonkirov replied to semyonkirov in 1 million crystals for a parkour video. RESULTS Contests Archive
Tankers! We are pleasantly surprised. No, we are shocked! You needed just about a day to get on the top of the Rio's skyscraper (which is the tallest building in the game by the way). Three different teams managed to climb the Everest of Tanki Online in about the same time. Guys from the German community were the first: http://www.youtube.com/watch?v=lp5bxZdev2g Well done! As promised, the DE parkour team gets 1 million crystals. ___________________________________________________________________ Just an hour later, we received an email from the famous ToT, the official Tanki Online Tutorials team. Decent video! The ТоТ team gets 300 000 crystals as a consolation prize. ___________________________________________________________________ Finally, another parkour team called Flying Tanks. They were the first to send us a video but unfortunately the video doesn't clearly show whether the tank landed on the skyscraper's roof or not. Flying Tanks also receive 300 000 for their efforts and quickness. Good job! That's it. The contest is over. Thank you for taking part, everyone!- 733 replies
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That's because I am a nerd in real life, just watch some of the videos! :D Of course! Our team has started from Smoky and Wasp but we will certainly show you sketches and models of other turrets and hulls. Stay tuned, we usually post them on Twitter or FB.
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Week of crystal discounts!
semyonkirov replied to semyonkirov in Week of crystal discounts! News Archive
Tankers! During the whole week — buy crystals 25% cheaper than usual! It means that 6 000 crystals (a 5 000 package and a bonus of 1 000) will cost you $2.60 instead of usual $3.47. Please note that the special offer only applies to crystals bought via PayPal and credit cards. The discount runs from 5 am (UTC+0) on Friday, March 28, till 5 am (UTC+0) on Friday, April 4. Don't miss it! ENTER THE GAME- 97 replies
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Our technical support specialist Artyom Fomichyov and his wife Ksenia have a quite interesting hobby. They make jewelry: earrings, pendants, necklaces and many other things. Here are some examples of their hand-made stuff.
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Why? Because it will have a decent number of polygons in it, unlike the current one? Then you can say that every tank game looks like WoT. :)
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Crap? Don't agree. These are just sketches, I bet the final Smoky will look different. We are just showing you the process of development.
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March 31 if everything goes as planned.
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Tanki Online tournament at OGIC 4
semyonkirov replied to semyonkirov in Tanki Online tournament at OGIC 4 News Archive
OGIC 4, the biggest gaming event of Saint Petersburg, took place on March 15 and 16. This was the fourth time people from the city, other places of Russia and other countries got together to take part in tournaments held in several disciplines. They were Counter-Strike, Starcraft, Dota 2, games from Wargaming and many more. Tanki Online took part in the event for the first time, but still in a big way! One of the largest stands, a huge number of participants and certainly the best prizes. More than 300 people took part in the tournament in two days. We held 20 qualifying battles, 2 semifinals and 1 final battle. All battles were played in Deathmatch mode and lasted for 15 minutes. Truly fast-paced combat. Unlike during the previous offline tournament, there were no prior registration at OGIC. Any person could sign up for the battle on the spot and fight their way to the finals. Interestingly, people of all ages wanted to test their skills — from 5 to 50 years old! And who said that Tanki Online is not a game for women? There were lots of beautiful girls and ladies out there! The tournament was separated into 2 days of never-ending action! Even defeated players could simply register once again and try their luck for the second time. According to results of 20 qualifying battles, 40 semifinalists were determined. And only 20 of them were given a chance to win one of the main prizes! Most interesting fights were streamed live to a big LCD panel at the stand, so everyone not playing was able to follow the battles in real time. The total prize pool for Tanki Online amounted to more than 100 000 rubles (around $3000). All people that got through the qualification stage won decent gaming headphones. Three best tankers of the tournament received 30 000, 20 000 and 10 000 rubles respectively. The first place was taken by Victor Saranchyk. Victor is 13 years old, plays Tanki for around 2 years and is currently at the rank of General. Julia Evseeva (layrica) and Mikhail Ershov (Benelly) managed to take second and third places. Finally, here is a short video showing a bit more of OGIC 4 and the Tanki Online tournament. In the meantime, we are already preparing another offline tournament. It will certainly be bigger and better than any of the previous ones. We'll keep you informed!- 68 replies
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Tanki Online continues to conquer new horizons. The next big step is launching the game in Brazil. We are making a new language version of the game that will be based on separate servers, the same way it's done in China. To mark this important milestone, we will soon add a new map to the game, its name is Rio!
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PS3 and PS4
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As all of you know, Tanki Online started its journey in 2008. Right from the start it was decided that the game would be based on Flash. Firstly, it was a convenient tool that had many built-in features. Secondly, Flash was extremely popular, 99% of PCs had it installed. Another important thing was the fact that key programmers of the company had been working with Flash for a lot of time before, we knew the technology and there was no risk of pitfalls. We knew that we could develop a Flash game that would work in real 3D. A game that would work smoothly on basically any PC and wouldn't require any installations. Just open a browser, and there you are, playing. It was decided that the game would be based on an in-house development, Alternativa3D engine. Other technologies available at the time simply didn’t meet our requirements. In the meantime, Alternativa3D was very productive for its time and provided correct sorting of polygons, which was a serious issue at that moment. Moreover, it was able to provide players with decent graphics without hardware acceleration. The engine was constantly developing, there were several versions of it, the most important of them are Alternativa3D 3, 5 and 7. 3rd and 5th versions weren't widely used, just for some technical demos. Interestingly, AlternativaEditor is based on Alternativa3D 5, while Tanki Online uses Alternativa3D 7. Interestingly, many years ago we were thinking of moving to Unity which had a lot better performance than Flash at that time. However, after some time Adobe released 3D API Molehill that allowed the use of GPUs to process graphics in Flash games. The performance issue was solved. Moreover, Unity was almost unavailable in browsers, so it was decided to stick to Flash. One of several teams of programmers that is focused on working with Unity. And now, years later, we've decided to move to Unity once again. This is largely due to the fact that we have a new goal ahead of us, creating a global gaming social network. The task is really challenging and time-consuming. It was decided to develop the new version of Tanki and its graphics on Unity right from the start. The technology is growing rapidly, its creators have a clear strategy of development and follow it. At the same time, Flash is standing still. As a result, we allocate lots of resources to optimizing and tweaking the content. We are not willing to spend resources on creating solutions from scratch. Unity, being a professional multiplatform engine for developing games, has several advantages that also let us to save a lot of time and resources: — the main advantage of Unity is that it’s cross-platform engine that allows you to make a game for all kinds of platforms (PCs, smartphones, tablets, consoles); — Unity provides us with ready solutions that can be implemented as they are or slightly adjusted to suit our needs, which results in faster development of the game and its features; — There is no need to create a physics engine from scratch. We can adapt the existing one; — Technologies that Unity provides allow us to implement the new graphics and adapt it for both PCs and mobile devices. Unity is conquering the world. More and more game studios create their new games on Unity. Before deciding to move to Unity we analyzed our audience and found out that 43% of our players already have Unity installed on their PCs which is a lot. A lot remains to be done but we get closer and closer to the target with every day. Currently we are developing the following components of the game: server platform, combat mechanisms, the game’s interface and graphics. Stay tuned for more news about the process of development!
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Finally posted!
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The voting is over! Results can be found here.
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