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Everything posted by kayitsiz
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yes, but except one thing. You can't shot to to opponent with lower damage than minimum damage and your gun spend at least minimum damage's energy.
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İ was using that at the beginning of the game(after buy dictator M0) and that was good for low ranks. And now, I have used this combination's M2 version since colonel rank. Dodge and hiding is so hard and sometimes make me angry for "roughy" maps. However, strong against "hide-and-seek" opponents and very good middle-fielder. You have to be careful for quick aim and see where you should go. İf you used shaft and twins, you will learn to use that easily. :)
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İ hate that while using twins. :( However, of course that is this gun's natural point.
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Actually, I agree something. This is not about skill, this is about strategy. Some strategies can annoy someone. I don't think that there is way to make gold boxes "fair".
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We don't know how will mouse be. Look, turrets vertical up, down and horizontal speeds are different. İt won't be like standart FPS games.
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Some players who skilled for shaft choose other guns which are not suitable for them. However, there will always be enough shafter. We can't get any idea without trying mouse.
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İ don' think we should care.
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Any tactic? İdea?
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How to avoid from being flipped with wasp? İ have some ideas, but i am not a wasp user.
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Progidi has shaft enough shaft protection to save hornets from getting killed by one shaft snipe shot if MUed. İf you can't do "a work" with railgun, can you do that work with shaft? İf your answer is "yes", buy. Shaft M2 is basically OP at your rank, but M3 shaft is so near.
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Problem is that shaft users have to look at drop points and dangerous opponents together, but others don't. So generally other gun users have an advantage of that. Generally drop points are on middle of the map, that makes it harder. With medium targets, shaft be too hard to play. Because of that, players generally don't use shaft for lots of situation. What is the solution? First of all, find a map with "drop camp points" and try to be around there. Sandbox, serpuhov, camp, stadium are good examples. Another solution is KS for DM's. When you get experience, you will see which maps are good for KS. When you get enough "seeing" to look at drugs and opponents, you will get enough power to survive. You can use small shots for team games. With arcede, they can be very effective. You ahve to fight against stronger opponents with weaker equipments, so your mission is using small sources for doing big jobs. :)
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People always consider because new player is new player, that is simple. They have to upgrade their skills and tactics, so too early for face a drugger. But high rankers have to live with it.
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İt could be better for low ranks.
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Guide [Issue 30] [Guide] The Ultimate Guide to Shaft
kayitsiz replied to Thekillerpenguin in Newspaper Archive
The slowest turning speed can not be slower! That's cool! :lol: :lol: :lol: :P :P :P -
İ decided that I won't read any post from Athena369. I think, you should do that.
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All guns have special hard downsides. However, shaft's downsides are so different. Because of that, some players think, shaft doesn't need skill. Problems are difference gaps. İf you look at forum carefully, you will see a point. There is some equipment haters and lowers. You have to look at their ideas, but their ideas shouldn't be your main ideas.
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Okay feedback time Which is better? Thunder is better because it can shot suddenly(sometimes this can be disadvantage), has better reload time and TDPS is higher. At long range, DPS's are nearly same. Except shaft, best gun for long range damage. But short reload time means, you have to shot more than railgun. There is splash effect, this is an advantage for medium and long range. I bought all of them for M0, ı just wanted to try. İ don't like all of them, because thunder is OP for attack, railgun is OP for defence.
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Guide [Issue 30] [Guide] The Ultimate Guide to Shaft
kayitsiz replied to Thekillerpenguin in Newspaper Archive
Maybe there are a small difference, i will try that. When i was using M0 shaft, it was immune, maybe it has changed. İf there was a difference, this is not a big difference. -
Don't be so hasty! Maybe he will give shaft m3 to me! :lol: :lol:
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Guide [Issue 30] A Sniper's Sniping Spots - Serpuhov
kayitsiz replied to Kevred in Newspaper Archive
i don't agree points, but good :) -
Guide [Issue 30] [Guide] The Ultimate Guide to Shaft
kayitsiz replied to Thekillerpenguin in Newspaper Archive
Shaft's sniping mode turning speed is immune to freeze's effect. -
[Issue 30] [Guide] Light Hulls - How to Choose, How to Use
kayitsiz replied to Thekillerpenguin in Newspaper Archive
"Near mounted" That's why i support wasp. -
Probably to prevent knock aim railguns and shafts. Hammer's stats already nerfed on test server. M3 hammers damage is now 92.3 İt was 100...
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You don't need to be rich. Just collect gold boxes 10 days while fightning, gold boxes' crystals will be enough :lol:
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Thunder is OP, this is not paints fault. As a shafter, sandstone changed everything :)
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