Jump to content
EN
Play

Forum

creeperskelly

Tanker
  • Posts

    1 718
  • Joined

  • Last visited

Everything posted by creeperskelly

  1. creeperskelly

    Ideas for Missions!

    I think many people have figured out by now that all one has to do is join a map with 2 people playing on it. Most of them just seem to be playing to complete a mission so there's little actual fighting taking place. The issue of seeing people do this on the main rounds seems to be negligible now.
  2. creeperskelly

    Daily Missions have gone live!

    I suspect that Hazel-Rah got tired of hearing the drugging complaints so the solution was to add more drugs to the game by completing missions. :D
  3. creeperskelly

    Daily Missions have gone live!

    Just an FYI: If you get the mission "Finish First in Battle" it DOES NOT mean you have to be on the winning team - simply be the top player on your team - even if your team loses it still meets the requirement for the mission.
  4. creeperskelly

    Daily Missions have gone live!

    This is probably the worst one of all: This one should be pulled from the list of missions.
  5. creeperskelly

    Daily Missions have gone live!

    This is why the server graphs show more people. People are creating maps, doing their missions, then leaving. Normally people would login and logout to get their daily gifts so now what you are seeing is this: Create a map needed to complete your mission, play, then logout. Another pair of people who posted "Please don't kill me - I just want to complete my missions!" It is a bit humorous that one could satisfy 3 missions with this one example I posted (mine today happen to be collect some DD boxes, get 10 control points, and finish first in battle). :D
  6. creeperskelly

    Daily Missions have gone live!

    [problem with HTML]
  7. creeperskelly

    Daily Missions have gone live!

    How many of those players do you think are joining for battle and not just to "pick up 5 supply boxes?"
  8. creeperskelly

    Daily Missions have gone live!

    As I pointed out it is very easy to cheat the missions. Tonight I saw perhaps a hundred maps with one or two players. I would imagine most of them were exploiting the flaw in how the missions are completed.
  9. creeperskelly

    "Brown" Screen of Death upon Respawn

    Again:
  10. creeperskelly

    "Brown" Screen of Death upon Respawn

    Again just now in Serpuov (only two teams of 6):
  11. creeperskelly

    "Brown" Screen of Death upon Respawn

    No help. Since the update tonight the problem has increased 500%. 1 out of 10 respawns results in a brown screen. Have no developers even looked at this problem?
  12. There's been at least 6 since I joined. It gets annoying.
  13. You guys have been doing this game for years. Why the constant changes to turrets and hulls all the time? Can't you guys make up your mind and finally leave them all alone?
  14. creeperskelly

    Daily Missions have gone live!

    There should be a mission "Kill or gain XP or capture a certain number of flags using XXX" where XXX = random turret.
  15. creeperskelly

    Daily Missions have gone live!

    A few good things: 1. There are more maps in rotation now. 2. Even if you lose a round you can still walk away with a prize. The bad: 1. People joining and leaving when they complete a mission. 2. People taking supplies to complete their mission and doing nothing to help the team. This hurts team play.
  16. creeperskelly

    Daily Missions have gone live!

    The only problem with that is when you lose connection or get booted for some reason. The lag has been awful for some reason after this update. I haven't seen so many instances of everything just freezing for quite some time now.
  17. This week it is X. Next week it is Y. Good grief! One would think after so many years they would have figured this out by now!
  18. creeperskelly

    Daily Missions have gone live!

    See what I mean? "I'm only here to complete XXX then I will leave."
  19. creeperskelly

    Daily Missions have gone live!

    Awful. A bunch of people doing nothing and leaving when missions completed. The turnover now is worse than a McDonald's.
  20. creeperskelly

    Daily Missions have gone live!

    Very easy. Also they totally destroy team play. When people complete a mission they are leaving quickly.
  21. creeperskelly

    Daily Missions have gone live!

    Better yet create a battle with a friend with a limit of one player on each team and take turns completing missions!
  22. creeperskelly

    Daily Missions have gone live!

    You must be joking. People already join battles for the sole purpose of waiting for gold to drop. This is just going to make multing worse. Each time one of these missions comes up thousands of players will join rounds solely for the purpose of picking up boxes. No need to fight, help defend, or do anything. Spawn, take box, sit there and wait for another. No need to fire a shot to collect a reward. It hurts the teams who rely on these drops - it certainly isn't going to make team battles better.
  23. creeperskelly

    Daily Missions have gone live!

    So what happens when you just get players moving around and camping on supply spots just to complete the mission and nothing more? It seems like there are a 1,001 ways to cheat every single one of these. Finish first in a battle? Are a certain number of tanks required?
  24. creeperskelly

    Changes in turret and hull parameters

    This was an interesting match. The winning turret? Freeze (M2 + M2 Hunter). Impressive. Not much drugging either.
×
×
  • Create New...