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semyonkirov

Tanker
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Everything posted by semyonkirov

  1. Thanks for taking part in the sale. Hope you guys bought some crystals, you'll need it soon!
  2. semyonkirov

    New product kits

    They got removed from the shop, not from garages of players that purchased them. So, if you bought an old kit, it will stay with you forever. There will be more kits once these ones are removed. All the kits will be temporary now and work more like discounts. Perhaps a hornet+rail kit will be introduced later, just stay tuned and follow the news.
  3. One of your tweets doesn't have a @tankionline_en. None of them contain your nickname.
  4. semyonkirov

    Update 205 — New Physics

    We are listening to you, nobody said that the state in which all the turrets and hulls are now won't change and will always stay like that. Things will most likely be adjusted even more.
  5. semyonkirov

    Review of the new physics by NBAHbI4 and ArchangeI

    Review of the New Physics in Tanki Online. Video by NBAHbI4, narrated by ArchangeI.
  6. The test server is temporarily closed. Thanks for taking part, tankers!
  7. Both are possible. Yes, we will accept screenshots of different containers from the same map. Of course. All 5 screens must be taken from the same account. Both are possible.
  8. semyonkirov

    25% discount on crystals bought with credit cards

    Only for 24 hours pay for crystals with credit cards and get a 25% discount on each purchase. It means that you will be able to buy 6 000 crystals (a package of 5 000 crystals and a 1 000 crystals bonus) for $2.60 instead of usual $3.47. Use the calculator to see how good the offer is. The special offer is only valid for 24 hours: from 5 am (UTC+0) on Friday, December 13, to 5 am (UTC+0) on Saturday, December 14. Don't miss this chance to stock up on crystals at a favorable price. Christmas and New Year are coming after all! ENTER THE GAME
  9. semyonkirov

    Let's discuss "Where have I seen that?" contest

    Here you can discuss the contest and ask any questions you have. Please, do not post your entries here, it should be done on Twitter.
  10. semyonkirov

    Twitter contest — Where have I seen that?

    As you all know, same objects and props can be seen on different maps in the game. That's what the new contest is going to be about. The task is really simple. You need to find a red container that you can see on the left of the screenshot above on 5 different maps (different containers on 1 map count as well), take a screenshot on each of these maps of you standing next to the container (it means a total of 5 screenshots with 5 different containers). Then you need to post each of this screenshots on Twitter (a total of 5 tweets). Each tweet should contain your nickname, link to the screenshot and @tankionline_en mention. Posting rules: - one participant, 5 screenshots (more screenshots are allowed) - Screenshots must be posted on Twitter. Images posted somewhere else (forum, PM, Facebook, etc.) will not be accepted. - Nickname written in the tweet must be the same as the nickname on a screenshot (don't forget to write your nickname in the tweet! make sure your nickname is visible on each of 5 screenshots!). - Your tweet must contain a @tankionline_en mention. We simply won't find your screenshot without it. - If the chat on the screenshot contains something that breaks the rules of the game, remove it. Otherwise your screenshot will not be allowed to take part in the contest. - Exclusive rights to the images published by participants of this contest belong to the organizer of the competition. Prizes: Each participant that will post 5 screenshots with 5 different red containers and will fulfill all the requirements, will receive 20 000 crystals! Player that will post the highest number of screenshots with a red container will receive a Tanki Online T-shirt as a gift! Dates: We accept entries till 8 pm (UTC+0) on December 15. Results will be announced on December 17. Crystal prizes will be added to winners' accounts by December 19.
  11. semyonkirov

    Update 205 — New Physics

    Right, to those of you guys who are asking for refund, an article saying why we no longer do refunds was posted yesterday. Secondly, no need to start getting angry, none, NONE of the turrets or hulls was made weak, they are all balanced now, if you get destroyed too often, it means you just need to get used to the changed items and perhaps even change your tactics. A good example is Shaft, learn to use it differently, forget about using arcade mode, the way it accumulates the full charge in sniping mode is staggering. So, try different tactics, get used to the new character of your beloved hull, or simply try something else, each hull is unique now.
  12. I said that the surprise will come with MUs, and if nothing's changed, there will be a surprise, just wait for it.
  13. semyonkirov

    Latest changes in micro-upgrades

    The new physics are out, MUs are the next thing to release.
  14. semyonkirov

    Update 205 — New Physics

    Yes, thanks a lot for the help.
  15. semyonkirov

    Update 205 — New Physics

    Mammoth is still the heaviest and best protected hull. It was a moving fortress, it still is.
  16. semyonkirov

    Update 205 — New Physics

    There is no mistake here. If Titan and Mammoth push each other, Titan will win. Of course Mammoth still can move Titan, but only if Titan is not moving. Technically Mammoth is heavier, but it comes down to power here, not weight. And Titan has more power.
  17. semyonkirov

    Russian

    Флаг - Flag В атаку (v ataku) - Attack Сюда (Suda) - Here Прикрой (Prikroj)- Cover me Голд - Gold-Box Место дай - move up Право (Pravo) - Right Лево (Levo) - Left Го - Go (let's start) Привет (privet) - Hello спс /спасибо (sps / spasibo) - thx / thank you Game formats (often used in names of battles): XP (Хоререля) = Hornet + Rail BP (Васпореля) = Wasp + Rail BЖ (Васпожига) = Wasp + Firebird ДКР (Дикореля) = Dictator + Railgun
  18. semyonkirov

    Russian

    I'd use da, noob and kick instead. Most of Russian players can read Russian words written in Latin letters. Should I make a complete list of words like that?)
  19. semyonkirov

    Sing the praises of another nation :)

    I suppose I respect English people, mainly for their contribution to modern music, rock especially.
  20. semyonkirov

    Some things about changes in balance and refund

    You often ask us whether there will be another rebalance and refund of crystals. Some players mistakenly believe that a rebalance IS a refund. Others understand that these are two related, but different things. Now, due to the new physics and further balancing of hulls and turrets, these questions have begun to emerge more often. So we would like to take the time to explain these issues clearly so as to avoid any unnecessary misunderstandings in the future. The following are two of the questions we get most often: Will there be another rebalance? No. Will we continue to modify of hull and turret parameters? Yes. The rebalance was a major update in TO. It was released on December 17, 2012. Back then we changed parameters for all elements of the game, including: — ranks on which items became available — damage dealt by turrets — hull armor — paint protection — all the prices Without this update, further development of the game would have been impossible. The rebalance was quite radical and completely changed the whole game. And that is why we made the tough decision to remove all items (except for supplies) from your garages and return the crystals you had spent on them. However, it is important to clearly understand that the refund is not the rebalance itself. Rather, it is a consequence brought about by the complete change in parameters, logic and balance of the game. Vladimir Kovtun, one of our game designers, is doing his best to make all items in the game equally popular and effective. At this point in time, such drastic changes are not required. However, it is necessary to gradually and consistently introduce small changes to the balance of the game. Therefore, weapon and hull parameters will be constantly fine-tuned. An example of this may be seen in the new game physics. It is important to understand that the game balance is a living system. It can never be perfect because it will always be influenced by various factors. Balance cannot be achieved instantly, and it is never permanent. It requires a lot of attention, monitoring and constant changes. This can be seen in a vast number of other projects — changes are made all the time to keep the game from going into a state of uncontrolled imbalance. Please understand that the changes we introduce will not be rendering any weapons or hulls weak or useless. Quite the contrary — we are working extremely hard to make all of the items in the game equally popular and effective. All we ask of you is to trust us, and not to worry. We hold the best interest of our community very dearly. Of course, you must understand that if you purchased a specific item simply because it is stronger than anything else in the game, it would not make sense for it to remain like that forever. The focus should be on fun and excitement, through the gameplay element that the item provides. Overpowered items might be fun for a short while, but in the end they ruin the experience for everyone, including the person using them. What’s more, there’s no point in having a game where everyone is using the same weapon kit, especially if it is unbalanced. It would kill the individuality, the color and the diversity of the game. And that’s something we don’t want to happen. As stated earlier, changes will be introduced consistently and will not be radical. In light of this fact, we have decided to abandon the idea of a refund altogether. While the refund made sense during the Rebalance, it is far too radical in this case due to the technical and economical ways in which it affects the game. In conclusion, we will keep developing the game consistently. It will be changed and tweaked to keep it interesting, exciting, diverse and ever more dynamic. The changes will be introduced gradually and methodically. Our choice is evolution, not revolution. We owe you the best, and we will keep delivering it.
  21. semyonkirov

    I wish

    It's not just about likes. It's about correct answer as well. And some questions are really difficult, we sometimes have winners with just 2 or 3 likes.
  22. semyonkirov

    Tanki Couples

    This topic is sooo sweet, I need to get my GF play Tanki! :lol:
  23. semyonkirov

    Let's discuss 15 Seconds of Fame!

    We accept only one video from each player. Better choose the best one and remove another one. It is ok if there are several people in the video as long as YOU are also in it. Here
  24. semyonkirov

    Update 205 — New Physics

    Today we have released Update 205. The new physics have come to Tanki Online. Everything that you will see in the game is the result of more than 6 months of hard work. We tested dozens of concepts, conducted hundreds of tests, took into account thousands of your ideas and suggestions. This was a long way and we are happy with the result. Light hulls are still light, heavy ones are heavy. But still a lot of things are now different, each hull received its own character, became truly unique. Wasp. A very nimble and fast hull. Using its full potential requires a lot of experience and practice. Hornet. Feels more like a sportscar. Can drift, have very smooth controls. High speed. Hunter. The most balanced. First hull in the game. Easy to control, have average speed and good maneuverability. Dictator. Don't let the looks of this brute fool you. This is an armored vehicle that is basically empty inside. Excellent maneuverability and acceleration for a medium hull. Viking. A hull with the lowest silhouette which makes it difficult to hit. Average maneuverability and speed. Titan. Most powerful hull in the game. A real tow car that can push any other tank from the map. Slow and clumsy. Mammoth. Incredibly slow and well-protected hull. Turns slowly. The second in the list of heavyweights. Can push any other hull except for Titan. By the way, Nitro now gives +30% to speed and +0.5 to acceleration. Parameters of all the hulls can be found on our Wiki. Changes in turrets can be checked here. For now, here is the short list of changes in turrets, it's under the spoiler for your convenience. Apart from the long-awaited physics, release 205 has also brought two changes that are difficult to see. Still, they are crucial for the game. The first one is changes in the anti-cheat system, life of hackers should get a lot more difficult now. The second one is aimed at reducing the amount of traffic between the server part and the client part of the game. So, our beloved servers should feel a lot better now and we couldn't be happier about it. That’s it. Better enter the game and try the new physics out. And of course, don’t forget to share your impressions in this topic. See you on the battlefield!
  25. The testing is over. And you know what, the physics are closer than you think ;) Stay tuned!
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