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Everything posted by Spit_Fyre
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What makes you Mad in Tanki? Things you hate/like in the game?
Spit_Fyre replied to Ditzy-Dip in Archive
When wasp users (other than snipers) camp. Makes me sooo mad to see that hull wasted... -
valid Player "unavailable" Tag in Battle Stats
Spit_Fyre replied to Spit_Fyre in Ideas and Suggestions
Yes, pause time needs rework! I did not add that here initially because there is an existing topic for it - here I feel 5 minutes of total pause time is more than sufficient for a 15 minute battle; 10 for a 30 minute one ... and so on. I think I should mention this point in the OP. -
valid Player "unavailable" Tag in Battle Stats
Spit_Fyre replied to Spit_Fyre in Ideas and Suggestions
True. Same here. Enquired about this long back, but the staff response seemed to suggest that tanki does not view this as being a problem in the first place. It's (quoting them) "how it is". In other words, deal with it. -
That moment when you realize most of your teammates are named after "salad", "cake", "potatoes", "tomatoes", "cheese" and "pepperoni" and you suddenly want to go binge :D That moment when the TO server update countdown begins while everyone goes berserk in the lobby chat and you're the last one to type "Last" ^_^ That moment when your tanki (look-alike) twin and you spawn at the same spot.
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valid Player "unavailable" Tag in Battle Stats
Spit_Fyre replied to Spit_Fyre in Player "unavailable" Tag in Battle Stats Ideas and Suggestions
Suggestion: All the players who are on pause during a game be 'marked' as inactive by a temporary name strike-through or colour differentiation on the scoreboard that can be seen by everyone in that game and if desired, even publicly through the battle view section of the lobby. This may be extended to include players who have terminated their browser session, but are still occupying a slot in the battle view. To make it more effective, there can be a "Pause time" field against every player on the scoreboard which will capture the amount of time that player has been on pause mode. Furthermore, as @ELIZABETH1122 suggested, I think it's logical to restrict the total pause time a player can utilize in a battle. Like 5 minutes for a 15 minute battle; 10 minutes for a 30 minute one and so on. EDIT 30 Mar 2016: Also, if there is a reason the pause screen is designed to be transparent, I'm missing it. I think it should be so that when paused, a player should not be able to see the ongoing battle. The screen must be opaque and cover atleast 3/4th of battle screen including the top right corner. Adding to this, the ability to view the scoreboard during pause may be unnecessary too. All these can make gameplay a lot more enjoyable for tankers by giving mults a tougher time. -
I'm always there ... right? :P
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Other [Issue 51] What Kind of Tanker are You? II
Spit_Fyre replied to Fen-Harel in Newspaper Archive
KingPython is me. Introvert XTreme, maybe even a little horn(et)y :P Nice article! -
1. That moment when the gold is dropping, you are jumping, and the vile enemy hammer flips you... onto the gold :D 2. That moment when you are playing railgun - after attempting to peek-a-boo shoot a hornet 4 times; they don't die and you realize that your turret isn't dealing any damage. 3. That moment when you want to get back at someone who flipped you, and end up flipping yourself. <_< 4. That moment when you (the parkour noob) are finally, finally on the rooftop of a two storey building and some noob kills you. 5. That moment when you accidentally end up doing a parkour stunt in the middle of a normal battle, and manage to cap the flag too and the team isida rewards you with a long smooch ;) 6. That moment when you are first, right at the top of the scoreboard... on the losing team.
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I agree. Getting harder day by day to find carefree battles where I can just concentrate on the game. I joined the Go-Pro-Club as insurance against "the wall". Atleast they're trying to play my idea of fair battles that are not XP/BP. The best compliment I can offer one of them unstoppables is "Rank on... and quick please." Eventually though, I'll quit as I hit gen.
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Valid Lower healing rate when Isida heals another Isida
Spit_Fyre replied to BlackWasp777 in Ideas and Suggestions
Haha. Theoretically, a case exists where there may be none. Why that looks probable to me - Compare isida to other short range weapons freeze/fire - it's disadvantage is having to "lock" onto another tank (vs area attack). The healing is like a bonus built in to make up for this. If the isida needs an extra "active" step (hunting out enemies) in order to stay functional/ready for any scenario, it makes it relatively harder to use than any other turret in tanki currently. Which is IMO going to 'kill' the weapon - players will get tired of doing double duty. Isida will also be more efficiently utilized as an attacker's weapon and defending won't really work (Mammoth-isidas will have a tough time). I see no reason to tax existing isida users by an extreme change of gameplay style (attack vs defence). Just my opinion. -
I fight against other people's AURAS intruding upon mine! Go back to your zombie planet, you rabid energy sinkhole!
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I didn't suggest that you don't get boar. I guess you misunderstood. I meant get a kit that balances out the disadvantages of the boar.
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Rico m2 + dictator m2 --> you will have a slowish m2 hull. I think rico m2 will lose effectiveness at higher ranks without enough micro upgrades. So - My vote goes to ant or early m3 kit. Preferably the latter.
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Valid Lower healing rate when Isida heals another Isida
Spit_Fyre replied to BlackWasp777 in Ideas and Suggestions
I agree with the last paragraph, the grass does always seem greener on the other side. I beg to differ on the strategy of accessing the worth of every complaint going by player profile. You'd be surprised at the numbers of alts in tanki. -
Valid Lower healing rate when Isida heals another Isida
Spit_Fyre replied to BlackWasp777 in Ideas and Suggestions
I agree with the first part. To be fair, the healing speed and energy rate decrease would need to apply to any other tank and not just isidas. The complete rework option may make it extra hard to use the isida. I think that eventually it could adversely affect the popularity of the gun. -
Valid Lower healing rate when Isida heals another Isida
Spit_Fyre replied to BlackWasp777 in Ideas and Suggestions
Yes, isidas definitely need a rebalance. Because - while one-on-one the isida may look balanced, it's incredibly hard to win against a group of them. I've always wondered about this - when every weapon has the damage decreasing with range factor (except railgun coz it's a laser?), the isida doesn't. -
Post here your issues with lags and server instability
Spit_Fyre replied to theFiringHand in Archive
Omg! I thought it might have been a random hacker. The one I encountered was a firebird who was simply frying an entire team and raking in the score. I couldn't see the flames. The team(well actually, just one other person who chose to respond via chat) couldn't either. Thankfully everyone on our team had sense enough to target him. I should look into getting video recordings one of these days... -
This is ridiculous. When are they gonna nerf the vulcan/isida?
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The burning increase with M upgardes only - like really??? That makes no sense... What you said about isolating paints from the burning - makes me wonder why firebirds don't fry themselves and freezers don't slow themselves.
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That's the highest discount I've seen for it's type. Like they say, one mans's trash... another man's treasure. Am I the only one who hasn't ever got a test-drive yet? I get plenty of the random discounts though.
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I regret the spending on a drug kit when I was around your rank.
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Anyone got a good MU strategy they're willing to share? Or maybe something publicly listed somewhere? I'm kinda lazy to work one out rt now. P.s: My math juices ran out after the "logical fallacy" challenge in the newspaper.
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Kudos to the deserving winners! And ah! the vacuous truth...
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Results [Issue 50] Results: Describe This in 100 Words!
Spit_Fyre replied to Lhamster in Newspaper Archive
Very enjoyable reads :) congrats y'all!
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