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Everything posted by RIDDLER_8
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I am using the lead paint.
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Yes, you can micro upgrade your protection modules to 50%. For that, you must buy M3 if your current protection levels for each individual module is below M3 modification.
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I absolutely like the new module system very much. I works perfectly for Tanki Online because players now have the freedom to choose which protections to add, change of remove, exactly like I suggested in my old modules posts last year. The new modules system has 3 slot protections for 3 turrets to protect from. I think that it would be a better idea to add one more slot to make four slot protections. I want players to be able to make their own custom modules by having 4 slot modules. I personally think that having 4 slot protection modules will not disrupt the balance of the game in the new modules system because this modules system is different from the old one. Therefore, nothing will be overpowered if developers make this new modules system into a 4 slot protection module system. Please add one more slot so that players can create their own 4 slow modules. I want to be able to create a module that protects me from 4 turret. The module I want to create is a module that protects me from Ricochet, Hammer, Railgun and Shaft. Four slot modules would be the correct combination because of the quantity of turrets which are currently available in Tanki Online. Please do not merge this topic.
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The modules numbers in percentage (%) shows up very well in white text. It would also be helpful is developers change the percentage number of equipped level on turrets and hulls to a different color instead of red text. Red or blue text is hard to read. Please chance it to white text.
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Please change and update the following pages on the Wiki: 1. Modules - https://en.tankiwiki.com/Modules 2. Micro upgrades - https://en.tankiwiki.com/Micro-upgrades 3. Add all the recent and latest updates of the matchmaking system, modules, drones and batteries - https://en.tankiwiki.com/Updates 4. Work on micro upgrades are not finished - https://en.tankiwiki.com/Alterations Please update the 4 pages I listed above.
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Please can you developers give me back of all my spent crystals on the previous system on my micro upgrades. The conversion did not give me any payback. I expect payback on crystals for duplicate protection modules. For example, in the previous module system, I had 2 Magnum, 2 Shafts, 2 Isida and 2 Ricochet protections. I want all the crystals back from the lower duplicate protection module which I previously micro upgraded each of the protections.
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It would be a good idea if batteries for drones were rechargeable. Rechargeable batteries would mean that players could buy or earn them. Those rechargeable batteries would like for a "real-time" life of 1 year. Those rechargeable batteries would recharge themselves when players activate their overdrives. The amount of recharge unit for batteries would be decided by developers. I also want to mention that drones should increase the number of HP a hull has, and its maximum top speed, like the Juggernaut tank. Drones should be put to good use if players decide to buy them, otherwise drones would be useless because they duplicate the current overdrives that already exists in Tanki Online. Drones should come with a brand new mechanic if they are considered worth buying. I have decided from the start that I would never buy drones of batteries because they quickly run out and drones behave in the same way as overdrives do. In my point of view, drones would either have to be removed or their mechanics would need to change because the current drones don't work as I expect them to do. Please do something positive for both drones and batteries. What I mean is a positive advantage which will improve how drones and batteries work and their mechanic system.
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There are 12 drones in total. Developers released only 3 as a starter. What shall the other 9 drones do to player's tanks?
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Please change and update the following pages on the Wiki: 1. Modules - https://en.tankiwiki.com/Modules. 2. Micro upgrades - https://en.tankiwiki.com/Micro-upgrades. 3. Add all the recent and latest updates of the matchmaking system, modules, drones and batteries - https://en.tankiwiki.com/Updates. 4. Work on micro upgrades are not finished - https://en.tankiwiki.com/Alterations
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I like the new modules system very much. The problem is that there are only 3 slots instead of the 4 slot modules I suggested before. Please can you add back the number of hours played and experience that players earned in battles when playing with certain modules. I want to see my hours played and experience with my modules. Please add them back to the achievements page as a permanent feature. Thank you.
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I like the new overdrive interface. What I don't fancy is having the chat text above this button which clutters the screen view of gameplay. Please developers move the chat text in battles below the overdrive to save up screen space and avoid clutter. Thank you.
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Today is June 4th 2018. I wish you a very "happy birthday" Tanki Online. Tanki Online is "9 years old" today.
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Battle Groups, Supply Cooldowns fix coming June 5th, 02:00 UTC
RIDDLER_8 replied to r_Nives5 in News Archive
Thanks for notifying the players about the battle groups bug. Its great to hear that the fix will be applied on June 5th 2018. -
I really disagree on the drones update because players can use the regular overdrives like they usually do and they don't cost anything. The developers promised us with seven overdrives, one for each individual hull, but they never came to Tanki Online. The new overdrives for all the hulls is what players want to have, not drones. Drones are just a repeated clone of overdrives which is unnecessary.
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PLEASE DO NOT BUY DRONES OR BATTERIES BECAUSE THEY MAKE YOU WASTE YOUR CRYSTALS SAVINGS AND REAL MONEY SPENDING. DRONES AND CRYSTALS ARE JUST ANOTHER TAX. BAD UPDATE. TRUST ME!!!
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I will not buy drones. If 1 battery costs 300 crystals for 1 minute activation, than that is very expensive. Drones, would also be super expensive, something like 250,000 crystals. I warn you players, for you own good, please do not buy drones or battles because they just drain away all you crystal savings and purchases. Trust me. Drones are just another tax.
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The matchmaking system is good but players do not need drones. I will never spend crystals on a drone that activates my supplies, because I use the overdrive instead which does exactly the same thing. The overdrive is free.
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I will never ever waste crystals on batteries. I hope that players will be able to earn free batteries for drones in daily missions and mission chains. For me, 300 crystals for 1 battery is a huge waste in crystals. I will not buy them, but instead use the overdrive which is 100% free.
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I want to keep my experience points and hours played with my current LGC modules. Will the number of XP and time played with my LGC modules be transferred to the new modules system? Please let me keep all my LGC modules stats permanently.
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This is an amazing modules update. Drones will not benefit me that much because I prefer to use the overdrive, which does not cost me any crystals. Will my micro upgrades on my LGC modules remain and be transferred to the new modules system?
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When players leave the matchmaking system, they don't get replaced. Why?
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Why do I always get added to a losing team in matchmaking battles?
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Other objectives in the matchmaking system. The matchmaking system is so great, but there is a huge lack of objectives. The only current objective in the matchmaking system are daily missions and mission chains. Apart from that, the matchmaking system feels empty without any other potential objectives. What I mean by "objectives" is the ability to complete certain tasks and milestones like daily missions. I have been thinking and wandering can the matchmaking system have some kind of quests like adventure quests or a progress level to reach a milestone or checkpoint. By having more objectives for players to complete in the matchmaking system, that would make this type of system more interesting, diverse and different from the normal way of playing Tanki Online like playing battles in pro battles, or the old standard battles. Please add more objectives for players to complete in the matchmaking system to make it more challenging. There are so many good ideas about adding interesting objectives to the matchmaking system that reward players with cool challenges which will improve the experience and gameplay of this new system. Those objectives that I am talking about are not the same as eSports at all. They are supposed to be something completely new and entirely different from all Tanki Online activities and objectives such as daily missions and eSports activities.
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Shall there be more updates and bug fixes to the matchmaking system?
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Thank you so much for the 50% discount on micro upgrades.
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