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Everything posted by Brubook
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Sorry but I have to disagree with this. I made some calculations from Alternativa Platform published data and the result in the lower estimation comes to be of millions dollars net profits. This is the result, not considering taxes. But if you have a look at it, Alternativa has 3 offices and 2 of them are in tax heavens!
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Nothing to feel stupid! Drugging is using your garage supplies (the xmas tree like symbols on top of your tank)
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greed is a bad beast!! :)
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Have a look at my post (if you like) and feel free to discuss it!! Maybe you like it maybe not! :) http://en.tankiforum.com/index.php?showtopic=246957&page=1 You don't need to read it all, there is a linked sum-up on first post!
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Ahh right! Well, I still understand what I understood before, but the "opposite" helped me to get it right! My fault, your fault ... nevermind! The important thing is to get what you meant! Now it sounds better!! Thank you
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Improving equipment is a "pumping-up", yes. But it is not pumping as drugs are! Did you ever MUed something to TWICE its parameter?? On the lower Ms you can MU them to the next M max, and on M3+ you will never double M3! Ratio of MUs vs drugs is something like 1 to 7 .... absolutely not comparable, sorry! These are two completely different things! Try to calculate it! Ah, don't take it personally ... the "you" was a generic one, not specifically you ChineseTankMan!
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Well, this is not a nice answer. I read you are adult, so I wouldn't have expected this answer from you. Nvm! But the problem is that drugs create unfair umbalance. Unbalance not depending upon skills, strategy or teamplay (that should be the "values" of Tanki). Everybody likes drugs .... they make you feel a god, even if you are an a****ole (I mean whatever your skill level is)!!! And they do this immediately, with no training and no effort to reach that Godmode_ON level !!!! They works just as real drugs in life! Fortunately they are not so bad for health! Beside I have both a work and tons of drugs in garage, as I almost never use them.
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Well, I am not a cheater, saboteur or hacker .... yet I obviously get beaten by a bounch of druggers in the opponent side. More than 2-3 overdruggers in a 8 vs 8 wins (if they are not completely mults or blind). No matter if you are skilled or not! So, what is the criteria of defining someone cheater, saboteur or hacker?
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Uhm ... I read it and I understood this: - You say that you drug if is not a PRO battle ... well, in a PRO battle you may be allowed to drug or not, depending on setup. If it is PRO you don't drug anyway? - You drug if noone is hacking - You drug if you have no mults - You drug if any of your opponents start drugging So you basically say that you drug in what it should be a normal battle, considering that hacking and multing should be punished. Did I miss something?
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Because the ones without money create the "critical mass" of players. Payers wouldn't pay for empty battles! Tanki should directly attract the critical mass, so that the payers can be attracted by a big higly played game! They are supposed to be a business and they shouldn't get blind by greed. They should think wisely to create an enjoyable satisfying game for all. Only in this way payers will be pleased to pay!
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You are right! And as a business project they would bring to first position the customer care and customer satisfaction issues! Right now they don't care about customers and they generate frustration both with drugs unbalance and at every "update" like nerfing weapons! Have a look here: http://en.tankiforum.com/index.php?showtopic=246957&page=1
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Thank for what? For giving unbalanced battles? For spawn killing everyone like typhoons? Or for creating only frustration? Or for allowing any nooby to win just pressing some numbers all the time? Or for letting us face equipments that, due to drugs, are just (at least) twice as us? Why don't you druggers face other druggers? Point is that you need to feel Godmode_ON and you can do that only by doubling your equipments to face enemies. You actually need non druggers! Beside, there are many other ways Tanki could be supported and many ways Tanki could earn from players, without causing dramatic game unbalance. Tanki curve of appreciation is going constantly down and at least part of this is caused by unbalance due to excessive drugging!
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Pro pass cannot be a reward .... Tanki devs do not encourage PRO battles because they cannot make all druggers to use their drug and buy, and buy and buy .... more more more drugs!!! They have to drain you to bones ... everyone has to use drugs, buy drugs, spend money on that!!! Tanki is a free to play and pay to win game!
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Fully agree ... I am also quite upset of that of "fooling us" language!! Have a look at this, mostly about money! http://en.tankiforum.com/index.php?showtopic=246957&page=71&do=findComment&comment=4714520
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Thank you! Have a look at this post ... it explains things better! http://en.tankiforum.com/index.php?showtopic=246957&page=71&do=findComment&comment=4714520
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And they do ... read this: http://en.tankiforum.com/index.php?showtopic=276296&page=23&do=findComment&comment=4863489
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Fully agree! Please read this, if u have some time: http://en.tankiforum.com/index.php?showtopic=246957&page=71&do=findComment&comment=4714520 and this (on this thread): http://en.tankiforum.com/index.php?showtopic=276296&page=23&do=findComment&comment=4863489
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Actually free to play, pay to win !!!!!!
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I meant that the link he proposed sent me to a kind of item list in russian!
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On the economy side you are right only in theory. Make some calculation and you will see that Tanki earnings can pay millions of servers, employees, offices (they have 3 offices, 2 of them in tax heavens, btw) and whatever else you can think about! :) I made some calculations based on Alternativa Platform (Tanki owner) published data.
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Russians can ask there!! :(
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Let me tell you: Tanki profits are enough to run it for many and many years on! On my estimations based on Alternativa Platform published data, we are talking about millions dollars! Let's stop treating Tanki owners and workers as poor miserable guys begging for their dinner soup. It is a company that make a lot of money (as it is just right to be!), nothing to feel compassion for! " From our observations, it is clear that the current system for mission difficulty vs reward is out of balance and requires re-adjustment. As it is, the system is affecting the game’s economy negatively. We understand that the feature is popular as it is. However, we must consider the long-term consequences of our decisions. If we allow the system to remain as it is, the game economy will lose stability, ultimately ruining the game for players. Therefore, as an experiment, we have lowered the daily mission reward sizes by 50%. " Affect the economy = earn some millions less ... Tanki is draining payers as much as possible, regardless of game satisfaction and pleasure! The game has no balance, they change parameters every now and then, they change hulls or turrets you paid for! This means unsatisfied customers .... this means Tanki default! Great strategy, Tanki
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Changes in maximum range for Freeze, Firebird and Isida
Brubook replied to semyonkirov in News Archive
Your favourite .... your favourite! The many times you heard these stories ... did them make you think? Didn't you think that 1 complain is physiological but 100 or more is a problem? Didn't it kind of light a little alarm light up in your mind? Did you ever think about your "make a fool of us" kind of answer to us, players and customers? Did you ever think how this is bad and even offending? We write about things that are not completely stupid, we write them in a fair and polite way ... and all you mind about is making a fool of what we are saying? Are you also proud of that? Sorry Hazel. I am sure you dedicate a lot of time and effort to Tanki management, but try to understand that that is not really the right way to talk to people. Anyone with just some grams of brain and pride can get really upset by it! Ahm ... don't bother to answer ... these are all rethorical questions! On the matter, freeze was more or less like it is now, just some months ago, before its nerfing! So, the actual increase is just a going back to previous setup! And I don't think to be wrong if when I spend crystals or dollars to buy something, I want to have what I payed for, nothing else, nothing "changeable" in time! -
Changes in maximum range for Freeze, Firebird and Isida
Brubook replied to semyonkirov in News Archive
Freeze had already that range .... then was nerfed ... and now "took" some range back ... so, no real gain in that! Also .... someone choose to buy a turret (and choose a career path, as you cannot M4 more than 1-2 turrets without spending lots of $$$) because of its characteristics ... and you devs change them every 1-2 months. It is like buying a car and after 2 months the brand force you to change engine with a less powerful one .... really unfair!! -
I just read through this post I am wordless ... garage reset, crystals to the dogs ... if they really do this, it will be Tanki's end! Anyway I kind of expected that behaviour from devs & mods. The answers I saw in this post is just exactly "in-line" with the answers we had on my drugs post (http://en.tankiforum.com/index.php?showtopic=246957&page=1). I personally think that I will not stand to that further ultimate abuse. They are a business and customer care should be the first issue! It seems to me Tanki is getting completely blind. Tanki lives thanks to players and treat them like old shoes, do not give them attention and do not listen to their issues. I am wordless B.
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