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RIDDLER_8

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Everything posted by RIDDLER_8

  1. RIDDLER_8

    Mad Tanks!

    That is such a good discussion with 40 pages. Please keep it going folks. We all want to hear your final thoughts and feedback about this experiment, and how it all went.
  2. RIDDLER_8

    Mad Tanks!

    I think that all hulls should have double armor. The current MK modifications are too close together. They should have a bigger difference between each other just like the old modification did a few years back.
  3. RIDDLER_8

    Mad Tanks!

    I liked the double time for Viking's overdrive a lot. Now, that everything is back to normal, Viking's overdrive is useless.
  4. RIDDLER_8

    Mad Tanks!

    Well, there are everyone's reactions. Which full review is coming soon?
  5. RIDDLER_8

    Mad Tanks!

    @Joeguy I gave my final thought in large red text to mark the end of this experiment. There is nothing wrong with that. @Pythor What the heck. Tanki Online is dying like Tanki X! You must be joking. Developers said a short while ago that they were going to remaster all the in-game graphics such as turrets, hulls, skins and maps. You must be wrong here. Tanki Online will not die. Flash is the only thing that is going to die in less than two week, but for Tanki Online, it will continue to live on and evolve for the foreseeable future in the HTML5 and android version of the game.
  6. RIDDLER_8

    Tanki Picture of the Day - Have any?

    I have earn the void effect for Shaft.
  7. RIDDLER_8

    Mad Tanks!

    @Pythor Questions: 1. What do you mean by the "final demise of Tanki"? 2. Does it mean that Tanki Online is going to die like Tanki X did?
  8. RIDDLER_8

    November Challenge II

    Today, I am going to claim one weekly mission and earn 100 stars.
  9. RIDDLER_8

    Mad Tanks!

    Hassandinho is using Freeze and Dictator combo just like me. This experiment has also brought an advantage to bring rarely used combos into this game. CP battles are great fun and best for earning more points, finishing in first place
  10. RIDDLER_8

    Mad Tanks!

    If we have new maps in the future, will there be dead tanks like this on them? We need a dead tanks paint for sure. That paint would be a rusty look to remove your equipped paint. When this experiment ends, there is going to be a new update released. At least this week, a nearby update will be released, according to rumors in V-Log 278. I am not sure if this update will be on high resolution graphics or a default skin for Smoky, but an update is surely coming this week. Black Friday 2020 will be on November 27th and we will experience good sales up to 50% off. I will buy the Hopper hull like I promised. This experiment has brought some fun advantages to players like me, and disadvantages to other players. We all have our personal opinions about this experiment. Mine was good, whilst others were bad. I hope to see cool new updates coming out for the remainder of this month and on December 2020 as well. Good luck to you all and enjoy the last three hours of this experiment.
  11. RIDDLER_8

    Mad Tanks!

    I am now going to battle to enjoy the final hours of this experiment. Let's sneeze on enemy tanks with Flemish. ?
  12. @Xx_Im_a_Legend_xX That's great that I will get to keep my default M3 skins with modified appearances. Turrets and hulls themselves are going to get a completely new re-design overhaul which is also amazing for getting the best possible graphics in Tanki Online. After that, maps are going to be graphically improved as well.
  13. RIDDLER_8

    Mad Tanks!

    This experiment will be over in a few hours time. I shall miss it.
  14. RIDDLER_8

    Tanki Picture of the Day - Have any?

    I got all those skins from 50 ultra containers from the game servers. I wish I had those on the actual servers. This is not fair to not have those in my normal account. I have Crisis and Ares which are great.
  15. RIDDLER_8

    Mad Tanks!

    I have noticed that with this experiment there is a tiny problem with how the repair kit repairs hulls. Currently, the repair kit supply has only 4000 HP of hitpoints. That means when healing hulls that have 8000 HP of health, the repair kit only repairs half of the hull's health when its health is very low. For a full fledged repair kit, developers should have doubled its number of hit points to 8000. The same thing happens with Dictator's and Mammoth's overdrives. They don't fully repair hulls. Ares's orb overdrive does not have double the damage and healing number of hitpoints either so its overdrive does not fully heal allies or fully destroy enemy targets. If developers everything to be "doubled up" in terms of armor and hitpoints, then, to make everything well balanced, everything should be doubled to make sure that gameplay works perfectly well.
  16. RIDDLER_8

    Mad Tanks!

    @Spy How long will it take for developers to change things in Tanki Online according to players feedback?
  17. RIDDLER_8

    Mad Tanks!

    @Spy What will happen after this experiment ends? @Dridrien Everyone has their opinions. I decided to share my own opinions with you and others.
  18. RIDDLER_8

    Mad Tanks!

    @erppi I understand your concern but here are my thought. I do like the double armor of hulls because I can survive longer without being killed too often. I have less deaths and because of that I am able to make more kills on the battlefield, regardless that battles are shorter by two minutes. Five minutes battles are better for me to finish in first place much more frequently than ever before. Since my hulls are now double the armor they used to be, it is much easier for me to capture flags and balls which I could not deliver before this update because my equipment was too weak. Now I can successfully deliver flags and balls with the necessary armor that hulls now have. If developers are intelligent enough to keep this update permanent, then players would be more happy with more armor, especially in game modes such as CTF, rugby and assault mode. Camping on a point in the assault game mode has always been a problem in the past because it was too easy for enemy to kill you. Now, with double armor on all hulls, players have better chances at capturing points in assault. With the faster loading of slow overdrives such as Viking's overdrive and Wasp's bomb, now players can better defend themselves and defeat the enemy in tough situations where you are required to capture a control point in assault, capture a ball in rugby or capture a flag in capture the flag game modes. This experiment was worth a try and it has worked really well for me. When I first heard the news about this experiment, I misunderstood its true value. I was disappointed with shorter battle times, but then after starting playing with the experiment, I realized that I was wrong. Shorter battles and smaller maps was the best solution to experiment with to get better results of team gameplay in matchmaking battles. I really hated playing on the Massacre map in matchmaking battles so I am glad that it is now gone. I requested many times for this map to be removed from the pool of matchmaking maps, but developers did not remove it in the past. Now, they removed it, which was the right thing to do. The problem with the Massacre map is that I kept on getting stuck on the map and my aim was poor with most turrets because of the uneven terrain this map has. The only good turrets on this map are Shaft and Magnum. They are the best for this map because Shaft can be thoroughly used properly in sniping mode and Magnum can fire big shells which have devastating effects on enemies when landing on the ground near them. The good thing about the Magnum turret is that if you miss your enemy, the splash damage is enough to destroy him when he has half of his health or less damaged. I do like this Mad Tanks update because of the necessity of the overdrive boost, extra overdrive duration and double the armor of hulls. That is the very best of this update and the very best buff that I have seen in years since I joined Tanki Online in 2015. Now, Tanki Online is better than ever with its strong equipment, so lets keep all the equipment of Tanki Online super strong, keeping the game balance in balance so that gameplay can be enjoyed by all players around the world.
  19. RIDDLER_8

    Mad Tanks!

    There is actually a game called Mad Tanks. See screenshots below: Link here: https://oyunkayit.net/mad-tanks.html
  20. RIDDLER_8

    Mad Tanks!

    @Akame It would be a very good idea if developers added a poll for us players to be able to vote on what this whole community of Tanki Online players thinks about this Mad Tanks update. At least, developers would better keep track on what players like, dislike about this update so that amendments can be made later if necessary.
  21. I wish we had the "dead paint" look to unequip paints.
  22. RIDDLER_8

    Mad Tanks!

    @GrayWolf8733 I do want to buy Forester and Savanna at 50% off. It is only ten days to go until the Black Friday 2020 sales. I can't wait until those good sales and I hope that they are going to be 50% off so that I can buy Hopper as well.
  23. RIDDLER_8

    November Challenge II

    @Thankxtu I agree. It would be good to have more white and yellow paints. Good thinking there. More green paints would not hurt though. In addition to more colors, turquoise, cyan, pink, grey and brown paints would be a good color choice for developers to add them as well. We simply need all the colors.
  24. RIDDLER_8

    November Challenge II

    @Uh-Oh Well, you're here to post on the forum and play Tanki Online.
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