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RIDDLER_8

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Everything posted by RIDDLER_8

  1. RIDDLER_8

    Ideas for Missions!

    Developers should increase the week 10 mission chain reward for Legends to 10,000 crystals, instead of 8400 crystals, which is too low.
  2. RIDDLER_8

    Ideas for Missions!

    Yes, good idea here. Players should earn at least 1 gold box for week 10 mission chain.
  3. RIDDLER_8

    Matchmaking is coming May 29th

    Will the next V-Log discuss about HTML 5 and the overdrives?
  4. RIDDLER_8

    Matchmaking is coming May 29th

    What happens when you get destroyed? Does your playing stats go down?
  5. RIDDLER_8

    Matchmaking is coming May 29th

    I did not create a group. I just pressed on the CTF button when entering this matchmaking battle.
  6. RIDDLER_8

    Matchmaking is coming May 29th

    Hi folks. I have joined a CTF battle in the matchmaking system and found one of the weirdest things that no players would ever see. I have found myself facing an enemy team with two Recruits vs Legend. Is this the new game balance in the matchmaking system? Talking about game balance, why are Recruits supposed to play against Legend? The Recruits enemy team did very well and won the battle. They manged to kill me quite a dozen of times over. What is going on here? Is this a new game balance or is the game balance broken in the matchmaking system? Please give me accurate answers to this. I have a screenshot to give you proof about this: Did anyone see those strange matchmaking battles like this?
  7. RIDDLER_8

    Matchmaking is coming May 29th

    The matchmaking system does not work as intended. I found out that battles are something like 5 vs 5 or 5 vs 3 and that's not how this system was planned. The matchmaking system was suppose to be 10 vs 10 and when one or more players leaves the battle, those empty places are automatically replaced by randomly selected players depending on ranks. The rank bracket would expand if the matchmaking system cannot find enough players withing a particular rank or set of ranks. Just a couple of minutes ago, I have enter a matchmaking battle and the timer was something like 3 minutes left before the end of the battle. Those matchmaking battle problems must be fixed as soon as they can. Will developers release more matchmaking updates, or will they ignore me. The matchmaking system has made very good progress from its initial release one year ago, but I want this new system to improve in a way that was intended by developers from the very beginning. That is to make battle last for a full 10 minutes with 10 vs 10 players. When one or more players leaves the battle, the matchmaking system would randomly select players who are in the cue of player replacement, just like in a football team.
  8. RIDDLER_8

    Matchmaking is coming May 29th

    Battles with 8 vs 8 players feels a bit empty. Please update the matchmaking system battles to 10 vs 10 players for more action in battles.
  9. RIDDLER_8

    Matchmaking is coming May 29th

    I really love the extra increase in battle points and crystals. All the credits goes to the developers. Congratulations.
  10. RIDDLER_8

    Matchmaking is coming May 29th

    The groups feature in the matchmaking system does not work when trying to invite my friends to my group. Developers must this this bug.
  11. RIDDLER_8

    Matchmaking is coming May 29th

    Is the matchmaking system finished?
  12. RIDDLER_8

    Matchmaking is coming May 29th

    I really like the release of the matchmaking system, but there are a few problems in my point of view. Those problems are the the battle fund will not be visible in standard battles. The other problem is that team battles will be 8 vs 8. Teams are a bit too small. Please change the number of players in team battles to 10 vs 10. That would be more suitable. In DM battle, that would be a total of 20 players. My favourite feature of the matchmaking system is that the battle score for each individual player(s) will grow faster and players will earn more crystals even if their team loses. I am happy that the drop rate and frequency of gold boxes will be the same on all ranks and no longer depend on battle fund. Will I be able to complete missions in pro battles?
  13. No. This feature is not available in Tanki Online yet.
  14. RIDDLER_8

    Tanki Picture of the Day - Have any?

    This topic has so many pages.
  15. Drones will come in the next couple of week, stated in V-Log 171. Preferably in a months time. My suggestion is to have drones attack enemies and heal team mates in team battles. To make better use of drones, they must heal the player's tank, team mates and attack nearby enemies. There is no point on having drones to only activate all you supplies like an overdrive. Overdrives must be completely different than drones are. I do like the addition of drones only if they benefit the players as I mentioned above. Please tell me what you folks think about my idea.
  16. OK. But it would be a good idea to have a built-in recording feature for players to upload their gameplay battles on YouTube.
  17. Recording battles is good because it stops violations and also give the ability for players to create their Tanki Online YouTube channel. This recording feature should be available within Tanki Online.
  18. Good thinking though. It does make sense that it would be suitable for Freeze and Firebird players to earn XP when unfreezing or cooling down hot team mates, just like Isida earns XP for healing team mates.
  19. I do understand that it would be a very interesting feature to add a fund and score multiplier for players who are premiums.
  20. My suggestion is to have the gold box give both 1000 crystals and 1000 XP at the same time. Legends would love to benefit from this feature.
  21. I know that there is an event called "Save the Gold". It would be good if developers created a gold box and container mode. What do you think? Generalissimo unlocks the most expensive paints in the garage.
  22. Earning 1000 XP for catching gold boxes does not contribute to power levelling. Like you already said, earning 1000 XP when catching gold boxes can be applied only to non pro battles. Standard battles will continue to last 10 minutes long and the 1000 XP for gold boxes will only be available in standard battles to avoid power levelling. Developers will choose what rank to give the 1000 XP for. My suggestion is Legend. I guess that it could also be a good idea if developers made a gold box game mode where that battle lasts 10 minutes, playing on a random map and the map is riddled with mines. The person who catches the gold box earns 1000 crystals and 1000 XP. The other players would earn tiny rewards like 100 crystals for taking part in the challenge. The Legend rank does not have any purchasable reward like Generalissimo has, so it would be a very good idea to add a Legend 1 reward to compensate players with something they like. I am not sure what kind of reward Legend 1 players would unlock for entering the Legend club fan, but I suggest to have a reward that is good enough to enter the Legend club fan when enter the Legend 1 rank for the first time.
  23. Okay then, add 1000 XP to gold boxes for Legend ranks.
  24. I think that 1000 XP is fine, just like 1000 crystals in the gold box.
  25. The gold box is known as the box for skills, so it does make sense to have 1000 XP for the players who grabs gold boxes.
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