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Everything posted by FogOfWar_XXX
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I'm the wrong person to ask, I don't think in terms of kits. I bought one once, because I was going to save a boat load on my turret and it would get the me the turret sooner. Really and truly, I buy on sale, and what I WANT. I wanted a the M3 shaft, I had an M3 Hornet, and I was just saving money. I don't know what the Centaur kit looks like now, it has changed like 2 or 3 times. Just decide what hull and turret you want to work with most, put your money there.
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Upgrade the Hornet. Armor makes a huge difference.
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First day yes, second, just a few, but now even my scoped shots were acting up, I had to be destroyed before I'd do damage again, like back in the old days, when you'd spawn and until you respawned, you were doing a whole lot of nothing to anyone. Only happened twice yesterday, or maybe, three times. IT IS a problem though, I agree, I'm just too stoked right now to be negative, but yeah, it needs fixing.
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Yeah, I want to hear more TOO.
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Registered! Now if I could only get enough viewers to earn something.
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So, I bought the 3 shot burst alteration during sales. BEST ALT EVER! OMG. I don't know how much longer the party will last, BUT NO ONE expects your m4 shaft in arcade to pop off three rounds. I've been eating this up. Here comes Firebird, lit up with all three. Pound him from a distance with a scoped shot, and watch him heal up. No worries. Closes in, I pop one arcade to soften his arse up. He closes, I hit OD, pop, pop, pop, that's ALL, and I mean "ALL", she wrote. That's just one example. Seriously, Hammers in Vikings running flags with turned turrets to kill off closing pursuers, hee, child's play, they're getting beat up on the way out, already used OD and a heal up, too bad, here comes the Fog baby. Pop, pop, pop, and I'll take that flag, thank you very much. This is life changing. I DO miss my 1000+ really close range hits with short bands, but this is still WAY better. Thump an Izzie, they speed boost in, feel like they can take you, no need to heal up, pop, pop, pop, take that, punk ash bitz. I know, I sound like I'm losing it, but I had to say something. Props for this alteration, puts Shaft, if played right, on an equal footing with Thunders and Smokeys. I just have to remember I have it too though. I was forgetting and just muscle memory waiting it out for the next one. I'd have to remind myself, "oh yeah, I got two more of those for you, putz, come back here." Everyone, dump your heavies, dump your whatevers, and buy this. Yes, even druggers will love this, DD and three close range shots from one of these, you're gonna be putting some hurt down.
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Okay, so I think I did it! AND... Yeah, I DEFINITELY need viewers, sigh.
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So to be certain, I just need to link the YT account and hit save?
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So shot video to make the map film, after having done a drive through once already and fixing a number of details, spent an hour collecting footage, and the last two reels I found more. Grrrr. Fixed it last night, gonna drive through, AGAIN, clean more if needed, then reshoot the whole thing. I hope to put it out before X Mas Eve.
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You have to tell us which library you used. Also, tried loading it in TTT, failed, so I guess we need more info on the library and yours might be named in Russian.
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Thank you, nice to have someone notice that, that's really a tough build given the tiles and props available, and it's still not completely beautiful, but it worked out in the end. Map is done and and I need to create video and sound track, and tah dah, map! Of course, that takes a while.
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I think that would be a an excellent idea, because the scoped damaged thing AND, dunno if anyone else has this issue, "weak damage" at range in arcade, we're talking 25, 58, etc, points of damage. As for them listening, well, I do recall the complaints began to be loud, and something was done and it was fixed. So I guess we need to start collecting footage and and member names.
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I got hit by a shaft with the auto cannon thingy, or triple shot, whatever, with DD and short range last night. It sucked, I mean it really, really, really sucked, FOR ME. That is completely awesome. It works and it really catches you off guard. I'm thinking I'm going to buy this and not just hang on to my short range emitters. Jury is still out for me on this with all the glitches I keep hearing about, but when it works, gotta say, it's fierce.
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Believe it or not, I am finding that it's a lot harder than I thought. I started a YT channel for TO, no game play, a lot of people with much better editing software than me already doing that. Mine is just maps. I said one month, right? Concept a theme, build it, test it, clean up issues, touch it up, record video, edit video, finalize video, upload, with a busy work life, maybe three weeks time permitting. That would leave me an entire week to putz around with other ideas for the next month. Yeah, right. That one took me two weeks, and really, I'm just now getting to the video stage, that'll be another two days at least. Given it's the holiday season, I'll be lucky if I even get this out by the end of the week, That said, that was three weeks, but I abandoned the November project in order to produce SOMETHING this month, because that one is simply going to take two months to finish. You get an idea and then you get caught up in it and then you have to work out the details that looked so simple on paper and then you start to build and the devil starts showing itself. Never the less, like you so well pointed out, this is like artwork, it's a craft as much as a science. Better take your time and do it right than rush something and its crappy and crumby in end.
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Badlands Teaser December Map Coming up Notes: It's big but it's not slow!
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just a repost, or is this an update to the tool?
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I had not given much thoughtto the magnum mines, this is going to be a mess, and for the record, yeah, the hammer AA12 action in the video was damn near hilarious, cartoonish. You're right, I certainly hope they don't make that the real deal. That said, can you imagine full auto scoped mode, I'm starting to buy into all this ;) .
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It just means let it go. The protection packages are purchased, they're static (sort of, I do wish you could not change equipment during battles, but, that's another argument completely), and once in battle, it's a known quantity, so it's not magic. I have no problems with equipment that resembles something real and not ridiculously overpowered. I mean, ultimately, if they can resist shaft and two others, there are others that can beat them up, so, in the end, it's all good, team can find a way to beat them. I might not like the fact that everyone is shrugging off my turret, but someone on the team can kill them at least (if you have a decent mix of course of turrets).
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Updated, another one
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I am trying to be less adverse than yourself on this issue, since I thought perhaps I did not fully understand his proposal, given I have a little trouble interpreting the expressed ideas, but I fear that you re right. Frozen needs to lay this one to rest, triple modules are simply a reality, and I don't have issue with them, in fact, Africa was kinda nice in that regard, 4 slots, but yeah, you're right. We should probably officially let this one rest.
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You remember what the code is to get the member name to pop up and be a link to their profile?
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Copied it right from your box and it works. Of course, are you just bragging because you made a code box and this is subtle effort of trying to dazzle folks? That said, I might use that instead, but I don't think I can do all the purdy colors, so I'll mess with it. Regardless, the code does in fact work, as you can see.
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Fog's Fantastic Forum Notes
FogOfWar_XXX replied to FogOfWar_XXX in Fog's Fantastic Forum Notes Archive
This is a place where I will post a list of all forum posting instructions otherwise not well documented by any help files or the Wiki. It will be a work in progress as things come up and get added. Any suggestions or obscure functions you know of that you want added, just PM me (I don't respond quick all the time, so be patient with requests). Special tanks to [member=DieselPlatinum] for the table info and the inspiration (reminder, really, that I can't remember anything and should write it down somewhere) to whip this page up. Instructions: Where ever "{" are present, replace those with "[" Adding a Spoiler To add a collapsible spoiler use the following tags: "{spoiler} your text here {/spoiler}" Example: Adding a Table To add a table you will need three levels of tags: "{Table} {tr} {td} table info {/td} {td} (made of table rows and table data) {/td} {/tr} {/Table}" Example: table info (made of table rows and table data) next row (made of more data and columns) etc etc (Note table generator topic was attributed also by . This resource lists a google doc's table genrator that many might be interested in using) Adding a Member/Player Name Link To add member/player name link with rank (this will link you to the player profile and also indicate they were mentioned, I believe, in a post) to a forum posting: {member='FogOfWar_XXX'} Example: @FogOfWar_XXX Thanks to [member=Issho_Fujitora] for this entry. Adding a URL Link {Url=insert Link address here} insert text here {/url} Example: Bestest Tanki Video Channel EVER! Thanks to [member=DieselPlatinum] for this entry. Adding a Rank Icon {rank=insert rank number here} Example: Thanks to [member=Boeing_787] for this entry. Adding a Crystal Calculator This oddity was provided to me with the caveat that it really is a strange bit of code and seemingly useless, considering how it generates calculations, but, it's there, and hey, lets face it, now you know, and knowing is half the battle (if you know the rest, go on, say it loud and proud). {calc} Example: Thanks to [member='Pyre] for this entry. -
Damn you! Why can't I figure this stuff out!!!! Thanks you, much appreciated, now I just have to remember how to do that for the next time. The format I know, remembering I can use it here, that is my problem, I'm getting scatter brained as time passes.
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