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Everything posted by RIDDLER_8
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category Ideas for Hulls and Overdrives!
RIDDLER_8 replied to Ilia.ArchangeI in Ideas and Suggestions
The turning angle for Hornet, Viking and Dictator must be improved. The axis for those three hulls are not good at the moment. -
category Ideas for Hulls and Overdrives!
RIDDLER_8 replied to Ilia.ArchangeI in Ideas and Suggestions
Why is this topic not under review? -
category Ideas for Hulls and Overdrives!
RIDDLER_8 replied to Ilia.ArchangeI in Ideas and Suggestions
I also tried Hornet and Viking and they steer a bit too sharply. The steering is too responsive. -
Please, please, please improve the matchmaking system battles.
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category Ideas for Hulls and Overdrives!
RIDDLER_8 replied to Ilia.ArchangeI in Ideas and Suggestions
I haven't used Dictator for quite a long time. I have started using Dictator again yesterday. I have noticed those negative changes yesterday and written this complaint post today. -
category Ideas for Hulls and Overdrives!
RIDDLER_8 replied to Ilia.ArchangeI in Ideas and Suggestions
Dictator is difficult to drive with new central axis I have noticed that since Dictator had its central axis modified, its difficult to drive. When turning left and right, Dictator's turning angle to too sharp and rotates too far left and right causing it to lose control and veer in a wrong way state. Please release an update to fix the turning problem with the Dictator hull. I am always playing Tanki Online on a PC or laptop. However, the new control might be good for iPhones and tablets, but too bad for PC or laptops. -
When developers soon add more drones, I hope that those upcoming drones would be more useful. Having a drone, for example, that double the damage of your equipped turret is also something I do consider on having. We need better drones, or remove them all.
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Please create a drone that gives invincibility to tanks. That is to make the tank indestructible when equipping such a drone. An invincibility drone would really be the perfect drone that some players would like.
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I do agree with you folks that it would be nice to have container missions giving +1 container per mission.
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I am not joking. I want and prefer all the battle names written in full, not in abbreviation.
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Shall there be more updates and improvements for the matchmaking system in the coming weeks?
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I got 542 kills. Please post the link to the spreadsheet today.
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I prefer when mission names are written out in full. For example DM, must be written as Deathmatch. This is to make it more understandable, because not everyone can understand abbreviations.
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Why? Containers should include 1 free micro upgrade step. I am not quite sure which type of container should include this, but from my perspective, having 1 free micro upgrade step in a container type would be suitable for players.
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Please fix and improve the matchmaking system.
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I do also give credits for the Isida - Firebird and Freeze effect removal. Isida trains are a team's life saving situation but it can sometimes be annoying when Isida trains appear on both teams rather than one team. I agree with you here.
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I am glad that Freeze has more damage output because it was too weak some time ago. Will Isida be balanced when not able to remove the Firebird and Freeze effect?
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Thanks for an amazing crazy weekend once again. I need to micro upgrade my equipment. Why are micro upgrade sales only 25% off, instead of 50% off.
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Any news for the matchmaking system in the next V-Log?
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Drones are useless. I don't understand why players waste crystals to buy them. The matchmaking system was never balanced from the beginning of planning. Developer must improve the matchmaking system by releasing updates and re-balancing it. I want matchmaking battles to be 10 vs 10, because it will make battles more full, whilst 8 vs 8 is not enough to make matchmaking battles full with action. Today I have played quite a few matchmaking battles to complete missions. I have seen many players lagging and getting kicked out of matchmaking battles. I did lag a bit but managed to do my missions. I was the lucky one. However, a gold box dropped on one of the maps, no one seen it, except me, and I took it after re-spawning.
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Are there any paints to buy from the garage?
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Ideas for Daily Missions! This topic today celebrates its 100 pages of comments. Congratulations! - 100 pages.
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How about having the number of containers for each week: Week 1 = 1 container. Week 2 = 2 containers. Week 3 = 3 containers. Week 4 = 4 containers. Week 5 = 5 containers. Week 6 = 6 containers. Week 7 = 7 containers. Week 8 = 8 containers. Week 9 = 9 containers. Week 10+ = 10 containers. It does make more sense, and its more logical to have each weekly mission chain reward players with +1 extra container per week.
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Lucky for players that they can obtain skins by opening containers.
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I also embrace your other idea where players could earn between 10 to 20 containers for week 10. I think that week 9 should stay as it is with 3 containers. Week 10 is the top prize of all the mission chains, so I do agree with you on the fact that players should earn between 10 to 20 containers for each week on week 10.
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