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Posts
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Everything posted by Spit_Fyre
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Atleast it only holds 4 tanks (or 6??). Is there a topic where the max number of players per map is documented?
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Station and noise, IMO. #Slaughterhouses #No-strategy
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Wow, twins and titan seem to be on everyone's list. Maybe I should steer clear of it - if I can that is :P Btw, the discounts will be applied one over the other like below- Final price after discount = 50% of X - 10% of (50% of X) ; where X is the original price. So say if the cost of what you wanted to buy was 100 crystals (yeah, you wish), i.e, final price = 0.50*100 - 0.10*(0.50*100) = 50 - 0.10*(50) = 50 - 5 = 45 and NOT like this v Final price = 50% of X - 10% of X ; where X is the original price. = 0.50*100 - 0.10*100 = 50 - 10 = 40
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Aren't they functionally similar? Can you explain what you mean plz? I didn't fully understand.
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Titan/twins. Those never go out of style ;)
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I do not envy the OP.
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Observation: when I'm using inferno (44% freeze protection), the hull definitely freezes more slowly. Observation: when I'm using inferno (36% fire protection), I can't tell so much of a difference in the rate of afterburn. Probably because freezing has a more tangible effect anyway.
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Time to use spoilers or this is going to be one looooong post when they're done balancing XD
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I think a continuous fire weapon will enhance your arsenal. Like twins. Or you can prioritize protection modules. If I were you, I'd be very careful in choosing them - 1. Suiting my playing style (maps,role). 2. The value I get out of it. For example - 35% railgun protection is going to be more valuable than 35% firebird protection even though they're similarly priced.
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Cya bud :) We should do this more often (maiming other threads).
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Okay, my answer - I would not lose interest, I would actually relax and have more fun playing it. Apparently you disagree. I have no problem with that (in case you feel the need to get so defensive again). I just find it interesting to find people who think so differently.
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Ah! True, true, very in-character. That must be why the vulcan reminds me of a vulture - sitting up there on the high, waiting for something to die... and sipping the life out of every darn tank that passes by :P
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So if all of them cost the same, you would lose interest in the game?
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I think it's a mixed bag. Q1. Is it easier being a low ranker? Answer: Yes. I studied Charleski Darwinovitch's theory of evolution in tanki. It states that skillers and mults hone their characteristics for specialist purposes over ranks. Q2. Is it easier being a low ranker nowadays or when you were one yourself? Answer: Yes and no. Yes because equipment availability, rank limits, M level parameters and in-game environments are fairer. No because as far as f2p players and small time buyers are concerned, rate and means of earning crystals vs experience has been steadily declining. Not to mention all those alts from the higher level players.
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Like... isn't the game being balanced more a good thing?
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I thought this was cute - at first! But it's ends on a condescending note which kind of dented it for me. It becomes all about the vulcan right(I mean it already is, but it becomes even more)? If I were writing this, I'd just make one tiny little change in the last line - "Dance for Vulcan" "Dance to Vulcan" It removes the doom-n-gloom feel at the end and let's it roll off on a happy note. But then again, I'm not writing it and this was probably exactly what you wanted readers to feel. Nevertheless, pretty good.
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So the tank basically wears an isida? Hmmm. Interesting. I don't know if I necessarily like it though - I'm just wondering how it will gel with the rest of the system. Especially the isida and repair kits. It's most likely going to be OP and hard to balance. EDIT: If this topic gets merged with another ideas topic, and I am unaware of the transition, all of what I've said above stands nullified in relation to the merged content.
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@lordtanker9000: Serve fries with all that "sass"?
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I've heard that when a human body is cremated(ceremonial process of burning to ashes after demise), it *rises* up and bends/distorts in the flames - at a quick glance it would look like they were alive again and coming up out of the fire. Wouldn't be surprised if anyone who happened to see it and did not understand it, went absolutely bonkers.
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@NamesAreForNoobs: Here, you can have my hanky. @Spit_Fyre: *Sniff* Thankyou, sir. *Sniff* *Blows nose*
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I believe in *energies*, I've *sensed* them. I also believe the human mind is capable of tricking itself. For example - I've had sleep paralysis where I know I'm asleep, but I'm wide awake and perceive everything around me, but I can't move or twitch a muscle. There's a rushing sound in the ears. I've felt myself *floating* above my body. If that isn't creepy enough, I don't know what is. I've woken up gasping on high alert and terrified of going back to sleep. Eventually though, I read up on it and figured out that only happens when my brain has been in over drive for too long. It's the body's way of telling you to slow down coz it can't catch up. If any of you have had this experience, I suggest you first understand that there is nothing to be afraid of. When it hits, the first thing to recollect is this understanding. Then start to relax and count to ten... worked for me.
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Nuuuuuuuuu... it ran out before I could make enough crystals. *sits in corner and cries*
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Umm... without the paints/modules? I don't even look at kits anymore, so ignore if this is irrelevant.
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I feel like in the last moments, we should be able to forgive ourselves for what we have not accomplished, forgive others for judging/begrudging us in the light that we may unconsciously do it ourselves and slip into that night on the soft pillow of our little accomplishments. In the meanwhile, if you've taught someone all you know/could (a child or a friend even) it's been worthwhile. A good way to die IMO. ^_^
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I feel like I opened a door and walked into a wall. :P But yeah, I agree with what you say, don't get too serious about it. The key being moderation.
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